• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Kotaku UK thinks "More Like Persona 5/10, Amirite" is a good headline

Vlaphor

Member
Are people not feeling P5's characters?

I like some of them, such as Ann and Tae, but none of them honestly hold a candle to some of the more interesting characters in P3/4. Don't get me wrong, I still loved the hell out of P5 (current GOTY), but I don't think it'll have the staying power of Persona 4, simply due to the fact that I'm not particularly interested in seeing the further stories of these characters.

Now, if they made a Persona 5: Dancing All Night, I'd be all over that in a heartbeat.
 

N° 2048

Member
Are people not feeling P5's characters?

Not as much as P4 that's for sure but P5 is still amazing.

edit: this:

I like some of them, such as Ann and Tae, but none of them honestly hold a candle to some of the more interesting characters in P3/4. Don't get me wrong, I still loved the hell out of P5 (current GOTY), but I don't think it'll have the staying power of Persona 4, simply due to the fact that I'm not particularly interested in seeing the further stories of these characters.

Now, if they made a Persona 5: Dancing All Night, I'd be all over that in a heartbeat.
 
Nope, every review of every kind of product is by definition an opninion piece.

Screen_Shot_2017_07_15_at_15_07_26.png


Screen_Shot_2017_07_15_at_15_09_11.png



They're different styles of writing with different purposes.
 

Mockerre

Member
Stopped playing after 25h. Wanted to love it, it was stylish and charming/cute, but... the overall story was barebones, the immediate story predictable and the battles - excluding boss battles, which were tougher - could run on automatic (first battle with a new enemy, try everything on him; subsequent battles, use weakness after weakness FTW).
 

Jimrpg

Member
I feel like there's a backlash from games that waste some people's time. Like "I played 100 hours for this??"
 
Nice to see someone pick up on the
Adachi/Akechi
thing that's had me laughing my arse off since the announcement of the character.

'Obvious' doesn't cut it.
 

Capella

Member
Are people not feeling P5's characters?

I personally like most of the characters I have met so far about as much as I liked the P4 characters. I took a break from playing the game to catch up in FFXIV but from where I have stopped in the game, there is 1 more character I have to meet.
 
Persona 5 is one of the most boring games I've ever played. I couldn't force myself to play any longer after the first dungeon.
 

Fury451

Banned
I loved 5, but 4 had a better plot. So did 3, for that matter.

There's other little things here and there that it did better/worse than other games too.
 

BigEmil

Junior Member
I wonder if this is due to how Persona handles lgbt that made this reaction to hate the game? Afaik the game was against or something
 
Yeah, neither the story nor gameplay were able to overcome the immense feeling of monotony that made me quit after 30ish hours.
 

silva1991

Member
Persona 3's story and characters are ho-hum at best by Persona standards and its pacing is godawful.

To me P5 is like FF12 of the persona games. Loved it for the gameplay, music and world, but I didn't feel the characters that much sadly.

Still great game tho and nothing less than 8.5/10
 
Love the game, but the hand holding and at times frustratingly slow pace of the game, is a big annoyance, and I can see why it would kill some peoples interest, especially a game that demands as much time as this. I find most of the characters fine though, and the story as a whole while being all over the place, fine enough. I am used to way worse from JRPGs in that department.
 
Does Persona also have a Zelda cycle? People loved this game when it came out.

Every game has such a cycle to some extent. But aside from the extremely positive critical reception, there were several threads criticizing the game on GAF around the time of its release, this isn't new.
 

Zero83

Member
Screen_Shot_2017_07_15_at_15_07_26.png


Screen_Shot_2017_07_15_at_15_09_11.png



They're different styles of writing with different purposes.

I get what you're saying and agree. My point though is that a review is someone's opinion of a product's qualities. Kinda off topic, I guess and should probably be disussed in a different thread.
 

BriGuy

Member
I skipped almost all of the dialogue in the last 25% of the game. It had gotten pretty dumb and repetitive by that point. Just mashing away on the X button reduced everything to some variation of:

"Shitty adults!"
"...cognitive psience..."
"We won't give up!"
"... shitty adults!"
"FOR REAL?!?!?"

Persona 5 really is the poster child of style over substance. I mean, I liked it enough to finish it, but it really did seem like they phoned in the plot and character development this time.
 
There's plenty to criticize about Persona 5 but that headline would get ripped to shreds if someone made a GAF thread with that title, and yet it got posted to Kotaku. Gross.
 

cj_iwakura

Member
It's ridiculous how little effort was put into the PS4 version, jaggy as fuck, ridiculous textures that counter act the amazing art style and a horribly wrong gamma that makes the dungeons unpleasant to look at.

I like the game, played it on the Pro but it has no right to not even have some AA on it even on the base ps4 version.
It was a PS3 game, no one expected any different.
 

kromeo

Member
There's plenty to criticize about Persona 5 but that headline would get ripped to shreds if someone made a GAF thread with that title, and yet it got posted to Kotaku. Gross.

I doubt it, I've seen nothing but moaning about the game in the last month or so
 
For me story and characters wise, Persona 3 was the best one. Mechanics and tone wise I liked 5, but it had too many other negatives in my opinion, making Persona 4 my second favourite even though I really wasn't a big fan of the whole chirpiness or Scooby Doo antics it had. But with 5 I struggled to finish the last 20 or so hours. They felt just dragged out.
 

Kuro

Member
Does Persona also have a Zelda cycle? People loved this game when it came out.

