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Next-Gen PS5 & XSX |OT| Console tEch threaD

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geordiemp

Member
Lady Gaia... you're wrong. You'tr applying GDDR5 problem to GDDR6!


5gKhUcn.png




Scenario 1

For XSX GPU memory bandwidth

1st slice, 28 GB/s x 6 = 168 GB/s potential

2nd slice, 28 GB/s x 6 = 168 GB/s potential

3rd slice, 56 GB/s x 4 = 224‬ GB/s potential

IF CPU consumes 50 GB/s from 1st slice i.e. 168 - 50 = 118 then the total GPU bandwdith is 510‬ GB/s

----


For PS5 GPU memory bandwidth

448 - 50 = 398‬ GB/s

-----


XSX GPU has 28% memory bandwidth advantage.


Scenario 2

For XSX GPU memory bandwidth

1st slice, 28 GB/s x 6 = 168 GB/s potential

2nd slice, 28 GB/s x 6 = 168 GB/s potential

3rd slice, 56 GB/s x 4 = 224‬ GB/s potential

IF CPU consumes 100 GB/s from 1st slice i.e. 168- 100 = 68 then the total GPU bandwdith is 460‬ GB/s

----

For PS5 GPU memory bandwidth

448 - 100 = 348‬ GB/s

-----

XSX GPU has 32% memory bandwidth advantage.


GDDR6's dual 16bit channel per chip has improved random access capability over GDDR5/GDDR5X's single 32-bit channel per chip.

Its a shared bus, not individual straws....



Lady Gaia is wrong lol, nope, only estimation is the 48 GBS CPU, also does not take into account non GPU acess so ...

Hopefully both will get 16 GBS upgrade late is my hope.
 
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geordiemp

Member
The thing is xbox fans were asking for power power power (since Xbone sucked on that) and then started asking for games much later on, and MS caught the first part early on after their tv tv tv and changed things for better with One X, but they were really late to first party AAA game party.

And MS now seem to be stuck back at power power at all costs with Series X and think they've hit their mark however the games aren't coming, or to put better the games that are coming aren't only for that 'most powerful console evaaaaa' but those games has to work on One S and original Xbox One too according to their all encompassing platform policy and plans.

To top it off, there are news circling that The Initiative, a.k.a. MS first part exclusive game devs, are not targeting AA games but rather trying to make unique but mostly cute AA games which most likely wouldn't match up to any one of the Sony 1st part games.

So these xbox fans are getting the power thing this time around but what they were actually wanting were games and that portion is still questionable at best, and thus they are on the offense, not being able to enjoy their favorite box's power as it doesn't mean anything, but wanting to rain down on PS5's parade since they are surely will be getting eye melting bombastic AAA exclusives. Some MS exclusives are also on the way and I hope they make them special for SeX for the sake of their fans or they will collectively blow their veins in rage if these games are purposely gimped on a 12 TF machine for the sake of platform.

Also, look at how childishly they responded to TLOU2 postponed announcement ahahahah and that is not even PS5 exclusive, as PS4 isn't finished with Xbox yet, there are still punches coming in this gen, let alone guaranteed ones in the next. And they are clearly afraid for some reason, I dunno why they wouldn't buy a PS4 and enjoy gaming all together in general, and why they have to make it a war to begin with.

mS strategy is simple, try to get gamers who play 3rd party games into their ecosystem. Its a viable tactic and hence why they also have gamepass.

It will work for some gamers but not all.
 
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TLZ

Banned
Saw this on NPC Era, thought it was worth a quote:


Soprano said:
Just a little notice. The concern and FUD you are seeing around PS5 news lately is being done on purpose. Some of it is planned in a certain discord.

This thread heading to the dumps is apart of it i presume. There's this sad attempt to make PS5 look like it's going to fail and experience another PS3 generation.

That is all. Bye.
Ill give you a list.
Dukeblueballs
DrKeo
Colbert
c0de
Proven
Shepstal Ed
DocH1X1
Klobrille
Lukastaves
Dictator(Yes hes in that discord now)
FairyEmpire
Doncabesa
Bcatwilly
Brand Sams
Zedox
And more
Wtf? 😲
 
PS5 has AI/ML dedicated hardware as well

The way i understand it from reading discussions on the subject is that both pools can't be accessed simultaneously because the memory interface is saturated and have to switch access on a cycle by cycle basis. Anyways I'll repost the pertinent screenshots that go in detail about.
sqPOlNf.png

c67XdCs.png

FIBvcQm.png

KxUmSTs.png
I'd like to read your thoughts too, im no expert on the matter, just relaying what more knowledgeable people said
When ML was confirmed for PS5?
 
I haven't watched the video yet, but it looks like Richard took the bait...or is the title misleading?


They know fuck and they are doing it for clicks, with no regard.
"Muh take it with a grain of salt but PS5 melting"
Guess what's gonna happen after that. I can't stand rumors-channels, if big rumors comes from someone like Jason I could understand, but a fucking YouTube comment? Reddit? GAF?
And I think the same of PS fanboys like MBG, reporting every single positive thing about PS5 as soon is rumored from the last blog at the bottom of Internet. "But remember may not be true" oh fuck you.
They should know what are they doing, as public channels they are spreading very likely false informations because people want to here "PS5 PAWA!!! XBOX PAWAA!!! " they look at the views and here we go. They are the same as people here posting even my grandma writing about RAM and SSDs and then get trashed, but on a far bigger scale.
 
