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Possible PS5 leak info

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SonGoku

Member
Xbox One X GPU is a beast already. And you are adding three baseline PS4s on top of it. Think about that one for a second. And we are getting a much improved CPU as well this time, Jaguar was and is a pain point for a long time.
Correct the X its a beast CURRENT gen machine, if you gonna half ass the specs there's no point in calling it PS5, PS4 Pro+ would suffice
the increase in CPU and RAM will make a huge difference. games are not just about resolution.
CPU sure, but 16GB its just pitiful and we need all the gpu power we can get to produce next gen visuals.
Amd midrange is ~6tf rx480/580
GTX 1080 is what i consider midrange, 1080Ti high end or are there classes above high end?
You're smart enough to know that if the Baseline for all game creation next-gen was a 11 TF console with 16 GBs of usable RAM, that's not a POS system, nor a midrange PC. Come on SonGoku SonGoku
Yes baseline will increase and produce games we haven't seen before, i don't doubt it. But at the same time i think 16GB and 11tf would be half assing, and there's nothing exiting about something that's pretty much a low ball expectation
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Yes baseline will increase and produce games we haven't seen before, i don't doubt it. But at the same time i think 16GB and 11tf would be half assing, and there's nothing exiting about something that's pretty much a low ball expectation

I'll say this. a 11TF console with 16 GBs of usable RAM better be $399 at launch. That $500 crap can only be for a monster console.
 
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TeamGhobad

Banned
CPU sure, but 16GB its just pitiful and we need all the gpu power we can get to produce next gen visuals.

What do you expect? There is a RAM mafia holding monopoly, raising the prices to hell. And then we have miners that have driven up the price of GPU's. not to mention trumps trade war. parts are expensive.
 

SonGoku

Member
What do you expect? There is a RAM mafia holding monopoly, raising the prices to hell. And then we have miners that have driven up the price of GPU's. not to mention trumps trade war. parts are expensive.
From 12 to 14TF and 24 to 32GB of ram, console makers get special long term contracts, should release 2021 if needed be to get reasonable prices
edit: sorry dp
 
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Redneckerz

Those long posts don't cover that red neck boy
$299 to make it exiting

Im curious why do you think this is the max? why not late 2020
Assuming Osiris Black is correct and 8-12 months after announcement, means Q1/Q2 2019 announcement and thus Q4 2019 release (Earliest) to Q2 2020 (Latest)

That is assuming they can release to manufacturering within a year after announcement.
 

vpance

Member
Assuming Osiris Black is correct and 8-12 months after announcement, means Q1/Q2 2019 announcement and thus Q4 2019 release (Earliest) to Q2 2020 (Latest)

That is assuming they can release to manufacturering within a year after announcement.

If it's Nov 2020 that seems real late, considering dev kits were out early this year.

If the release window is that up in the air right now then their spec must still be in flux. Like deciding between 16 or 24GB. I bet devs are pushing for 24GB min.
 
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SonGoku

Member
Assuming Osiris Black is correct and 8-12 months after announcement, means Q1/Q2 2019 announcement and thus Q4 2019 release (Earliest) to Q2 2020 (Latest)

That is assuming they can release to manufacturering within a year after announcement.
Yeah but that's just Osiris, do you really put that much weight on his leak?
LittleAngryDog is that you?
Dude back off, i won't tolerate this crap from you belittling me like that
 

HeisenbergFX4

Gold Member
Yeah but that's just Osiris, do you really put that much weight on his leak?

What other leak do we have to go on?

I can totally see Sony following the path he laid out.

I know you wont be happy with a roughly 11 teraflop machine at the end of 2019 but with what Devs are doing with a 6 teraflop Xbox One X and having to keep in mind the base Xbox One I can't wait to see what they can do designing a game to run just on next gen hardware.
 

SonGoku

Member
What other leak do we have to go on?

I can totally see Sony following the path he laid out.

