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Forbes - Microsoft’s ‘No Xbox Series X Exclusives’ Philosophy Is Not As Wild As It Sounds

Hendrick's

If only my penis was as big as my GamerScore!
All ai know for certain is that there will definitely be no need for me to buy an XSX for the next 2 years, but that Sony will be making games that will be offering me a reason to need to buy a PS5, so it seems pretty obvious which company is making the better approach to things.
If the primary goal was to sell consoles. For MS, it obviously isn't.
 

Grinchy

Banned
The fact that people are trying to rationalize this bullshit by claiming that creating and optimizing a game for a specific hardware is the same as developing a game for multiple hardware setups is just so funny to me. No way people genuinely believe this crap, do they? This has been one of the core advantages of consoles over PC for as long as they existed...
Yeah, like how do you take a console with a super-fast SSD, a processor that is leagues above the previous gen, theoretically more RAM, ect, and think that anyone would build a game for that first and then chop it up to somehow run in some capacity on a significantly weaker last-gen machine?

It's not going to be done that way, which is evidenced by the fact that this "super pro-consumer move" is only for the first 12 months... you know, until Microsoft finally has their actual next-gen software ready to sell. The reality is that they have Xbox One games that are currently being made that will also run on XSX with nice bonuses, but they don't have any actual XSX software ready for the launch. I give them credit for this brilliant PR move, though.
 

M1chl

Currently Gif and Meme Champion
I am fine with that if they do that, I buy a copy of the game on 1X and then when I buy Series x, I get the series X version for free... I hope it's going to be the case. Since if MS pulls that "TIER X" country, I am screwed, because X1 was in here year after it's release in Tier 1 countries... But X1X was here on worldwide launch, so hope it's going to be same.

I still have nightmares, when I bought PS4 in 2014, how I have only 2 games and nothing more to play on it. That's why I feel that MS approach is smart. Make my Series X buy easier...
 

Bernkastel

Ask me about my fanboy energy!
Unfortunately, people need to be explained everything in one line.
He said until a year after Series X launch, they will keep releasing Xbox One games, which means until Hellblade II launch. Until then, I don't think games like Everwild need to be locked to Series X. Even Sony does not have a proper next gen title to take advantage of PS5(not Godfall).
GAF unfortunately has a strong obession with locking everything to Xbox Series X, and somehow believe it is going to help the consumer.
There are 3 other games(so far we know) that will launch around or after Series X - Halo Infinite(launch title), The Last Night and Yomi wo saku hana. All of these games have been announced as Xbox One titles.
The Switch launched with Breath of the Wild and it sold the console even though it was also on WiiU and they still supported WiiU/3DS for a while.
 

Neofire

Member
The only thing MS cares about is software sales, how many devices can get people buying into games there licensed games.

Brand recognition and Marketshare are out the window. To me they should have just saved the money on RD and just put everything on PC, they seem to be headed in that direction anyway.

What good is an ecosystem when you have nothing that separates you from the competition.

What would make people choose the marketplace over say Steam or Epic's ecosystem?

The games are so cheap on pc already and you get to own them, it makes the GP seem like a waste of money. Remove the Xbox brand and they become just another subpar store front.
 
The fundamental fact of game development is exactly it, development. Forward thinking game studios find new ways to convey their ideas into new games, IPs and content. Graphics isn't the only feature which should improve across generations, which you totally forget with your silly examples. Anybody who's every seen PC game graphics settings is fully aware of the fact that you can scale graphics pretty well across different power options. The same cannot be said about things like AI, physical properties of engines and system bandwidth. If you scale down, you have to cut corners with your design choices. No games which load instantaneously hence no fast movement of your character or teleportation, much lower FOV, simplier and less scalable LOD. This impacts a lot of games: fast action titles, open world, MP games with huge maps. Same for physics. Why didn't we have any progress (or we've even had regress) in environment destruction in games this gen? Because of slow budget-level CPUs in consoles. The power of the cloud turned out to be very difficult to help with that problem so Microsoft is changing their song into "you don't need this" now and you're singing along.


No, they haven't. They failed with delivering physics improvements through the cloud even though they have the technology to do it. All they can do is tout the old idea of graphics tiers which every PC dev has known for years to be the next big thing.


Sure, then they'll change their song again and tout "the next gen comes now, look at our new Forza/Halo/whatever The Initiative will invent game" and you will spread the gospel.
Who is only talking about graphics? You people don't use your possibly capable brains.