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Yeah, this ain't some amateur effort like the new Ori game that Moon couldn't even get running well on a boneX.
Also how do you think they will able to put the version of gears 5 to 60 fps in X if its CPU is not the double clock? they just capped the clock in the base console
because why not who care use the base consoles specs XD
 
All these rumors about the heating issues are currently only FUD. I have yet to see a viable source for these concerns. Especially taking into consideration how heating has already been a huge problem on PS4 and PS4 pros. I have these issues on my ps4 pro also. So I have a hard time believing Sony running into that problem again. I mean they have a lot of smart people working on such stuff. But everything is possible so we will see once those consoles ship.

However my biggest concern right now are sonys controllers. I still have my original PS, PS2 and PS3. I have 2 Controllers for each of those generations. Each Console is still working with thousands of gameplay hours, and so are my controllers. I didn't have to buy a replacement for those. Yet my PS4 pro has the least amount of gameplay hours and I already had to replace 2 controllers. Which does bother me a lot. Before PS4 I could fix controllers that were acting up. Just open them, clean everything put it back together and it was working again. The DS4 has another design however and I can't fix issues regarding the analogue sticks. Once they have an issue I can't do shit. So I'm curious how the DS5 will turn out to be.

I wouldn't be surprised if we see more games and even consoles delayed.
I wouldn't even be mad if TLOU and Ghost of Tsuhima were pushed back and released together with the PS5. 🤷‍♂️
 

FeiRR

Banned
Before PS4 I could fix controllers that were acting up. Just open them, clean everything put it back together and it was working again. The DS4 has another design however and I can't fix issues regarding the analogue sticks. Once they have an issue I can't do shit.
That's interesting because DS4 analogs aren't much different from, say, DS3 ones. I've had them replaced several times. Takes a few minutes for a person skilled in soldering.
 
what news are you talking about?
Matt Booty, head of Microsoft Studios, in an interview said:
While the industry is growing across the board, there seems to be fewer teams and studios focused on 'mid-tier' games that sit between triple-A blockbusters on one end and smaller indie games on the other. Those are some of the kinds of studios that we're interested in partnering with right now, studios with teams that can make quality, crafted games that sit just between mid-tier and triple-A and by becoming part of our Microsoft Studios family, can focus on craft and innovation and accelerate their creative growth.

From: https://www.pcgamesinsider.biz/indu...shed-so-much-cash-on-its-first-party-line-up/
 
Can someone kind enough give a list of all their usernames here so I can put them all on my ignore list?

Offtopic: Im surprised and disappointed how many people are using ignore functions so easily. In my opinion the internet is already creating way to many information bubbles through algorithms and so on, blocking people that don't share your opinion on a forum enforces that even more. No wonder we have so many flat earther, anti-vac and chemtrail believers out there. If you always just feed yourself with likeminded folk you are creating you own bubble and might end up believing something thats entirely made up. ( Like so many Fanbois on either side and in many different areas/ways )

Just my 2 cent on that specific topic.

That's interesting because DS4 analogs aren't much different from, say, DS3 ones. I've had them replaced several times. Takes a few minutes for a person skilled in soldering.

Well then I'm probably too much of a noob on that topic. 😅
 
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pasterpl

Member
Matt Booty, head of Microsoft Studios, in an interview said:


From: https://www.pcgamesinsider.biz/indu...shed-so-much-cash-on-its-first-party-line-up/

and where does it say that it is the initiative working on AA games? In addition, if you would watch the whole interview you would know that he said that these AA games are to be released in between the AAA titles. MS Games studios number is now 15 (and counting) and while some are working on AA games for sure there are others working on AAA games, the initiative included. The initiative is being even described as AAAA studio and their job listings point to AAA title development. Same with playground, they are working on AAA action RPG in addition to the next forza Horizon.

so much talked here about ms spreading FUD, and you are example of Sony fans doing the same.
 
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and where does it say that it is the initiative working on AA games? In addition, if you would watch the whole interview you would know that he said that these AA games are to be released in between the AAA titles. MS Games studios number is now 15 (and counting) and while some are working on AA games for sure there are others working on AAA games, the initiative included. The initiative is being even described as AAAA studio and their job listings point to AAA title development. Same with playground, they are working on AAA action RPG in addition to the next forza Horizon.

so much talked here about ms spreading FUD, and you are example of Sony fans doing the same.
AAAA studio huh? hahahaha
You know what he says about them specifically?
The Initiative has the best of both worlds in that they’re given the freedom to explore, try new things and operate like an independent studio, while still having the backing from Microsoft to do something bold and different. Their objectives don’t necessarily differ from the other new teams joining Microsoft Studios.
New teams joining are all AA game developers, so.......

Edit: Bold and different is like Ori games, that game is really different than other MS offerings like Gears and Halo. And you know what it' good for them to think about independent devs on the smaller size of things, doing what they are doing best in making cute little unique games. Like I wouldn't say no to an original Cuphead on my One X. Though those probably wouldn't push 12TF too much. Maybe Hellblade 2 can be the one on the visual side, getting all the oomph behind of the console, though they are still a smaller studio and the game is AA.
 
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That's interesting because DS4 analogs aren't much different from, say, DS3 ones. I've had them replaced several times. Takes a few minutes for a person skilled in soldering.