I know you wont be happy with a roughly 11 teraflop machine at the end of 2019 but with what Devs are doing with a 6 teraflop Xbox One X and having to keep in mind the base Xbox One I can't wait to see what they can do designing a game to run just on next gen hardware.
I know its gonna create impressive looking games, but there's nothing exiting about a modest incremental upgrade
The only way this would be appealing is if it sold $299 from day one

About Osiris, his leaks seem more like educated guesses
 

thelastword

Banned
It's crazy how people are so sure of more conservative specs and try to pretend persons who expect more are having delusions of grandeur.....I've seen this before, I saw this in relation to the amount of ram PS4 would have, all that ribbing, calling people insane, even though persons were just giving their take...Some said 2GB was the sane ram count, 4Gb was highly optimistic (and some were talking DDR3 too), some said PC games don't even use 2GB of ram....8Gb is overkill, do you want a 600.00 console etc.....At this point, I'm convinced that the world is really a "cycle"...

Read this thread and weep....

https://www.neogaf.com/threads/crytek-wants-8gb-of-ram-in-next-gen-consoles.427598/

And guess what, that thread was pretty much the same timeline to 2013 as we have now, say about 2 years to the new console launch.....People always gauge what will be in consoles to what PC games are currently pushing in terms of ram count etc...They never estimate how fast tech is progressing, they don't research upcoming tech and they don't analyze the industry and watch trends....What's happening with node shrinks and cpu core counts, what's happening in the storage arena, what new ram technologies and otherwise are coming. How PSU tech have improved, how cooling solutions for SFF type machines have evolved....We must look beyond today, surely...
 

onQ123

Member
It's crazy how people are so sure of more conservative specs and try to pretend persons who expect more are having delusions of grandeur.....I've seen this before, I saw this in relation to the amount of ram PS4 would have, all that ribbing, calling people insane, even though persons were just giving their take...Some said 2GB was the sane ram count, 4Gb was highly optimistic (and some were talking DDR3 too), some said PC games don't even use 2GB of ram....8Gb is overkill, do you want a 600.00 console etc.....At this point, I'm convinced that the world is really a "cycle"...

Read this thread and weep....

https://www.neogaf.com/threads/crytek-wants-8gb-of-ram-in-next-gen-consoles.427598/

And guess what, that thread was pretty much the same timeline to 2013 as we have now, say about 2 years to the new console launch.....People always gauge what will be in consoles to what PC games are currently pushing in terms of ram count etc...They never estimate how fast tech is progressing, they don't research upcoming tech and they don't analyze the industry and watch trends....What's happening with node shrinks and cpu core counts, what's happening in the storage arena, what new ram technologies and otherwise are coming. How PSU tech have improved, how cooling solutions for SFF type machines have evolved....We must look beyond today, surely...


As you can see I was like the only person on the 1st page that didn't think 8GB was crazy lol
 
It's crazy how people are so sure of more conservative specs and try to pretend persons who expect more are having delusions of grandeur.....I've seen this before, I saw this in relation to the amount of ram PS4 would have, all that ribbing, calling people insane, even though persons were just giving their take...Some said 2GB was the sane ram count, 4Gb was highly optimistic (and some were talking DDR3 too), some said PC games don't even use 2GB of ram....8Gb is overkill, do you want a 600.00 console etc.....At this point, I'm convinced that the world is really a "cycle"...

