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Which is more fun - Resident Evil Remake or The Last of Us?

Which game is more fun to play?

  • Resident Evil HD Remake

  • The Last of Us


Results are only viewable after voting.

Vawn

Banned
That's what they did. Google it.

I don't need to Google anything lol. I've beaten both the original PS1 RE and REmake over 10 times each.

They changed quite a bit, including 100% graphical overhaul, adding crimson heads, new areas of the mansion, a new stalking monster, the guest shack, etc.
 

RuhRo

Member
I wouldn't exactly call them apples and oranges in terms of linearity; they both are story based games with clearly defined beginnings, middles and endings its just that the non-linearity in TLOU comes mainly from combat sandboxing not exploration. Its not a corridor shooter, its pretty much a series of set-piece confrontations where the player is able to choose an approach of their choosing.

The thing is TLOU has a lot more mechanics and thus options available at all times. The choice of which is made meaningful by the extended range of difficulty settings and accumulating weapon and ability growth.

I like Resident Evil's gameplay a lot, and I do think it works really creatively within its numerous self-imposed restrictions. The truth is though if you were set a task of bettering the two games. making a better TLOU is a far tougher proposition than making a better Res Evil because there are so many more moving parts to contend with.

The problem I have is really this. If you want to put REmake over TLOU you need to ignore/dismiss all the aspects that ND's game excels in as being important. Which I really cannot do, because I have a ton of respect for the amount of talent and effort that it requires.

TLOU is a very modern, mechanically dense game, with stealth and crafting and a cover system. That kind of density is incredibly hard to execute competently, and it achieves that. I agree it's impressive.

But I don't think it's fair to assume that the spare elegance of Resident Evil's puzzle-box mansion was necessarily any easier to execute. The gameplay is much less mechanically dense, but the actual skeleton of the game, with its satisfying escalation of backtracking and inventory-based puzzles, is a lot more complex and challenging than TLOU's corridor of combat set-pieces and cutscenes.

I think good design is hard to get right and usually requires intense labor, whether it happens to be minimalist or maximalist design. (Obviously within reason and excepting true extremes: a no-frills Tetris game is an easier vision to execute than No Man's Sky.)
 

Shifty

Member
The problem I have is really this. If you want to put REmake over TLOU you need to ignore/dismiss all the aspects that ND's game excels in as being important. Which I really cannot do, because I have a ton of respect for the amount of talent and effort that it requires.

But I don't think it's fair to assume that the spare elegance of Resident Evil's puzzle-box mansion was necessarily any easier to execute. The gameplay is much less mechanically dense, but the actual skeleton of the game, with its satisfying escalation of backtracking and inventory-based puzzles, is a lot more complex and challenging than TLOU's corridor of combat set-pieces and cutscenes.

I think good design is hard to get right and usually requires intense labor, whether it happens to be minimalist or maximalist design. (Obviously within reason and excepting true extremes: a no-frills Tetris game is an easier vision to execute than No Man's Sky.)

Indeed. It's also worth noting that ND are prolific self-publicists when it comes to their internal process, the art of the craft, blood sweat and tears, et cetera. Capcom tends to keep schtum until the product is ready to show and let it speak for itself.
 
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kingbean

Member
Considering that I've started TLOU 3 times and never finished it and beat Remake and Remake 2 about 5 times between the two of them I'll have to give this to Resident Evil.
 

Bkdk

Member
Definitely RE2make. The chase sequence are suppose to make players feel nervous hence a lot more fun. RE series is branded as survival horror but the devs mainly want gamers to have fun. At its core it’s still about some really cool characters blowing up some badass zombies and defeating super villains, Naughty dog tries really hard to make players immersed in a near hopeless doomsday scenario. Many fans like that approach so I guess they succeed, but to me resident evil all the way. Especially the character and monster design.
 
This is strangely odd to me, but I never, ever see anybody talking about Revelations 2 ripping off The Last of Us. Not trying to be cheeky here, but people do have eyes, so it is puzzling how no one has mentioned it before now. With that said, Revelations 2 is an underrated game. It's just that the inventory system and the DLC chapter with Moira and Evgeny, copied the story from The Last of Us. I'm not sure why Naughty Dog didn't challenge Capcom about that. Do they even know? But I suppose taken two characters and putting them in a similar situation where they have to hunt animals in the winter time, is not enough to gain a copyright suit. But seriously. When I noticed that, I was really wondering why Naughty Dog did not notice this had occurred. Their game was released only 2 years before Capcom put out theirs, and that's how I know Capcom did what they did.

