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The Official PC vs Consoles Thread.

thelastword

Banned
The argument is still prevalent, some people can't fathom the differences even today and why some persons prefer consoles over PC and vice versa. There are ups and downs to each side. In this thread we discuss those differences and try to extrapolate on the differences that exist....

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This thread should be gaming focused.....We can discuss hardware and software.



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Is said and said game really a world apart on PC, is accessibility better on consoles?


GO GO GO....
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Funny enough, this is my exact PC case in the first image.....Cooler Master Stryker :messenger_sunglasses:

 
Hey, that’s my PC case too! Sweeeet

Last gen I was mostly console.
This gen I was mostly PC.

I’ll probably be mostly console next gen, but we will see

I prefer console for multiplayer (less hackers and whatno), prefer PC for single player experiences. Active modding communities can really make a game so much better
 
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Helios

Member
Why not, it’s sure as shit spread in almost every other.

A containment zone is ideal.
It would be ideal, but I'm pretty sure this thread won't stop it.

As for the point of the thread - Who cares. Just play on what you want and stop having brand loyalty.
 
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Codes 208

Member
Why not, it’s sure as shit spread in almost every other.

A containment zone is ideal.
Unfortunately having a dedicated thread usually doesnt help. The moment someone posts “i like ____” in any unrelated thread, you know someone will be ready to pounce with “your opinion is bad and you should feel bad, ____ is clearly superior!”
 

GametimeUK

Member
Consoles

1. Physical copies.
2. More of an even playing field online. Far less variables.
3. Console Exclusives.
4. Ease of use.
5. Online population in certain games.
6. My friends play consoles.

I think they are the only reasons I can think of as to why I like certain aspects of console more than PC. Other than them points PC wins by a fucking landslide and the list of positives will be too long to list. I love my consoles, but they feel like toys compared to PC. The freedom I get to customise my experiences on PC is the absolute winner for me above anything else. My games, my way.
 
I like the convenience of console.

I prefer FPS on PC but the amount of hackers in multiplayer games is insane.

Always have a feeling I can squeeze more out of my PC and I'm never satisfied.

With console I can't do anything, so I can just relax and enjoy.

I will continue with having both.
 

#Phonepunk#

Banned
is accessibility better on consoles?
yes without a doubt.

ive been a PC gamer since the 80s. it has only gotten worse. Steam is ok but now and then a game will update and from that point on my controller will just stop working. or the buttons will all be swapped around and i waste hours trying to fix it, only to no avail. or the game just doesn't work anymore. this happened on Dark Souls 2, i bought it, played for 30 hours or so, and was unable to play it again for the next 6 months. it's inexcusable.

so i went out and bought a Switch. then a PS4 Pro. number of games i've had trouble running on these consoles: zero. number of controller issues: zero.

the convenience factor of a console cannot be overlooked. games just work 100% of the time.
 

thelastword

Banned
Personally. I'm of the opinion that PC gaming has not done anything to separate itself from console gaming in a while...….Nintendo has Mario, Zelda, Pokémon, Smash and more....Sony has UC, LOU, Spiderman GT, Horizon, GOW etc.....The last time when someone said, have you played NOLF or Return to castle Wolfenstein or Doom or Halflife, F.E.A.R, SOF, SWAT, Max Payne and the list goes on seems lost in time.....Even Hitman at one point, you could only play on PC....Then there were some unique titles like...I.G.I...…...I find even before that, PC had some cool games like Stunts by Mattrick, 2D gems like Slordax, Dangerous Dave, but PC as a whole has lost is savor where unique and exclusive software is concerned……..There's a reason why many PC guys just port beg for console exclusives at this point....


Hardware wise, I think PC has the advantage. However, it still boils down to software, because taking COD and running it at 8k does not make the experience different to what consolers experience.....So a very tiny minority of high spending PC gamers can boast 2080ti's, large 4k monitors and fast NVME drives, but none of that hardware is really being utilized per spec and no games are being developed ground up for 2080ti's, farless with a 2080ti with a 9900KS or 3950 Ryzen with 32GB of ram and a fast NVME drive......The truth is, boasting about the gains in resolution and framerate you get after spending so much, with no appreciable differences in the gaming experience and the visuals is not worth it.....Can someone honestly tell me that playing COD on consoles and playing COD on PC bears such a stark visual difference that it's a world away? Such statements are just hyperbole at best......Same with Farcry, some of these games even look good on low settings, so the gulf from low to ultra in terms of what you see nowadays and what you need to see to play is very minimal......As it stands on the heightened rez and fps people like to boast about; according to steam surveys, 1080p gaming still dominates in PC circles.....and I know the hardcore and anonymous hardcore on forums still pretend that they are all gaming with high end rigs, but the truth is most gamers don't even have rigs as powerful as consoles or perhaps now, just the GPU equivalent of an XBONEX.....

