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Next-Gen PS5 & XSX |OT| Console tEch threaD

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They aren't a lie, they just don't denote efficiency in using that theoretical number, and I think everyone in this 616 page thread is already on board with that.

Filling all execution hardware every cycle is the hard part, and one where Nvidia does very well.
Can you explain this part.
 

Audiophile

Member
They will be designed around the Ryzen CPU and Navi GPU with Ray Tracing and VRS. There will be RT on games that are played on the new consoles, and the RT will be missing from the old consoles. Same with VRS, same with the extra texture etc.
They will be designed for the XSX and gimped down for the old ones.
MS are just trying to look after all their customers.

No, they may be developed on the Zen CPU and RDNA GPU (and SSD) with the consideration that it has to be scaled back to a Jaguar CPU and GCN GPU (and HDD); and as such the fundamentals of the game design and scope will be limited unless they're willing to make a functionally different piece of software for each platform generation. Alternatively, they'll just build the game for current consoles, turn all the dials to 11 and tack on VRS/RT functionality.

You can scale graphics, resolution and performance considerably; and you can scale logic a little. But the scope of the game WILL be limited. There are gameplay possibilities,...functional possibilities that will only be available to devs when developing exclusively for a system with a Zen CPU, RDNA GPU, an SSD with optimised I/O and greater RAM with more bandwidth.

The scope, scale, complexity, interactivity and dynamics of the game world, both the speed and means of traversal, the AI, the physics, advanced animation techniques, the level design etc. will all require a new baseline and cannot be scaled back like the visuals.

Microsoft's approach with the XSX means you'll essentially be getting Xbox One experiences with better graphics, resolution, performance and faster general load times. Unless of course they're willing to make two different games for each platform (like Splinter Cell Double Agent on PS2/XboxOG vs PS3/360 for eg.).

Building a game from the ground up, exclusively for a new, next-gen baseline will make so much more possible..
 
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😲 🤯 😲 Ooooooh....

...and possibly oooof. We'll see how it pans out. Still think they should go imho.

No, they will be developed on the Zen CPU and RDNA GPU (and SSD) with the consideration that it has to be scaled back to a Jaguar CPU and GCN GPU (and HDD); and as such the fundamentals of the game design and scope will be limited unless they're willing to make a functionally different piece of software for each platform generation.

You can scale graphics, resolution and performance considerably; and you can scale logic a little. But the scope of the game WILL be limited. There are gameplay possibilities,...functional possibilities that will only be available to devs when developing exclusively for a system with a Zen CPU, RDNA GPU, an SSD with optimised I/O and greater RAM with more bandwidth.

The scope, scale, complexity, interactivity and dynamics of the game world, both the speed and means of traversal, the AI, the physics, the level design will all require a new baseline and cannot be scaled back like the visuals.

Microsoft's approach with the XSX means you'll just be getting Xbox One experiences with better graphics, resolution, performance and faster general load times. Unless they're willing to make two different games for each platform (like Splinter Cell Double Agent on PS2/XboxOG vs PS3/360).

Think there's something to this cross-gen stuff MS hasn't mentioned yet. Because if it's gonna be as you're implying here, they're fucked. Maybe cross-gen support will be limited to Gamepass + Xcloud only and they're only developing native versions for XSX. That'd be the smart solution, plus staggering the Gamepass/Xcloud deployment between other devices (Xbox devices first, PC second, 3rd-party devices last).

So basically only XSX gets native version of games and maybe PC a year or two later as a GOTY/Ultimate edition also released on XSX. Everyone else is limited to streaming the game but still need a Gamepass and Xcloud subscription (XSX and PC owners can stream to other devices with their physical/digital copy if they want and bypass the limitation).

If MS isn't doing it this way, they're literally dicking themselves out of the gate.
 
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LordOfChaos

Member
Can you explain this part.

Keeping your thousands of shaders schedules full, no part bottlenecking the next, etc. The shader utilization rate has usually been higher in Nvidia hardware, just one part of it was taking 4 clock cycles to schedule an AMD CU vs 2 on Nvidia (AMD also cut this down to 2 now), there's a lot to it.



ELI5 version, flops are just how many pipes there are and how much they can collectively move, but actually using all of them to capacity is another matter.
 
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TGO

Hype Train conductor. Works harder than it steams.
Pretty much sums up this thread
giphy.gif
 

StreetsofBeige

Gold Member
Wow. Looks like it's true. Jason Schreier got one right.

"Hundreds of shows"............

1. Sony reveal event
2. Sony conference outside of E3 (in a different building give or take a week from E3)
3. Gamescom
4. PAX
5. Tokyo show
6. Taipei show
7. I think there's a show in Paris?

OK gamers........... anyone know what the 193+ other shows are?
 

joe_zazen

Member
Wow. Looks like it's true. Jason Schreier got one right.

"Hundreds of shows"............

1. Sony reveal event
2. Sony conference outside of E3 (in a different building give or take a week from E3)
3. Gamescom
4. PAX
5. Tokyo show
6. Taipei show
7. I think there's a show in Paris?

OK gamers........... anyone know what the 193+ other shows are?

cirque de sony will be available for weddings and bar mitzvahs.
 