Read this thread and weep....

https://www.neogaf.com/threads/crytek-wants-8gb-of-ram-in-next-gen-consoles.427598/

And guess what, that thread was pretty much the same timeline to 2013 as we have now, say about 2 years to the new console launch.....People always gauge what will be in consoles to what PC games are currently pushing in terms of ram count etc...They never estimate how fast tech is progressing, they don't research upcoming tech and they don't analyze the industry and watch trends....What's happening with node shrinks and cpu core counts, what's happening in the storage arena, what new ram technologies and otherwise are coming. How PSU tech have improved, how cooling solutions for SFF type machines have evolved....We must look beyond today, surely...
...Surely you understand that if Sony includes built in VR tech of any kind it will take away from the overall budget for main system components, similar to how MS included Kinect and reserves for the necessary resources. I also don't believe that Sony will move above the $399 price point. These things combined sets up MS to have the utmost advantage all of next gen by quite a margin by releasing a TRUE monster at $499. Combined with losing mindshare neglecting their 3rd party deal obligations by skipping e3 and offering an anemic first party lineup for the rest of this generation, it seems Sony is following all of MS mistakes ending last gen and beginning this one. The last thing a business should do is help give the competition momentum and they are doing just that.
 

nani17

are in a big trouble
My god its the bit wars all over. Mines 8 bit yeah well mine 16bit. Now it's tflops.

I would like it and games to be capable of picking 4k 60 or 1080p 140fps and except over 60hz. When I play 4k 60 that for single players and fast intense fps I choice 1080p for the better fps. Also 4k 60 without dipping below 30 that I gotta see. My 1080ti couldn't even do that.
 

Pachi72

Member
All this mumbo jumbo talk doesn't mean shit when your console is a flimsy unreliable pos.

I went through 4 PS4's due to disc drive failures. 6 controllers with faulty thumb stick grips and god knows what else. My last PS4 PRO was 3 months old before it started spitting out my discs and completely fucked its disc drive. Why the gaming industry refuses to acknowledge this as a real problem is truly baffling.

I recently purchased an xbox x and the difference in build quality is astonishing. The controller feels sturdy and premium, no rattles or loose parts. The console itself is light years ahead of the PS4. Its silent, lightning quick and 90% of games run at native 4k with superior graphical detail.

I guarantee you the PS5 will have the same issues, and Microsoft will still have the superior console come next gen.
I had a PS4 and A PS4 PRo..no issues at all but I AM ALL DIGITAL
 

longdi

Banned
2020 is good with a matured 7nm and 16GB + 8GB memory, ram prices are going to fall in 2019.

The only downside, we probably wont get realtime RT hardware for another console generation, PC supreme race gap going to widen.

Panajev did bring up PS5 Pro with RT hardware is a possibility, i guess developers can downport PC software to PS5 Pro.
 

SonGoku

Member
It's crazy how people are so sure of more conservative specs and try to pretend persons who expect more are having delusions of grandeur.....
Exactly, its even more obnoxious when someone accuses you of being a dupe account from a troll just because you don't share their pessimistic outlook on specs
As you can see I was like the only person on the 1st page that didn't think 8GB was crazy lol
Do you think 32GB is crazy?
On another note, what's so big about Ray tracing?
The move to Ray Tracing will be as big a paradigm shift as the move from 2D to 3D, but we are at least 10 years away from that
 
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Proelite

Member
Dev kits are probably specced like a high end pc.

Oced Octocore Zen.
32-64 GB of RAM
Vega 64 Liquid edition.
 
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onQ123

Member
...Surely you understand that if Sony includes built in VR tech of any kind it will take away from the overall budget for main system components, similar to how MS included Kinect and reserves for the necessary resources. I also don't believe that Sony will move above the $399 price point. These things combined sets up MS to have the utmost advantage all of next gen by quite a margin by releasing a TRUE monster at $499. Combined with losing mindshare neglecting their 3rd party deal obligations by skipping e3 and offering an anemic first party lineup for the rest of this generation, it seems Sony is following all of MS mistakes ending last gen and beginning this one. The last thing a business should do is help give the competition momentum and they are doing just that.


You do know that VR use compute right? PSVR came out after PS4 so there was little things that they wanted the breakout box for but with PS5 they can just include that little stuff on the SoC.
 

pawel86ck

Banned
Exactly, its even more obnoxious when someone accuses you of being a dupe account from a troll just because you don't share their pessimistic outlook on specs

Do you think 32GB is crazy?