Which gets me to exclusives......These are so important...It is what separates one platform to the other and the same applies to PC...….Suppose XBOX was not releasing all their games on PC, what would have happened then...…...PC needs more than just COD or Farcry with Sliders maxed out.....Perhaps that ship has sailed and PC gaming was not managed properly....Piracy hit PC gaming hard back then and many devs did not get the returns they deserved......Maybe there was an exodus of devs on PC as their main platform as a result....What's the point of working hard and doing a visual benchmark like Crysis, when so many will just pirate and come boast of it's visuals online, meanwhile the devs flounder, see Crytek, always on the brink of bankruptcy, Witcher devs finally having a hit when they finally had a simul console release, their sales were outrageous and they saw major success for the first time....It again speaks to the fact, there might be many PC's out there, but not as many gaming PC's, not as many 2080ti's out there that play at 4K, since the majority of these games sell much better on consoles......

I think consoles was a very good thing for gaming, there was lots of piracy on PS2, but that was nipped in the bud from PS3 on for the most part (and yes, I know PS3 was jailbroken)…….Thing is, so many sales were on PSN, you got games for cheap on weekly PSN deals, there's really no need to pirate, you will play the games cheaply soon enough, but at least there's more incentive to keep devs employed on consoles, as hard and fickle an industry that gaming is. Games sell more there on day 1, GOW guys, Spiderman guys, LOU guys know that things will be allright as long as they keep making quality titles people want to play, hence why they focus on the quality.....

I must say, I own a gaming PC too....I think steam was very important for PC gaming, many like to hate on Big Gabe, but I'm so glad there is a place where I can consolidate all my PC games....So in as much as people say they want an open platform, which is a great thing.....It's great not to have a million launchers installed and I get the majority of my games and build my library in one place......Even EA sees that and will be bringing their games there as well.....


There's more to discuss obviously, but in a nutshell....I think console gaming is less of a hassle, you boot up and you play and it will get even more so next gen with quick loads, finally a very good CPU, so 60fps remains consistent across the next generation....Lets be fair here, we are going to see a new wave on innovation and gameplay, AI, visuals etc...and in as much as PC releases many powerful graphics cards and many top end CPU's......Consoles dictate the evolution of gaming....It makes sense that devs focus on consoles because a much larger base of people are going to have 12TF consoles as opposed to a couple of thousands with 2080ti's or 3080ti's......The huge advancements in graphics only come when a new gen console arrives......Also, someone should work on making all old Steam adapt to 16:9 resolutions, make it automatic instead of persons having to tinker with ini files....I also think that if a game is being sold on the steam store, it should work, it should boot, many games don't boot...…....PC can be great, but it can also be a hassle as far as accessing your games......Some don't boot, some are missing textures, some need old files, some games need modding…...Many hardware and software incompatibities exist.....Your AV software make games run worse, drivers are always hit and miss, spectre can be an issue, everybody disables gaming mode on PC.....In essence there's a lot of work to be done and my biggest issue, when people go online, they don't want to play robots or cheaters.....I just don't understand why someone can get gratification in cheating to win......Leading the boards by some ridiculous number or having a bot play SF or something for you....Its too easy to do that on PC....There are guys who are involved in great work and good modding work as well, but still I think devs should ensure that their games boot if it's being sold....Should be a law...
 
PC gaming(Shooters, MMORPG's, and RTS games.) Well, it use to be shooters.

