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Horizon Zero Dawn Complete Edition for PC launches August 7

It was stable on Switch and a solid locked 60fps on Cemu so.....Plus, I'd wager BotW is just plain a better game.

That really hurt your feelings huh? Between Angry Joe not liking the thing you like and people complaining about H:ZD, it must be a rough week for ya.

Ignoring Cemu's framerate is dependent on your hardware is that how you experienced the game? I'm not trying to make an argument about which game performs better, I'm analyzing your idea that it was hard to handle HZD's framerate after playing BotW, which was strange to me since in combat situations the game averages below 30FPS which I don't call stable.

No, but games are generally ported if they're probably going to sell well, and Horizon on its own outsold the entire Killzone franchise.

Besides, you did say "Killzone games", meaning all of them, and the first Killzone shouldn't even be played, let alone ported. It aged like milk and a PC won't save it.

Lots of games get ported to PC that sold less than the Killzone franchise has. Because PC is easy to port to.

Also not sure why we shouldn't get ports of FOUR games because 1 of them is bad? What sort of argument is that? They can skip 1 but if they're going to port the others they might as well.
 

nowhat

Member
It was stable on Switch

However, stacking up Switch as a home console in docked configuration up against the Wii U offers up fascinating performance metrics. The basics first: Breath of the Wild targets a v-synced 30fps on Wii U and Switch, but that huge open world design creates problems sustaining it. Because this is a double-buffered form of v-sync, when it can't sustain 30fps on either console, it drops to the next major factor down, hard-locking to 20fps.
Sure, stable 30fps, or stable 20fps. I don't think the latter is that great though.
 

GymWolf

Gold Member
Man, we dun fucked up if “customisable controls” is one of the selling points. That shit should be standard in any game, any generation.

Damn good game, will look beastly with pushed out details and high res/120.

Still not sure it needs to be £50 mind you... but that’s seems standard these days. Edit: seems to be £32.99 for me, but even then, for such an old game I would have expected about £25. Not as bad as I was thinking mind you.
Are we sure that they reworked details and textures?? Don't they usually scream out loud about this type of improvement??

I mean, the console version of rdr2 already had the best texture available on pc...
 
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JasonVA

Member
Another game with a trans as the main character? Interesting. This game does look pretty cool though, and I really hope Sony continue to put all their games on PC.
 

Evilms

Banned
4k screens PC

ss_9db45aa04e8c8b5043b479f42ed36296bfc3a918.jpg

ss_f7cf51f1ccd909264f2c5814f328e3f72e7b62bd.jpg

ss_d09106060fb7de8bf342c23df18b14debc8a15a3.jpg

ss_271f850eec3f96b22aa17be35b948268e0771c7f.jpg

ss_15f5759c441e4e5f51e1a8ee333e4ab9df9aa783.jpg


Ultra-Wide Screen Support
Unlocked Framerate & Resolution
Benchmarking Tool
Improved Reflections
Dynamic Foliage
Graphical customizations



  • MINIMUM:
    • OS: Windows 10 64-bits
    • Processor: Intel Core i5-2500K@3.3GHz or AMD FX 6300@3.5GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4GB)
    • DirectX: Version 12
    • Storage: 100 GB available space
  • RECOMMENDED:
    • OS: Windows 10 64-bits
    • Processor: Intel Core i7-4770K@3.5GHz or Ryzen 5 1500X@3.5GHz
    • Memory: 16 GB RAM
    • Graphics: Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8GB)
    • DirectX: Version 12
    • Storage: 100 GB available space
 
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SinDelta

Member
Its an incredible game that managed to stand out in the insane lineup of 2017.

Gonna wait for a sale for that price though.
 
