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LawBreakers' launch numbers are much lower than Battleborn's - PCGamesN

People itt are doing a great job selling this to others.

"Buy LawBreakers because the game you like is shit."

lmao

"You are like bad little baby for playing games like Overwatch. By the way, play LawBreakers. We have a great community."

Insulting the big brand to get yourself over rarely works, if ever.
 
A bit of a hyperbole. It may not recoup all it's costs but it's far from dead. It has barely been reviewed yet by even the major sites. If people like it and it reviews well word of mouth will at least help build it's numbers.

Less than a 1000 people are playing it on Steam, that's pretty dead.
 
Man it's so fun. The aim assist really makes it better for me on console.

Funny though considering the low numbers , I downloaded Lawbreakers and the For Honor demo last night. Instant queue for Lawbreakers matches and I still can't even find a pvp match in For Honor...
 
Man it's so fun. The aim assist really makes it better for me on console.

Funny though considering the low numbers , I downloaded Lawbreakers and the For Honor demo last night. Instant queue for Lawbreakers matches and I still can't even find a pvp match in For Honor...

I completely forgot about For Honor. Wasn't that released months ago? Did they put it back up as a FTP weekend or something? Was a super neat concept but had way too many issues.
 
People itt are doing a great job selling this to others.

"Buy LawBreakers because the game you like is shit."

lmao

Both sides have been throwing shade.

"I haven't played LawBreakers but it's a OW clone with shitty gameplay"

"Yeah well you suck and so does the game you play"

etc etc

Always happens.
 
Apparently this topic is now about bitter posters throwing shade at Overwatch. LB has definitely managed to capture an impressively embarrassing fanbase in such a short period of time.

So much better when it was all about bitter posters throwing shade at LB lol. Also, yes, OW's fanbase is so much better. It doesn't have the reputation of being the single most toxic community ever, at all.
 
Both sides have been throwing shade.

"I haven't played LawBreakers but it's a OW clone with shitty gameplay"

"Yeah well you suck and so does the game you play"

etc etc

Always happens.

This.

And something else. Do some people what to see games actively fail? Do some really have some personal vendetta with BossKey? Like why so much, "Hey, lets pop into this thread about a game that we have absolutely no interest in ever playing just to comment with something of little to no value". Happens in far too many, "This game isn't doing well" or "This game is doing really well" threads. They're just video games folks. Shouldnt we be wishing the developers well and hoping they succeed? More successful games = more competition and more competition = better games for everyone.
 
Already below 1k on Steam Charts
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See, a lot of people say the issue is marketing, but how many people here have heard of this game before, but hadn't heard of Lawbreakers before this thread?

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Man talk about dead on arrival.

Best part is when he announced the game he stated that it was PC focused as that was where he visioned the player base been!

I'm still so puzzled as to why he didn't select Xbox, I mean Xbox was his bread and butter since Gears 1 and he knows a huge chunk of his fan base is sat playing Xbox today
 
Best part is when he announced the game he stated that it was PC focused as that was where he visioned the player base been!

I'm still so puzzled as to why he didn't select Xbox, I mean Xbox was his bread and butter since Gears 1 and he knows a huge chunk of his fan base is sat playing Xbox today

Maybe I'm overstating this, but I think this game would be just as overlooked anywhere. A big reason those of us who saw this coming assumed it was destined for middling community engagement is that it's chasing the tail of well-established communities. It's the "Zune chasing the iPod" issue, where even a well-made alternative to established success can't easily move thoses users. If the users are happy in the first place, they have little motivation to arbitrarily change their consumption pattern.
 
And something else. Do some people what to see games actively fail? Do some really have some personal vendetta with BossKey? Like why so much, "Hey, lets pop into this thread about a game that we have absolutely no interest in ever playing just to comment with something of little to no value". Happens in far too many, "This game isn't doing well" or "This game is doing really well" threads. They're just video games folks. Shouldnt we be wishing the developers well and hoping they succeed? More successful games = more competition and more competition = better games for everyone.

