• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PlayStation 5 more powerful than Xbox Scarlet, according to Game Informer editor

Rayderism

Member
Personally, I don't care which is "more powerful" because I've been a Playstation guy since PS1 and getting a PS5 is a lock. I've never owned an XBOX anything and don't intend to start. I figure that if I want to play some XBOX-exclusive game, I'll just upgrade my PC and get it there.

Besides, I've never been a framerate or resolution elitist. I just want fun games to play.
 
Last edited:

dcx4610

Member
It doesn't matter how powerful Scarlett is if it doesn't have exclusives beyond Gears and Halo.

Not to mention, the interface is better on Sony and they regularly have deals.

I'm not a Microsoft hater. I just don't see the point in getting their console. As a PC gamer, I'm always interested in Sony and Nintendo consoles because they have stuff I can't play. Not so much with Microsoft and I don't know how they fix that.
 

vpance

Member
I don't think either is finalized yet so this argument is pointless.

Some journo on that Andrew tweet chain said they are pretty much locked but with some flexibility.

It makes sense though, I don't think there's much they can change at 1 year before launch. Only memory amount and clock speed are left to tweak, like it was last time.
 

ZywyPL

Banned
If true, the question is how much more powerful? How much more power can Sony squeeze from the same AMD solutions? Bare in mind Scarlett comes from the same team that made X1X, so I'm more than confident there isn't much more power left, if any. I'm more than sure in the upcoming generation we won't see such differences like in this gen, where there is quite a jump between all four consoles (XB1>PS4>Pro>X1X). SO if we are talking about power differences, it will most likely come down to 100-200MHz faster CPU, 50-150MHz faster GPU and/or few more CUs, 200MHz faster GDDR6, etc. but like I said, nothing groundbreaking.
 

Hendrick's

If only my penis was as big as my GamerScore!
Some journo on that Andrew tweet chain said they are pretty much locked but with some flexibility.

It makes sense though, I don't think there's much they can change at 1 year before launch. Only memory amount and clock speed are left to tweak, like it was last time.
I expect these to be the only differences between the two.
 

LostDonkey

Member
It could be down to libraries and APIs. Maybe one is more efficient at harvesting performance out of the the hardware or maybe im talking nonsense. We will find out!
 

JohnnyFootball

GerAlt-Right. Ciriously.
If true, the question is how much more powerful? How much more power can Sony squeeze from the same AMD solutions? Bare in mind Scarlett comes from the same team that made X1X, so I'm more than confident there isn't much more power left, if any. I'm more than sure in the upcoming generation we won't see such differences like in this gen, where there is quite a jump between all four consoles (XB1>PS4>Pro>X1X). SO if we are talking about power differences, it will most likely come down to 100-200MHz faster CPU, 50-150MHz faster GPU and/or few more CUs, 200MHz faster GDDR6, etc. but like I said, nothing groundbreaking.
When I see comments like this I often wonder if it's worth responding to, because somebody hasn't done their homework.

To comment on your how much power can Sony (and MS) squeeze from AMD solutions:
A LOT more power.

Considering that PS4 and Xbox use custom Jaguar variants, an incredibly weak CPU to put it mildly. The PS4 and Pro had a speed of 1.6 Ghz and 2.1 Ghz, while the Xbox One had a speed of 1.75 Ghz and 2.3 Ghz
PS5 and Scarlett will use variants of the Zen 7nm architecture and are rumored to be running at around 3.2 Ghz. That is a HUGE jump in CPU performance.
The difference is night and day, dude.
 
I am not an expert, but I do not think Microsoft can change that much before the lunch of the new Xbox. You have to take into account they need to request the parts, assemble them, have everything ready and shipped around the world. They can make small modifications, but nothing mayor without having to delay the console.

Also for those who say 24tf due to the x4 performance of the XBOX, then if we go with that, and the rumor the ps5 is 25-30% more powerful then the PS5 is 31tf /s
 

Dr. Claus

Vincit qui se vincit
lol Who do you think japanese developers will develop to then? Xbox? :messenger_tears_of_joy: They will probably invest more in the Switch but come on, we all know that no matter what Playstation carries a lot of weight in the industry for devs to abando it.

You are right. They will release cheaper, worse versions on the Playstation - just as Omega Labyrinth Life has shown. Meanwhile, versions that are *actually good* will release on PC and Switch (and maybe Xbox).
 

cireza

Member
If everyone said that this guy is talking crap and the Scarlet is 2 times as powerful as PS5 would that made you feel better?
Dude, I would feel a lot better yes. It is very important to me that Xbox is actually much more powerful than PS. I would even create threads about it :messenger_ok:

Edit : in case it was not clear enough, my post was a joke post. I don't care about a console being more powerful than the other, and given the current times, I have a hard time believing any meaningful difference can exist between two consoles which will be released around the same time, with CPU and GPU both made the same manufacturer.
 