This game is almost certainly going to sell like hot cakes if marketed well, and I hope it does. I didn't care much for this game on PS4 on account of needing to use a controller, even worse that it was a controller I don't like, so hopefully the game will click more for me now that I am using a control scheme that I prefer to use for third person action adventure games
 
Is that good or bad?
Pretty decent. This is in line with console performance. Means you could get reasonably close to 4K/30 on a RX 580 with what I assume are PS4 Pro settings. Problem might be the bandwidth would choke at that res. Assuming it doesn't, 4K usually halves your performance or maybe more. 2070S should be able to do 4K/60. Just like we suspect the PS5 will.

Of course that's all really guesswork. I might be totally off the mark.
 
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AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Lots of games get ported to PC that sold less than the Killzone franchise has. Because PC is easy to port to.

Also not sure why we shouldn't get ports of FOUR games because 1 of them is bad? What sort of argument is that? They can skip 1 but if they're going to port the others they might as well.

Lots of single games, sure. Which set of 4+ entire mainstream games have been ported that combined sold less than Killzone, exactly? Not saying you're necessarily wrong, but nothing springs to mind.

I also at no point said you shouldn't port the others because of how bad 1 is, I just said you shouldn't port 1 regardless of sales, because it's not worth the time or effort. It's dross.
 

GymWolf

Gold Member
I kinda loathed the combat and how repetitive this was halfway and on.
But I will try it again especially with mouse support
Put the game on ultra hard next time so you have to use every tool, elemental weakness etc to fuck enemies up.

Even very hard is not really that challenging imo.
 

GymWolf

Gold Member
Pretty decent. This is in line with console performance. Means you could get reasonably close to 4K/30 on a RX 580 with what I assume are PS4 Pro settings. Problem might be the bandwidth would choke at that res. Assuming it doesn't, 4K usually halves your performance or maybe more. 2070S should be able to do 4K/60. Just like we suspect the PS5 will.

Of course that's all really guesswork. I might be totally off the mark.
You really think that? That gpu is not good for 4k60 high details with games that looks worse than horizon...
 

DeaDPo0L84

Member
Another game with a trans as the main character? Interesting. This game does look pretty cool though, and I really hope Sony continue to put all their games on PC.

Joking or not what kinda shit posting attempt to derail bullshit is this? Fucks sake. Get this Reee style commenting out of here.
 
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nowhat

Member
Pretty decent. This is in line with console performance. Means you could get reasonably close to 4K/30 on a RX 580 with what I assume are PS4 Pro settings. Problem might be the bandwidth would choke at that res. Assuming it doesn't, 4K usually halves your performance or maybe more. 2070S should be able to do 4K/60. Just like we suspect the PS5 will.
I'm really curious to find out how Decima performs on PC vs. PS4 (and not trying to root for superiority of either platform, just out of technological interest - and we'll probably see the comparisons with DS first for obvious reasons).

Because it's one thing to match a GPU that's pretty much on par with a PS4 (Pro), but I'd so much like to see DF (or NXGamer NXGamer ) take on the task of building as identical setup as possible on a PC. I don't know if motherboards/desktop CPUs are available with Jaguar cores, but that would be fascinating.
 
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You really think that? That gpu is not good for 4k60 high details with games that looks worse than horizon...
Doesn't matter if they look "worse". What matters is the performance profile. A 2070S assuming the performance drops to 50% of 1080p should be in the 4K/60 ballpark. Might not quite do it but should come within range.

Of course if at 4K it ends up being 33% of its 1080p performance like some games like PUBG, then GG(no pun intended).
 
I'm really curious to find out how Decima performs on PC vs. PS4 (and not trying to root for superiority of either platform, just out of technological interest - and we'll probably see the comparisons with DS first for obvious reasons).

Because it's one thing to match a GPU that's pretty much on par with a PS4 (Pro), but I'd so much like to see DF (or NXGamer NXGamer ) take on the task of building as identical setup as possible on a PC. I don't know if motherboards/desktop CPUs are available with Jaguar cores, but that would be fascinating.
Pretty much impossible. No 8-core CPU that is as weak as Jaguar is available on PC. You'd have to drop down to these old Pentium G which are dual-core but destroy the Jaguar in single-core performance. Which again doesn't work because if the game scales well with cores, it's not equivalent.

