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Next-Gen PS5 & XSX |OT| Console tEch threaD

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DeepEnigma

Gold Member
And my post is really no exaggeration. I strongly urge anyone who has a PS4 to fit an SSD.

Like the difference is so massive, I don't feel like i'm using a console anymore. Everything is snappy AF.
What a wonderful user experience i am now having.

Just another example of performance improvement:
in the settings menu (on my stock drive) i could click on Storage and then the game would calculate how much storage i have left and i could not interact with my drive in that menu. Like you have to wait for the system to be done calculating before opening up the storage to see how many apps you have etc etc.
This process feels like it can take upto half a minute (30 seconds)

Now with the SSD its like 3-4 seconds and BAM, I'm in my storage looking at how many apps, games etc i have installed.
UNBELIEVABLE.

Fellas, ladies, get an SSD NOW !!!!
My SSD make and model is:
1TB Samsung 860 QVO 2.5" SSD



*Apologies for the post. I want to share my experience with you guys so you are also made aware of the benefits of this kind of storage solution. I do not mean to hijack this thread or discussion*

$109USD (Amazon) right now, I may just bite for some boost until next gen hits.
 
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Yes YES YES. DOOO IIIITTT !!

This Samsung SSD is dirt cheap. I picked up mine for $239 NZ dollars. It's a steal at this price. The 500GB version (if there is one) will be even cheaper.

GET AN SSD NOW !!
 
Mighty tempted.
I see Days Gone reduces from 4mins to 1min 20secs
OH MY LORD !!
:O

I transferred all my big games (Red Dead 2, GTAV, God of War etc.) to my SSD. I didnt test load times yet but good grief man if Days Gone boots up in a quarter of the time it does on a normal drive then other games should see similar results especially these massive open world games.
Great stuff and thanks for sharing.
 

TLZ

Banned
OH MY LORD !!
:O

I transferred all my big games (Red Dead 2, GTAV, God of War etc.) to my SSD. I didnt test load times yet but good grief man if Days Gone boots up in a quarter of the time it does on a normal drive then other games should see similar results especially these massive open world games.
Great stuff and thanks for sharing.
No. Thank YOU for sharing.
 

bitbydeath

Gold Member
OH MY LORD !!
:O

I transferred all my big games (Red Dead 2, GTAV, God of War etc.) to my SSD. I didnt test load times yet but good grief man if Days Gone boots up in a quarter of the time it does on a normal drive then other games should see similar results especially these massive open world games.
Great stuff and thanks for sharing.

Didn’t test myself but rather did a search on YouTube.

Normal loading


SSD
 

llien

Member
Please stop the SSD bazinga.


7nm Big Navi is on track?

TwuPYTs.png


During AMD second quarter Q&A, AMD’s Lisa Su was asked about high-end Navi products. To this point, AMD has not confirmed the existence of such GPUs.

Q: Can you give us a sense on 7nm high-end NAVI and mobile 7nm CPUs
A: You asked a good product question. I would say they are coming. You should expect that our execution on those are on track and we have a rich 7nm portfolio beyond the products that we have already announced in the upcoming quarters.
The two important bits from this statement are: Big Navi is happening and it is on track. The question itself as about mobile products too, but the answer explicitly included ‘those are on track’ referring to both high-end GPUs and mobile products.

Sapphire spilled the beans on possible Big Navi model naming. At Eurasian Economic Commission they submitted a huge list of ‘possible’ products. Models such as Radeon RX 5950XT or RX 5800 have been listed there. We believe that most of them are just placeholder, but it does prove that AMD board partners are thinking ahead and their plans are not stopping at Navi 10.

Source: AMD (starts at 28m:30s)
 
Of course "Big Navi" is happening.

AMD are doing a slow reveal of their products from the low to the high end for maximum marketing exposure. They're not going to stop at the mid range cards when the architecture can be pushed further.

Big Navi has long been rumoured to weigh in with 5120 shaders (80 CUs). This clocked at 1800 will generate 18.4TF.

