DeepEnigma
Gold Member
Cheap, league of legends it probably cost you a million.
But that game is F2P tho.
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Cheap, league of legends it probably cost you a million.
Running a company is about making profit. If people are willing to buy into this crap why wouldn't they do it. I don't see people screaming about thousands of android apps that do this. At the end day if wasn't a source of profit wouldn't be a problem.
You can't blame a company for wanting to make money (there sole purpose) but you can blame the muppets who buy this crap.
There is a massive difference between a free or very cheap android title and a full 60 dollar AAA game.
So because they charge 60 that means they should neglect a source of profit. That's not how you run a company.
No, that is in reference to your question of "why aren't people as angry about android games".
It's same practice buying digital goods that really shouldn't have any value and is probably what gave devs the idea to put these games. If these mobile games never took of and people didn't like wasting money we wouldn't be having conversation.
Your basically saying that because you paid 60 dollars they should hay let's just forget this source of profit but its OK to do it if the game was say a fiver.
So, Ed Boon responded.
This is kind of a misrepresentation. They do absolutely want to take you, psychologically, to this place, but it is a distortion of the practical reality.
This is how a sane person will look at the game:
1) Each character has a few different skins, and each of those skins has a bunch of color variants.
2) You probably only actually like 1-3 skin styles per character, aren't that picky about color, and have say, 5 characters you enjoy most and usually play with.
3) Just beat the tutorial for any character (basically perform a dozen of their moves) and you get a major skin variant. Continue to enjoy the game and you'll build up a bunch of gold (hundreds of thousands) really fast. 25k will unlock a character tower for your character which unlocks another new skin variant.
4) Check in on towers of time now and then to see if any skins you like are up for grabs. Last night there was a nice variant for Jade as a reward and I just had to beat one boss battle.
Looking at this, it isn't much different in terms of unlock requirements for a few different looks for your fav characters compared to other fighting games through the ages. Usually that is all someone really cares about, and after that point, being able to play towers or run around the Krypt is some random shit you can do.
Why is that not a big deal? Because honestly playing vs AI is relegated as "random shit" compared to fighting other people. It will never be super good, so just accessible fresh sorts of challenges and little rewards that unlock organically is about all you can do to keep it nice after an arcade run and little story for each character.
However I will concede some points:
1) What you do unlock naturally in a fairly natural amount of investment is less than you get from other fighting games, wherein color swaps are usually included. The game should be criticized for offering less. Does it really "offer less"? Yes, as a gamer should distinguish between what is an honest and straightforward offer ("do this, get this" on reasonable timeframe) and what is a disingenuous offer (long grind for RNG chance driven by FOMO).
2) The ability to buy it all straight out is now gone. Even if you're like "$6440? Sure, let's go" you can't. You have to wait for them to come around rotational access.
3) This means everything is FOMOd out the ass to try and make you feel like you "have to" nab that nice skin/color variant that catches your eye for krystals if you want that color variant assured rather than pray to the RNG gods for weeks on end.
4) Even if you don't take it all that seriously and it's just an optional means to every now and then pick up a new skin variant when it shows up, the towers/krypt system is just sooooo free mobile game af that it is annoying on presentation alone. It is a dumb hassle of hoops and you really feel it. The exact same challenges easily could have been presented, and in a similar mode, in a much more satisfying way, ways that were done in past MK games.
5) All of this, altogether, just feels very disrespectful. Instead of being able to relax and enjoy the world of Mortal Kombat, you just feel the company looking at you like some kind of mindless monkey trained to throw money at them for the shiny thing. The intent is FOMO, but the actual result is a deep sense of disrespect that is so over-the-top and so thoroughly woven through it that unless you just want to play the story then jump online, there will be no escape from feeling that disrespect. The entire process of towers/krypt feels like doing labor to continue watching more ads. It is a gross feeling.
So, what is the real problem with all this?
I'll tell you, it is not about content you get or don't get. It is not even about time you do or do not spend getting content. No product should be making the consumer feel disrespected.
Yes, the world is driven by money.
Yes, there are 500 superhero movies out because corporations hire people like you who enjoy superheroes to keep pumping them out.
Yes, the whole plan is essentially manipulation to get money from you.
Yet the presentation should always be "Here, for this money, freely enjoy the thing you like to enjoy" and not "Here are the systems of us emptying your wallet, and you laboring for it, to help us train you like a dog" because the wonder and escape of the crafted world is the most essential component of the product. So yes, while it is "just how things are" and while yes, the GOTY edition might unlock everything (I don't think it will tho) for far less than 6k, the game should rightly be criticized for getting in its own way by valuing manipulation over presentation and communicating rather directly to the player that the chance to empty your wallet is more important than you freely enjoying the world of MK, and furthermore that they actively want to make many hours of your like an unpleasant grind to achieve it.
This is the reason why direct MTX is much better if you are going to do MTX. Because it is like "Hey, want this bonus thing on top for $5?" and you are still in the same mode that you were in before. The crafted world is still otherworldly, the game is free to be just a game. Yet with these systems, it doesn't feel like a crafted world or a game anymore. It feels like a very elaborate system of unlocking letters on a page that eventually compose a "fuck you" letter of disrespect, and the disingenuous offer to drag yourself through the process of putting together that slow revelation feels like the most hateful way of saying "fuck you" that a person can possibly achieve from such a distanced position as a corporate seat.
This is why when a game does things with direct MTX, you'll get people going "Couldn't this just have been free like in the PS2 days?" or younger people going "Couldn't this be cheaper?" yet maybe a bundle going on sale is reasonable enough to them. However, when you turn your whole game into this mobile model, the response is anger and malicious actions like review bombing and the game dies. It is a "fuck you" in response, a stand for personal dignity, a communication of how the player wants relations between seller and consumer to be, an expression that they already labored for the money they buy the game with and that will be the one labor here.
