Sure the story is quite average, but so are 9 out of 10 rpgs these days.
Are people not feeling P5's characters?
Are people not feeling P5's characters?
I like some of them, such as Ann and Tae, but none of them honestly hold a candle to some of the more interesting characters in P3/4. Don't get me wrong, I still loved the hell out of P5 (current GOTY), but I don't think it'll have the staying power of Persona 4, simply due to the fact that I'm not particularly interested in seeing the further stories of these characters.
Now, if they made a Persona 5: Dancing All Night, I'd be all over that in a heartbeat.
Nope, every review of every kind of product is by definition an opninion piece.
Characters and story weren't the game's strongest point like P3 and 4 imo.
Persona 3's story and characters are ho-hum at best by Persona standards and its pacing is godawful.
Are people not feeling P5's characters?
Persona 3's story and characters are ho-hum at best by Persona standards and its pacing is godawful.
I wonder if this is due to how Persona handles lgbt?
Persona 3's story and characters are ho-hum at best by Persona standards and its pacing is godawful.
Does Persona also have a Zelda cycle? People loved this game when it came out.
They're different styles of writing with different purposes.
http://www.kotaku.co.uk/2017/07/14/more-like-persona-510-amirite
Not sure I agree, I loved the game. Sure the story is quite average, but so are 9 out of 10 rpgs these days.
Does Persona also have a Zelda cycle? People loved this game when it came out.
It was a PS3 game, no one expected any different.It's ridiculous how little effort was put into the PS4 version, jaggy as fuck, ridiculous textures that counter act the amazing art style and a horribly wrong gamma that makes the dungeons unpleasant to look at.
I like the game, played it on the Pro but it has no right to not even have some AA on it even on the base ps4 version.
There's plenty to criticize about Persona 5 but that headline would get ripped to shreds if someone made a GAF thread with that title, and yet it got posted to Kotaku. Gross.
Does Persona also have a Zelda cycle? People loved this game when it came out.
There are many reasons for Persona 5's hugely positive reception, it is an unbelievably stylish game, but if you're looking for an RPG with a great story and characters it may be a huge disappointment. Every time your hopes are up for an interesting plot development, or an exciting battle, Persona 5 comes in like Garth Marenghi and makes it terrible. All to the music of a quite phenomenal soundtrack, making the experience of playing it akin to enjoying the heat from a glorious dumpster fire.
Persona 5 is a GOTY contender and probably the best rpg of the year as well.
Are people not feeling P5's characters?
Persona 5 comes in like Garth Marenghi and makes it terrible
Are people not feeling P5's characters?
This is a good point, outside of one on one social link building, you don't get a lot of 'hangout time' with the main cast. I think they did that as a means of giving the story a greater sense of urgency and weight than the murder mystery of P4 (which the main cast spends 80% of the time clueless about and bumbling around) but it does impede the player from forming bonds with the characters. Coupled with the fact that the plot wants to have a sense of urgency yet the game is so incredibly long that the sense of pace is very slow, so the player doesn't really buy into the sense of urgency the plot is trying to cultivate.The story never got out of the way enough for any of the characters to truly shine like they did in p3 or p4. There were hardly any just "for fun" events that help build up the characters, and the game overall suffered slightly because of it.
Like literally any time a fun event happened in the game that could give us quite a bit of character stuff, nope, story gets in the way.And on, and on, and on...Going on a school trip, a staple of the modern Persona games featuring at least some fun character beats? Don't worry, your characters will be too busy looking at their phones about what's happening in Japan in terms of your group instead of enjoying it!(Yes, it's done on purpose, it doesn't make it fun). Celebrating Futaba getting out in the world with a fun beach trip? Don't worry, here's operation babe hunt 2.0 with far less character beats as we see the characters attempting it, but we won't get any dialogue! Celebrating rescuing Haru from the clutches of her father by going to a basically Disneyworld? Don't worry, the press conference has to be for THAT SAME NIGHT to put a damper on the festitivies that you as the player won't see the characters partake in anyway!
Still a very fun battle system, and I did dig the story the whole way through. But no, it's probably not as fun as Persona 4's hang out environment I guess, and when you're with characters for +100 hours, that's kind of important.
I get what you're saying and agree. My point though is that a review is someone's opinion of a product's qualities. Kinda off topic, I guess and should probably be disussed in a different thread.
Not sure I agree, I loved the game. Sure the story is quite average, but so are 9 out of 10 rpgs these days.
No, 4 did the same thing. It's just a step down character and dungeon wiseI wonder if this is due to how Persona handles lgbt that made this reaction to hate the game? Afaik the game was against or something
This is a good point, outside of one on one social link building, you don't get a lot of 'hangout time' with the main cast. I think they did that as a means of giving the story a greater sense of urgency and weight than the murder mystery of P4 (which the main cast spends 80% of the time clueless about and bumbling around) but it does impede the player from forming bonds with the characters. Coupled with the fact that the plot wants to have a sense of urgency yet the game is so incredibly long that the sense of pace is very slow, so the player doesn't really buy into the sense of urgency the plot is trying to cultivate.