I believe the PS5 will use the same 80 CU die with 4 shader engines. Each shader engine will have 1 dual CU disabled to improve yields. This will give 72 active CUs in total. Which is double the 36 active CUs found in the PS4 Pro. We'll be looking at lower clock on the PS5 of 1550, generating 14.2 TF.
 

nowhat

Member
And my post is really no exaggeration. I strongly urge anyone who has a PS4 to fit an SSD.

Like the difference is so massive, I don't feel like i'm using a console anymore. Everything is snappy AF.
I've had an SSD in my Pro since 2017 (a Samsung 850 EVO, FWIW).

And I think your opinion is through way too rose-tinted glasses. Is it faster than the stock drive, absolutely, and the difference is most noticeable with loading times and fast travel, especially in open-world games. But you're still not looking at the gains one would expect on a PC with an SSD. This is due to the design of the PS4 (Pro or not), it is just unable to use all the available bandwith. Hopefully this will be rectified come PS5.
 
https://tenor.com/view/dr-phil-gasp-wow-what-am-gif-5020190
Of course "Big Navi" is happening.

AMD are doing a slow reveal of their products from the low to the high end for maximum marketing exposure. They're not going to stop at the mid range cards when the architecture can be pushed further.

Big Navi has long been rumoured to weigh in with 5120 shaders (80 CUs). This clocked at 1800 will generate 18.4TF.

I believe the PS5 will use the same 80 CU die with 4 shader engines. Each shader engine will have 1 dual CU disabled to improve yields. This will give 72 active CUs in total. Which is double the 36 active CUs found in the PS4 Pro. We'll be looking at lower clock on the PS5 of 1550, generating 14.2 TF.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
And my post is really no exaggeration. I strongly urge anyone who has a PS4 to fit an SSD.

Like the difference is so massive, I don't feel like i'm using a console anymore. Everything is snappy AF.
What a wonderful user experience i am now having.

Just another example of performance improvement:
in the settings menu (on my stock drive) i could click on Storage and then the game would calculate how much storage i have left and i could not interact with my drive in that menu. Like you have to wait for the system to be done calculating before opening up the storage to see how many apps you have etc etc.
This process feels like it can take upto half a minute (30 seconds)

Now with the SSD its like 3-4 seconds and BAM, I'm in my storage looking at how many apps, games etc i have installed.
UNBELIEVABLE.

Fellas, ladies, get an SSD NOW !!!!
My SSD make and model is:
1TB Samsung 860 QVO 2.5" SSD



*Apologies for the post. I want to share my experience with you guys so you are also made aware of the benefits of this kind of storage solution. I do not mean to hijack this thread or discussion*

My only problem is price at the moment. Though $100 isn't bad for a 1 TB drive. How was the expeirence with moving all of your storage over from the stock HDD? How long did that process take?
 

DeepEnigma

Gold Member
OH MY LORD !!
:O

I transferred all my big games (Red Dead 2, GTAV, God of War etc.) to my SSD. I didnt test load times yet but good grief man if Days Gone boots up in a quarter of the time it does on a normal drive then other games should see similar results especially these massive open world games.
Great stuff and thanks for sharing.

It seems the games later in the generation take advantage of the SSDs more than starting out. I am sure firmware updates also added better support for SSDs over time as well.

I can only imagine what the next gen consoles are going to do with them being a custom built in design.
 

Darius87

Member
Of course "Big Navi" is happening.

AMD are doing a slow reveal of their products from the low to the high end for maximum marketing exposure. They're not going to stop at the mid range cards when the architecture can be pushed further.

Big Navi has long been rumoured to weigh in with 5120 shaders (80 CUs). This clocked at 1800 will generate 18.4TF.

I believe the PS5 will use the same 80 CU die with 4 shader engines. Each shader engine will have 1 dual CU disabled to improve yields. This will give 72 active CUs in total. Which is double the 36 active CUs found in the PS4 Pro. We'll be looking at lower clock on the PS5 of 1550, generating 14.2 TF.
if that's true then ps5 would cost 800$ you're out of your mind if you really believe that, i doubt if that's even possible to do in APU let alone in console(unless CPU + GPU), but is healthy to dream sometimes.
there's no chance to guess exact spec for ps5 but it's possible to guestimate in range of spec:
40 - 48CU's, 1600 - 1800Mhz, in total 9 -11 Tflops on 300 -340mm2 die
CPU is very clear by now zen 2, 8 cores 3 -3.2 Ghz
16 -20 gb gddr6
500 - 1000GB SSD
400 - 500$
 