Also I wanna add: My point was I'v had generally more issues with my DS4 Controllers in a shorter amount of usage then compared to the previous generations.

Considering how young I was while I was playing on PS1 and how old I am now i would argue that I'm ha dling my controllers with more care yet they tend to brake exponentially more often. Now thats just my experience andit might as well be I've just been lucky in the past and unlucky in this gen. I just hope I won't have so many issues with the DS5 controllers in the future. ( Now I'm interested in a statistic that shows controller reliability for each generation )
 
Offtopic: Im surprised and disappointed how many people are using ignore functions so easily.
I usually I don't like to ignore different opinions because I like to debate an idea but when I think
the other person is been unreasonable then is in my opinion the best option, arguing with a
fanatic or troll is not funny or util for me.

I hate the need for people to belong to a group by becoming fans of PS, XBOX, PC and even
Nintendo for me those people lost their value because they are just a herd.
 

FranXico

Member
The initiative is being even described as AAAA studio and their job listings point to AAA title development.
Seriously, The Initiative are the ones who have been going after all that 3rd person walkie-talkie genre talent, and benefitted recently from a mass exodus from Naughty Dog.
I expect a lot of people to flip-flop tastes once the exact same kind of "cinematic experience" that they ripped on PS for ends up coming out even more prominently on Xbox.
I raise you AAAAAA!
 
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3liteDragon

Member
I hope. But it’s a very bad sign they just deleted the game on the PS4 store. This indicates me that either
They always do this when a game doesn’t have a release date, when it does have a release date, they put it back on the PS Store. When TLOU2 was delayed from February 21st to May 29th, they simply just updated the release date on the store, they didn’t remove the game. This is honestly nothing to worry about, it’ll be back up on there (hopefully soon).
 

Hostile_18

Banned
They always do this when a game doesn’t have a release date, when it does have a release date, they put it back on the PS Store. When TLOU2 was delayed from February 21st to May 29th, they simply just updated the release date on the store, they didn’t remove the game. This is honestly nothing to worry about, it’ll be back up on there (hopefully soon).

One positive thing is the title is still there In purchases for people who pre ordered (with about 60 days remaining). When a similar thing happend with Fractured but Whole the entry was gone and the money refunded.
 

3liteDragon

Member
Apparently the guy behind the TLOU2 leaks said he has more content to post. I’m starting to wonder if this will force ND and Sony to somehow release the digital version a bit earlier or on May 29th. Cause if this guy ends up posting major spoilers or even something like the ending of the game, it’s gonna get ugly.

Pretty sure it got taken down by Sony, but I think he also posted a 1 hour long gameplay video and people were saying that the location Ellie was in, is a MAJOR spoiler if you end up connecting the dots from the previous trailers that were released for the game.
 
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Apparently the guy behind the TLOU2 leaks said he has more content to post. I’m starting to wonder if this will force ND and Sony to somehow release the digital version a bit earlier or on May 29th. Cause if this guy ends up posting major spoilers or even something like the ending of the game, it’s gonna get ugly.
Is this happening here? What leaks? I don't want to know the leaks, just about them, since I want to avoid them at all costs and not want to see anything while browsing here.

Already saw a video thumbnail with Ellie and guitar and just uhhhhhh. Pleas put those in spoiler tags people!

I am seriously considering staying away from the internet as much as I can because of TLOU2 leaks. Maybe I should just play some games...
 
Is this happening here? What leaks? I don't want to know the leaks, just about them, since I want to avoid them at all costs and not want to see anything while browsing here.

Already saw a video thumbnail with Ellie and guitar and just uhhhhhh. Pleas put those in spoiler tags people!

I am seriously considering staying away from the internet as much as I can because of TLOU2 leaks. Maybe I should just play some games...
You crazy bastard you mad?
 

3liteDragon

Member
Is this happening here? What leaks? I don't want to know the leaks, just about them, since I want to avoid them at all costs and not want to see anything while browsing here.

Already saw a video thumbnail with Ellie and guitar and just uhhhhhh. Pleas put those in spoiler tags people!

I am seriously considering staying away from the internet as much as I can because of TLOU2 leaks. Maybe I should just play some games...
That one, an extended version of the patrol chapter that was shown to the press and a 1 hour long SPOILER gameplay video that quickly got taken down by Sony, but the first two are still up. Now, there seems to be another leak featuring gameplay in that WLF location we got to see from Naughty Dog’s demo back in September iirc.
 
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3liteDragon

Member
Shit shit shit what's wrong with these people! We don't really want to know, not really!
At this point, might as well refrain from searching TLOU2 related content on YouTube or any other social media platform. If what that leaker is saying about more leaked content coming is true, things are about to get worse than it already is at this point.
 

TLZ

Banned
Offtopic: Im surprised and disappointed how many people are using ignore functions so easily. In my opinion the internet is already creating way to many information bubbles through algorithms and so on, blocking people that don't share your opinion on a forum enforces that even more. No wonder we have so many flat earther, anti-vac and chemtrail believers out there. If you always just feed yourself with likeminded folk you are creating you own bubble and might end up believing something thats entirely made up. ( Like so many Fanbois on either side and in many different areas/ways )

Just my 2 cent on that specific topic.



