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Sony Interactive Entertainment is looking for someone with Nvidia GPU and PC programming knowledge to work on The Last of Us Part II

StreetsofBeige

Gold Member
Have fun with MP crossplay between PS and PC gamers. PC gamers get your kb/m skills ready..... (and the occasional aimbot too).
 
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Could this be the "amazingly huge game" that VFXVeteran had heard was coming to PC which wasn't Horizon ZD?? The one that people would not believe?

vince.png
 

Captain Hero

The Spoiler Soldier
The last of us 2 going to PC !!

Oh no no no I'm gonna cancel my PS5 order and buy a powerful PC .. fuck Sony

^
^

WTF is wrong with people? .. I'm sorry but this is stupid and sad to think in that retarded way either it's on PS or Xbox .. games going to PC won't change that Playstation consols are unique and will not be replaced so easily by a PC because some games other players can play !? .. come on now
Playing on Playstation is way way different than PC .. I'm not talking about " Power only " but everything .. and I'm talking about my self and for those who think right.. so I really have no issue playing my favourite games don't care if that specific game goes to PC or Xbox .. I'm gonna enjoy it ( . )
 

skneogaf

Member
It makes sense if you deep down think about it, Sony loses so much money due to potential customers not being interested in consoles but would absolutely buy their published games and likely 20 percent of those new customers buy a controller too.

I will keep my ps4 Pro but stay with pc and pc only if I will be able to buy both xbox and ps games for the 9700k and a 2080ti combo I currently have.

Great stuff, I wonder if they will use their own store or steam/epic?
 

StreetsofBeige

Gold Member
The last of us 2 going to PC !!

Oh no no no I'm gonna cancel my PS5 order and buy a powerful PC .. fuck Sony

^
^

WTF is wrong with people? .. I'm sorry but this is stupid and sad to think in that retarded way either it's on PS or Xbox .. games going to PC won't change that Playstation consols are unique and will not be replaced so easily by a PC because some games other players can play !? .. come on now
Playing on Playstation is way way different than PC .. I'm not talking about " Power only " but everything .. and I'm talking about my self and for those who think right.. so I really have no issue playing my favourite games don't care if that specific game goes to PC or Xbox .. I'm gonna enjoy it ( . )
Well, have fun with that fight. I've made my views known about people flip flopping to other platforms like PC.

But some people think that if first party games go PC, gamers will dump their console ecosystem, buy a good PC and become a hardcore PC gamer from then on.
 
The last of us 2 going to PC !!

Oh no no no I'm gonna cancel my PS5 order and buy a powerful PC .. fuck Sony

^
^

WTF is wrong with people? .. I'm sorry but this is stupid and sad to think in that retarded way either it's on PS or Xbox .. games going to PC won't change that Playstation consols are unique and will not be replaced so easily by a PC because some games other players can play !? .. come on now
Playing on Playstation is way way different than PC .. I'm not talking about " Power only " but everything .. and I'm talking about my self and for those who think right.. so I really have no issue playing my favourite games don't care if that specific game goes to PC or Xbox .. I'm gonna enjoy it ( . )
Trolling bro.
Trolling and/or fucking stupid. Probably both.

That's why you have industry insiders now even avoiding twitter when they can. They've already fled these forums.

Best advice is to proceed to place these trolls and/or console warriors on ignore. I don't entertain fanboy posts.
 

meirl

Banned
Still skeptical since that's a pretty general job posting. I'm no programmer but I'd imagine having experience in the listed areas would help even when making a console exclusive.

huh? How would NVIDIA kn

I mean, AMD would be understandable, but Nvidia? No way. This is 100% for the development of a PC game.
 

Holammer

Member
Even if this position is meant for a commercial PC port and not the dev builds, there's no indication it's meant for Last of US 2?
It could be that they need some help to spruce up their PC build for Uncharted Trilogy ahead of release. Heck,, remember when they released a trailer showing Uncharted 3 running at 60fps captured on PC back in 2014? They've had a build ready to publish for freakin' years.

 

waxer

Member
Man I wish pcs were that cheap in nz. I can't even get an ex lease business pc for price of a Ps4 here.
 

GrayChild

Member
Even if this position is meant for a commercial PC port and not the dev builds, there's no indication it's meant for Last of US 2?
It could be that they need some help to spruce up their PC build for Uncharted Trilogy ahead of release. Heck,, remember when they released a trailer showing Uncharted 3 running at 60fps captured on PC back in 2014? They've had a build ready to publish for freakin' years.



