Sony innovates in all of its industries and works with the people who work in the industries to make the products better for their specific uses, so I have no doubt the devs saying PS5 is truly groundbreaking for the games industry aren't blowing smoke. I like going back to my favourite games from the last 10 years when I get a new GPU to see how they look at higher framerates or resolutions and its great but I also want to see new stuff that I've not seen before like invisible LOD scaling and crazily varied procedural generation of large scale environments.
I think many have said this already but my feeling is the PS5 seems to prioritising new experiences while XSX is refining old ones. If Halo Infinite runs at native 4K@60hz on XSX with RT and other new rendering methods, fantastic! I'll play it! [On my PC most likely though], but if PS5 has an exclusive with the stuff I listed above but it runs at 1080p@30hz I'll be more excited to play the PS5 game.
For me, if games give you a sense of something new then the rest of the "problems" fall to the wayside. Gravity Rush 2 comes to mind where its got so many problems and it many ways the graphics are outdated but I loved that game so much because it felt like something new to me. Same with Just Cause 3 [4 to a lesser extent, mostly because 3 exists though], the wingsuiting is better than the movement in most other open world games that exist so I put up with its "difficiencies".
Stories like this are why I believe in Sony (
) :