The move to Ray Tracing will be as big a paradigm shift as the move from 2D to 3D, but we are at least 10 years away from that
2080ti run RTX reflection in 1440p with around 40-80fps and 30-40fps in 4K. Next generation Nv will probably double RTX cores amount and of corse RTX performance should double also. Few years from now probably all games will look stunning like Nv tech demos now.
 

Redneckerz

Those long posts don't cover that red neck boy
Yeah but that's just Osiris, do you really put that much weight on his leak?
It seems like a realistic roadmap. Devkits usually are sent out far before any announcement is made, especially Alpha kits.

See the PS3 for example and take note of the release dates of these devkits: (I wrote about a similar thing back in March on ERA, and i took a shot of it):

VBh3WK7.png


It shows how much can change between Alpha Kit to Final Silicon, and also how early these dev kits are shipped (In PS3's case almost 1.5 years). This should be considered an example of how early dev kits are released before final silicon. Ofcourse, results may vary, but this is as accurate as assumption we can make for PS5 (and Xbox Next) if anything else. Perhaps there is also a similar table around for PS4 devkits, i don't know.*

*It should also be stated that these evaluation boards were for Cell CPU's. With more common x86 architecture, Sony may or may not have forfeited the practice of developing test systems like this.

It's crazy how people are so sure of more conservative specs and try to pretend persons who expect more are having delusions of grandeur.....I've seen this before, I saw this in relation to the amount of ram PS4 would have, all that ribbing, calling people insane, even though persons were just giving their take...Some said 2GB was the sane ram count, 4Gb was highly optimistic (and some were talking DDR3 too), some said PC games don't even use 2GB of ram....8Gb is overkill, do you want a 600.00 console etc.....At this point, I'm convinced that the world is really a "cycle"...
A lot of people throw in assumptions varying from the reasonable to the borderline naive. I mean, that is to be expected whenever there is new silicon on the horizon.

The difference between all these assumptions are the notions that are realistic in nature and people just throwing in guesswork and hoping something sticks. Given that PS360 multiplat ports played ideally on PC's with 4 GB ram, it wouldn't take much leaps of logic to assume consoles would at the very least feature just that, 4 GB. In fact, Killzone Shadow Fall was developed on 4 GB GDDR5 before Sony upped the ante to 8 GB at the last minute, with Microsoft not being aware that GDDR5 availability would be big enough to consider for a console, which is why they went the DDR3/Embedded RAM setup. Microsoft also didn't target top end graphics with their original vision for XBO, opting for a device more focussed on multimedia.

Whilst their initial release didn't completely deliver on that note, i think we can all conclude that over the years Microsoft did fulfill that multimedia aspect, thanks to UWP, backwards compatibility and more.

And guess what, that thread was pretty much the same timeline to 2013 as we have now, say about 2 years to the new console launch.....People always gauge what will be in consoles to what PC games are currently pushing in terms of ram count etc...They never estimate how fast tech is progressing, they don't research upcoming tech and they don't analyze the industry and watch trends....What's happening with node shrinks and cpu core counts, what's happening in the storage arena, what new ram technologies and otherwise are coming. How PSU tech have improved, how cooling solutions for SFF type machines have evolved....We must look beyond today, surely...
Not everyone is as well versed in reading the evolutions of technology, so why is this a surprise, really?

What i find far more dangerous is alluding that people know things or claim they saw things coming all along when at best at the time they just made statements like everyone else. Retroactively claiming bragging rights on the internet is really cheap imo.

And to that effect, ill predict that the NES Classic will feature an ARM processor. What do i win?

As you can see I was like the only person on the 1st page that didn't think 8GB was crazy lol
What good use does it have to brag about this retroactively? I have seen you do that fairly regularly and i don't really understand the self-imposed pat on the back., always citing some posts from years ago to somehow prove you are right.

