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The Medium is Xbox Series X console exclusive. Cannot be done on current gen

probably this is something to do with resolution(native 4K), frame rate and Some effects, and maybe some gameplay elements (changing worlds)

Probably only for 4K, But mehhhhh.

Elements effects can be done without problem... and Maybe could put 30-40 FPS..

The change of world, there are games where the effect can be done without problem, thanks to the current techniques of animation and it does not consume console resources.

But that... is different to say that is IMPOSSIBLE TO BRING... Now thats is a Big lie for the guy who said that.
 

GymWolf

Gold Member
It is the lies of the developers, it is easy to see it.

Actually the trailer is just a CGI Promotion and there are few moments in gameplay.

Lets see.... lets compare Until Dawn, The last of Us Part 2, Death stranding, In Graphics these games are better and in Tech impression. and the are games that only reach 70% of PS4 Normal Capacity ... Maybe TLOU PART II Could reach 80%

Why this "Next gen game" could be impossible if you can see is a Normal Graphics ... arent big deal.

I dare to say that even the Graphics is for a 2016 game.
i don't know what to say my friend, let's wait and see how the game shape up.
 
They specifically say they need the SSD for the seamless transition between the 2 worlds.

I suppose they probably could put it on XB1, but then there would be load screens as you transition back and forth.

Again

The change of world, there are a lot of games where the effect can be done without problem, thanks to the current techniques of animation and it does not consume console resources.
 

Uzupedro

Member
If it is to speculate a plausible technical reason that fits the excuse of devs, I think it would be the transition of worlds that is only possible with the use of the SSD, it is extremely fluid and seamless, for what they said is a game mechanic and probably the consoles of this generation would not be able to withstand something like that happening without being in a controlled situation like a cutscene or something like that.

 

FeiRR

Banned
If it is to speculate a plausible technical reason that fits the excuse of devs, I think it would be the transition of worlds that is only possible with the use of the SSD, it is extremely fluid and seamless, for what they said is a game mechanic and probably the consoles of this generation would not be able to withstand something like that happening without being in a controlled situation like a cutscene or something like that.


It's just a cutscene. You blend two simple images, that's it. If it was done while moving through the level, that'd be a totally different story.
 

Uzupedro

Member
The change of world, there are a lot of games where the effect can be done without problem, thanks to the current techniques of animation and it does not consume console resources.
Yes, you are not really wrong, but transitions of this type in this generation, be it time travel, changing dimensions, or anything like that, done so quickly and fluidly are only possible at specific, short and controlled moments. It is not something that remains throughout the game as what it appears to be on Medium, I think the games that were the best with mechanics of the type in this gen were Dishonored 2 and Titanfall 2 (and both fit in the aspect of short / controlled setpiece )
When mechanics are maintained throughout the game, some hidden loading usually ends up, as in God of War or Death Stranding for example. And maybe loadings like that would break the immersion and what Dev wants with the gameplay aspect. OR, they are really lying, but I don't doubt their word seeing something like that.
 

Uzupedro

Member
It's just a cutscene. You blend two simple images, that's it. If it was done while moving through the level, that'd be a totally different story.
They said it will be like that in gameplay too, I'm taking their word as truth to be able to analyze the situation. If in fact it is not so, then it is difficult to defend them.
 

Grinchy

Banned
Fans right now:

zIU7r9J.png
 

The Alien

Banned
The Medium and Scorn are both XsX console exclusive, I believe. Probably wasn’t communicated clearly enough but it was floated out there on Thursday

One of my biggest issues with the showcase was a number of these games were actually console exclusives: Bright Memory, 2nd Extinction, Scorn, Medium, The Ascent
 
Yes, you are not really wrong, but transitions of this type in this generation, be it time travel, changing dimensions, or anything like that, done so quickly and fluidly are only possible at specific, short and controlled moments. It is not something that remains throughout the game as what it appears to be on Medium, I think the games that were the best with mechanics of the type in this gen were Dishonored 2 and Titanfall 2 (and both fit in the aspect of short / controlled setpiece )
When mechanics are maintained throughout the game, some hidden loading usually ends up, as in God of War or Death Stranding for example. And maybe loadings like that would break the immersion and what Dev wants with the gameplay aspect. OR, they are really lying, but I don't doubt their word seeing something like that.

Silent hill. Homecomig use the tech for a whole World and the transition take 10 secs and was a ps3 game. Era. The sinking City for a whole World can use the technique too and take few seconds.
 
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bitbydeath

Gold Member
And why is that? Last time I checked, the Lockhart leak said it has an SSD in it. The need for an SSD is the reason why the game supposedly cannot run on current gen hardware.

Not sure why Lockhart wouldnt be able to run this game.

