Masterbrew
Member
Edit to explain: VRR is Variable Refresh Rate - PC users have lived with it for a while in the form of Gsync/Freesync
It's one of my most anticipated features for the next gen consoles and games, yet in all these presentations I've heard no mention of it. Sounds like games are still targeting fixed refresh rates, 30, 60, 120.
Demanding single player experiences like AC Valhalla or Horizon could make great use of variable frame rates in the 40-60 range, rather than conservatively locking to 30fps.
Is VRR monitor/TV ownership so low that developers wont support the feature?
It's one of my most anticipated features for the next gen consoles and games, yet in all these presentations I've heard no mention of it. Sounds like games are still targeting fixed refresh rates, 30, 60, 120.
Demanding single player experiences like AC Valhalla or Horizon could make great use of variable frame rates in the 40-60 range, rather than conservatively locking to 30fps.
Is VRR monitor/TV ownership so low that developers wont support the feature?
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