Even more funny is how the post you link there does not even mention anything to the sort that you are saying here (That you didn't think 8 GB was crazy). You arrived at 6 GB RAM and 3 GB VRAM and for PS4 6 GB RAM and 512 MB embedded RAM which at best vaguely resembles Xbox One. At worst, literally nothing about your ''I didn't think 8GB was crazy lol'' is proven by that post, its just some general mathematics to arrive at a completely unsubstantiated conclusion that in the end only vaguely resembled final silicon. It does not prove anything as that is what you are implying with your post here.

And ''they are thinking like me''?
holeup.png
My man you are really not as important as you imply you are. Especially when what you are saying here isn't even resembling what you are saying in the cite. Its just a vague remark, yet you act like you saw the future before anyone else. And i have seen you do this on numerous occassions.

On another note, what's so big about Ray tracing?
Its a fundamentally different rendering paradigm. GPU's have been built with rasterization in mind: This is what they are good at. To do something like Raytracing brings a significant performance deficit. Nvidia (and Imagination before that) are trying to limit the penalty imposed by moving the aspects of raytracing to dedicated cores.

Raytracing is a simpler, more straightforward way of rendering that can bring more natural lighting, reflections and more accurate shadows to the mix. Whilst Real time raytracing has existed before, it always focused on full scene raytracing. What Nvidia (and Imagination prior) are doing, is a hybrid approach: Taking those aspects of raytracing that don't bring such heavy penalities and intermixing it with rasterization.
 
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I still say the design looks too similar to the PS4 to be real, but then again there’s only so much you can do with a black box I guess.

I hope early 2020 is the release date, that’d be the sweet spot for me personally.
 
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THE:MILKMAN

Member
I think PS5 will be much closer to what we saw with PS4 and Pro than PS3 when it comes to dev kits and lead times.

PS4 had like 2 PC-based Frankenstein dev kits and 1 near-final (I think the APU/RAM was fixed) all in a ~ 6 month span between mid-2012 and early-2013. PS4 Pro went as far as they could go with just a single final spec dev kit.

PS5 will fall between the above two given the iterative nature IMO. PS3 was utterly ridiculous looking back!

Edit:

I also want to say that there are two things being claimed at the minute that can't both be true IMO.

1, Release will be at least March 2020 and more likely holiday 2020

2, Dev kits have been in dev hands since early this year.

No way do dev kits go out to TP (or even FP for the most part!) 2.5 to 3 years before release. This is crazy talk and jumping the shark. Also Matt (remember him?) said the same....
 
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onQ123

Member
Exactly, its even more obnoxious when someone accuses you of being a dupe account from a troll just because you don't share their pessimistic outlook on specs

Do you think 32GB is crazy?

The move to Ray Tracing will be as big a paradigm shift as the move from 2D to 3D, but we are at least 10 years away from that


Not too crazy if PS5 or Xbox Next is going to be a continuation in the same direction & just throwing bigger numbers at the problems but I have a feeling that Sony & maybe Microsoft have a different idea of how to tackle these problems. Doing more with less is also a part of technology advancing . Imagine if people thought that adding more heat to a conventional oven was the only way to cook faster & never invented the microwave oven, or if they just made VHS tapes bigger instead of moving onto digital media.
 

onQ123

Member
It seems like a realistic roadmap. Devkits usually are sent out far before any announcement is made, especially Alpha kits.

See the PS3 for example and take note of the release dates of these devkits: (I wrote about a similar thing back in March on ERA, and i took a shot of it):

VBh3WK7.png


It shows how much can change between Alpha Kit to Final Silicon, and also how early these dev kits are shipped (In PS3's case almost 1.5 years). This should be considered an example of how early dev kits are released before final silicon. Ofcourse, results may vary, but this is as accurate as assumption we can make for PS5 (and Xbox Next) if anything else. Perhaps there is also a similar table around for PS4 devkits, i don't know.*

*It should also be stated that these evaluation boards were for Cell CPU's. With more common x86 architecture, Sony may or may not have forfeited the practice of developing test systems like this.