The OP doesn’t state anything about the requirements. Where are you getting that from?
 

CatLady

Selfishly plays on Xbox Purr-ies X
google translate


but this says that they are supposed to develop something around ms owned ip


What I can get out of those links is they got some big unknown source publishing contract. Did Microsoft buy them or something? I'm not fully understanding what these links mean.
 

Gravemind

Member
The OP doesn’t state anything about the requirements. Where are you getting that from?


"Team Bloober has revealed that the hardware limitations of the current-gen made it impossible for them to implement the core features of The Medium... With super-fast SSDs and higher capacity RAMs, games can have two completely different worlds with different assets, and players can switch between them on-the-fly."
 
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CatLady

Selfishly plays on Xbox Purr-ies X

"The developers of The Medium have revealed that the game's core gameplay feature was not possible on current-gen...With super-fast SSDs and higher capacity RAMs, games can have two completely different worlds with different assets, and players can switch between them on-the-fly."

That makes more sense than what some have postulated here. It's real-time gameplay, shifting between worlds on the fly. NOT cutscenes.
 

Tamy

Banned
And...? Game engines scale. There is absolutely no reason this game couldn’t work on a system that shares a weaker version of the same architecture. This isn’t rocket science.

it needs to be the same architecture though and 100% an SSD, otherwise this Game wouldn’t not work this way.
 

DeepEnigma

Gold Member

"Team Bloober has revealed that the hardware limitations of the current-gen made it impossible for them to implement the core features of The Medium... With super-fast SSDs and higher capacity RAMs, games can have two completely different worlds with different assets, and players can switch between them on-the-fly."
If it is to speculate a plausible technical reason that fits the excuse of devs, I think it would be the transition of worlds that is only possible with the use of the SSD, it is extremely fluid and seamless, for what they said is a game mechanic and probably the consoles of this generation would not be able to withstand something like that happening without being in a controlled situation like a cutscene or something like that.



Agreed. Have had my firm stance that these SSD and memory IO setups will be THE defining "game changer" tech pushing gaming forward on all platforms. Especially the PC once CPU makers adopt the controllers in their MOBOs as well.

Even Insomniac touched on in at last year's GDC panel about their streaming engine. That they had to hold things back from the GPU because the mechanicals were too slow feeding the RAM, and that the GPU could have done more, beasically.
 
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Gravemind

Member
That makes more sense than what some have postulated here. It's real-time gameplay, shifting between worlds on the fly. NOT cutscenes.

It's looking like the SSD and GDDR6 ram allows for two worlds (or in this case, parallel universes) to be run simultaneously. One in the 'foreground', and one in the 'background', allowing the player to switch between the worlds at will, instantly.

It's likely that the hard drives and current gen ram setups werent able to achieve this. It's obviously a much more complex game mechanic than say switching between classic and modern engines in a game like Halo:CE/Halo 2 Anniversary.
 

Blond

Banned
I didnt like Blair Witch. I thought it was atmospehric, and looked great, but i dont know, how do you make a game about the Blair Witch when even 3 films have failed at it lol.

It also doesn't help that those 3 movies and 4 video games still can't even come up with what exactly the witches powers are and what she/they did.
 

bitbydeath

Gold Member
And...? Game engines scale. There is absolutely no reason this game couldn’t work on a system that shares a weaker version of the same architecture. This isn’t rocket science.

giphy.gif


That’s what this is saying isn’t happening.
 
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bitbydeath

Gold Member

"Team Bloober has revealed that the hardware limitations of the current-gen made it impossible for them to implement the core features of The Medium... With super-fast SSDs and higher capacity RAMs, games can have two completely different worlds with different assets, and players can switch between them on-the-fly."

Thanks, should be added to the OP.
 
They specifically say they need the SSD for the seamless transition between the 2 worlds.

I suppose they probably could put it on XB1, but then there would be load screens as you transition back and forth.


Dont waste your time, how tha fk would he know??!! Hes working on the game?, game dev perhaps, hell no.!
It's very easy to put these wizard geniuses in their place.
 

DrAspirino

Banned
cringe every time a dev tells you something cannot be done
Like playing Mass Effect on a celeron igpu or Destiny 2 on an i5 igpu xDDD

Heck, some even said that The Witcher 3 was impossible to run on the Switch...yet a version exists.

If a half-decent game can be made in f*cking 96 KB, then why the hell developers can't optimize their games instead of wasting precious disk space?
 
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pixelation

Member
But didn’t GAF tell me that it will take up to 4 years until we see nextgen only games on Xbox series x?
1st party games are the best way to showcase what their own hardware can do, Microsoft themselves will not be releasing any first party games for the next year and a half/two years. Sure third party exclusive games are a thing, people just don't care about those as a way to see what new hardware can truly do (lack of budget and tech chops)... so yeah.
 