It's a really weird thing to see. Some people seem to be legit getting off on sales charts.

Like, cool, y'all go ahead and keep looking at steam sales and I'll be over here actually playing a pretty fun game.
 
I think the incredibly juvenile, trying-way too hard to appeal to millennial aesthetic is a bigger turnoff than they expected. Two of my friends who I frequently play shooters with were instantly turned off by the faux-90s smilie faces aesthetic, the trying too hard to be funny "staches" as loot crates, and so on. That may be a small thing, but everything contributes to multiplayer longevity, and my first and last impressions of the Lawbreakers beta was that it was trying way too hard.
 
It's a really weird thing to see. Some people seem to be legit getting off on sales charts.

Like, cool, y'all go ahead and keep looking at steam sales and I'll be over here actually playing a pretty fun game.

Well it's a thread about the low player population and implied low sales that comes with that so yeah people are going to discuss it? I don't really see the problem. You have an OT for closer discussion of the game itself.
 
Best part is when he announced the game he stated that it was PC focused as that was where he visioned the player base been!

I'm still so puzzled as to why he didn't select Xbox, I mean Xbox was his bread and butter since Gears 1 and he knows a huge chunk of his fan base is sat playing Xbox today
He should have honestly chosen xbox and ps4. His main playerbase is on console. Hubris i guess? Idk
 
Well it's a thread about the low player population and implied low sales that comes with that so yeah people are going to discuss it? I don't really see the problem. You have an OT for closer discussion of the game itself.

Fair enough, I guess I just don't understand the point in dancing on graves.
 
Most people already have their go to online games, and so despite being quite different from OW etc, it still has to draw players away from those games to build its own playerbase.

Thats why I feel the Overwatch comparison are valid. It doesn't matter how different the game is on paper if OW, CSGO, etc. players look at it as similar enough that they aren't interested in trying it.

Its very hard to make a shooter like this these days because the FPS heavyweights have taken all of the oxygen.
 
Well it's a thread about the low player population and implied low sales that comes with that so yeah people are going to discuss it? I don't really see the problem. You have an OT for closer discussion of the game itself.
I think there is a difference between discussing low sales numbers and finding enjoyment in a games failure. It is certainly not unique to Lawbreakers, some people just love to watch a product fail.
 
Well it's a thread about the low player population and implied low sales that comes with that so yeah people are going to discuss it? I don't really see the problem. You have an OT for closer discussion of the game itself.

Nobody is disputing or ignoring that. We're saying it's a shame that more people aren't more supportive of more games. We're saying that some actively seek out performance topics to throw in their negativity for some weird self-gratification (one has to assume) alone.

Too many forget there are a bunch of really dedicated people on the other end of this making the games us casual fuckers like to play. We should be a little more compassionate with those that fuel our hobby.
 
I don't really see anyone sincerely celebrating the death of this game in, like, a gamer fanboyish way. Mind you I haven't done an audit of this 15 page thread but I imagine something like, "Haha! Fuck you Cliff, serves you right" would get quoted for being insanely petty. There have been the usual jokes and barbs but schadenfreude around bomba games is certainly nothing new as others have said and LawBreakers will definitely not be the only one this month.
 
There have been the usual jokes and barbs but schadenfreude around bomba games is certainly nothing new as others have said and LawBreakers will definitely not be the only one this month.

Yeah we all get it. Meme-fueled, dank-irony is prevalent on the interwebs. Being callous and adding nothing to the discussion is as well but we're just questioning it. Those who enter threads like this to post these vapid sentiments you describe just make us shake our heads.
 
Nobody is disputing or ignoring that. We're saying it's a shame that more people aren't more supportive of more games. We're saying that some actively seek out performance topics to throw in their negativity for some weird self-gratification (one has to assume) alone.

Too many forget there are a bunch of really dedicated people on the other end of this making the games us casual fuckers like to play. We should be a little more compassionate with those that fuel our hobby.