You could go quad-core but every quad-core murks the consoles' Jaguar assuming scaling past 4-core isn't too much of an issue.
 
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GlockSaint

Member
Put the game on ultra hard next time so you have to use every tool, elemental weakness etc to fuck enemies up.

Even very hard is not really that challenging imo.
Wow you must be ridiculously good cause i couldn't get halfway through hard and had to lower the difficulty to normal lol.
 

CrysisFreak

Banned
Being a few years removed from BoTW I may be able to enjoy the game now. I was so damn annoyed playing it on PS4 after playing Breath of the Wild I just couldn't play it. Hopefully being as I haven't played BotW this year and the game will finally not control like dog shit because of its frame rate, I can enjoy it. It's a stunning looking game.
LMAO BOTW has shit combat, shit story and shit visuals (without CEMU) come on. These are completely different games.
 

GymWolf

Gold Member
Doesn't matter if they look "worse". What matters is the performance profile. A 2070S assuming the performance drops to 50% of 1080p should be in the 4K/60 ballpark. Might not quite do it but should come within range.

Of course if at 4K it ends up being 33% of its 1080p performance like some games like PUBG, then GG(no pun intended).
I mean, they don't only look worse but they probably have less stuff on screen...horizon can have a pretty full scene between humans, dinobot and large environment with some destructible objects here and there.

Call me pessimistic but i reqally don't think that a 2070s it's gonna be enough to maxed out the game.
I would be surprise if that gpu is enough for 1440p ultra details and 60 frame ROCK SOLID without a single hitch.
 

GymWolf

Gold Member
Wow you must be ridiculously good cause i couldn't get halfway through hard and had to lower the difficulty to normal lol.
Nah, i'm a barely over the average player but i love challenging games.

And usually, most of the combat systems in videogames really shine at the hardest difficulty.

The game has some hilariously op weapons and you can spam these things on lower difficulties because the consume of resources is low, on ultra hard you can't because you risk of finishing every resources very fast so you need good aim and a big understanding of enemies weakness and moveset.
 
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I mean, they don't only look worse but they probably have less stuff on screen...horizon can have a pretty full scene between humans, dinobot and large environment with some destructible objects here and there.

Call me pessimistic but i reqally don't think that a 2070s it's gonna be enough to maxed out the game.
I would be surprise if that gpu is enough for 1440p ultra details and 60 frame ROCK SOLID without a single hitch.
Never said max out. I said PS4 Pro settings.
 

Wunray

Member
This game will play marvelously at 60+fps, 50 dollars is a bit much but maybe by the time august rolls around I might change my mind, as far as open world goes it's no BOTW but it's a good game nonetheless and people who haven't played it should give it a chance.
 
Lots of single games, sure. Which set of 4+ entire mainstream games have been ported that combined sold less than Killzone, exactly? Not saying you're necessarily wrong, but nothing springs to mind.

I also at no point said you shouldn't port the others because of how bad 1 is, I just said you shouldn't port 1 regardless of sales, because it's not worth the time or effort. It's dross.

I don't care if 1 gets ported, I'm a fan of 2,3 and Shadowfall. That's why I said Killzone games... because there's multiple games I want ported.

BTW asking me to come up with 4+ games that were ported together and sold less than Killzone is kind of a weirdly specific question isn't it? Who said they need to port the entire thing in one bundle anyways? They've already remastered the first one which sold very poorly so it's not as though they're averse to it. I'm not sure where I'm meant to find precise sales numbers for any of these games in question to make such a point, and honestly considering the FPS crowd on PC if the game's didn't sell well enough then isn't opening them to a new audience a good idea? Killzone 2, going by Wikipedia, sold more copies than Demon's Souls, a game getting a full remake treatment. On PS3 it even outsold Red Dead Redemption. I'm not sure I buy the idea that the games don't sell enough to port.
 