Well then I'm probably too much of a noob on that topic. 😅
I rarely use the ignore function. I may have one only I think. But these people from that discord architecting all this fake news and spreading it everywhere I simply do not want to waste any energy arguing with them. Because it is pointless. They know exactly what they're doing.
 
I rarely use the ignore function. I may have one only I think. But these people from that discord architecting all this fake news and spreading it everywhere I simply do not want to waste any energy arguing with them. Because it is pointless. They know exactly what they're doing.
I also have one ignore and that's timdog he oozes crazy like no-one else.
7HVK6kE.png
 
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Gavin Stevens

Formerly 'o'dium'
I appreciate the acknowledgement. Truth be told I was trying to straddle in the middle as a means of not casting either source type completely out of the picture. It was just so ridiculous to me to turn away actual data just because it didn't paint the picture some wanted to even consider accepting as a possibility.

At the end of the day the Github leak and testing data were the closest to predicting both systems' specs, but it's easy to see where the final systems varied from even that.

-XSX: The Arden data was with the full chip (56 CUs) enabled and clocked to a point to still deliver performance equivalent to retail unit. IIRC MS did the same thing with the X; devkit chips had the full chip enabled, final units disabled 4 CUs.

-PS5: Since Oberon C0/E0 was the one revision we didn't get full info on, it's probably the one where the clocks got an increase from 2.0 GHz to 2.23 GHz. It was also the same revision with changes to the memory controller to support up to 512 GB/s bandwidth (since the system confirms 448 GB/s, the Japanese side probably won out because they wanted the cheaper GGDR6 chips. Japanese side is also the one favoring selling the system either at-cost or for profit, by the way. So keep that in mind when PS5 price gets announced down the road, you'll know which side won that deliberation as reflected in the MSRP)

The way I saw things from there was to try taking the more logical insider claims and fitting them with what that data was already telling us. When a user on ResetEra made a graphic speculating a 48 CU chip for PS5, it seemed plausible. When I saw users on Beyond3D going in-depth about the Ariel iGPU profile testlists, those seemed plausible. When I saw Rogame's tweets listing Oberon as a Navi 10 chip, I figured that was referencing the Ariel iGPU profile testlists. Sony already had a history of disabling part of the PS4 Pro's GPU for PS4 BC, so it seemed possible PS5 could've maybe had done the same. The rumors of the SSD, RT etc. made it seem less likely it would be able to be a chip same size as XSX and yet deliver ALL of that for the same price or cheaper, so 48 CUs seemed like a sweetspot limit. Anything larger, I held out until maybe another Oberon revision surfaced showing a bigger chip, or a full testing data leak for Oberon C0/E0 showed up showing the actual full chip. Obviously, neither of those happened.

So when it came to insider claims the only ones I actually fully gave major thought to were one of @HeisenbergFX4 's spec rumors for PS5 (10.5 TF, strikingly close to what the PS5 actually is btw), and Gavin Stevens Gavin Stevens 's (11.6; technically a high-clocked 48 CU chip could hit those numbers while not being RIDICULOUSLY clocked). The others, I was more ho-hum on and wanted to wait until another revision leak came out to really give more credence to them. And then the 13 TF stuff that Tommy Fisher (and others) were speculating, just never registered with me. Seemed fantasy-tier, but still more believable than some of the Reddit/4chan "leak"s saying 14 TF or even 15 TF...all of that with a system people were expect to be $399 - $499 btw. Just completely unrealistic.

But it was that ITMedia article that helped put potential real PS5 performance into perspective, when they brought up Radeon VII and 13.8 TF. Just convert that to RDNA #s and you get 10.35 TF for low end to 11.04 for upper end, based on 20% - 25% IPC gain range of RDNA over GCN. And turns out PS5 is 10.3 TF (with big rounding which I don't prefer doing, when it's really more 10.275 TF; same way I don't like rounding XSX to 12.2 or even 12.15, when it's actually 12.147 TF)...not very far off from 10.35 TF at all.

One thing I will say about Tommy is he either got extremely lucky with the XSX guess or he was a MS insider the whole time. Some people were even saying it was TimDog. Guess it's possible 🤷‍♂️ . But them getting that one right obviously made a lot of people think their PS5 numbers would end up right, too. Still seemed unlikely IMO, but up until Road to PS5 anything was technically possible.

End of the day it's disingenuous to call PS5 a 9.2 TF system. It's a 10.275 TF system that might drop to 10.07 TF if going by Mark Cerny's 10% power / 2% frequency drop figure in his speech. For now that should be the absolute lowest anyone can expect TF performance to drop on PS5, until (if ever) we get actual games coming out that push system in such a way where it has to go lower in max load situations. But for now 10.07 TF should be the floor, and seemingly uncommon/rare floor at that until there's a pattern of games that show persistent drops to that level. 10.275 TF should be the ceiling and assumed base for now.

Just wanted to clarify some of my thought process speculating on the systems and why I was going abut the way I did in this thread during that time. Takeaway hopefully should be, in the future, NEVER turn away a potential source of speculation when it has actual data attached to it and there is a pattern (and tangentially related corroboration of other data, circumstantial, coincidental etc.) to that data. And also, DON'T go hard 100% into any given source type. Oh, and don't attack insiders just because they may've gotten some things wrong; can't control the quality of your sources after all. And it's not like insiders got everything wrong (things like the PS5 SSD for example, they've gotten right. Would be nice to learn more on SSD setup in both systems tho among other things).