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-Arcadia-

Banned

"Team Bloober has revealed that the hardware limitations of the current-gen made it impossible for them to implement the core features of The Medium... With super-fast SSDs and higher capacity RAMs, games can have two completely different worlds with different assets, and players can switch between them on-the-fly."

That makes a lot more sense. I didn’t see anything out of the ordinary from what we play on One X, in that brief snippet of gameplay.

I’m hoping for some really impressive transitions. While ‘world changes in real time’ is not a new concept for gaming (Silent Hill, Silent Hill Wii with the icing over, and even Forza Horizon with that amazing gameplay intro going through every season), there’s maybe potential to get even bigger and crazier with it. : )
 
It is the lies of the developers, it is easy to see it.

Actually the trailer is just a CGI Promotion and there are few moments in gameplay.

Lets see.... lets compare Until Dawn, The last of Us Part 2, Death stranding, In Graphics these games are better and in Tech impression. and the are games that only reach 70% of PS4 Normal Capacity ... Maybe TLOU PART II Could reach 80%

Why this "Next gen game" could be impossible if you can see is a Normal Graphics ... arent big deal.

I dare to say that even the Graphics is for a 2016 game.
Six comments in less than an hour implying without a shred of proof the devs are somehow lying, shitting on the game we've seen a whopping 1-2 minutes of, and comparing it specifically to three late-gen PS titles.

Start your own thread to spew shit in.
 
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Six comments in less than an hour implying without a shred of proof the devs are somehow lying, shitting on the game we've seen a whopping 1-2 minutes of, and comparing it specifically to three late-gen PS titles.

Start your own thread to spew shit in.

Whatever you say
:messenger_sleeping::messenger_sleeping::messenger_sleeping:
 
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Gavon West

Spread's Cheeks for Intrusive Ads
Probably only for 4K, But mehhhhh.

Elements effects can be done without problem... and Maybe could put 30-40 FPS..

The change of world, there are games where the effect can be done without problem, thanks to the current techniques of animation and it does not consume console resources.

But that... is different to say that is IMPOSSIBLE TO BRING... Now thats is a Big lie for the guy who said that.
Welp. The devs at Blooper need to wrap it up. Nothing gets past the armchair devs here at GaF!

...Well done broski! You tell em!
 
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Gavon West

Spread's Cheeks for Intrusive Ads
Silent hill. Homecomig use the tech for a whole World and the transition take 10 secs and was a ps3 game. Era. The sinking City for a whole World can use the technique too and take few seconds.
Youre WAY out of your depth here dude, You should let it go before someone with real knowledge of how this stuff works, comes in this thread and spanks you in front of everybody. That shits embarrassing AF.
 

Pallas

Member
It’s safe to say the protagonist has some sort of supernatural or ESP gift. Shifting between her world and assumingely Hell. Also what was up with the ultrasound? Is she holding the Antichrist or something?

Heimdall_Xtreme Heimdall_Xtreme the graphics might be possible with some sacrifices this gen but that transition between worlds without any interruption? You can’t get that this gen.
 
It’s safe to say the protagonist has some sort of supernatural or ESP gift. Shifting between her world and assumingely Hell. Also what was up with the ultrasound? Is she holding the Antichrist or something?

Heimdall_Xtreme Heimdall_Xtreme the graphics might be possible with some sacrifices this gen but that transition between worlds without any interruption? You can’t get that this gen.
Do you think it really is a complete world or the same place but with small differences on stage? I think this "different world" will not vary much

Youre WAY out of your depth here dude, You should let it go before someone with real knowledge of how this stuff works, comes in this thread and spanks you in front of everybody. That shits embarrassing AF.
It will be reality, I do not think that the change of world is completely different, at most a change of skin but with slight differences



What I think is not with the desire to lower expectations or say that it will be a bad game.
 
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Vitter.

Member
the wording is probably confusing, because if they were exclusive they would have jumped to the chance to put the EXCLUSIVE sign during the Inside Xbox right? seems odd that after it on a tweet they would say oh right it's exclusive! but who knows.. they promoted GAMEPLAY was coming too and then..
 
the wording is probably confusing, because if they were exclusive they would have jumped to the chance to put the EXCLUSIVE sign during the Inside Xbox right? seems odd that after it on a tweet they would say oh right it's exclusive! but who knows.. they promoted GAMEPLAY was coming too and then..

It definitely could have been made a lot clearer, for sure. But, bottom line is they say that Scorn and The Medium are XsX console exclusive.
 

TGO

Hype Train conductor. Works harder than it steams.
The game looks my cuppa tea.
Not the something I'd call an example of Next-Gen though, but definitely worth a play
But the devs track record tells me to keep my expectations in check
 
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