People still love it including me. You're just going to see the few that didn't like the game in a thread like this. Like the guy who got bored after the first dungeon probably hasn't played the other Personas.
 
There are many reasons for Persona 5's hugely positive reception, it is an unbelievably stylish game, but if you're looking for an RPG with a great story and characters it may be a huge disappointment. Every time your hopes are up for an interesting plot development, or an exciting battle, Persona 5 comes in like Garth Marenghi and makes it terrible. All to the music of a quite phenomenal soundtrack, making the experience of playing it akin to enjoying the heat from a glorious dumpster fire.

Each to their own I guess, I don't have any major issues with the story or characters tbh, sure they aren't the best ever but they are still fine and far from a "glorious dumpster fire" I've played many games with far worse story and characters and I've enjoyed the time spent with these characters in Persona 5 so far.
 
People have opinions, who knew?

Not sure why an entire thread is dedicated to it, but I guess we're gonna need to have a sit-down and talk about how games are a subjective medium and one person might enjoy a game and another might not and those parties should agree to disagree.

Or people can crack wise and start tearing into this writer because it does not line up with their opinion...cause the internet.
 

Meia

Member
Are people not feeling P5's characters?


The story never got out of the way enough for any of the characters to truly shine like they did in p3 or p4. There were hardly any just "for fun" events that help build up the characters, and the game overall suffered slightly because of it.


Like literally any time a fun event happened in the game that could give us quite a bit of character stuff, nope, story gets in the way. (Yes, story beats spoilers ahead):
Going on a school trip, a staple of the modern Persona games featuring at least some fun character beats? Don't worry, your characters will be too busy looking at their phones about what's happening in Japan in terms of your group instead of enjoying it!(Yes, it's done on purpose, it doesn't make it fun). Celebrating Futaba getting out in the world with a fun beach trip? Don't worry, here's operation babe hunt 2.0 with far less character beats as we see the characters attempting it, but we won't get any dialogue! Celebrating rescuing Haru from the clutches of her father by going to a basically Disneyworld? Don't worry, the press conference has to be for THAT SAME NIGHT to put a damper on the festitivies that you as the player won't see the characters partake in anyway!
And on, and on, and on...


Still a very fun battle system, and I did dig the story the whole way through. But no, it's probably not as fun as Persona 4's hang out environment I guess, and when you're with characters for +100 hours, that's kind of important.
 

AHA-Lambda

Member
I can't disagree too much really?

I bought in the hype and tried it out and gave up after ~20 hours. Story was slow (these games really don't need to be 100+ hours I'm sorry!) and the combat and dungeons grated quickly

Sue me, sorry :/
 
I thought almost all of the characters were great and memorable even though they do conform to basic archetypes. But, yeah, the story was just meh. I did want to get into it and was looking forward to the major plot points a lot but they were all disappointing. There was one scene close to the end (
Akechi's "death"
) that was so terrible I was debating skipping it because it was ruining the game.
 
The story never got out of the way enough for any of the characters to truly shine like they did in p3 or p4. There were hardly any just "for fun" events that help build up the characters, and the game overall suffered slightly because of it.


Like literally any time a fun event happened in the game that could give us quite a bit of character stuff, nope, story gets in the way.
Going on a school trip, a staple of the modern Persona games featuring at least some fun character beats? Don't worry, your characters will be too busy looking at their phones about what's happening in Japan in terms of your group instead of enjoying it!(Yes, it's done on purpose, it doesn't make it fun). Celebrating Futaba getting out in the world with a fun beach trip? Don't worry, here's operation babe hunt 2.0 with far less character beats as we see the characters attempting it, but we won't get any dialogue! Celebrating rescuing Haru from the clutches of her father by going to a basically Disneyworld? Don't worry, the press conference has to be for THAT SAME NIGHT to put a damper on the festitivies that you as the player won't see the characters partake in anyway!
And on, and on, and on...


Still a very fun battle system, and I did dig the story the whole way through. But no, it's probably not as fun as Persona 4's hang out environment I guess, and when you're with characters for +100 hours, that's kind of important.
This is a good point, outside of one on one social link building, you don't get a lot of 'hangout time' with the main cast. I think they did that as a means of giving the story a greater sense of urgency and weight than the murder mystery of P4 (which the main cast spends 80% of the time clueless about and bumbling around) but it does impede the player from forming bonds with the characters. Coupled with the fact that the plot wants to have a sense of urgency yet the game is so incredibly long that the sense of pace is very slow, so the player doesn't really buy into the sense of urgency the plot is trying to cultivate.
 
I get what you're saying and agree. My point though is that a review is someone's opinion of a product's qualities. Kinda off topic, I guess and should probably be disussed in a different thread.

Oh yeah, they're both subjective, I absolutely agree with you there.
 

Meia

Member
This is a good point, outside of one on one social link building, you don't get a lot of 'hangout time' with the main cast. I think they did that as a means of giving the story a greater sense of urgency and weight than the murder mystery of P4 (which the main cast spends 80% of the time clueless about and bumbling around) but it does impede the player from forming bonds with the characters. Coupled with the fact that the plot wants to have a sense of urgency yet the game is so incredibly long that the sense of pace is very slow, so the player doesn't really buy into the sense of urgency the plot is trying to cultivate.


It's telling that the vast majority of the character interaction you get is actually from the random voice lines as you're exploring Mementos instead of in the actual story itself. There's like hundreds of lines that add a lot more characterization to everyone, especially on a relationship level...you just have to be lucky to hear it. Just odd...
 
Top Bottom