Hope convos continue to be civil and fair & balanced throughout 👍

I’m just going to put it back out there that when I was getting info, I was originally told 10.5-11.5, with the lower end of that being where they were and the higher end being a “target” of where they wanted to be if they could solve heating issues at the time.

I’ve since spoke with my friend who gave me that info, who did indeed confirm what I originally thought. He saw my posts on Gaf were getting traction and then fed me some BS stuff to throw people off.

But if you look back over my posts they were originally in the 10.5 range, but more importantly, I was scolded a LOT at the time for suggesting that the issue was with heating.

I’ve noticed a lot of talk online these last few days about how a lot of devs are worried about the heat of the console, and while I don’t think even for one second the consoles will overheat on release, it does all add up with the original things I was told.

Regardless, I went with the 11.6 and will now have that cross to bear. Not an issue really, at least I wasn’t spouting 13tf bollocks. But even still, wrong was wrong, even if I was more correct at the start 🤣
 
PS5 has AI/ML dedicated hardware as well

The way i understand it from reading discussions on the subject is that both pools can't be accessed simultaneously because the memory interface is saturated and have to switch access on a cycle by cycle basis. Anyways I'll repost the pertinent screenshots that go in detail about.
sqPOlNf.png

c67XdCs.png

FIBvcQm.png

KxUmSTs.png
I'd like to read your thoughts too, im no expert on the matter, just relaying what more knowledgeable people said

Interesting thoughts; I can't really contest anything they're saying, sounds logical. Only thing I might question is the hard use of 192-bit bus to differentiate from the 320-bit. AFAIK the system treats the pool as a unified memory on a unified bus. It's essentially a virtual 192-bit bus but (maybe this is just my take) it sounds like they're speaking of it as if it's a physical 192-bit bus?

So I'm thinking since the 192-bit bus the system is dealing with here is a virtual partition on the physical 320-bit bus, maybe the system has ways of scaling access for the data on the slower 336 GB/s partition bandwidth so that if data only needs a portion of that maximum allocated bandwidth, it just gives them that portion?

But the actual reason I bring that up is also to remind that MS only specified certain use-cases with the two bandwidth pools. It's obvious part of the reason for this was due to BC (same how apparently Sony was tied to 36 CUs for BC), but for actual XSX games I think devs will try spreading graphics data across both bandwidth pools and squeeze CPU and other processor data into the 560 GB/s bandwidth pool, as a way of working around the limitation.

I.e have all the high-priority data for GPU, CPU etc. in the 560 GB/s pool and low-priority data in the 336 GB/s pool. It'll need some optimization on the developer's part though, to decide what data fits what type of bandwidth pool, and it might take some time for some devs to figure that out. I also expect devs to swap data around between the two pools as needed once they come to terms with the setup over time, because not all types of data will remain a high-priority or low-priority type for its entire residency in RAM.

Those specific things, aren't necessarily things PS5 has to worry about since the memory is more standardized, but it's interesting to see how those limitations with XSX's setup will be managed, similar to PS5's power management peculiarities which will present their own challenges to developers who need to optimize their code to ensure peak utilization of CPU and GPU resources without going over the power budget unintentionally.

Fun times ahead with these things.

Lady Gaia... you're wrong. You'tr applying GDDR5 problem to GDDR6!


5gKhUcn.png




Scenario 1

For XSX GPU memory bandwidth

1st slice, 28 GB/s x 6 = 168 GB/s potential

2nd slice, 28 GB/s x 6 = 168 GB/s potential

3rd slice, 56 GB/s x 4 = 224‬ GB/s potential

IF CPU consumes 50 GB/s from 1st slice i.e. 168 - 50 = 118 then the total GPU bandwdith is 510‬ GB/s

----


For PS5 GPU memory bandwidth

448 - 50 = 398‬ GB/s

-----


XSX GPU has 28% memory bandwidth advantage.


Scenario 2

For XSX GPU memory bandwidth

1st slice, 28 GB/s x 6 = 168 GB/s potential

2nd slice, 28 GB/s x 6 = 168 GB/s potential

3rd slice, 56 GB/s x 4 = 224‬ GB/s potential

IF CPU consumes 100 GB/s from 1st slice i.e. 168- 100 = 68 then the total GPU bandwdith is 460‬ GB/s

----

For PS5 GPU memory bandwidth

448 - 100 = 348‬ GB/s

-----

XSX GPU has 32% memory bandwidth advantage.


GDDR6's dual 16bit channel per chip has improved random access capability over GDDR5/GDDR5X's single 32-bit channel per chip.

Looks like we got a duel here xD. I'll have to go over these; both you and Lady Gaia make some great points but for now I have to straddle in the middle until I look a bit more into GDDR6 in particular.

EDIT: Are the slices you refer to referencing the 16-bit channels? Because you are right in that GDDR6 uses 2x 16-bit channels instead of a single 32-bit one.
 
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SleepDoctor

Banned
The thing is xbox fans were asking for power power power (since Xbone sucked on that) and then started asking for games much later on, and MS caught the first part early on after their tv tv tv and changed things for better with One X, but they were really late to first party AAA game party.

And MS now seem to be stuck back at power power at all costs with Series X and think they've hit their mark however the games aren't coming, or to put better the games that are coming aren't only for that 'most powerful console evaaaaa' but those games has to work on One S and original Xbox One too according to their all encompassing platform policy and plans.