A lot of people throw in assumptions varying from the reasonable to the borderline naive. I mean, that is to be expected whenever there is new silicon on the horizon.

The difference between all these assumptions are the notions that are realistic in nature and people just throwing in guesswork and hoping something sticks. Given that PS360 multiplat ports played ideally on PC's with 4 GB ram, it wouldn't take much leaps of logic to assume consoles would at the very least feature just that, 4 GB. In fact, Killzone Shadow Fall was developed on 4 GB GDDR5 before Sony upped the ante to 8 GB at the last minute, with Microsoft not being aware that GDDR5 availability would be big enough to consider for a console, which is why they went the DDR3/Embedded RAM setup. Microsoft also didn't target top end graphics with their original vision for XBO, opting for a device more focussed on multimedia.

Whilst their initial release didn't completely deliver on that note, i think we can all conclude that over the years Microsoft did fulfill that multimedia aspect, thanks to UWP, backwards compatibility and more.


Not everyone is as well versed in reading the evolutions of technology, so why is this a surprise, really?

What i find far more dangerous is alluding that people know things or claim they saw things coming all along when at best at the time they just made statements like everyone else. Retroactively claiming bragging rights on the internet is really cheap imo.

And to that effect, ill predict that the NES Classic will feature an ARM processor. What do i win?


What good use does it have to brag about this retroactively? I have seen you do that fairly regularly and i don't really understand the self-imposed pat on the back., always citing some posts from years ago to somehow prove you are right.

Even more funny is how the post you link there does not even mention anything to the sort that you are saying here (That you didn't think 8 GB was crazy). You arrived at 6 GB RAM and 3 GB VRAM and for PS4 6 GB RAM and 512 MB embedded RAM which at best vaguely resembles Xbox One. At worst, literally nothing about your ''I didn't think 8GB was crazy lol'' is proven by that post, its just some general mathematics to arrive at a completely unsubstantiated conclusion that in the end only vaguely resembled final silicon. It does not prove anything as that is what you are implying with your post here.

And ''they are thinking like me''?
holeup.png
My man you are really not as important as you imply you are. Especially when what you are saying here isn't even resembling what you are saying in the cite. Its just a vague remark, yet you act like you saw the future before anyone else. And i have seen you do this on numerous occassions.


Its a fundamentally different rendering paradigm. GPU's have been built with rasterization in mind: This is what they are good at. To do something like Raytracing brings a significant performance deficit. Nvidia (and Imagination before that) are trying to limit the penalty imposed by moving the aspects of raytracing to dedicated cores.

Raytracing is a simpler, more straightforward way of rendering that can bring more natural lighting, reflections and more accurate shadows to the mix. Whilst Real time raytracing has existed before, it always focused on full scene raytracing. What Nvidia (and Imagination prior) are doing, is a hybrid approach: Taking those aspects of raytracing that don't bring such heavy penalities and intermixing it with rasterization.

Those long posts don't cover that red neck boy
 
double Xbox One X raw performance is the minimum the Ps5 needs to be anywhere near a monster.
12TFlops+
24GB Ram
8 Zen 2 Cores at ~2.5GHz

But i'm more interested in what Xbox Scarlet will be.
They need to be even more powerful to make a meaningful upgrade over the Xbox One X.
 
Today? Did you catch what was said?
Yes, it said devkits had 32GB of RAM and for the final console they were planning 8GB for the system and 16 to 24GB for games. CPU would be a Ryzen 8 core 16 thread at 2,8Ghz and 2 cores would be reserved to the system. 7nm devkits would only ship by march.
 

THE:MILKMAN

Member
Yes, it said devkits had 32GB of RAM and for the final console they were planning 8GB for the system and 16 to 24GB for games. CPU would be a Ryzen 8 core 16 thread at 2,8Ghz and 2 cores would be reserved to the system. 7nm devkits would only ship by march.

