If Mario Odyssey has loot crates... I'm not buying it!!
Wolfenstein, baby.What is coming out this fall that doesn't have a loot crate problem? Mario?
Lmao.Star Wars Battlefront 2 |OT| Patience you must have, my young Pay-to-win
What is coming out this fall that doesn't have a loot crate problem? Mario?
why is everything loot box versus season pass with maps...
there are more options for making money.
Hahaha, thats amazing.
Star Wars Battlefront 2 |OT| The Clone Wars
Then why release a beta in such a shit state? If this isnt representative of the final game dont do a damn beta.
Isn't a beta not supposed to be representative of the full experience by very definition. It's a beta.
Isn't a beta not supposed to be representative of the full experience by very definition. It's a beta.
Apparently in the final game you'll be able to put your credits towards boxes for specific classes.The entire progression system goes through the loot crates. There is no direct correlation between your playtime and progression. It's insane. EA is out of their fucking minds.
I like this one. Post it in the OT for the old game.Star Wars Battlefront 2 |OT| You underestimate my wallet
Isn't a beta not supposed to be representative of the full experience by very definition. It's a beta.
What is coming out this fall that doesn't have a loot crate problem? Mario?
Shouldn't that be alphas?
My understanding was that Beta's should be largely feature complete and largely indicative of what to expect and function primarily like a mass play test to identify remaining defects that more limited play testing may have missed.
What is coming out this fall that doesn't have a loot crate problem? Mario?
Feature complete yeah but do you expect the loot system in the beta to reflect the main game? You expect challenges and all that sort of thing in a beta? Why?
Battlefront 2 |OT| The First Order of Business
The moment EA started the 'no season pass' parade, I knew we'd have loot boxes. I pre-ordered anyway because I thought they'd be cosmetic. I never imagined they'd be stupid enough to do pay-to-win in 2017.
Never underestimate EA, I guess.
What is coming out this fall that doesn't have a loot crate problem? Mario?
What is coming out this fall that doesn't have a loot crate problem? Mario?
Star Wars Battlefront 2 |OT| The Random Menace
|OT| Greed Shot First
Star Wars Battlefront 2 |OT| Patience you must have, my young Pay-to-win
Fuck, those are goodBattlefront 2 |OT| The First Order of Business
NooooooooooooooooooooooooooooooooooooI swear if Capcom puts loot crates in Monster Hunter World
Generally yes, but more accelerated, again to facilitate play testing and balance analysis in mid to late game progression. If anything, I expect post beta play testing to be slower than what's present in a beta should it be intended to encompass testing the full scope of the game.
But if it's not a test but a teaser/demo, yes I expect it to still be feature complete including progression.
Star Wars Battlefront 2 |OT| Use the Crate, Luke
Everything is lootcrate this holiday season.
I've never played a MP beta that was representative of the full game's progression. Last two before SWBF2 were Destiny 2 and For Honor. Both were wildly different from beta. But to each their own.
Whatever you do dont serch youtube for Call of Duty supply drop opening videos.
Whatever you do dont serch youtube for Call of Duty supply drop opening videos.
So it's another big game that's shouting "save time by throwing money at us".
Or, I could just not buy it and save myself a lot more time, and money!
And potential fun!
They do it for most games in the free ten hour pre release. Battlefield, Mass Effect Andromeda, Fifa even.Did they do this for other ea access games or is that just speculation?
My guess would be that this happened because of the class system. The player should be able to recognize whether they're fighting an assault class or a sniper so Dice gave them a unified look instead of letting the players go wild with customization.Pose POS, where did the character customization go.
My guess would be that this happened because of the class system. The player should be able to recognize whether you're fighting an assault class or a sniper so they give them a unified look instead of letting the players go wild with customization.