How much did FFX/X-2 sell on PS4 alone though? We have to compare apples to apples.
X|X-2 on PS4 was a late port, so it sold like 50k LTD. I don't see how that's really comparable to the first re-release of a mainline Final Fantasy.
How much did FFX/X-2 sell on PS4 alone though? We have to compare apples to apples.
Isnt the total software number for all platforms combined? Or do they split things up by platform?Media Create published the total software sold up to Week 25, 2017, so I have to take MC known numbers per game as a starting point at least. My analysis still includes a non-mixed-tracker look at numbers, based on the ones we actually know.
Porting the PSOne era FFs to the DS
Lol.
There was never a Final Fantasy V because they thought there would be another considerable drop between entries, especially with Final Fantasy V being less popular than IV.
Final Fantasy IV had an even bigger drop in the West than in Japan. From over 2 million worldwide with Final Fantasy III to barely 1 million.
There was never a Final Fantasy V because they thought there would be another considerable drop between entries, especially with Final Fantasy V being less popular than IV.
Final Fantasy IV had an even bigger drop in the West than in Japan. From over 2 million worldwide with Final Fantasy III to barely 1 million.
I can assume SE will someday remake their classic FFs. FFVI is well poised to be remade someday although the whole FFVII situation is likely going to put a nail in the coffin for ambitious remakes and FF3-4 type remakes won't work now.
I think it is rather because nobody from the old teams could/wanted/had time to work on the said remakes. 3 and 4 DS had one of the core member from the original games working on the remakes. This is how SE used to work back then. 5 was more popular than 4 in Japan btw. I think it was the first FF to break the 2 millions mark actually.
Remakes are one way to populate a platform with fans of the series, much like spin offs. Needless to say, the future of Final Fantasy is on Playstation not on Nintendo.Its funny how SE sold 1m FF3 and +600k FF4 on DS units but stopped remaking games because apparently they werent happy with those numbers.
Porting the PSOne era FFs to the DS or even 3DS could have made them some easy money...but for some reason they dont wanna put those post FF6 mainline games on Nintendo systems.
Remakes are one way to populate a platform with fans of the series, much like spin offs. Needless to say, the future of Final Fantasy is on Playstation not on Nintendo.
Oh well. At least we are getting Bravely and Octopath. I'll take original games over remakes anyday.
He says "sell-in", which is shipments.In the article about the western preorders the NIS dood says it sold less than 20k in Japan which would imply its at least above 10k.
He says "sell-in", which is shipments.
We still with Disgaea bombed when it will be over 20k sell-through by the end of the year...
Well I mean, Nippon Ichi's last game was Exile Election, a somewhat DanganRonpa clone that appears to have been solely targeted at the Japanese market given how NISA have been incredibly wary of localizing any visual novels.
We may see a shift given how they're becoming increasingly reliant on the west, but it certainly seems like the Japanese branch are still happy trying (and failing) to cater to the domestic market.
Well, it's the game that its performance alone determined Switch third party support forever.We still with Disgaea bombed when it will be over 20k sell-through by the end of the year...
Hey it's not as bad a real lottery. You just don't win any money....
My core contention here would be that I feel people look at games from Japanese publishers, especially smaller Japanese publishers, and assume they're targeting and/or living off of Japan. I think that's notably incorrect.
Let's just look at Nippon Ichi's last game for example.
Disgaea 5 Complete shipped shipped less than 20K in Japan, and the last it charted well enough for us to get sales numbers, it had sold 5000 copies.
By comparison, Western pre-orders alone were over 110,000 copies.
This isn't a company living off of 5K sellers in Japan. It's a company living off of overseas sales.
Whether Nippon Ichi likes it or not, their primary target audience is the West now.
Similarly, the reason it doesn't really matter what they did with Hakoniwa in Japan is that no one in Japan wants their dedicated device games, full stop. Could they have got another 5K releasing it on Switch at the same time? Sure, maybe, but it's irrelevant, because it's a meaningless difference in terms of floating the company. Given how badly their last Switch game did in the region, who knows if Japanese retailers even wanted to order Switch copies of the thing, since they're still stuck with a mountain of Disgaea.
I at least totally get the amount of scrutinization surrounding Monster Hunter. That's a series that actually sells overwhelming in Japan. Similarly I could get Nihon Falcom, as they still sell a good chunk of their business domestically. I could even get Final Fantasy, since while 1 out of 6+ million is a pretty small chunk percentage wise, it's at least a large absolute number. But Nippon Ichi's Japanese releases? They're just not relevant. It's the same situation as all the fighting games just announced at EVO. These things exist for the overseas market and don't move enough at home to even be worth announcing in Japan first despite all these companies hailing from there.
"As far as announcements go, I unfortunately can't say much today," says Mori, "but what I will say is that with the introduction of fun competitive games like Arms, I do believe fighting games can definitely find a home on the Switch. Stay tuned!"
Huh, interesting quote from the director of the BlazBlue games in an interview with Red Bull:
I think that's the first time in a long time that a developer of a core third party franchise has talked about a Nintendo IP laying groundwork for them.
The whole interview is really interesting. Someone else can make a thread if they want, I'm about to eat.