To top it off, there are news circling that The Initiative, a.k.a. MS first part exclusive game devs, are not targeting AA games but rather trying to make unique but mostly cute AA games which most likely wouldn't match up to any one of the Sony 1st part games.

So these xbox fans are getting the power thing this time around but what they were actually wanting were games and that portion is still questionable at best, and thus they are on the offense, not being able to enjoy their favorite box's power as it doesn't mean anything, but wanting to rain down on PS5's parade since they are surely will be getting eye melting bombastic AAA exclusives. Some MS exclusives are also on the way and I hope they make them special for SeX for the sake of their fans or they will collectively blow their veins in rage if these games are purposely gimped on a 12 TF machine for the sake of platform.

Also, look at how childishly they responded to TLOU2 postponed announcement ahahahah and that is not even PS5 exclusive, as PS4 isn't finished with Xbox yet, there are still punches coming in this gen, let alone guaranteed ones in the next. And they are clearly afraid for some reason, I dunno why they wouldn't buy a PS4 and enjoy gaming all together in general, and why they have to make it a war to begin with.


Please do post some links since you want to dispute "fud" about ps5s overheating but wantvto run with some story I haven't heard.
 

Neo Blaster

Member
Seriously, The Initiative are the ones who have been going after all that 3rd person walkie-talkie genre talent, and benefitted recently from a mass exodus from Naughty Dog.
I expect a lot of people to flip-flop tastes once the exact same kind of "cinematic experience" that they ripped on PS for ends up coming out even more prominently on Xbox.
I raise you AAAAAA!
Proof is in the pudding, man, we just need to taste. Everybody is just telling nowadays, be it Sony or MS, it's time for the showing.
 

splattered

Member
What the heck are you talking about? I don't think that anyone who's invested in Sony's eco-system would switch over to Xbox. I have neither said nor implied such; I don't know how you jumped to that conclusion, especially considering that I said I'm rooting for PlayStation and like PlayStation more than Xbox.

Since when is it BAD to have sincere concerns over a topic that hasn't been proven otherwise by a console manufacturer? Microsoft has been extremely transparent with its hardware and cooling solution. The real issue here is we're a quarter way into the year hopefully leading into preorders in a few months and Sony still hasn't given a single glimpse into the form factor or cooling solution or any sort of actual tech demos for the ps5.

All people have to go by right now is Mark Cerny saying "cooling solution good" and a rumor that Sony spent more money on a "lavish" cooling solution. If the latter part is true, was it done out of necessity because there are actual heating issues caused by trying to cram the PS5 guts in a small form factor? If so, that absolutely WILL NOT end well.

We have VERY little to go by right now and Sony is doing NOTHING to calm people's nerves at this point. The differences between how Microsoft and Sony are ramping up to next gen are vastly different and not in a good way.

It boggles my mind how Sony is handling this so poorly. I know they didnt intend to delay their major titles this year but for the love of GOD give your fans something positive to offset the disappointing news. They're just letting it fester!

"Sorry that we have to delay TLOU2 and Iron Man VR, but to make it up to you here is a glimpse of a few of our biggest titles running on the ps5 with these specific visual enhancements!" ... no? Nothing. Silence.

People dog pile Xbox Fans for "waiting for those promised 1st party games" through the generation and that's fair. But at the same time how can all these same Sony fans be ok with what Sony is currently doing with the PS5? Mishandling PR for your next gen console that is supposed to excite and delight us for the next 7 years? Now THAT is unacceptable in my eyes.

Being more of an Xbox fan i felt the sting in 2013 so I really do sympathize with how people are feeling over the PS5 right now but the way people are blindly acting to defend it without asking or expecting Sony to prove it otherwise is just crazy to see.

Xbox fans cried foul over the hardware and games issues and Microsoft listened. Not only did they listen, they actually answered the fans and proved that they were listening with better hardware and a ramp up in effort around 1st party studios.

Sony fans should be doing the same right now. (In a positive manner)

Seriously, The Initiative are the ones who have been going after all that 3rd person walkie-talkie genre talent, and benefitted recently from a mass exodus from Naughty Dog.
I expect a lot of people to flip-flop tastes once the exact same kind of "cinematic experience" that they ripped on PS for ends up coming out even more prominently on Xbox.
I raise you AAAAAA!

I dunno, the studio head was heavily involved with Sunset Overdrive and has said they are working on something very ambitious.

Doesnt sound like simple cutesy or copy paste "walkie talkie" type game to me.

I'm super curious to see what they are working on.
 

Neo Blaster

Member
They always do this when a game doesn’t have a release date, when it does have a release date, they put it back on the PS Store. When TLOU2 was delayed from February 21st to May 29th, they simply just updated the release date on the store, they didn’t remove the game. This is honestly nothing to worry about, it’ll be back up on there (hopefully soon).
Don't waste your energy, the guy is banned for concern trolling.
 
I’m just going to put it back out there that when I was getting info, I was originally told 10.5-11.5, with the lower end of that being where they were and the higher end being a “target” of where they wanted to be if they could solve heating issues at the time.

I’ve since spoke with my friend who gave me that info, who did indeed confirm what I originally thought. He saw my posts on Gaf were getting traction and then fed me some BS stuff to throw people off.

