I hope hero units are not a thing.
But then how will they sell lootboxes with EPIC heroes?
I hope hero units are not a thing.
hopefully, at worst, they make a MT mode like blitz that is separated from the core game like Halo 5.But then how will they sell lootboxes with EPIC heroes?
Proper base building, walls, roads pretty please and no bum rushing. Want to have a real turtle RTS again.
I hope hero units are not a thing.
Hero units are essential for the campaign.
I mean there's a difference between named units that not not really that different from normal units and specialized heroes with abilities you need to micromanage and have special skins and can solo ten elephants.
Watch it be set during WW2, lol.Curious what era AOE4 is going to be in. I mean 3 is maybe the high point of colonialism/age of exploration, so later industrial revolution maybe?
I would totally also be down for some kind of EE/RON era-spanning thing but I don't think that's necessarily AOE's strength.
Warcraft 4 VS Age of Empires 4
Battle of the RTS Titans.
Let's go.
Watch it be set during WW2, lol.
I mean not really...Wow, this is the worst trailer I've seen in my entire life. Basically no info, expect that it exists.
In that case, I do agree. I haven't played that many strategy gamese these days, but what I remember the named units in AoE games are totally not overpowered.
Do hero units in Warcraft 3 count?
I mean not really...
I can think of multiple trailers/teasers that aren't much better. Pokémon switch, metroid prime 4, halo 5, uncharted 4, tlou 2, and kingdom hearts 3 all had pretty comparable and vague trailers. And that's just off the top of my head
I hope hero units are not a thing.
Given the lack of a period in the announcement trailer I am guessing they will be going for some way of merging eras together so you can play as an ancient empire vs a later one for example.
hopefully this but also hoping they stop at the edge of gunpowder.
ie just make a good 2017 AoE2
hopefully this but also hoping they stop at the edge of gunpowder.
ie just make a good 2017 AoE2
Man, people doubting Relic on account of DoW III is really getting to me at this point.
DoW III is a fine RTS. It's not what people wanted, but it's a fine game that will only get better over time. I see little reason to be worried over how AoE IV will turn out (especially since this is pretty much a commissioned work from Microsoft).
It's especially stupid because 90% of the DoW III hate is just the same anti-MOBA hysteria that the RTS community has been suffering from the past 5 years. We have people saying DoW3 is a moba but Dow2 was totes fine.
It's now morphing into 'ESPORTS!' that people use to decry a game that isn't all about turtling and big game hunters max money maps. Guess what people, as long as the game is still in real time, as in real time strategy, speed is always going to be important. It was important back in 1998 just as much as today, you just weren't exposed to it.
1v1 ladder is just not suited for casual play in RTS's. That was true of AOE II as well and in standart mode it wasn't a turtle RTS either.
The no rush thing is always going to be more of a gentlemen's agreement rather than good play.
That said, Devs need to figure out how to serve both, the competitive crowd and more casual players. No easy task.
1v1 ladder is just not suited for casual play in RTS's. That was true of AOE II as well and in standart mode it wasn't a turtle RTS either.
The no rush thing is always going to be more of a gentlemen's agreement rather than good play.
That said, Devs need to figure out how to serve both, the competitive crowd and more casual players. No easy task.
The greatest RTS of all time actually played extremely well in team settings. Maybe one day people will steal from the motherlode of great game design that is Kohan: Ahriman's Gift.
Tone deaf in a Warhammer game? Huh?It's been 12 years since the last game and they spent a ton of time in the mini documentaries praising aoe2 as the best game. I highly doubt they'll make a game that doesn't feel like aoe.
If anything, they'll be too safe
thankfully this game is not held back by xbox controllers
Wololo's will be heard by the neighborsHell yeah, king of lan parties is back!
That might have been Ensemble's plan, 12 years ago or whatever, doubt they still care about it. Personally, I'd hope for the setting to be similar to Age of Empires 2.
There was an similar Age of Empire clone RTS that came out early 2000's that covered 5 ages IIRC, from castle age, leading to the end of WW2. Was pretty good for what it was and had some great ideas and fun units with cool abilities. It will be interesting to see what Age 4 covers e.g. the same as that old magazine scan, especially with Call of Duty really owning that period of time (though I suppose the different in RTS gameplay, especially in resource systems and base building would help separate them).
No thanks. Relic has really gone downhill.
This better not be some bullshit, small scale, control point, cover based shit.
I want castles and fortifications and regiments and 12 different resources and a tech tree as long as my arm and trading and naval combat and not relic.
CA is busy.
Relic might do well with this, give them a shot.
Although we all know that the best possible AoE to come out of this would have been made by Paradox.
Has Paradox developed/funded any RTS games?