Thanks. Problem now is every man and his dog will crawl out of the woodwork to claim they know stuff. This is where previous known insiders are valuable to come in and give real info/hints/guidance.

It will be a nightmare if we have 2 more years of this crap....
 

Geki-D

Banned
Thanks. Problem now is every man and his dog will crawl out of the woodwork to claim they know stuff. This is where previous known insiders are valuable to come in and give real info/hints/guidance.
I know what you mean, when a little bit of info gets leaked and then some guy pops up and says he knows stuff and just building off of the more credible leak says a bunch of stuff no one can verify. It's even worse when years later people forget where the original leak came from and instead say that the random guy with the bogus info was the original source. Even when what he said turned out to be wrong, people defending him because they misremember him as being the first leaker.

...On a TOTALLY unrelated note, did OsirisBlack ever say anything else?
 

THE:MILKMAN

Member
I know what you mean, when a little bit of info gets leaked and then some guy pops up and says he knows stuff and just building off of the more credible leak says a bunch of stuff no one can verify. It's even worse when years later people forget where the original leak came from and instead say that the random guy with the bogus info was the original source. Even when what he said turned out to be wrong, people defending him because they misremember him as being the first leaker.

...On a TOTALLY unrelated note, did OsirisBlack ever say anything else?

Sort of...After the Reddit leak stole some thunder! Said something about being 'almost time'.
 

Geki-D

Banned
Sort of...After the Reddit leak stole some thunder! Said something about being 'almost time'.
Well damn, seems he has a habit of "leaking" his info way after other people have done so. What a surprise.

Say, if I leak the PS3's release date right now, will I be remembered as a super reliable leaker source too? November 11, 2006 people, remember the date.
 

onQ123

Member
Yes, it said devkits had 32GB of RAM and for the final console they were planning 8GB for the system and 16 to 24GB for games. CPU would be a Ryzen 8 core 16 thread at 2,8Ghz and 2 cores would be reserved to the system. 7nm devkits would only ship by march.

This actually sound believable but why would they need 2 Ryzen cores for the system when each core has 2 threads?
 
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Zaebosyan

Neo Member
Yes, it said devkits had 32GB of RAM and for the final console they were planning 8GB for the system and 16 to 24GB for games. CPU would be a Ryzen 8 core 16 thread at 2,8Ghz and 2 cores would be reserved to the system. 7nm devkits would only ship by march.
Do you have a screenshot of the post?
 

Redneckerz

Those long posts don't cover that red neck boy
You didn't say anything worth responding to
Then you didn't need to comment in the first place by citing my tag, as your only intent then was to be provocative. Try posting something of actual merit instead of vague remarks or self-appreciating posts. :messenger_spock:
 

onQ123

Member
Then you didn't need to comment in the first place by citing my tag, as your only intent then was to be provocative. Try posting something of actual merit instead of vague remarks or self-appreciating posts. :messenger_spock:


How can you say someone didn't need to comment when you was the one who quoted me running your mouth? like I said you didn't say anything worth responding to that's why I quoted your tag & moved on.
 
This actually sound believable but why would they need 2 Ryzen cores for the system when each core has 2 threads?
Well... multi tasking? Idk... I mean the PS4 has a secondary processor + 256MB of RAM for some of the background stuff...

Do you have a screenshot of the post?
No, I was looking and then this thread showed up, I opened it, seconds later I went to look if there were any updates and it was gone.
 

SonGoku

Member
Yes, it said devkits had 32GB of RAM and for the final console they were planning 8GB for the system and 16 to 24GB for games. CPU would be a Ryzen 8 core 16 thread at 2,8Ghz and 2 cores would be reserved to the system. 7nm devkits would only ship by march.
yikes what kind of bloated os takes 8gb and 2 cores? I was hoping they would use secondary arm cores for the os
 
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