It's just a reality of the market. Lawbreakers is in the biggest genre with the heaviest hitters. People play games that their friends play so the network effect will inevitably lead to consolidation in the playerbase.

Regardless of its quality, it was always luck of the draw as to whether it would catch fire and become popular. It isn't like Siege where it has basically no competition either.

I don't think there's an especially high level of negativity around Lawbreakers. It's almost universally described as a quality game, despite its lack of/bad personality. There's nothing wrong with people making light of the situation. It's not toxic or going after people. GAF isn't just for cheerleading.
 
I don't think there's an especially high level of negativity around Lawbreakers. It's almost universally described as a quality game, despite its lack of/bad personality. There's nothing wrong with people making light of the situation. It's not toxic or going after people. GAF isn't just for cheerleading.

I apologize if what i said went understood; however, my comment was much more broad than LB's. You know as well as most of us (depending on how long you've been around - not assuming either way) that GAF is not known for it's "cheerleading" lol. And of course it shouldn't be a place of all butterflies and unicorn turds... All i'm saying is i (and others) find it odd that people seem to take enjoyment from games doing poorly. But hell, people are into some really weird shit so it's not surprising really... mostly just sad.
 
See, a lot of people say the issue is marketing, but how many people here have heard of this game before, but hadn't heard of Lawbreakers before this thread?

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Interesting comparison. I definitely didn't even know Foxhole existed, it certainly had no presence on GAF.

If marketing is the main issue, word of mouth will give an otherwise good/appealing game long legs. So far that doesn't seem to be the case with Lawbreakers.
 
It's unfortunate that LawBreakers seems to be going the way of Titanfall 2. Both games are tremendous FPS games with some excellent high mobility gameplay.


That said, there are games that have gotten tepid launches, but experienced a "revival" somewhere down the line. I hope LawBreakers can be one of those games, because while they are some missteps, I feel it's a truly great experience.
 
It seems like certain people want this game to fail in this thread. Same as Battleborn. It's honestly pretty good. I don't understand the hate. To each their own I guess.
 
I don't really see anyone sincerely celebrating the death of this game in, like, a gamer fanboyish way. Mind you I haven't done an audit of this 15 page thread but I imagine something like, "Haha! Fuck you Cliff, serves you right" would get quoted for being insanely petty. There have been the usual jokes and barbs but schadenfreude around bomba games is certainly nothing new as others have said and LawBreakers will definitely not be the only one this month.
Well in another thread before launch, we did have one say "I hope to see this fail", paraphrasing here. Didn't find the exact quote with quick searching, but it was just as direct. So I don't think we need to pretend that people wouldn't find the sales amusing and get some twisted joy from it. People, especially gamers, are often dicks sometimes worse.
 
It seems like certain people want this game to fail in this thread. Same as Battleborn. It's honestly pretty good. I don't understand the hate. To each their own I guess.

I don't want it to, but it has, that's pretty clear. I tried it and found it very boring, it just does nothing to elevate itself above the competition.
 
I don't want it to, but it has, that's pretty clear. I tried it and found it very boring, it just does nothing to elevate itself above the competition.

Honestly curious here (no snark i promise).. what do you personally consider it's competition? I was trying to figure this very thing out a little while ago and LB's is an odd duck where i dont think it has much direct (target audience) competition. That said... that might be one if it's biggest problems.

Also - I dont think the game has "failed". Hell, it's a niche-shooter that just came out with pretty much no marketing. Curious to see what happens though and I wish BKP all the luck in the world. I'm confident it will have a steadfast core group of players. I'll likely end up buying it (after being in all the alphas-betas) sometime soon when i have the time for it.
 
Yeah we all get it. Meme-fueled, dank-irony is prevalent on the interwebs. Being callous and adding nothing to the discussion is as well but we're just questioning it. Those who enter threads like this to post these vapid sentiments you describe just make us shake our heads.

