ThatGuy707
Member
In terms of real world advantages on a PC where games are still made to assume incredibly slow IO mechanical storage, there's not much of a difference at all.
Let's just see what they have to show about this, like what would it do for game design and RAM allocation if, by the time you turned around, you could load in a whole new working set? That's the goal they went with, and if it turns out to be a big nothingburger in a few years I'll be right there saying it was all a waste of time, BoM, and effort, but let's just see first, all these assumptions so far are based on unknowables.
Yeah, that is fair but it is fair for everyone to be skeptical. Sony is doing things against conventional wisdom. It is on them to prove their approach is better than everyone else.