PC's been lacking some things mostly from the 00's that PC gamers enjoyed and have that console gamers never really had. The severe lack and usage of custom/community servers and mods in multiplayer FPS games that's been happening in the last 10 years is really making think why I even continue to use a PC besides being able to use keyboard and mouse, having high frame rate, and graphics options. I'm not really into the tactical realistic shooters like Rising Storm 2, Hell Let Loose, and Squad. I rather play 64 player madness and enjoy the plethora of community made mods and maps the PC versions of CoD 1-5 had(which is the ultimate mindless instant gratification you can have out of all the call of duties) or maybe a 40+ player game of Counter Strike Source. Wolfeinstien Enemy Territory, Battlefield 2, and Battlefield 2142.

There's no upcoming highly-anticipated MMORPG's. ESO came out in 2014 so it's been 6 years. Star Wars The Old Republic and Guild Wars 2 had a lot hype and a lot of people were arguing which one is going to be better.(I ended up playing and enjoying both). Good times. Korean MMORPG's are shit. They have almost no lore, bad gameplay, and are almost always P2W.

Some publishers killed off some pretty good AAA RTS series.
 
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draliko

Member
I play on pc just for the fps, I got all the 3 consoles but if something is available on pc I play there mainly, If something really interest me I play it where I can get it first, a La death stranding. If is concomitant I play it on pc, once you go above 60fps it's really hard to go back, especially if is some action related game
 
Hardware wise, I think PC has the advantage. However, it still boils down to software, because taking COD and running it at 8k does not make the experience different to what consolers experience.....


isn’t it no question that PC has the hardware advantage? I have a Pro hooked up to a 4k/HDR TV and a mid-range gaming PC hooked up to a 1440p/144hz monitor almost side by side and I notice an improvement in everything except color and brightness when switching to the PC version of a game
 
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VFXVeteran

Banned
thelastword thelastword - First off, you have to stop thinking that better resolution and 60FPS is the ONLY advantage that the PC has concerning hardware. There are many many more aspects of the hardware that just won't run on a console. POM is one such detail. It makes the game look significantly better when used - it was completely missing in all PS4/Pro games. Having the highest texture resolution is another BIG factor that is immediately noticeable. When you combine all the features that are added in with the PC running on Ultra settings, you get a game that's clearly superior tech-wise.

You guys are begging for more TFLOPS next-gen. Why? Because the more powerful the console is, the higher fidelity of the assets can be, the better resolution can be possible, POM, 16x AF and tessellation can now be included. This generation the consoles had features that were scaled down because they were too weak to run all 3D options. It won't change next generation. Now that Sony is releasing their 1st party exclusives on PC, you'll have a complete match in artistic prowess with only the sheer power from each to diffentiate themselves. Once you see RT features being scaled back on consoles, I get the feeling these comparisons will all be over with. Xbox fans don't compare because they know their system isn't the best implementation of their exclusives. Sony fans will grow to accept that as well.
 
thelastword thelastword - First off, you have to stop thinking that better resolution and 60FPS is the ONLY advantage that the PC has concerning hardware. There are many many more aspects of the hardware that just won't run on a console. POM is one such detail. It makes the game look significantly better when used - it was completely missing in all PS4/Pro games. Having the highest texture resolution is another BIG factor that is immediately noticeable. When you combine all the features that are added in with the PC running on Ultra settings, you get a game that's clearly superior tech-wise.

You guys are begging for more TFLOPS next-gen. Why? Because the more powerful the console is, the higher fidelity of the assets can be, the better resolution can be possible, POM, 16x AF and tessellation can now be included. This generation the consoles had features that were scaled down because they were too weak to run all 3D options. It won't change next generation. Now that Sony is releasing their 1st party exclusives on PC, you'll have a complete match in artistic prowess with only the sheer power from each to diffentiate themselves. Once you see RT features being scaled back on consoles, I get the feeling these comparisons will all be over with. Xbox fans don't compare because they know their system isn't the best implementation of their exclusives. Sony fans will grow to accept that as well.
Can I vote you for president of GAF? Most people on here tend to think PC's only advantage is framerate. Nothing else. Little do they know...
 

thelastword

Banned
I play on both but it's hard to adjust to 30 fps console games after playing something on PC in 60fps+
I think 60fps will be more of a thing next gen...…...The CPU is really important for open world games, we all know the CODS and fighters will be 60fps, but I think most devs will target 60fps next gen for all genres...….MGS was 60fps, I think games like Spiderman, Next Uncharted, LOU 3 will be 60fps.....Some of the devs wanted UC to be 60fps and Driveclub, but the Jaguar CPU's were not strong enough....They have more than enough CPU power now......For the same reason we observed that PS2 had a quite a few 60fps games......

