FTFYSix Days to Fallujah is heart breaking to me. Always showed me just how immature Americans are.
Dino Crisis 3 prior to 911 attacks making them change it to space dinos
I got to say, I'm still salty as fuck that Eight Days never got to see the time of day. Damn Sony, what could have been
Two weeks after the cancellation of Eight Days, President of Sony Computer Entertainment, Shuhei Yoshida, stated that the lack of an online mode in Eight Days was "part of the consideration" to cancel the game.[10] He also stated that the cancellation of Eight Days was not because it was failing in production, but because Sony is increasingly moving towards online-supported games, and Eight Days did not fit that overall strategy.
Yeah it was pretty rough.Was it broken? I remember it was ready to ship but cancelled. But i may remember it wrongly, as i was a kid with a shady friend with backups
Yup, Dead Space, Assassins Creed, Tomb Raider, Batman Arkham, God of War, and Mass Effect,Fucking hell there were some dark times last gen.
I'll never forget how every single game had some shitty worthless multiplayer component shoehorned into it.
Thank god we are past that phase.
Yup, Dead Space, Assassins Creed, Tomb Raider, Batman Arkham, God of War, and Mass Effect,
Mass Effect 4
I wish Capcom would have went with Resident Evil: Dash in between RE1 & 2. If anything it was meant to confirm that Wesker was dead which would have saved the franchise's overarching plot from falling into aime-level nonsense later down the line.
Zelda 3, which was apparently finnished, but never released and instead changed to AlttP.
WHAT?
Details???
I’m replying to someone talking about a time when single player games got multiplayer shoe horned in. Dead Space 2 had a competitive multiplayer mode. Assassins Creed not starting that way is the point. Tomb Raider reboot did have multiplayer. So did Arkham Origins. God of War definitely did have multiplayer.I can't parse what's being said here... on one hand there was co-op and MTX in Dead Space 3, can't recall if actual competitive... Ass Creed added competitive multiplayer at some point in the franchise but didn't begin with it, I'm beyond unsure if Tomb Raider has multiplayer in Shadow but I know the reboot didn't. Did the Batman games add multiplayer? God of War definitely didn't. Mass Effect 3 totally had multiplayer, a sort of co-op horde mode.
I’m replying to someone talking about a time when single player games got multiplayer shoe horned in. Dead Space 2 had a competitive multiplayer mode. Assassins Creed not starting that way is the point. Tomb Raider reboot did have multiplayer. So did Arkham Origins. God of War definitely did have multiplayer.
The Order: 1886
Yes it was advertised a game... they released the Alpha of chapter 1.Okay, earlier in the thread I did Duke Nukem Forever which I expected to be interpreted multiple ways... 1. I'm not acknowledging the release exists because it sucks, 2. There were multiple Duke Nukem Forever versions that looked better and never saw the light of day, 3. I'm stupid
Your post, though, I don't get. Was there some early version advertised different to what we got?
Yes it was advertised a game... they released the Alpha of chapter 1.
I'm still waiting the game.
Sadly there is no joke at all.Okay, I do get the joke now!
Oh shit! I remember seeing footage of the game up and running and everything. It looked fantastic too, but it got canned because of some legal/licensing issues with Nintendo or some shit. Motherfucker....
Goldeneye 007 HD looked amazing! Nintendo and Microsoft couldn't reach a deal and it was canned.
[...]upon getting word from Nintendo that they were developing a CD-ROM adapter for the Super Famicom, we decided to start a project in a different direction from Final Fantasy IV, which at the time was in the middle of development and was touted as a next-generation RPG fitting the large storage capacity the new cartridges had. The development codename for the new project was Maru Island, and we were making it as a collaboration work with Akira Toriyama-sensei after we established contact through Shueisha. I frequently ran back to the office just to receive and look at the screen mock-ups that Toriyama-sensei did in the initial stages of the project.
Despite that, the CD-ROM adapter was never completed. Once everyone learned that the CD-ROM adapter was never going to see a release, they decided to abandon everything that had been planned for development since the very start, including Toriyama-sensei's contributions, and decided to revise the project in order to make it release into a ROM cassette. We said that we would wait for the CD-ROM to make a collaboration project with Toriyama-sensei, but when it was revised, it actually became an entirely different project with an entirely different direction. That was what later on was completed into the game we know as Chrono Trigger.
Thanks to the high speed of the ROM, it was possible to seamlessly make the action visible in the field without the need to make a transition into a battle screen. But in the end, the new RPG I wanted to start making — one that didn't have a command-style battle system (Motion Battle System) and tested the reflexes of the players — wasn't a title that existed at the moment.
Upon seeing that my goal was to make an action RPG, and learning that an ARPG was the next game we were going to make, I decided to make it into a sequel for Seiken Densetsu, so we reestructured everything to use the world setting we had already from the previous game, and Seiken Densetsu 2 was finally completed.
Mhmmm!Metroid Dread
Silent Hills: The Thread