But if you look back over my posts they were originally in the 10.5 range, but more importantly, I was scolded a LOT at the time for suggesting that the issue was with heating.

I’ve noticed a lot of talk online these last few days about how a lot of devs are worried about the heat of the console, and while I don’t think even for one second the consoles will overheat on release, it does all add up with the original things I was told.

Regardless, I went with the 11.6 and will now have that cross to bear. Not an issue really, at least I wasn’t spouting 13tf bollocks. But even still, wrong was wrong, even if I was more correct at the start 🤣

Cut the crap. You have spread enough already with your 11.6 and 52Cus bs.

It is embarrassing :)

Source:

ZJCrcIU.jpg
 
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FranXico

Member
Since when is it BAD to have sincere concerns over a topic that hasn't been proven otherwise by a console manufacturer? Microsoft has been extremely transparent with its hardware and cooling solution. The real issue here is we're a quarter way into the year hopefully leading into preorders in a few months and Sony still hasn't given a single glimpse into the form factor or cooling solution or any sort of actual tech demos for the ps5.

All people have to go by right now is Mark Cerny saying "cooling solution good" and a rumor that Sony spent more money on a "lavish" cooling solution. If the latter part is true, was it done out of necessity because there are actual heating issues caused by trying to cram the PS5 guts in a small form factor? If so, that absolutely WILL NOT end well.

We have VERY little to go by right now and Sony is doing NOTHING to calm people's nerves at this point. The differences between how Microsoft and Sony are ramping up to next gen are vastly different and not in a good way.

It boggles my mind how Sony is handling this so poorly. I know they didnt intend to delay their major titles this year but for the love of GOD give your fans something positive to offset the disappointing news. They're just letting it fester!

"Sorry that we have to delay TLOU2 and Iron Man VR, but to make it up to you here is a glimpse of a few of our biggest titles running on the ps5 with these specific visual enhancements!" ... no? Nothing. Silence.

People dog pile Xbox Fans for "waiting for those promised 1st party games" through the generation and that's fair. But at the same time how can all these same Sony fans be ok with what Sony is currently doing with the PS5? Mishandling PR for your next gen console that is supposed to excite and delight us for the next 7 years? Now THAT is unacceptable in my eyes.

Being more of an Xbox fan i felt the sting in 2013 so I really do sympathize with how people are feeling over the PS5 right now but the way people are blindly acting to defend it without asking or expecting Sony to prove it otherwise is just crazy to see.

Xbox fans cried foul over the hardware and games issues and Microsoft listened. Not only did they listen, they actually answered the fans and proved that they were listening with better hardware and a ramp up in effort around 1st party studios.

Sony fans should be doing the same right now. (In a positive manner)



I dunno, the studio head was heavily involved with Sunset Overdrive and has said they are working on something very ambitious.

Doesnt sound like simple cutesy or copy paste "walkie talkie" type game to me.

I'm super curious to see what they are working on.
Same kind of language as Sony first party uses. "Very ambitious", "unlike anything you've ever seen before", "you're not ready".
It's going to be a 3rd person "walkie-talkie" adventure action game.
Hey, I like that kind of games. That's not what I was alluding to.
 
I’m just going to put it back out there that when I was getting info, I was originally told 10.5-11.5, with the lower end of that being where they were and the higher end being a “target” of where they wanted to be if they could solve heating issues at the time.

I’ve since spoke with my friend who gave me that info, who did indeed confirm what I originally thought. He saw my posts on Gaf were getting traction and then fed me some BS stuff to throw people off.

But if you look back over my posts they were originally in the 10.5 range, but more importantly, I was scolded a LOT at the time for suggesting that the issue was with heating.

I’ve noticed a lot of talk online these last few days about how a lot of devs are worried about the heat of the console, and while I don’t think even for one second the consoles will overheat on release, it does all add up with the original things I was told.

Regardless, I went with the 11.6 and will now have that cross to bear. Not an issue really, at least I wasn’t spouting 13tf bollocks. But even still, wrong was wrong, even if I was more correct at the start 🤣

Actually I think I do remember you giving some figures below the 11.6 mark earlier, but someone'd have to threaten me with a bat or gun to try using the Search feature for more than one minute :LOL: ..

Yeah, I'm taking a "wait-and-see" thing on the heating rumors, as I like to give the benefit of the doubt. But it's already clear even with the 2 GHz devkit (with the awesome V-design btw which I hope makes it to the final retail unit) that things were getting spicy, and a lot of that design was down to helping manage cooling & heat dissipation.

Who knows, maybe the upclock to 2.23 GHz wasn't with the Oberon C0/E0 revision dated time (December 2019) but came later, which would mean it happened this year, either January or February. If you look at the timeline, the clock increase between Ariel and Oberon jumped from 1 GHz to 2 GHz, and Oberon stayed at 2 GHz for at least half a year.

So maybe the increase to 2.23 was not initially planned, because in his presentation Cerny basically said something to the effect that the clocks they have now are the highest in which it could be pushed while fitting within a manageable power budget (or something like that). The cooling system may've been in place for a 2 GHz GPU but pushing that an extra 230 MHz could have presented some complications that are currently being faced. And maybe not even with the devkits, but the retail unit rather.