Consoles

1. Physical copies.
2. More of an even playing field online. Far less variables.
3. Console Exclusives.
4. Ease of use.
5. Online population in certain games.
6. My friends play consoles.

I think they are the only reasons I can think of as to why I like certain aspects of console more than PC. Other than them points PC wins by a fucking landslide and the list of positives will be too long to list. I love my consoles, but they feel like toys compared to PC. The freedom I get to customise my experiences on PC is the absolute winner for me above anything else. My games, my way.
Thing is console gamers just want to play without too much customizing or little to none.....When I load a console game it just works...We know everybody has the same spec, so it works nicely online or offline....If my game drops frames on level 4, the other guys does too...…On PC a guy can be playing SFV on a 750ti at 30fps, I'm playing at 1440p 60fps, it can be a hassle, when you are matched......Even on some modern games, too much tinkering...….There are many games on steam, some older ones I wanted to play, I just stopped trying, too many issues to resolve......You can have the best hardware, if you have to go through hoops so often, it kinda takes you out of it and you play less there.....I play SFV on PC and PS4, but I play 99% on PS4 because there isn't one time it didn't boot, last big update, I had to put an exception through my AV again, for Forza I have to disable it...

yes without a doubt.

ive been a PC gamer since the 80s. it has only gotten worse. Steam is ok but now and then a game will update and from that point on my controller will just stop working. or the buttons will all be swapped around and i waste hours trying to fix it, only to no avail. or the game just doesn't work anymore. this happened on Dark Souls 2, i bought it, played for 30 hours or so, and was unable to play it again for the next 6 months. it's inexcusable.

so i went out and bought a Switch. then a PS4 Pro. number of games i've had trouble running on these consoles: zero. number of controller issues: zero.

the convenience factor of a console cannot be overlooked. games just work 100% of the time.
Absolutely...…..The funny thing is......I have a wired 360 controller and MS controller for crying out loud......when I have it hooked up it freezes my mouse and my mouse begins to move slow across the screen, I have no control over it....I have to unplug the controller at that time or sometimes reboot.....My Sony DS4 controllers work flawlessly on PC, with my steam config, works great on SFV and all Steam games, never affects my mouse or locks my PC, yet the XBOX controller messes things up...….Hardware compatibility for an MS product in an MS OS......It's just unthinkable how that could happen and still not resolved....So much tinkering sometimes, you just don't bother running games, you just play on consoles,,,,

isn’t it no question that PC has the hardware advantage? I have a Pro hooked up to a 4k/HDR TV and a mid-range gaming PC hooked up to a 1440p/144hz monitor almost side by side and I notice an improvement in everything except color and brightness when switching to the PC version of a game
There is a difference, it's just not night and day after you get into the game......Of course the framerate on certain games is better, but relaxing in front of your TV with nigh an issue with drivers or booting when you only have an hour is much more rewarding....of course when it works it works great and you max AA and everything, but consoles no longer have an issue with aliasing like you saw on PS2/PS3.....AF have been good this gen, so all these miscellaneous issues, like AA, AF should be even better next gen......…Personally, even for 30 vs 60fps or XBOX vs DS4, as long as it's not a fighter, I can adjust just fine.....Some people said, they have issues going from 30 to 60fps games, not me...I think the gaming experience is more important, unique storytelling and gameplay......So I'd rather play Days Gone at 30fps instead of another COD campaign at 60fps...…
 
The way I look at it, it's like comparing a basic job(console), and a specialized job(PC).

You can get by just fine with a normal job, and be completely happy.

Or you might have to learn a little, and get the specialized job.

You don't need much experience to get the basic job, and can live happily with it.

With the specialized job, you may have to do a little research, but in the end, it pays off much better.


You may have to do a little bit of work to get specialized job (the better end result), but it definitely pays off. And especially with rumors that PC will be getting way more exclusives than this past gen, it seems that developers not only see PC as an way to showcase how games should be played, with the highest Fidelity, but also that there is plenty of money to be made on PC, than just being exclusive to one console. People who are exclusive to console, probably won't get a pc, and sometimes: the other way around. It's a win win for consumers and developers as a whole
 
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A.Romero

Member
In my mind they are complementary, like portable gaming and TV gaming.