It is literally in the title. On their official website:

https://www.naughtydog.com/greenhouse/job/859780?gh_jid=859780

Oj3EPlX.jpg
 

meirl

Banned

i make it clearer for you:

Why would you want to optimize for Nvidia cards when you compile your code to run on AMD boxes exclusively?

Because they want to port it to PC. a lot of PCs are using Nvidia GPUs, so they Need to optimize it for Nvidia
 

GHG

Member
This was the so called "leak" on reddit earlier by the way, if true it might provide some context for this news. However it should be taken with a huge pinch of salt as always:

The event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PS❤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.
 
Good. Now i don't have to pay their yearly online fees to play online.


Let's see how this all plays out. I just don't see this not blowing up in Sony's face.

Once nvidia puts out their 20-25 tflops gpus, i don't see consoles keeping their userbases. Especially the ones that actually spend money.

Not everyone's going to speed $1000 for a 25TFLOP GPU though. In fact if you look at PC gamer databases now, the most popular card is the 1060 I believe? 1080p gaming is still the standard by majority of PC players.

In other words, the ones who buy the most expensive parts and cards are the equivalent of casino whales.
 

CatLady

Selfishly plays on Xbox Purr-ies X
Also why the need for DirectX12 experience? I thought Sony didn't use it, I don't know shit about programming so I am probably completely wrong.
 

bitbydeath

Member
This was the so called "leak" on reddit earlier by the way, if true it might provide some context for this news. However it should be taken with a huge pinch of salt as always:

The event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PS❤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.

It’s possible, there’s nothing too crazy on that list.
 

Deto

Banned
Even if this position is meant for a commercial PC port and not the dev builds, there's no indication it's meant for Last of US 2?
It could be that they need some help to spruce up their PC build for Uncharted Trilogy ahead of release. Heck,, remember when they released a trailer showing Uncharted 3 running at 60fps captured on PC back in 2014? They've had a build ready to publish for freakin' years.



No PC, 2x PS3 crosslink
 

Chromata

Member
huh? How would NVIDIA kn

I mean, AMD would be understandable, but Nvidia? No way. This is 100% for the development of a PC game.

The listing asks for nvidia or AMD rather than one specifically. There could be general problem solving challenges and skills which translate between the two. Sort of like how managers in one company can be hired for a completely different one since some skills carry over. Having experience developing on multiple platforms might be useful and unique over someone developing only on one.

I don't know about programming so I can't speak to any specifics nor claim to have experience here. I just doubt that Sony would immediately hire people to port their top exclusives before they're even out yet.
 

GHG

Member
We don’t even need them glorified porn steaming boxes either!

Who streams that shit to their PC?

Having to browse with a mouse and keyboard, hunch over at a desk at a desk chair? Ew.

It's all about the play anywhere comfy couch experience on mobile devices.

No wank left behind.

Thanks Phil.
 

DeepEnigma

Gold Member
Who streams that shit to their PC?

Having to browse with a mouse and keyboard, hunch over at a desk at a desk chair? Ew.

It's all about the play anywhere comfy couch experience on mobile devices.

No wank left behind.

Thanks Phil.

Just make sure you don’t catch an STaDia in the process, my dude.
 
Just because they’re looking with someone who understands Nvidia architecture and knows PC programming doesn’t mean this person will do games for PC/Nvidia cards

They are just looking a skilled programmer with a broad knowledge and don’t want narrow candidate search 🤦🏼
 

Jtibh

Banned
Good. Now i don't have to pay their yearly online fees to play online.


Let's see how this all plays out. I just don't see this not blowing up in Sony's face.

Once nvidia puts out their 20-25 tflops gpus, i don't see consoles keeping their userbases. Especially the ones that actually spend money.
Yeah no you will pay more for all your antivirus and other shit just to be able to turn your pc on.

I rather take the lesser visuals or fps over some pc shit i want to bash every time an error pops up.
I dont have the nerves to deal with pc shit after a 10 hour day coming home to deal with my child etc.
I just want to sit down and enjoy my time.

Besides why wait 3 years or a year to play the game on pc.
 

yurinka

Member
This is not related to releasing a PC version of the game at all. They make games with top visuals and their related engines. So when looking for coders they ask them to have related working experience. It's normal.

what does Nvidia have to do with an AMD console?
Previous Sony engines like Phyre Engine (even Microsoft console exclusives like Below used it) or Ego (multiplatform Codemasters games) also supported PC and other consoles. Naughty Dog is also the home of the ICE Team. From Wikipedia:
"Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the group.[14] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low-level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardware."
https://en.wikipedia.org/wiki/SIE_Worldwide_Studios
 
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