The more honest you are with your content transaction, I think you can win people over time. Games like SFV and R6 Siege have found their supportive playerbase and among them and the release of a new season to buy feels like a little celebration. However, the more you try to be sneaky and trick the players into accepting the mobile model, the more insidious you will seem and the more angry players will be, because you have still subverted rather than enhance or expand a game world with integrity of fantasy apart from the transaction. Feeling the weight of mindgames with you should never be part of the game.
Edit: Ed Boon massively missing the point OR insidiously disingenuous with that tweet.
MTX & F2P mechanics have no place in paid games!!!Last time I checked the game costs regular price. When you go to a gas station do you remark to yourself how much it would cost to buy every item or do you focus on just the purchase you're making?
I'm not trying to defend MTX, I'm arguing your bullshit logic on optional goods. I like options.
ding ding dingBut that game is F2P tho.
I knew it would be like this in some capacity, so I kept to the base game rather than premium, although I was thinking it would stay at the Injustice 2 level. I will be playing it casually and mostly online, so it doesn't affect me that strongly, but I can totally understand people who mostly play for single player being incredibly let down. I probably won't buy any more WB games until they drop this kind of shit because they've gotten real bad, like EA and Activision.This is incredibly well said. I've been a huge fan of MK , but this round , after being duped in MKX and then shortly the release of MKX Ultimate and tricked again into injustice 2 but holding back on getting the ultimate I decided not to purchase MK11 and said let's see what comes out and rented it, sure the fighting mechanics in the game is nearly perfect and the story is amazing that little bit of distrust that my previous purchase created has kept me from investing into MK11 fully. I might wait for a sale or the inevitable "ultimate" edition sale, I digress the shady nature of how the implemented this mobile mtx format sickens me and has deterred me from NRS. The only reason I see those in the fgc supporting it is a. they got it for free b. it's there job. Game is great as a rental but that's as far as it goes at this point. I don't see them "fixing" this mtx situation. They can keep the 100k free coins.
I knew it would be like this in some capacity, so I kept to the base game rather than premium, although I was thinking it would stay at the Injustice 2 level. I will be playing it casually and mostly online, so it doesn't affect me that strongly, but I can totally understand people who mostly play for single player being incredibly let down. I probably won't buy any more WB games until they drop this kind of shit because they've gotten real bad, like EA and Activision.
Even Maximilian Dood, who is basically the most fair and positive-minded guy in the FGC, was deeply let down and lamenting the systems quite extensively. Bear in mind he is a guy who knows what "earning it" is and has done so in more fighting games than most other people. This is also a guy who enjoyed the Monster Hunter World grind for like 200 hours on stream. So there is definitely something very different about the way you "earn it" in this game, and I hope I made it clear enough.
At least Sony and Nintendo exclusives still stand above while the rest burn in microtransaction hell.
Now tonight he has been still going on and on about the problems with the krypt (because he is stuck there trying to get the Brutalities, the only thing he wants), and the biggest thing is the wasted time, since he'd even be willing just to buy out the krypt for real money like in MKX, even for $40. After a while he went off on this point:I agree. Max was upset but in Kombat Kast's stream was at one point saying there is no microtransactions. I was taken back when he said that. Even AngryJoe was frustrated at seeing the Krypt and realizing it was all RNG based. This all brings back memories of BF2 and Shadow of Mordor. NRS would still of made a good profit without implementing this misleading mtx. Komplete Krap
Is progression tied to random loot?
Yet the presentation should always be "Here, for this money, freely enjoy the thing you like to enjoy" and not "Here are the systems of us emptying your wallet, and you laboring for it, to help us train you like a dog" because the wonder and escape of the crafted world is the most essential component of the product. So yes, while it is "just how things are" and while yes, the GOTY edition might unlock everything (I don't think it will tho) for far less than 6k, the game should rightly be criticized for getting in its own way by valuing manipulation over presentation and communicating rather directly to the player that the chance to empty your wallet is more important than you freely enjoying the world of MK, and furthermore that they actively want to make many hours of your life an unpleasant grind to achieve it.
I think I agree I was thinking of getting this game but the more I read up I am not sure. I’m not paying full price for a game for it to pull some mobile gaming IAP shit.Even more reason not to buy this pile of shit.
Is this real already? *hope*Or you can use cheat engine on PC.
So, Ed Boon responded.
So, Ed Boon responded.
This shit needs to stop.
NOW
I think in MK11 these things have stats and you NEED to get the good ones.Eh, no.
What's so harmful about completely optional things that you never have to buy if you don't want to?
Eh, no.
What's so harmful about completely optional things that you never have to buy if you don't want to?
Personally, I couldn't give a toss.
Is it exploitative? Hell, yes. But so fucking what. Noone's got a gun to their heads forcing them to buy this stuff. People pay over the actual value for all kinds of stuff, but i don't see hand-wringing over it generally.
As to grinding. Sorry, but didn't that use to be the differentiator between hardcore gamers and casuals? Enthusiasts who wanted to squeeze every last drop of fun out of the games they loved playing, so they'd put hours and hours into it.
But now apparently, grind is bad, and to hell with devs who actually try and build-in rewards to justify the grind... They "don't respect our time" sayeth the casuals and (ironically) the poseur-types, who basically just want their merit badges for getting through doing the minimum.
If you don't want to grind. Fine. But don't expect to unlock everything because that's not how games work, and have always been that way.
If you don't want to pay for the shortcut. Don't. Noone's forcing you, and especially if the "value" isn't there for your money.
If you choose to do neither, fine also. But honestly, what do you expect? You don't sound overly invested.
And for the love of God, don't try and turn it into a point of principle, because it just comes across as just being obtuse and entitled.