Last edited:

ZywyPL

Banned
When I see comments like this I often wonder if it's worth responding to, because somebody hasn't done their homework.

To comment on your how much power can Sony (and MS) squeeze from AMD solutions:
A LOT more power.

Considering that PS4 and Xbox use custom Jaguar variants, an incredibly weak CPU to put it mildly. The PS4 and Pro had a speed of 1.6 Ghz and 2.1 Ghz, while the Xbox One had a speed of 1.75 Ghz and 2.3 Ghz
PS5 and Scarlett will use variants of the Zen 7nm architecture and are rumored to be running at around 3.2 Ghz. That is a HUGE jump in CPU performance.
The difference is night and day, dude.

You didn't understand any word from my post, so let me make it more clear - how much more power can the PS5 have vs XB Scarlett, NOT PS4/XB1.
 

JLB

Banned
I think the PS5 will be more powerful. For one reason only - focus.

Microsoft are talking about xcloud and making your console a streaming device, I believe they have created a powerful, yet versatile console.

Sony won't have xcloud or streaming above and beyond remote play (IMO) so they can create a more focused console.
They already have an xcloud like product, and running for years. Its called Now.
 

onQ123

Member
I think MS went big on CU count & Sony went big on clock-rate & Scarlet will be 64 CUs clocked at 1.47GHz for 12.04TF while PS5 will be 56 CUs clocked at 1.8GHz for 12.9TF

or something like that
 

El Sabroso

Member
damn, I don't want to endure having to play fighting games again on playstation consoles, hate the controller sync so much
 
Soon as I saw the thread title I thought "Dis Gon B Good."

Has not disappointed.

If it's more powerful, cool, a win for gamers. If it as powerful, cool, a win for gamers. Sounds like consoles are taking a legit step forward next gen and I dig that either way.
 

Ar¢tos

Member
I'm really confused now. How many consoles is MS making after all?
I count 3 already, anaconda, lockhart and scarlet.
 

joe_zazen

Member
Dude why do you sound so bitter? If everyone said that this guy is talking crap and the Scarlet is 2 times as powerful as PS5 would that made you feel better? What impact would it have to you as a gamer/consumer?

In my opinion even this current gen's consoles are more than enough to make every developers dreams possible.At least those who know how to make games that are deeper than your average cinematic experience crap. PS4/XB1 are more than enough to make evrything these developers want and still run decently as long as they put the effort in it.Games are not about 4k-8k resolutions,120fps, high-res textures and all that crap.We don't need these in order to feel immersed in a game.Its gameplay,level design and art direction are more powerful than the most "shiny" graphics.
Why should we play the game of those greedy graphic card companies and tv manufactarures every 5-6 years who try to make us think that games are all about high-end resolutions and frames?

I'm not attacking you or anything i'm only saying this to you because i usually like your posts but sometimes you let a bit of fanboism cloud your judgement.

Qtf

Best games in the world are never the games with best graphics, mist supersampling, best AA, highest rez, most fps, etc. In fact, those games that rely on those things to sell, age badly and never get re-played except for nostalgia or because some like the story.

And i’ll go further. Now that we are approaching realism, graphic violence and pain will make graphics focused games uncomfortable to play for people who have empathy for fellow humans. And possibly be worse for early childhood development than vgames are already. Not to mention the psychological effects on those who have to animate these things. Tlou2 is going to interesting in this regard.
 
All this bickering about PS5 vs Xbox Scarlett and nobody will notice when the true champ slides in to win the power crown...

ALL HAIL THE AMICO!

20hlzq0.jpg
 
Qtf

Best games in the world are never the games with best graphics, mist supersampling, best AA, highest rez, most fps, etc. In fact, those games that rely on those things to sell, age badly and never get re-played except for nostalgia or because some like the story.

And i’ll go further. Now that we are approaching realism, graphic violence and pain will make graphics focused games uncomfortable to play for people who have empathy for fellow humans. And possibly be worse for early childhood development than vgames are already. Not to mention the psychological effects on those who have to animate these things. Tlou2 is going to interesting in this regard.

Not sure I fully agree. Many of the “best games” I can think of in recent history had great visual presentation/performance to go along with the stellar gameplay. It may not be required for a game to be good but visual fidelity and performance are part of the total package.
 
