Ok real talk. If its shifted to action, ok... Its shit but what can you do. But my worry now turns to everything else relating to that... The shit ton of items that can be used, different potion types etc. The trailer has a button press to heal at any time... Ugh... That makes no sense, because you have so many different items. What about magic? What about curing via magic? How are you supposed to select magic? What about summons?
And then, when you move on from the fact that to use any of those in a real time action game sounds god awful...
What about levelling? With battles being something you can see, levelling always turns to shit. It wasn't too bad in XV because the map was huge... But VII is tiny, even more so in this first "chapter". So you can no longer grind to raise levels, meaning when you get to boss X you will likely be the same level as everybody else... Making the whole battle system shit, because now the bosses difficulty will change. It was already going to change with it being action based, but... What the fuck is the point? Like on all these changes, just make a new game... Good lord...