Would be nice to know when exactly the 2.23 GHz upclock occurred, it could help figure out if it was a planned one along the general APU timeline (if so then I don't think we can give much credence to these rumors because they surely would've planned for such a clock ahead of time and designed cooling to maintain it), or if it was done as a reaction to something either internal or external (for example, an internal one could be when the GDDR6 chips were decided at 14 Gbps, maybe they decided to clock up the GPU then to 2.23 GHz).

What probably isn't wise is to just completely disregard the rumor; again people were doing that with the Github leak and testing data, and it turns out they made a bad move to do so. It doesn't mean you need to put every rumor on the same priority level, which I hope is something other folks can understand. And, it's not like PS5's heating hasn't been a conversation point in regards to possibly causing some issues before, so there's a slight precedent in that regard, a history of sorts.

Whatever the issues are, I hope they aren't too bad and get sorted out quickly. If it means spending more on the cooling then so be it. Hopefully it would not mean a downclock on the GPU or CPU or some other parts of the system, because it'd make more sense IMO to just eat the costs and splurge on the even better cooling. Assuming the rumors are true, mind.

Also glad to hear from 'ya again man, been a minute! Hopefully you're feeling better and got the family safe, I remember you speaking a bit about feeling sick the last time ( BGs BGs as well, hope they've recovered too). Hating Corona-chan a little more every day this BS keeps up lol.
 

splattered

Member
Same kind of language as Sony first party uses. "Very ambitious", "unlike anything you've ever seen before", "you're not ready".
It's going to be a 3rd person "walkie-talkie" adventure action game.
Hey, I like that kind of games. That's not what I was alluding to.

The studio head's personality is so quirky and colorful though I'm really not expecting a TLoU clone.

I'm leaning more towards something like Sunset Overdrive or a Viva Pinata revival but fleshed out into a larger world and lore like Pokemon.
 

martino

Member
https://metro.co.uk/2020/04/03/remedy-describes-control-ps5-hypes-ray-tracing-12506048/?ito=


"it’s the new SSD that really stands out; essentially streaming will become something that we don’t really have to worry so much about and it will free up some extra CPU bandwidth in the process."

this feel a more grounded claim that all the revolution PR so far.
 
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Gavin Stevens

Formerly 'o'dium'
Actually I think I do remember you giving some figures below the 11.6 mark earlier, but someone'd have to threaten me with a bat or gun to try using the Search feature for more than one minute :LOL: ..

Yeah, I'm taking a "wait-and-see" thing on the heating rumors, as I like to give the benefit of the doubt. But it's already clear even with the 2 GHz devkit (with the awesome V-design btw which I hope makes it to the final retail unit) that things were getting spicy, and a lot of that design was down to helping manage cooling & heat dissipation.

Who knows, maybe the upclock to 2.23 GHz wasn't with the Oberon C0/E0 revision dated time (December 2019) but came later, which would mean it happened this year, either January or February. If you look at the timeline, the clock increase between Ariel and Oberon jumped from 1 GHz to 2 GHz, and Oberon stayed at 2 GHz for at least half a year.

So maybe the increase to 2.23 was not initially planned, because in his presentation Cerny basically said something to the effect that the clocks they have now are the highest in which it could be pushed while fitting within a manageable power budget (or something like that). The cooling system may've been in place for a 2 GHz GPU but pushing that an extra 230 MHz could have presented some complications that are currently being faced. And maybe not even with the devkits, but the retail unit rather.

Would be nice to know when exactly the 2.23 GHz upclock occurred, it could help figure out if it was a planned one along the general APU timeline (if so then I don't think we can give much credence to these rumors because they surely would've planned for such a clock ahead of time and designed cooling to maintain it), or if it was done as a reaction to something either internal or external (for example, an internal one could be when the GDDR6 chips were decided at 14 Gbps, maybe they decided to clock up the GPU then to 2.23 GHz).

What probably isn't wise is to just completely disregard the rumor; again people were doing that with the Github leak and testing data, and it turns out they made a bad move to do so. It doesn't mean you need to put every rumor on the same priority level, which I hope is something other folks can understand. And, it's not like PS5's heating hasn't been a conversation point in regards to possibly causing some issues before, so there's a slight precedent in that regard, a history of sorts.

Whatever the issues are, I hope they aren't too bad and get sorted out quickly. If it means spending more on the cooling then so be it. Hopefully it would not mean a downclock on the GPU or CPU or some other parts of the system, because it'd make more sense IMO to just eat the costs and splurge on the even better cooling. Assuming the rumors are true, mind.

Also glad to hear from 'ya again man, been a minute! Hopefully you're feeling better and got the family safe, I remember you speaking a bit about feeling sick the last time ( BGs BGs as well, hope they've recovered too). Hating Corona-chan a little more every day this BS keeps up lol.

Thankfully, I just had the bog standard arse of a flu, not the ‘rona! We have all had it, so I’ve posted as much as I can so I don’t fully go away but stayed chilling as much as possible. This things making life very difficult, for a lot of people :(
 

FranXico

Member
The studio head's personality is so quirky and colorful though I'm really not expecting a TLoU clone.

I'm leaning more towards something like Sunset Overdrive or a Viva Pinata revival but fleshed out into a larger world and lore like Pokemon.
Fair enough. I am absolutely positive it's going to be an awesome game, irrespective of direction taken. I was quoting those derrogatory terms, but not in mockery of the game. ;) Like I said, I like pulp fiction, be it in movies or games.
We'll find out what it is soon enough, I guess.
 
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