Maybe he should let the DBFZ team know lol
Nights of azure 2 switch version selling high or something?Hopefully the people who think so don't look at what's going on with Nights of Azure 2 on Amazon.com
That was also back in mid-May, while Week 25 (the reference I'm using) ended on June 25th, 2017. So Disgaea 5 moved a bit more units (even if slowly).
I think there was already a thread about that. I'm pretty sure that I've read it from somewhere here at least.
I'm confident that BlazBlue Tag is the Switch game he's mentioning.
I think there was already a thread about that. I'm pretty sure that I've read it from somewhere here at least.
I'm confident that BlazBlue Tag is the Switch game he's mentioning.
I mean Switch will have USF2, ARMS, Pokken DX, XV2 in its first couple months out in addition to the Indie/NeoGeo classics. We also know that Smash will be likely a factor for next year - makes sense that other devs in that genre are looking to bring their games to Switch as well.
Ouch at FFXII, even Type-0 did better than that.
With the review embargo ending tomorrow for Splatoon 2 would that have a chance to help its sales if the reviews are positive?
With the review embargo ending tomorrow for Splatoon 2 would that have a chance to help its sales if the reviews are positive?
Not at this early stage at least - all signs point towards Splatoon 2 saturating the current userbase rather quickly already. It could help in the long run to maintain interest at a high level, but I think the content updates are more important than the reviews in that regard tbh.With the review embargo ending tomorrow for Splatoon 2 would that have a chance to help its sales if the reviews are positive?
With the review embargo ending tomorrow for Splatoon 2 would that have a chance to help its sales if the reviews are positive?
You mean the infographic with Tales and Blazblue on it? In that case, it could be that crossover game with Persona. The director (I believe) said that they are very much looking into releasing a Blazblue fighting game on Switch.About Blazblue I have recently discovered that a game under that brand has actually been confirmed for swith since January
Still no detail but I think they will announce it around TGS
Huh, interesting quote from the director of the BlazBlue games in an interview with Red Bull:
I think that's the first time in a long time that a developer of a core third party franchise has talked about a Nintendo IP laying groundwork for them.
The whole interview is really interesting. Someone else can make a thread if they want, I'm about to eat.
Maybe he should let the DBFZ team know lol
As for everyone's favorite Grimalkin, Jubei and the possibility for his appearance as a playable fighter? "I know, I know! I've heard this before! All I can say is that we know the fans are interested. I'm sorry I can't announce anything today, but please, please stand by!"
What's going on with Nights of Azure 2? I'm confused lol.
Yes, this interview was not long before EVO's announcements (which included Jubei joining the playable roster of Central Fiction as well). Mori seems skilled at hiding stuff as much as possible
Anyway, if we can interpret his words as ASW already working on a BlazBlue game on Switch, then I suppose the cross-over has good chances at hitting the platform. However, it's also possible the first game releasing (at least) is a revised version of Central Fiction (Central Fiction Extend), including Jubei from the get go plus additional side content (correct me if I'm wrong, but there's no portable version of Central Fiction, contrary to all the other Blazblue games).
EDIT: Actually, what were the differencies between normal and Extend versions of BlazBlue games in the past? I'm wondering if there's enough content to start from that would justify an expanded version's release at the current state.
Just a bit of funand NOA2's Switch > NOA2's PS4 on Amazon.com. Both quite low though
What's going on with Nights of Azure 2? I'm confused lol.
Yes, this interview was not long before EVO's announcements (which included Jubei joining the playable roster of Central Fiction as well). Mori seems skilled at hiding stuff as much as possible
Anyway, if we can interpret his words as ASW already working on a BlazBlue game on Switch, then I suppose the cross-over has good chances at hitting the platform. However, it's also possible the first game releasing (at least) is a revised version of Central Fiction (Central Fiction Extend), including Jubei from the get go plus additional side content (correct me if I'm wrong, but there's no portable version of Central Fiction, contrary to all the other Blazblue games).
EDIT: Actually, what were the differencies between normal and Extend versions of BlazBlue games in the past? I'm wondering if there's enough content to start from that would justify an expanded version's release at the current state.
The latest issue of Weekly Famitsu has an interview with BlazBlue series creator Toshimichi Mori, who reveals that his next title will be completely unrelated to the series, and is rather something entirely new and not even a fighting game.
Regarding BlazBlue: Central Fictionwhich launches this Thursday, October 6 in Japan, November 1 in North America, and November 4 in EuropeMori said that there will not be an Extend version, as the game already has enough content to last for a lengthy amount of time. He also said that he wants to do balance adjustments sooner or later, as well as add new characters if there is demand for it. Regarding a sequel, he said that he thinks youll understand if you play the story mode. Es, Naoto, Hazama, and Relius say significant things.
If Mori were to make another fighting game in the future, he said that he would like to make something that upsets the balance of what we know about fighting games.
In regards to future developments in the franchise, Mori had one thing he absolutely wanted to make clear. "I know I've said this many times, but one thing I want to make sure I let fans know is that the story of BlazBlue isn't over. While Ragna's saga may have ended [with Central Fiction], there are more stories to explore in this universe." He's extremely proud of both the Arc System Works staff and the players and fans that have carried the franchise this far, and is looking forward to seeing where the franchise goes from here.