As noted with something like Forza Horizon 2 which was a shared generational game, there were stark differences between the 360 build and the One build which went well beyond visual makeup. The physics engine and simulation was completely different, the world layout and environmental accessibility was completely different, the AI system was completely different.

Did the 360 in any way stifle the game on Xbox One? No, it absolutely did not. Was Rise of the Tomb Raider a compromised game on Xbox One because of the Xbox 360 release? Was the Xbox One X version compromised because of it? No, and that 360 hardware had drastic architectural and feature set differences.

They took this current generation game and gutted it to make it work, even Lara's model is different. The geometry is different, the lighting, the texture work etc. In some instances they had to remove cutscenes entirely and replace them with videos files from real-time renders from the Xbox One version.

49372760367_087a9c6906_o.jpg


49372101228_e955e03d4c_o.png



You people are so dramatic and full of shit, one team builds the game for the current generation and then another takes that and reworks it for the last generation system. That's how this goes... Oh, and you want to talk about AI and CPU limitations? F.E.A.R. from 2005 still has some of the most intelligent AI in a game period and that could run on a single core Athlon 64 3000+...

Give me a break.
 
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FStubbs

Member
The only thing MS cares about is software sales, how many devices can get people buying into games there licensed games.

Brand recognition and Marketshare are out the window. To me they should have just saved the money on RD and just put everything on PC, they seem to be headed in that direction anyway.

What good is an ecosystem when you have nothing that separates you from the competition.

What would make people choose the marketplace over say Steam or Epic's ecosystem?

The games are so cheap on pc already and you get to own them, it makes the GP seem like a waste of money. Remove the Xbox brand and they become just another subpar store front.

How much R&D did it really take to put an AMD CPU and GPU inside of a PC tower and call it a day?
 
If that's the case why were the top selling games in the beginning of this gen cross-gen??
How are they related? You buy cross gen games as a matter of course. But it is exclusives that decide which console you buy it on, Sure, some people are already decided and not changing, but those sitting on the fence would use niche titles that speaks to them personally, to decide which hardware to buy.
Also, 1st party game at launch is the only way to see how far a hardware could be pushed. You can talk all you want about power, but people need to see it to believe it. And cross gen games are not the ones to show it.
 

Nikana

Go Go Neo Rangers!
This argument really can go both ways.

It comes down to if Micorosft is going to put in the time and effort to really take advantage of both platforms. We will have to wait and see but they have shown in the past like with Horizon 2 and Titanfall that they are willing to make significant changes to thr experience to take advantage of the hardware.

But it will take time, money, and a set of talented developers like Play Ground Game and Respawn doing the work or working with other developers like Sumo digital to create good and solid experiences on every platform.
 
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GHG

Member
Microsoft can always count on Forbes contributors to help them out in times of need.

You people are so dramatic and full of shit, one team builds the game for the current generation and then another takes that and reworks it for the last generation system. That's how this goes... Oh, and you want to talk about AI and CPU limitations? F.E.A.R. from 2005 still has some of the most intelligent AI in a game period and that could run on a single core Athlon 64 3000+...

Give me a break.

You say that like it's a good thing. Its really not.

It's about time developers got untethered from these shitty Jaguar CPU's. The fact that I can still get away with having an overclocked i5 3570k in 2020 says it all, and it still sleeps in the vast majority of games at 1440p.

Microsoft want to go back as far as the OG Xbox One in terms of support. It wasn't good enough in 2013, and its borderline inadequate now. The fact that the Xbox One X has been celebrated so much by Xbox fans says it all, and now you want to go back to championing the original Xbox One?

Make up your minds.
 
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Bernkastel

Ask me about my fanboy energy!
Wait for the PlayStation 5 official reveal.
Your best bet is Guerilla Games and even they wont have there title at launch.
Sorry, but Forbes is literally dismissing how bad this is for Xbox SeX owners who will spend a good amount of money just to have their exclusives be downgraded for the sake of "playing up and down the family consoles".
Anything upto the real Series X exclusives like Hellblade II is either originally announced as a Xbox One game(like Halo Infinite) or is not some graphical showcase that needs to be locked to Series X(Everwild).
still amazing to see people spinning this awful MS strategy. You’re either a rabid fanboy or a shill.
Using a fancy choice of words to create a narrative is what I will call fanboying. Anything in the first year of a console release is always designed in its predecessor and ported over to the current gen. Locking it in the newer console is often used by companies to drive sales, but does not mean it is some ethical standard to adhere to
Talk about sabotaging yourself!
Did they rehire Don Mattrick or something?