Audiophile

Member
Just copy-pasting a post I made on B3D:

From a design/market perspective I'm a bit disappointed in the PS5 logo.

The style worked great for PS3 slim and PS4 but it looks a bit off balance with the 5. The spacing difference between the top and bottom of the S and 5, relative to the spacing of the P to the S just looks off. The thickness of some of the lines and the exact placement of the curves on the 5 don't look right either.

Less is often more and coherency in brand identity is important, but this just strikes me as dull and unimaginative; and when it comes to down-to-the-pixel adjustments, poorly executed..

It's almost exactly what we've been seeing mock ups and concept designs for the last 18 months.

ar0.jpg



----------------------------------------------------------------------------------------------------------------------


I did a design a while back (some of you may have seen me post it before) and while I'm often strongly averse to italics in logos, I found the shifted, slightly more futuristic look to work really well as long as many small adjustments were made to the thickness of the lines, spacing and exact placement of curves.

I find it makes the 5 more coherent with the rest of it; and it differentiates the PS5 from prior consoles without breaking brand uniformity or looking to garish.

ar1.jpg


More Variations
 

Koopatrol

Member
Man, I thought for sure there would be an announcement for a PS meeting that would coincide with cancelling their E3 presence. Sigh, the wait continues...

EMM1IJJVUAAZp6v


lol, hopefully we get an announcement for a PS meeting soon though.
 

TLZ

Banned
I'm 40+ years old, and I love the V-shape dev kit, and am secretly hoping that the PS5 will look very similar to the dev kit. I want optimal cooling in my PS5, and the dev kit gives that in spades, and it looks a hell of a lot better to me than the XBSX.
41 here and super excited 😊love the dev kit look, fuck boring boxes.
Fuuuuuuuuuuhh you guys OLD mayns.

I'm turning 40 in 3 months :pie_grinning_sweat:
 
That's just an opinon, not a fact. I don't see the problem, for now two recognized insiders reported the same informations, and nothing changed for them till now, if things will change, they will know of course. :messenger_winking:
So Matt had the specs for both consoles, as well as getting Klees spec sheet before he ran, and he is taking a guess that the XSX will be more powerful?
Just listen to that for a second. I was told by all the Sony fanboys that he was an insider, and when Matt said the specs dont match the AMD leaks he would know.
Then when he comes out and say in he thinks the XSX will be more powerful (and if he had the spec sheets like the SDF here was saying, he wouldn't need to guess), all of a sudden its just an uneducated opinion.
Talk about mental gymnastics.
Maybe the reality is like some of us have been saying all along, and that is that these So called insiders like Matt and Klee actually dont have any real knowedge and were guessing the entire time.
But I'm sure the narative will be that Klee was always the insider and Matt never was.
 
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StreetsofBeige

Gold Member
I knew it.


But Dreams will already be out by then, so no need to hire a white guy to pretend he's a japanese guy playing a magic flute for 10 minutes.

However, Ghosts of Tsushima may not be out yet and it'll need some last minute promotion, so if that actor is still around, does anyone know if he can also dress up like a samurai, put on a black wig, slant his eyes and swing a sword?

lol
 
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should we worry? maybe microsoft does have sony beat on specs? im hoping is not too weak, kinda worried tbh, E3 is a one big show all the media is looking at it around the world, this doesnt sound good at all. please sony dont let the POWER GO.
 

Audiophile

Member
I pointed out that it was that Chinese console that DF went hands on with in 2018, but it looked different by the front. So I'm actually not sure what this is now.

Yh, I first thought it was a Subhor Z (spelling?) but it's simpler and has the PS logo.

Hoping it's not real, doesn't look very iconic to me.

And judging by the design and volume it would either be low spec of noisy as hell.
 
Ok, I'm serious this time.


"After thorough evaluation SIE has decided not to participate in E3 2020. We have great respect for the ESA as an organization, but we do not feel the vision of E3 2020 is the right venue for what we are focused on this year. We will build upon our global events strategy in 2020 by participating in hundreds of consumer events across the globe. Our focus is on making sure fans feel part of the PlayStation family and have access to play their favorite content. We have a fantastic line up of titles coming to PlayStation 4, and with the upcoming launch of PlayStation 5, we are truly looking forward to a year of celebration with our fans."
Sony skiping E3 is great, we dont have to wait that long for drops.
 

R600

Banned
They will drip feed people with info to avoid direct confrontation with XSX, which by all accounts and most reliable leak thus far, has it beaten.

Their marketing at this point sounds really weird. Announcing PS5 vis Wired, presenting logo at CES, few hours after Phil shown everyone new X chip and month after 12TF Navi...who knows, seems weird tbh.
 

Gavin Stevens

Formerly 'o'dium'
Gotta say I think skipping e3 reeks of the old Sony, and it’s a bad move.

But on the other hand, Sony could shit in a box and it would likely sell a few million.

So it won’t hurt them all that much. But it does give me flash backs to the Sony of old, and I had hoped that was long gone.

Just an aside, everybody keeps taking about the SX being $100 more... where could this info possibly have come from? No developer would have that sort of info, and it wouldn’t even be final even if Phil himself leaked it.
 
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