I play on PC because I can: have the means to invest on it (36, no kids lol) and have the know how as it is within my field of expertise. I buy all my multiplat games on PC because I want the best experience possible.

HOWEVER, I play on PS4 as well and I'll probably get a PS5 on launch. I appreciate console experiences as well: great exclusives and convenience. Overall I think my Playstation hobby makes me spend more money because the prices are no adapted to my market (Mexico) so getting a game on day one is very expensive, unlike PC (most of the time, at least)

If I was asked which one I would pick if I had to, I'd probably go with console. I rather play Spider-Man than BFV with all the bells and whistles.
 

GametimeUK

Member
Thing is console gamers just want to play without too much customizing or little to none.....When I load a console game it just works...We know everybody has the same spec, so it works nicely online or offline....If my game drops frames on level 4, the other guys does too...…On PC a guy can be playing SFV on a 750ti at 30fps, I'm playing at 1440p 60fps, it can be a hassle, when you are matched......Even on some modern games, too much tinkering...….There are many games on steam, some older ones I wanted to play, I just stopped trying, too many issues to resolve......You can have the best hardware, if you have to go through hoops so often, it kinda takes you out of it and you play less there.....I play SFV on PC and PS4, but I play 99% on PS4 because there isn't one time it didn't boot, last big update, I had to put an exception through my AV again, for Forza I have to disable it...

You're just repeating what I said the pro's of consoles were, but in more words. I said even playing field online (which you've talked about people using the same hardware) and I also mentioned a consoles ease of use as a benefit. Not sure what you're trying to achieve or if you misunderstood me, but basically I agree they are good points.

What I'm also saying is "to me" PC has a whole lot of other benefits that make it my platform of choice and that's ok.
 

thelastword

Banned
thelastword thelastword - First off, you have to stop thinking that better resolution and 60FPS is the ONLY advantage that the PC has concerning hardware. There are many many more aspects of the hardware that just won't run on a console. POM is one such detail. It makes the game look significantly better when used - it was completely missing in all PS4/Pro games. Having the highest texture resolution is another BIG factor that is immediately noticeable. When you combine all the features that are added in with the PC running on Ultra settings, you get a game that's clearly superior tech-wise.

You guys are begging for more TFLOPS next-gen. Why? Because the more powerful the console is, the higher fidelity of the assets can be, the better resolution can be possible, POM, 16x AF and tessellation can now be included. This generation the consoles had features that were scaled down because they were too weak to run all 3D options. It won't change next generation. Now that Sony is releasing their 1st party exclusives on PC, you'll have a complete match in artistic prowess with only the sheer power from each to diffentiate themselves. Once you see RT features being scaled back on consoles, I get the feeling these comparisons will all be over with. Xbox fans don't compare because they know their system isn't the best implementation of their exclusives. Sony fans will grow to accept that as well.
I'm talking games here.....I'm saying consoles offer much more relative to the gaming experience...….By that I mean they offer exclusive gaming experiences you don't get elsewhere...….games people want to play......So Spiderman, GOW, GTS, DC, Days Gone......There's not much incentive on PC exclusive wise and of course most people are not into MMORPGS and RTS...…..


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Also, for games you keep on hating whilst secretly wanting with all your being to come to PC, you should learn a bit more about them...

The Order 1886 has POM
DF said:
While relatively uncommon, we noted a few areas sporting what looks like parallax occlusion mapping (POM) on certain surfaces. Moving around these bricks reveals real depth and volume you wouldn't otherwise notice.
AK8e5Aq.jpg


Uncharted 4 has POM
DF said:
The way lighting plays off of elements such as stone work and foliage feels very natural here. We were also impressed with the inclusion of parallax occlusion maps in various areas of the game. Bricks and roof tiles exhibit actual depth as a result. It's also surprising to see just how quickly and efficiently these assets are loaded. Texture pop-in is uncommon as well, with only the occasional late normal map popping up.
This, especially behind Jeep tracks....

GTAV has POM
DF said:
Also common to both consoles is texture quality, with refreshed maps plastered across each highway and skyscraper. From the fabric of Michael's winter jacket to the pebble-stone lining of his garden, each surface gets at least a tiny ramp-up in map resolution, or better yet, the use of parallax occlusion mapping to really bring an object's form to life. Trees now twist and gnarl visibly - where before their outline was a flat line - and brick walls around villas now pop outwards.