I mean, the number one reason to get a next gen console has always been games that are exclusive to next gen.
The reason changes based on console war narrative. Never ever have launch games took full advantage of the system
At a Microsoft executives' meeting:
- Hey guys, a new gen of consoles is coming.
- Oh shit, already?! We have no ideas for new IPs and our newly bought studios will take years to organize and develop anything original.
- I have an idea! Let's smear our support over every platform we publish for. Let's say this is the future.
- But gamers who want new things in games will criticize that.
- Don't worry, we have Forbes bloggers and a few gaming journos in our pockets. They will evangelize it as VERY, VERY SMART.
- But it's smart for us, not for gamers.
- Do you think those kids know the difference?
[execs nod and smile]
They pretty much said it was for the first few years, so not those new studios and ips. You dont have any idea what you are talking about with an awful attempt to make everything fit your console war narrative.
Yes it is, there's zero reasons to buy it based on this news.
At this point, I'm honestly not sure what the point of XSX is. If the console won't have any exclusives then why would I buy it?
You probably wont buy it anyway, why bother and make it look like you are interested ?
basically, the articles are ready before Microsoft even says anything which is an amazing PR work.

they talk and a few hours later...BAM...a wild article appears!
You mean like the Kotaku article defending Sony ?
All ai know for certain is that there will definitely be no need for me to buy an XSX for the next 2 years, but that Sony will be making games that will be offering me a reason to need to buy a PS5, so it seems pretty obvious which company is making the better approach to things.

It's also going to create the worst of both worlds, games on XO will run like shit, games on XSX will look shit compared to Sony's true next gen games, and the minority of palyers Microsoft already has will have no reason to get an XSX but a constant bombardment of reasons to jump to Playstation.
If locking a cross-gen title to a new system to drive sales is what makes you buy a console anyway, then you dont have any hope. By the time those "Sony first party titles taking advantage of PS5" come out, Microsoft will have already shifted to Series X console exclusives.
 
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DJ12

Member
I recently played a game were I could turn on higher standards of geometry, increase the resolution, run a higher frame rate and enable ray tracing. Amongst other bells and whistles.

I don't quite know what difference you lot are expecting from next gen but it will most likely look exactly like this gen with just the things I mentioned above enabled.

Can you really look at hellblade and say one X cannot do something very similar at 1080p or standard s at 720?

I think you are all expecting something that isnt going to happen. Next gen is better textured, higher resolution and ray tracing. I don't expect games to look massively different from what's out now.

Storm in a tea cup this one.
 
Microsoft can always count on Forbes contributors to help them out in times of need.



You say that like it's a good thing. Its really not.

It's about time developers got untethered from these shitty Jaguar CPU's. The fact that I can still get away with having an overclocked i5 3570k in 2020 says it all, and it still sleeps in the vast majority of games at 1440p.
I'm not saying as if it's a good thing, I'm saying it as in you people have expectations that never align with reality. Did anything really change from last generation throughout this one in terms of AI even though this shitty Jaguar CPU is multitudes faster than the PowerPC CPU found in the Xbox 360? Not really, and like I said F.E.A.R. still did it better and that's 15 years old.

Another fundamental flaw in logic is that early games will be a rapid departure in design from where games presently reside, they won't be, and they never are. The first couple years of games on Series X and PlayStation 5 will be nuanced Xbox One and PlayStation 4 level experiences with a few new bells and whistles and a nice pretty coat of paint. Design evolution doesn't happen overnight, it takes years, you guys are out of touch with reality.
 
This is just another pro consumer move by microsoft that xbox haters are jumping on. I don't remember people complaining when botw released on wii u or persona 5 came out on ps3. lots of games go cross gen. COD did it for 2 years into this gen
 

Aion002

Member
If you have enough money to buy a new Xbox..... why not buy a PC?

This is not a question to the mass market, but to the Xbox fans of this forum...

PC games are cheaper, PC outperforms consoles, has more games, more utility, emulation..... and even more exclusives.

Really, if you still think that playing on PC is hassle.... well, let me assure you: It's not! It's almost the same as playing on a console, you can use any controller.... And please, look at the new xbox size, you can make a PC a little bigger.... and that's it, almost all games in the world in your "video game".... you can also buy a powerful laptop... yay portability.