Similarly, Resident Evil 7: Biohazard ripped off movies in the horror and science fiction genres, including Trancers, The Evil Dead, The Texas Chain Saw Massacre and the Saw series. In Trancers, which itself kind of shamelessly rips off The Terminator, a cop called "Jack Deth" has to use a vial of serum to send his enemy back to the future, and he has two vials of serum, just like Ethan Winters did. That's how the characters travel through time. Jack would have had to have used the other one to get back home as well. But one of the vials is damaged, and he has the choice to use the remaining one on the villain, Martin Whistler, or himself. So he obviously chooses the right person, to save the man Whistler is controlling. In the film, a person can only go through time with a serum, that then sends their conscience into the body of a relative. Their actual body is still in the future, laying on a gurney. This is probably not making much sense to anybody who has never seen the movie, but Jack Deth shot up Whistler's body near the beginning of the film. He was so pissed off when he learns that some officials had preserved it, so by injecting Whistler (in the body of a detective) with the serum in the 1980s, he was effectively killed off right away, due to having no body to return to. Although maybe people are going lightly on Capcom, as it's perhaps viewed as being more of an homage than straight-up "ripping" something off. Only they can answer that...

I hope that in the future, Resident Evil games have original ideas again, and it's okay to lift ideas from movies, so long as it is not done to a very noticeable extent. The last several sequels have had their ups and downs, and I'm glad that they are going back to the classic style of survival horror. Even if they still have that modern feel. Some of the best horror games I've played in recent years are games like The Evil Within 1 and 2, and The Last of Us. All of them feel brand new. They take the concept established from the past, and sort of imitate what has came out before, but they add new takes on it that work extremely well, rather than subtract things and devalue them.
 
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Danjin44

The nicest person on this forum
Some of the best horror games I've played in recent years are games like The Evil Within 1 and 2, and The Last of Us. All of them feel brand new. They take the concept established from the past, and sort of imitate what has came out before, but they add new takes on it that work extremely well, rather than subtract things and devalue them.
As much as I enjoyed Last of Us, that game is not survival horror game. Calling Last of Us survival horror is like calling Bioshock survival horror. The encounters in Last of Us doesn't even have same intensity as encounters in RE, Dead Space and original Evil Within.

Also entire Last of Us visuals heavily borrows from "I Am Legend".
 
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Well, it's still a bit like a horror game, because of the Clickers, the Bloater and Runners, but I'd say for the most part, it's an adventure-horror game where the real threat is other humans, while the zombie type enemies are the secondary threat. There's also not really any puzzles in the game. You usually just need to find pallets for Ellie to get over water.
 
Only one of those games is gameplay focused so Resi is IMO always more fun. TLOU is overall a better experience, the story packs quite a punch and obviously the presentation is superb. Ideally, any video game fan should play both.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Fun? REmake, by a country mile. TLoU relies on its characters, world and story very heavily since there's a lot of downtime where you're just walking between fights and moving ladders around. I like both, but I'd pick up and replay REmake any day of the week, whereas TLoU is more something I'll maybe revisit in ten years.
 

wzy

Member
TLOU is a very modern, mechanically dense game, with stealth and crafting and a cover system. That kind of density is incredibly hard to execute competently, and it achieves that. I agree it's impressive.

But I don't think it's fair to assume that the spare elegance of Resident Evil's puzzle-box mansion was necessarily any easier to execute. The gameplay is much less mechanically dense, but the actual skeleton of the game, with its satisfying escalation of backtracking and inventory-based puzzles, is a lot more complex and challenging than TLOU's corridor of combat set-pieces and cutscenes.

I think good design is hard to get right and usually requires intense labor, whether it happens to be minimalist or maximalist design. (Obviously within reason and excepting true extremes: a no-frills Tetris game is an easier vision to execute than No Man's Sky.)

I would hesitate to describe TLOU as "mechanically dense". It's a turgid 7th-gen cover shooter--there are dozens of them--with more walk-and-talk than actual gameplay. All questions of taste and quality aside, it's an incredibly shallow game. The stealth and combat are really just one system, i.e., cover. And the crafting is so thin that they may as well just give you item pickups instead. There are like six recipes in the game and seven components. Those are Resident Evil numbers, and no one would argue that Resident Evil has a robust crafting system. Civilization is a mechanically dense game. TLOU is barely even a game at all.
 
Before the RE2 remake was released to great acclaim, I was beginning to wonder if the survival horror genre was dead once more. I mean, we had a few solid iterations here and there, then nothing arrived for ages. It was a bad time to be a survival horror fan in early 2017 after Capcom made fans wait almost 9 months to get the DLC promised to us that March. They were supposed to release "Not a Hero" and "End of Zoe" earlier than they did, but I think "End of Zoe" may have been out a bit later than the other one, as they were supposedly still working on that. It was a frustrating time indeed. The end result was that we got to have the ending to the game, leaving things on a high point, almost a year later.
 

Arachnid

Member
RE2make is in another league.

