I've lost interest in the game, honestly.
Hope it's decent.
Definitely. I think the marketing and general exposure of the game to audiences has done it no favors. Sure, they've been active in their alphas and everything but for folks outside those we've not yet heard a peep about systems, quests, storylines, etc. A release date at this stage means nothing. As far as I'm concerned there still isn't a game to the game, you know?Same, almost feels like Fable Legends the way everything is drip fed and sort of hypeless. I really hope I'm wrong...
How is this possible? If the game is anything like the alpha/beta, it will get destroyed by critics and users. I was playing the alpha and thought the game was still in super early access and probably would have a year left at least. Its not bad. Its just lacking content. I really hope its the type of game which receives updates often
Will it have a robust single player component or is this the typical multiplayer MMO-lite, microtransaction-fest?
Are you seriously complaining about content in an Alpha build?
Looks good, but unless you've got 3 or 4 mates and a lot of spare time I don't see any value in it. The obsession with multiplayer games is very concerning.
Obcession?
Well thats one way to spin it.
This game will live and die on its content.If rare and Microsoft expect endless hours of fun with boat races and treasure hunts they are going yo be in for a shock.
In these open world mini mmo's there needs to be many motivators for players take GTA online for example it give players lots of crack for the pipe.
GTA online has the accumulation of wealth, and things to buy with that wealth and the hiests are fun in themselves and another way to get wealth.
From what I've seen of sea of thieves theres treasure hunting which involve using a map,riddles,clues and a compass to find it, it looks pretty fun.however if thats the only quests I will be bored after about 5 of them.
There needs to be quests with supernatural elements like ghost pirates, mermaids, mythical beasts and maybe cool easter eggs like a mini bemuda triangle where your sailing with your ship and the compass starts spinning like crazy and theres loads of fog and your lost. Stuff like that needs to be in there for variarty otherwise it will just get boring.
If there was some kind of persistence in the game world (like pirate base/fort building, RPG elements & a ship upgrade tree) then I could see it being a big success. From everything I've seen in the early gameplay footage of it though, it still seems really light on content to me and devoid of those "long term hooks" to keep players coming back.
It requires an Xbox Live subscription to play, sadly. Even though you can play it solo, it's still a typical MMO-lite, as you described.
As soon as I saw the XBLG requirement on the trailer, my interest sank faster than the Titanic. I'm hoping that Rare do a single player game set in the universe at some stage however.
Oh my god, have you seen the controller? Glow in the dark skull!: https://news.microsoft.com/en-gb/2017/12/08/xbox-announces-sea-thieves-release-date/
The game looks like absolute fun, and I don't get where all the negativity is coming from. Plus, wasn't the Alpha set up to only focus on Multiplayer aspects to get the netcode locked down for day one? It's not realistic to think that they'd give up single player content in an Alpha or Beta--I mean, most of the playable Alphas and Betas that are public are multiplayer only.
Maybe the consternation about this title is because it's a great looking exclusive with a lot of great press that isn't on the PlayStation? ¯_(ツ_/¯
There has been comparisons to this game and no mans sky by some people.
But this game will not fail like no mans sky did, because:
*The game is built around interacting and doing tasks with other players, NMS did not have this
*I have faith in rare creating a world that is fun to explore a la zelda BOTW.
*Saling boats is fun especially on the gorgeous water.
*There will be story in the hunts and quests.
I've really enjoyed the Alpha although it is, as others have pointed out, lacking content.
I'll give them the benefit of the doubt for now and assume there is more they haven't shown because it wouldn't make sense if they didn't have more and are launching in 3 or so months.
Hopefully some great quests come other than the basic treasure hunting ones. I imagine they'd have ship customisation for something to spend your wealth on.
Recommend if you haven't played it to wait and see some more trailers closer to release and worse case wait a few days after launch to see if they've added more or not.
It was announced at E3 2015.This has to be one of the most drawn out releases of a game ever. It's like Minecraft all over again.