Eh, it's been almost two years since they showed the game and people weren't fucking with the game back then already. They stayed on their lane and, surprise, people still ain't fucking with the game. I can't speak for anyone but myself and I won't deny that there's a lot of schadenfreude and "I told you so", coupled with CliffyB being a bit of a controversial figure on GAF... but a lot of us saw this coming from a mile away and a lot of the joke posts are basically us going "duh".
 
Other than being diverse I just think the designs look good and modeled in high fidelity. Some of the faces have some uncanny valley happening but overall they look like real people.

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As a PoC, I got a lot of respect for the amount of diversity here, I really do. I think it's super cool that they went that direction.

My problem is that when I play a hero-based/character-based game, I want the visual design/character design to be striking in some way. It doesn't always have to be bright and colorful ala Overwatch, but it's gotta be SOMETHING.

Hero-based shooters are a lot like fighting games to me in that way. It doesn't matter how well the game plays if I hate the way the characters look, because that's a big part of why I want to pick up a character.

"Oh, Baiken in Guilty Gear Xrd looks fucking awesome. I wanna try and learn her."

This is not a problem when it comes to deathmatch shooters where you have loadouts you can just swap in and out. When I play CoD, PUBG or Titanfall (though the latter has got style in spades tbh), I'm not focused on my avatar because that's all they are. They're not a character.

Maybe that's just me, but yeah. I approach these kinds of games like I approach fighting games. That's why that statement about MvC Infinite and people not caring about who they actually play as was pretty laughable to me.
 
People keep saying that Lawbreakers characters should be more like other hero shooters when it really shouldn't. The biggest problem with Lawbreakers is that people think it's a game like Overwatch and Paladins when it's really not. Sure it has heroes with abilities but it plays completely different. People called Overwatch a Team Fortress 2 clone before it launched, as stupid as that may sound. Sure they my sound similar in theory but they are completely different in action.

Here's a quote from Eurogamer review
It's tough to avoid the direct comparisons to other shooters, because they're all there in plain sight, and this does make LawBreakers easy to dismiss. But the important point here, is that LawBreakers may seem like Overwatch and 20 other shooters, but it doesn't feel like them. It feels like Unreal Tournament made for a 2017 world; a world of Twitch and esports and DLC and loot boxes. LawBreakers can't match Overwatch's strategic complexity or the amazing synergy between its classes, but do you know what? In that pure 'moment', that 360-degree, gun-on-gun struggle, I think it's stronger. As a pure shooter, it carries a violence and a punch that Overwatch doesn't quite match.

Lawbreakers aesthetic doesn't match other hero shooter because it's not like them. How many people complain about everyone in Titanfall being just guys in futuristic armor or complain about the hero design in Quake Champions? None (well there's always somebody but still). They match expectation so nobody complains, but Lawbreakers has the expectation of trying to be the next Overwatch when it isn't.

And it really shouldn't try to be Overwatch, because it's the best at what it does. Overwatch has that genre on lock and it's customers are happy where they are. Paladins is a good game, but it only exists because it's free. The biggest problem with Lawbreakers is that it no body seems to know what it is. Calling it the "RC Cola of hero shooters" was incredibly stupid, but honestly I don't know how they could of differentiated itself from the other games.
 
It's like some of you enjoy watching good products failing. OW did nothing special, and I hope it stops sucking the Oxygen from PC market.

LawBreakers is a very good game - not a cash in and made with passion.
 
This.

And something else. Do some people what to see games actively fail? Do some really have some personal vendetta with BossKey? Like why so much, "Hey, lets pop into this thread about a game that we have absolutely no interest in ever playing just to comment with something of little to no value". Happens in far too many, "This game isn't doing well" or "This game is doing really well" threads. They're just video games folks. Shouldnt we be wishing the developers well and hoping they succeed? More successful games = more competition and more competition = better games for everyone.

Visit any Destiny thread ever and ask them why they drive-by every Destiny thread if they don't like it so much. Go back and look at the Mass Effect Andromeda release. People don't want games to be successful, and they don't care if they get better, they love to shit on them.
 
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