So why Gamers, who spend a shit ton of money on video games.... are going to buy a Xbox? And why do they even care about it in this forum.... So weird to me.
 

GHG

Member
This is just another pro consumer move by microsoft that xbox haters are jumping on. I don't remember people complaining when botw released on wii u or persona 5 came out on ps3. lots of games go cross gen. COD did it for 2 years into this gen

So what happens when they release the first Series X only game? Do they then become anti-consumer?

I'm not saying as if it's a good thing, I'm saying it as in you people have expectations that never align with reality. Did anything really change from last generation throughout this one in terms of AI even though this shitty Jaguar CPU is multitudes faster than the PowerPC CPU found in the Xbox 360? Not really, and like I said F.E.A.R. still did it better and that's 15 years old.

Another fundamental flaw in logic is that early games will be a rapid departure in design from where games presently reside, they won't be, and they never are. The first couple years of games on Series X and PlayStation 5 will be nuanced Xbox One and PlayStation 4 level experiences with a few new bells and whistles and a nice pretty coat of paint. Design evolution doesn't happen overnight, it takes years, you guys are out of touch with reality.

Better hardware for developers is more liberating, always. If they enforce rules that say "you must support this 7 year old hardware" then they are holding things back. Technology is supposed to look forwards, not backwards, its how we advance and get better experiences. If the choice is left to the developers then fine (the bigger 3rd party franchises will be cross-gen for a few years anyway) but if they actually tell devs that every Series X game must also work on the OG Xbox One then that's lunacy.
 
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nani17

are in a big trouble
We here at Microsoft understand users are upset and confused with our recent decisions. It's not like we messed up a console lunch before(deletes browser history) I mean remember how amazing the Xbox One was with all its eh backwards compatibility and TV experience. It was so great just ask Don Mattrick.

Xbox is more of a service than a video-game console lol who even uses that word. We're a service like Netflix or like Origin Access. So please don't worry about it.
 

Bernkastel

Ask me about my fanboy energy!
We here at Microsoft understand users are upset and confused with our recent decisions. It's not like we messed up a console lunch before(deletes browser history) I mean remember how amazing the Xbox One was with all its eh backwards compatibility and TV experience. It was so great just ask Don Mattrick.

Xbox is more of a service than a video-game console lol who even uses that word. We're a service like Netflix or like Origin Access. So please don't worry about it.
I dont think anyone at Xbox team is interested to hire your average GAF poster as representative.
 
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So what happens when they release the first Series X only game? Do they then become anti-consumer?


No They Don't but that doesn't mean that releasing games on their systems in there own eco system is a bad thing. They are giving you an option to play it on an xbox regardless of what xbox you have. Lets say you arnt going to buy a series x and just get ps5 but you have an xbox one s and you want to play halo or forza 8. you still can.
 

Panajev2001a

GAF's Pleasant Genius
So what happens when they release the first Series X only game? Do they then become anti-consumer?



Better hardware for developers is more liberating, always. If they enforce rules that say "you must support this 7 year old hardware" then they are holding things back. Technology is supposed to look forwards, not backwards, its how we advance and get better experiences. If the choice is left to the developers then fine (the bigger 3rd party franchises will be cross-gen for a few years anyway) but if they actually tell devs that every Series X game must also work on the OG Xbox One then that's lunacy.

I love how this is being branded a pro consumer move that arrogant Sony is trying to block :rolleyes:.
You third party want to make cross generation games? Sure, welcome. Sony’s first parties are still delivering tons of kick ass ambitious games even with a new generation console around the corner like they always do instead of having games draughts (you get many years of active strong support throughout the entire generation), the new console has BC so your software investment is preserved, and the remaining first parties studios prepare next generation launch window games to show to users and third party publishers the value in the new machine and help then gain a solid footing with new software that is free to focus its budget on a single well defined platform.

People that have to code and test and ensure all users have both a cutting edge experience as well as a solid one without bugs or glitches and have to support a good mix of OS and HW combinations (think Android development, but iOS too in its own way) do that because they have to not because it is better than developing for a single phone and a single OS spec.
 
