So, if we're ok to have a debate with no insults or swearing and calling people names (not that you have) then fine let's have one
now that the Switch is out and a huge success and the PS4 momentum doesn't seem to be slowing down I don't see MS getting many more if any #1 hardwares in the NPD
Good points, but initially XBox sales were good and since you speak of the SWITCH what In-House exclusives that aren't Wii Ports. has the Switch got coming this year, other than Mario I can't think of anything from NCL. Looking 3rd at party support, it's dire too. but no issues from you or this board ?
MS didn't "allow" anything. EA bought the developer & the IP
It allowed the developer and the IP to go to EA. Bioware a corp that worked wonders on the XBox platform with Jade, Mass Effect, Star Wars: Knights of the Old Republic.
Contrast that to SONY, in how were quick they to pick up Guerrilla studios and its another poor example of MS showing any sign of getting more IP and building its Studios portfolio , even in the 360 era.
. Imagine if MS had kept Bungie on board but allowed them to make Destiny as a pet project; they would have Halo as a massive FPS franchise and then Destiny as this huge new IP
. Spot on it was a cock up and a move done in the 360 era, do you see what I'm getting at?.
it closed down various In-House studios like Indie, Essemble, and Fasta"
Makers of the Amped series (which MS also killed) . Its closed down a hell of lot more studios than it opened even in the 360 era.
Again, this was Capcom's decision, not MS's.
If MS was serious it was bid for total exclusivity, it did and allowed a game which displayed ONLY ON XBOX to go the PS3, it's then main rival. You hadly see SONY allow the same to happen now or with the PS3
and saw no need for the Phantom Dust In-House studio
Phantom Dust came out at the end of the XBox and rather than expand and build up this great studio for the 360, it closed it down. Again in the 360 era and not showing a BIG push or focus on In-House teams or getting IP ONLY FOR XBOX.
I think the main thing is that in the OG Xbox and pre-Kinect 360 they seemed hungry to win
I agree and that's my point, with Kinect and already massive 360 sales MS thought they have done it and done enough. They got arrogant and cocky and expected to win this gen in the USA. All the issues MS have now , were all there boiling up mid way through the 360 life. All the time while SONY was buying the likes of Media Molecule, Sucker Punch, and Guerrilla getting ever more IP and developers to call it own.
Hell SONY didn't even charge for online play, used dictated servers, while MS was charging for P2P and even closing down Online for the OG XBox (which really peed me off). And sorry Phil Spencer was made Head of XBox in 2014, not 2008. So just over 3 years, still l early and I think he main early main focus was to get the XBox the best platform to develop for and make the best looking games., which MS have done with the One X But he's now got the hard task of building up the IP and making developers, to want actually develop on the One X.