Last of Us is a generic cover/stealth shooter (and the stealth is as basic and shallow as it gets) with generic crafting elements. You go to an area, run into a bunch of enemies (either human or zombie), clear them out, and move on over and over again for 17 hours. It's insanely linear and it gets tedious. Where Last of Us shines is the characters and story (the story especially murders everything in RE) which is what got it the GOTY. Gameplay wise though, it's pretty uninspired which is why it doesn't lend much to replayability.

EDIT: Sorry, thread is about REmake. I'd say REmake is still more fun and replayable. More unlockables, more sandboxy map, more enemy types, and shorter so it doesn't overstay its welcome.
 
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Golgo 13

The Man With The Golden Dong
The Last Of Us is unquestionably one of the best games ever made.

ReMake is just an ancient (albeit good) game with a new coat of paint.
 
Ask this again in 2 generations when there's more people nostalgia tripping for TLOU. Can't really comment myself when I haven't played REmake, only the original.
 

KiteGr

Member
What a crappy poll.

Re2r is not even a month old, with newr graphics and huge nostalgia factors.
It's very good, but not flawless. There are stuff like the smaller duration, backtracking, cheesy acting and a scenario B that is much more samy with the original.
Stuff that are easy to overlook when the Wow factor is still fresh. Plus TloU is a Sony exclusive and that alone is enough to trigger some fanboys.
That's why courts happen months afterr the event.
 
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I also noticed that the remake just repeats scenes. Annette shoots her mutated husband William with cold flares with both characters. In the original, you had *DIFFERENT* scenes for each character, as you should.
 

Ka-Kui

Member
Gotta go with REmake. Gameplay is awesome.

TLOU is amazing in its own right though as an overall experience.
 
I love your name, Ka-Kui. A guy I was in a zombie film with (as a zombie with glasses and a blue shirt, no less) a few years ago, called Mark Strange, who is seen here, has acted with Jackie Chan in films with him before. It's a Resident Evil style movie named Redcon-1, and I'm heading online in a few videos to play The Ghost Survivors mode. :messenger_grinning_sweat:





https://www.imdb.com/name/nm4914520/

:messenger_winking:
 
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Clear

CliffyB's Cock Holster
I've always been slightly puzzled as to why ReMake is held in such high regard within the series; from a pure design standpoint I always preferred original RE2's overlapping narratives and broader scope. It has nicer graphics and crimson heads, but on the whole it never struck me as adding a lot to the original RE which is a bona-fide classic in its own right but has significant flaws.

I have to be honest as well in saying that I did miss the campyness of the original. I like some humor because there's no emotional depth to the franchise; its just a fun confection of horror-movie tropes.
 

Danjin44

The nicest person on this forum
TLoU is better than every Resident Evil except 4, no matter what genre you lump them in.
Thats not true for everybody. I highly enjoyed TLOU but I personally waaaaay more fun with RE series, to me the combat, level and enemy design was just much better in RE.
 

Danjin44

The nicest person on this forum
Would you pick EVERY RE over TLOU? Personally I could see maybe 3 of them making that cut
I personally would say TLOU is better than RE5 and RE6. Also in my opinion both Dead Space 1&2 are better survival horror game than TLOU.
 
??? How Ellie being lesbian has anything to do with game being fun or not? Seriously, do people have that much issue with Ellie being lesbian?

I mean, didn't that thread reach mass hysteria levels after the reveal? Again, a lot of those people are the ones who start their post with "I don't care....but"
 

Eiknarf

Banned
I’ve had a PS4 for five months. Here’s the games I bought:

DETROIT BECOME HUMAN
GOD OF WAR
THE LAST OF US
MTL GEAR SLD V PHANTOM PAIN
RESIDENT EVIL 2
UNCHARTED 4
UNTIL DAWN
BLOODBORNE
DISHONORED 2
DOOM
HORIZON ZERO DAWN
INFAMOUS SECOND SON
RED DEAD REDEMPTION II
SPIDER-MAN

And The Last of Us is still the best game in my opinion

I’m still trying to find a better game
 

brian0057

Banned
> Resident Evil remake beats Naughty Dog presents Splinter Cell: Conviction.

Screen_Shot_2018-12-21_at_2.08.29_PM.png
 

Orenji Neko

Member
I actually like and have replayed Resident Evil Remake as well as the other RE games many times. I tried TLoU at a friend's house and was bored/disinterested; it just did nothing for me.
 

Eiknarf

Banned
Wait! So this poll is for another new Resident Evil game? I thought there was only two; Resident Evil 7 Biohazard and Resident Evil 2 Remake? (I’m new to the PS4 so pardon my ignorance)

That said, is it fair to compare any Resident Evil game to The Last of Us?
I could be wrong, but aren’t the Resident Evil games puzzle games while The Last of Us is a stealth game? I’m playing both right now and they’re completely different than each other. The only common thread is there are zombies in both RE2remake and TLOU
 
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