If the primary goal was to sell consoles. For MS, it obviously isn't.
The only real goal is to make as much money as possible, and while Sony and Nintendo are making huge to record profits thanks to their massive audiences and must have exclusive games, Microsoft hide the Xbox numbers so deep amongst their other sales metrics that we have no idea wherher they're even actually making a profit or not
 

Bernkastel

Ask me about my fanboy energy!
The only real goal is to make as much money as possible, and while Sony and Nintendo are making huge to record profits thanks to their massive audiences and must have exclusive games, Microsoft hide the Xbox numbers so deep amongst their other sales metrics that we have no idea wherher they're even actually making a profit or not
Yeah, and Sony is a charity organisation. Ironically, Nintendo also supported WiiU and 3DS for a few years after Switch release.
Another great marketing move by MS to drive sales of XSX. Halo: Infinite will look so utterly shite on XO, users will have no choice but to upgrade.
Its a Xbox One game ported to Xbox Series X, although you probably dont have the understanding comprehension for that.
 
Sony didn’t say all games would be next gen exclusive, just that they would have PS5 exclusives. So expect Resogun 2 to be next gen exclusive while they port all their other games to PS4 and PS5.

You have to learn to read between the lines.

They say they will have some PS5 exclusives, they don‘t say every 1st party game is PS5 exclusive.

This way they don’t lie, but they do deceive, and most of you bought it hook, line and sinker,

You're deceiving by saying this.

PS4 had remastered PS3 games as their cross-gen exclusives and they ran better on the PS4 than they did the PS3. The PS4 had it's own exclusives, exclusive to PS4, whereas 3rd party games were cross-gen, like COD: Ghosts.

What Microsoft has indicated, is that there will be no exclusives for the XBSX and that all games will be cross-gen.

I keep hearing this word 'scalability' like you can just put a slider on a game and make things better or worse, which to an extent is true. However, you can't add textures, physics and particles that aren't there through a magic slider. I can't make a ps1 game have 4k textures that aren't there, or add physics and AI that isn't there.

People are very Naïve is they think a studio will put more resources in to a variant of a game, when that variant will be sold to lowest target audience.

I wonder how many generations of consoles people on this forum have gone through?
 

Hendrick's

If only my penis was as big as my GamerScore!
The only real goal is to make as much money as possible, and while Sony and Nintendo are making huge to record profits thanks to their massive audiences and must have exclusive games, Microsoft hide the Xbox numbers so deep amongst their other sales metrics that we have no idea wherher they're even actually making a profit or not
Why do we need to know? What's the benefit?
 

Vol5

Member
Its a Xbox One game ported to Xbox Series X, although you probably dont have the understanding comprehension for that.

Sure, it's going to look comparable....A game conceived on a base system of 1.4TF system moving to a (possible) 12TF monster.....night and day.
 
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This is one of those things that falls under the “why even say it” category. Just let it happen and have people recognize and endure it on their own lol ms shoots themselves in the foots with some of these statements and its a shame because i believe xbox one (besides the exclusives) was a better console than ps4 and xsx will probably be better than ps5 as well .
 

Vawn

Banned
So every Xbox SeX game has to be able to run on the 1 teraflop Xbone. That is seriously limiting the possibilities of Xbox games.

MS seems mostly concerned with the mid-budget, average games to pad out GamePass anyway, so it might not matter that much anyway.

If you want the huge, big-budget AAA games, PC and PS5 will continue to be the best option.
 

JaffeLion

Banned
So every Xbox SeX game has to be able to run on the 1 teraflop Xbone. That is seriously limiting the possibilities of Xbox games.

MS seems mostly concerned with the mid-budget, average games to pad out GamePass anyway, so it might not matter that much anyway.

If you want the huge, big-budget AAA games, PC and PS5 will continue to be the best option.

this is just for the first year of the console... SDKs are even finalized yet.. there is still not a way of using the fully potential, like every gen.. it always takes time... this is nothing new.. this have been like that every gen.
 

Bernkastel

Ask me about my fanboy energy!
So every Xbox SeX game has to be able to run on the 1 teraflop Xbone. That is seriously limiting the possibilities of Xbox games.

MS seems mostly concerned with the mid-budget, average games to pad out GamePass anyway, so it might not matter that much anyway.

If you want the huge, big-budget AAA games, PC and PS5 will continue to be the best option.
He said for the first year of Series X, atleast read what Matt Booty said before posting your agenda.
 
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He said for the first year of Series X, atleast read what Matt Booty said before posting your agenda.
Do you think most of these people actually bother to read or do any research on the subject of game development before replying to things like this?
 