if that's true then ps5 would cost 800$ you're out of your mind if you really believe that, i doubt if that's even possible to do in APU let alone in console(unless CPU + GPU), but is healthy to dream sometimes.
there's no chance to guess exact spec for ps5 but it's possible to guestimate in range of spec:
40 - 48CU's, 1600 - 1800Mhz, in total 9 -11 Tflops on 300 -340mm2 die
CPU is very clear by now zen 2, 8 cores 3 -3.2 Ghz
16 -20 gb gddr6
500 - 1000GB SSD
400 - 500$

I'd like to refer the gentleman to an earlier post of mine, here:
Meh. It's just a placeholder.

I'll do my own product descriptions:
  • 🎮 PS5
  • 💪 14.2 TF
  • 🌞 Hardware RT
  • 🔬 7nm EUV
  • ⏩ 2TB super fast SSD
  • 📈 24GB GDDR6
  • 💰Only 499 399! 🔥
It should fly off the shelves, pre-order now.

If that doesn't interest you, we have another system:
  • ⚰Scarlett

The fortunes of Sony are highly reliant on the success of PlayStation. How do you secure that success in the next generation?

You go where your competitors fear to tread.

Which means creating an unbeatable value proposition. Heavily subsidising the best hardware possible within the constraints of a console at a mass market friendly price point.

Of course Sony couldn't possibly even contemplate doing this unless... they were the market leader and were making serious bank from PSN. 🤔
 

MadAnon

Member
Of course "Big Navi" is happening.

AMD are doing a slow reveal of their products from the low to the high end for maximum marketing exposure. They're not going to stop at the mid range cards when the architecture can be pushed further.

Big Navi has long been rumoured to weigh in with 5120 shaders (80 CUs). This clocked at 1800 will generate 18.4TF.

I believe the PS5 will use the same 80 CU die with 4 shader engines. Each shader engine will have 1 dual CU disabled to improve yields. This will give 72 active CUs in total. Which is double the 36 active CUs found in the PS4 Pro. We'll be looking at lower clock on the PS5 of 1550, generating 14.2 TF.

This guy thinks that you can combine a 72CU GPU + 8c/16t CPU + dedicated RT cores in one APU, cool it effectively in a small form factor case and price it to be appealing to masses. Pass me that pipe. But then again, delusioned expectations have always been present during every gen.
 
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Darius87

Member
I'd like to refer the gentleman to an earlier post of mine, here:
my previous post applies to him also. no need to bring someones bs to try prove something to me.

The fortunes of Sony are highly reliant on the success of PlayStation. How do you secure that success in the next generation?
You go where your competitors fear to tread.
you're just making up tactics to success for sony on no basis, actually basis for you is whatever you wan't ps5 to be.

Which means creating an unbeatable value proposition. Heavily subsidising the best hardware possible within the constraints of a console at a mass market friendly price point.
which would mean sony losing 300+$ per console and going bankrupt, and fiasco for playstation division, which would lead to overpowered console with no games, not even talking about R & D for 300W gpu alone and multiple issues like overheating, box size... etc. that would look more like pc not console.

Of course Sony couldn't possibly even contemplate doing this unless... they were the market leader and were making serious bank from PSN. 🤔
no, unless engineers at sony are from this thread and under 18 of age.
 
This guy thinks that you can combine a 72CU GPU + 8c/16t CPU + dedicated RT cores in one APU, cool it effectively in a small factor case and price it to be appealing to masses. Pass me that pipe. But then again, delusioned expectations have always been present during every gen.
when you become indoctrinated by songoku 🤣.
 

bitbydeath

Gold Member
if that's true then ps5 would cost 800$ you're out of your mind if you really believe that, i doubt if that's even possible to do in APU let alone in console(unless CPU + GPU), but is healthy to dream sometimes.
there's no chance to guess exact spec for ps5 but it's possible to guestimate in range of spec:
40 - 48CU's, 1600 - 1800Mhz, in total 9 -11 Tflops on 300 -340mm2 die
CPU is very clear by now zen 2, 8 cores 3 -3.2 Ghz
16 -20 gb gddr6
500 - 1000GB SSD
400 - 500$

Navi10 doesn’t allow for Ray Tracing.
I agree with Spinkick that it’d likely be downclocked versions of it but these cards are still required for RT.

