Well, you know, the controls are pretty straightforward and intuitive, but I definitely wouldn't recommend using the Moves for character animations, at least.
Unless you're fine with simple basic animations.
But I dunno what it is. Maybe it's a lack of explanation on what contributes to thermo usage for animations, because it seems so random.
I don't fully understand the exact benefits of FK vs IK, but it seems to not work as good as it ought to.
It feels like the more minor adjustments you make for finetuning/refining animations, the higher the chance of bugs popping up, which I think has something to do with everything being "recorded" (memory usage).
And even if all this is due to a lack of understanding (I was an absolute noob when I boughy EA), it would highlight the problem of not having proper indepth tutorials.