FeiRR

Banned
Who is only talking about graphics? You people don't use your possibly capable brains.
Calling people stupid instead of drawing arguments sure is easier but it can get you silenced by mods, remember that.

As noted with something like Forza Horizon 2 which was a shared generational game, there were stark differences between the 360 build and the One build which went well beyond visual makeup. The physics engine and simulation was completely different, the world layout and environmental accessibility was completely different, the AI system was completely different.
Of course you can make two completely different games and call them the same. But it's going to cost you almost double the money, do you realise that? So this rules out multiplatform publishers catering to the new hardware because the install base will be small at the beginning and without the incentive to upgrade, it may stay small after those initial cross-years. It's a vicious circle which Microsoft is encouraging with their approach. As an early adopter of the next generation, I want at least some benefits from spending a considerable amount of money on new hardware: better cross-gen performance AND new ways to play in 2-3 years. That's why Microsoft's strategy is bad for the whole industry. I'm sure it will also make EA happy with their every year sports rehashes but that's about it. Anyone willing to develop new IPs and explore new ideas won't support it. This way the new Xbox will be a pretty powerful device wasting electricity under the TV. Sounds to me a lot like PC with high-level API like DX a few years ago. What an irony, it was Microsoft who advertised going "to the metal" with the next iteration of DX. We know how it ended.

You people are so dramatic and full of shit, one team builds the game for the current generation and then another takes that and reworks it for the last generation system. That's how this goes... Oh, and you want to talk about AI and CPU limitations? F.E.A.R. from 2005 still has some of the most intelligent AI in a game period and that could run on a single core Athlon 64 3000+...
That Athlon you mention is still higher clock than Jaguars in this gen consoles which actually is quite important for AI simulations. But you don't know how that works, do you? You just know one example of a game you use for your arguments. Maybe it's time to google a bit about AI and how it can run on both CPU and GPU, also on dedicated chips which are becoming a thing now in mobiles. Also check other games which have extraordinary AI. I guarantee you'll be surprised what titles those are, also on consoles. Let me give you a hint: there's one game from Bungie which was always praised for it's enemy AI and for quite some time it was exclusive to one console.
 
Calling people stupid instead of drawing arguments sure is easier but it can get you silenced by mods, remember that.


Of course you can make two completely different games and call them the same. But it's going to cost you almost double the money, do you realise that? So this rules out multiplatform publishers catering to the new hardware because the install base will be small at the beginning and without the incentive to upgrade, it may stay small after those initial cross-years. It's a vicious circle which Microsoft is encouraging with their approach. As an early adopter of the next generation, I want at least some benefits from spending a considerable amount of money on new hardware: better cross-gen performance AND new ways to play in 2-3 years. That's why Microsoft's strategy is bad for the whole industry. I'm sure it will also make EA happy with their every year sports rehashes but that's about it. Anyone willing to develop new IPs and explore new ideas won't support it. This way the new Xbox will be a pretty powerful device wasting electricity under the TV. Sounds to me a lot like PC with high-level API like DX a few years ago. What an irony, it was Microsoft who advertised going "to the metal" with the next iteration of DX. We know how it ended.


That Athlon you mention is still higher clock than Jaguars in this gen consoles which actually is quite important for AI simulations. But you don't know how that works, do you? You just know one example of a game you use for your arguments. Maybe it's time to google a bit about AI and how it can run on both CPU and GPU, also on dedicated chips which are becoming a thing now in mobiles. Also check other games which have extraordinary AI. I guarantee you'll be surprised what titles those are, also on consoles. Let me give you a hint: there's one game from Bungie which was always praised for it's enemy AI and for quite some time it was exclusive to one console.
I've already spoken my piece but let me leave you with this, I can call you stupid while also leading an effectual argument.

I mean the fact that you're even comparing a single core Athlon 64 from 2004 to an 8 core tablet CPU from 2013 based upon frequency speaks volumes to your fundamental lack of valuable knowledge. What I've said stands resolute, it needs not further defense.
 

sinnergy

Member
It will be the cheapest transition for me yet, only the Series X has to be Bought. Launch games are available on Gamepass and some titles in my own collection will receive series X patches. Great times ahead.
 
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sixamp

Member
It makes NO sense for any company to single out their previous install base in the first yr or so. Every generation the first round of platform exclusive games are on the new and old gen machine. You can't expect to release a multimillion dollar game just to have it on a new ps5 or xbx with no install base.
 
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