Let’s look at the facts:
Navi10: No Ray Tracing, 1440P card
Navi20: Ray Tracing, 4K+ card

Next-gen: Ray Tracing, 4K+

Given what we know above what do you think is the most suitable card?
 
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Lort

Banned
I'd like to refer the gentleman to an earlier post of mine, here:


The fortunes of Sony are highly reliant on the success of PlayStation. How do you secure that success in the next generation?

You go where your competitors fear to tread.

Which means creating an unbeatable value proposition. Heavily subsidising the best hardware possible within the constraints of a console at a mass market friendly price point.

Of course Sony couldn't possibly even contemplate doing this unless... they were the market leader and were making serious bank from PSN. 🤔

Lol...

To make money you make a massive loss on everything sold and you desperately need to do this because your the market leader?

Sony released the PS3 after being the market leader.. thats what companies do when things are good, try to cash in their profits.

If anyone has reason to deliver an “unbeatable value proposition” and has the cash to do it ... its Microsoft.
 

SonGoku

Member
This guy thinks that you can combine a 72CU GPU + 8c/16t CPU + dedicated RT cores in one APU, cool it effectively in a small form factor case and price it to be appealing to masses. Pass me that pipe. But then again, delusioned expectations have always been present during every gen.
A 80CU APU would be ~370mm-380mm2 on 7nm EUV, at 1550Mhz the APU would draw under ~200W such chip can be comfortably cooled with a vapor chamber, case wouldn't need to be much bigger than launch PS4
when you become indoctrinated by songoku 🤣.
Comon now, that's the higher end of my estimates for a EUV console chip.
My more conservative estimates are
  • DUV ~11TF
  • EUV ~12-13TF
 
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On my PS4 Pro's stock drive when i'm in a game and I quickly need to exit to the menu there were delays, sometimes a few seconds and i'd have to wait until the menu fully loads, then going back into the game would also be a delay.

I've never experienced this. Is this what happens with regular HDDs?

I've got an SSHD (think it's an 8GB NAND or something) shoved in since day 1, so perhaps that's helped a lot?
 

rəddəM

Member
rWrk9jp.jpg

U$1,00 = R$3,80.
U$250,00 x R$3.80 = R$950,00.

RfCqw37.jpg

And it's produced in Brazil so...
... fuck us all right in the ass right?
*You can find it a bit cheaper somewhere from time to time but the taxes in Brazil are just fucking ridiculous.
So stop your complaining bitches.
😭
 
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Didn’t test myself but rather did a search on YouTube.

Normal loading


SSD

Amazing. Simply amazing.

Division 2 fast travelling took at times more than 1 minute to move from one location to another.

Now with the SSD?.....7 seconds

But as i said before the real crowning jewel of the whole SSD experience is the snappiness of the PS4 menu system
I've had an SSD in my Pro since 2017 (a Samsung 850 EVO, FWIW).

And I think your opinion is through way too rose-tinted glasses. Is it faster than the stock drive, absolutely, and the difference is most noticeable with loading times and fast travel, especially in open-world games. But you're still not looking at the gains one would expect on a PC with an SSD. This is due to the design of the PS4 (Pro or not), it is just unable to use all the available bandwith. Hopefully this will be rectified come PS5.
All I know is this.
On stock drive in my Pro i had to wait minutes for games to load. I had to wait seconds for menu items to load, same for when exiting and re-entering a game.

Now with SSD the load times of games are cut down significantly, there are no pausing, hitching or stops of any sort when entering menu items and entering and exiting any games. If there are they are 1 second or maybe a few seconds in worst case scenario.

I don't know the technical details or bandwith or any of these technical terms with the SSD and the makeup of the Pro. All i know is that from a user perspective this has transformed my console to the point where waiting for things to happen is no longer an issue for me. Whether or not its using its full bandwith or not is irrelevant for me (no offense). The end user experience is enough for me to say that its a massive upgrade to make and worth the money spent.
 
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