Last edited:

ethomaz

Banned
I'm really confused now. How many consoles is MS making after all?
I count 3 already, anaconda, lockhart and scarlet.
Anaconda and Lockhart are the consoles from the Project Scarlett.

Of course if Lockhart really exists because MS only shows Anaconda.
 

playtillyadrop

Neo Member
I am not an expert, but I do not think Microsoft can change that much before the lunch of the new Xbox. You have to take into account they need to request the parts, assemble them, have everything ready and shipped around the world. They can make small modifications, but nothing mayor without having to delay the console.

Also for those who say 24tf due to the x4 performance of the XBOX, then if we go with that, and the rumor the ps5 is 25-30% more powerful then the PS5 is 31tf /s

Thats not how it works. Just FYI i believe it was said the performance was 4x Xbox one x
 

joe_zazen

Member
Not sure I fully agree. Many of the “best games” I can think of in recent history had great visual presentation/performance to go along with the stellar gameplay. It may not be required for a game to be good but visual fidelity and performance are part of the total package.

You are right, it doesn't have to be either or. I am probably thinking too much in binary way.

Like I really loved Final Fantasy xiii in 2010 because of the graphics and the gameplay. Without the great art design and the tech to make it shine, it would have been a lesser game for sure.
 

llien

Member
Imagine how crazy things are at AMD, with, likely, two different groups working two competing customers, trying hard not to spill the beans.


All this bickering about PS5 vs Xbox Scarlett and nobody will notice when the true champ slides in to win the power crown...

ALL HAIL THE AMICO!

20hlzq0.jpg
What's that?
 
The new "Person of Culture" choice is PS5 + PC + Switch

  • PS5 covers the Sony exclusives and console experience for genres that are better on that platform
  • PC covers all the usual goodies that PC offers along with the future Microsoft catalogue that will be available on XBox Two or whatever they're calling it
  • Switch covers the portable and party based stuff, along with the usual Nintendo first party series.

what when xbox 2 is equal to 2000$ PC, cost 500$, has m&k support and can play all PC games?
Also for those who say 24tf due to the x4 performance of the XBOX, then if we go with that, and the rumor the ps5 is 25-30% more powerful then the PS5 is 31tf /s

... and dont forget +20dB more loudness power for the Ps5.
MS has no chances.
 

sublimit

Banned
Qtf

Best games in the world are never the games with best graphics, mist supersampling, best AA, highest rez, most fps, etc. In fact, those games that rely on those things to sell, age badly and never get re-played except for nostalgia or because some like the story.

And i’ll go further. Now that we are approaching realism, graphic violence and pain will make graphics focused games uncomfortable to play for people who have empathy for fellow humans. And possibly be worse for early childhood development than vgames are already. Not to mention the psychological effects on those who have to animate these things. Tlou2 is going to interesting in this regard.
Couldn't have said it better myself.
 

Jigsaah

Gold Member
They are both boasting 120 fps, 8k support, faster loading times.

In other words...who the fuck cares about this? All things equivalent it's coming down to the games.

One of these got damn companies are giving me Halo Infinite, the other frickin Company is giving me Ghost of Tsushima (please be next gen).

To conclude, fuck both of these companies for making me buy both their systems on day one.
 

JohnnyFootball

GerAlt-Right. Ciriously.
They are both boasting 120 fps, 8k support, faster loading times.

In other words...who the fuck cares about this? All things equivalent it's coming down to the games.

One of these got damn companies are giving me Halo Infinite, the other frickin Company is giving me Ghost of Tsushima (please be next gen).

To conclude, fuck both of these companies for making me buy both their systems on day one.
I wouldn't expect 120 fps. Even with these systems being powerful, that's still a shitload of processing power that they would have to make drastic sacrifices for.
 

TGO

Hype Train conductor. Works harder than it steams.
Seriously MS had nothing but the announcement.
They had no specs, hardware or games (Halo being multiplat and only running on current Gen don't count)
They had just a video of engineers reading the Sony article.
Even the "monsters for breakfast" was a reference to a PS5 quote.
But good on them, they didn't fall right into the trap.
By not announcing any specs they can change stuff, but that's if Sony actually announces anything first.
But they've set a date, time is ticking.
 

Armorian

Banned
I wouldn't expect 120 fps. Even with these systems being powerful, that's still a shitload of processing power that they would have to make drastic sacrifices for.

Some people have truble seeing difference between 30 and 60, 120fps on consoles is complete waste of resources. Both consoles will output 120Hz, just like X1X.

I would love to see VRR support in every game with framerates above 40fps in unlocked mode, complete elimination of tearing and bad frame pacing (good for From Software).
 
Last edited:
Top Bottom