GOW has POM
Gaming Bolt said:
So, whether it’s the phenomenal dynamic snow effects or wet environments, all of them look amazing thanks to some really aggressive anisotropic filtering, object displacement and parallax occlusion.

LOU 2 has POM
GamingBolt said:
We see parallax occlusion mapping in effect here. It convincing portrays the churned mud and slush on the road, making it appear as if the surface has real depth.

Drive Club has POM....
8WrtYPE.png


KRT2a5h.png


I'm pretty sure Arkham Knight has POM too and many more games...…... Hell, Killzone 2 had POM for bulletholes on PS3, UC2 and 3 had POM......I'm sure there are many more on PS4, but you get the picture.....Stop making definitive statements like you are some FACT factory....
 
I'm talking games here.....I'm saying consoles offer much more relative to the gaming experience...….By that I mean they offer exclusive gaming experiences you don't get elsewhere...….games people want to play......So Spiderman, GOW, GTS, DC, Days Gone......There's not much incentive on PC exclusive wise and of course most people are not into MMORPGS and RTS...…..


-----------------------------------------------------
Also, for games you keep on hating whilst secretly wanting with all your being to come to PC, you should learn a bit more about them...

The Order 1886 has POM

AK8e5Aq.jpg


Uncharted 4 has POM
This, especially behind Jeep tracks....

GTAV has POM


GOW has POM


LOU 2 has POM


Drive Club has POM....
8WrtYPE.png


KRT2a5h.png


I'm pretty sure Arkham Knight has POM too and many more games...…... Hell, Killzone 2 had POM for bulletholes on PS3, UC2 and 3 had POM......I'm sure there are many more on PS4, but you get the picture.....Stop making definitive statements like you are some FACT factory....
Pom, DoF, AO and many other features are left off from consoles in most games, or at least, substantially lowered. Pretty much 100% of console to pc ports, are played better on pc. PoM, DoF, AO, AA, And several other features come into play, as well as higher resolution, and higher framerate. Coming from 30fps to 60fps is a huge jump, but all of the added effects, larger resolution bump, AND all the other features, plus better framerate seal the deal completely.
 
I've been playing more and more on PC over the PS4 I've been with since launch day. Everything just looks nicer on PC. I'm still playing on PS4 with friends though, PlayStation still has the edge in online multilayer for me.
 

VFXVeteran

Banned
I'm talking games here.....I'm saying consoles offer much more relative to the gaming experience...….By that I mean they offer exclusive gaming experiences you don't get elsewhere...….games people want to play......So Spiderman, GOW, GTS, DC, Days Gone......There's not much incentive on PC exclusive wise and of course most people are not into MMORPGS and RTS...…..

There wouldn't be an argument if you just said, "I prefer to have an exclusive game that won't show up anywhere else to justify my purchase". I'm ok with that, but don't try to say that the exclusive game "looks" better than anything the PC has because the developer somehow extracted some secret technology that can't be implemented or found on an arbitrary multiplatform game on the PC. This is the crux of every single PC vs. console argument and has to stop. It's a completely unfair test because you are allowing the superior art direction of a game to give you false ammunition to say that it can't be done on a PC -- which is completely false.

I'm saying that this generation will tell you the full story because the PC WILL be getting several 1st party PS exclusives and they will, guaranteed have better graphics features than the PS5/XSX. Your only defense will be "it doesn't look that much different" - which is a complete cop out move.


The Order 1886 has POM

You can't tell in that image if it uses POM. At all.

Uncharted 4 has POM
This, especially behind Jeep tracks....

GOW has POM


LOU 2 has POM

LOU2 isn't out yet. GOW had no POM. UC4 didn't seem to have any either. You are going by dudes that don't have any experience in implementing those features in a development environment or have proven that they know the technical details of how to implement it. Those games could very well have normal mapping and/or a combination of displacement mapping.

Drive Club has POM....

I'll give you that one. But where is it in gameplay or is that just photo mode?

Stop making definitive statements like you are some FACT factory....

Fair enough. And YOU should take your own advice. You assume these guys that do the articles know what they are looking at (FACT factory) vs someone who's implemented these features for years. There are several games that I thought was using POM until I tested them and found that they were not.
 
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