JasonVA

Member
Joking or not what kinda shit posting attempt to derail bullshit is this? Fucks sake. Get this Reee style commenting out of here.

Derail? I was just posting my thoughts and noted the character design? You seem to be over reacting.

I had no idea this was a game developed by Guerrilla, I thought it looked a little like Killzone shadowfall graphically. And that's a good thing imo. I wonder if they are done with Killzone
 

Esppiral

Member
Time to rip those character models and check if that 500k polygons for models is true.

You people are in for a treat for the most boring open world experience and bland story in recent years. + the most unlikable main character since ever.
 

Aidah

Member
I played through the game but found it kind of mediocre overall, but man that looks so much better. The difference a good frame rate makes, combined with better graphics and res, m/kb, I almost want to buy it just to check it out for a bit.
 
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GymWolf

Gold Member
Wut? Those games are very similar.
No they are not.

One privileges story, lore, rpg elements, rpg sidequest, deep ranged combat, interesting enemies and graphics.

The other one has physics, some funny food mechanics, freedom of approach, puzzles, dungeons, more diversified traversal and a pretty basic melee combat system as selling points.

They are both open world games, i give you that, but if you search something with great graphic, story and combat you are not gonna buy zelda, and the opposite with horizon.
 
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No they are not.

One privileges story, lore, rpg elements, rpg sidequest, deep ranged combat, interesting enemies and graphics.

The other one has physics, some funny food mechanics, freedom of approach, puzzles, dungeons, more diversified traversal and a pretty basic melee combat system as selling points.

They are both open world games, i give you that, but if you search something with great graphic, story and combat you are not gonna buy zelda, and the opposite with horizon.
Their structure is damn near identical.

What is the point of playing a game like this with console setting on a beefy gaming pc?
High frame rates? I'd choose console settings/60fps over ultra-mega settings/30fps.
 
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Gavin Stevens

Formerly 'o'dium'
Are we sure that they reworked details and textures?? Don't they usually scream out loud about this type of improvement??

I mean, the console version of rdr2 already had the best texture available on pc...

I don’t think textures etc have been touched (it was already a great looking game anyway) but what I meant was increase draw distance and LOD etc. It will really shine when it’s all pushed out.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
I don't care if 1 gets ported, I'm a fan of 2,3 and Shadowfall. That's why I said Killzone games... because there's multiple games I want ported.

BTW asking me to come up with 4+ games that were ported together and sold less than Killzone is kind of a weirdly specific question isn't it? Who said they need to port the entire thing in one bundle anyways? They've already remastered the first one which sold very poorly so it's not as though they're averse to it. I'm not sure where I'm meant to find precise sales numbers for any of these games in question to make such a point, and honestly considering the FPS crowd on PC if the game's didn't sell well enough then isn't opening them to a new audience a good idea? Killzone 2, going by Wikipedia, sold more copies than Demon's Souls, a game getting a full remake treatment. On PS3 it even outsold Red Dead Redemption. I'm not sure I buy the idea that the games don't sell enough to port.

Because you weighed the sales of games individually ported to PC against the entire Killzone franchise. They remastered the first game to shove it in a Playstation collection of other existing games, not nearly the same process. Many games were moved from 2 > 3 and 3 > 4.

Demon's Souls is probably the absolute worst example you can provide considering it kickstarted a franchise which has had a colossal impact on the industry. Of course it's getting a remake. Killzone 2 also, as far as I can see, didn't sell anywhere near as much as RDR, and even if it did, you're pitting a console exclusive against the console-specific sales for a multiplatform title.

You're making incredibly weird comparisons that hold no water. Killzone isn't coming to PC because it's not worth anyone's time to do it. There's a lot of other Playstation exclusives that would make it to PC first and that would do better.
 

GymWolf

Gold Member
Their structure is damn near identical.
No it is not.

In zelda you can fight the final boss after a couple of hours because the story is almost inexistent and the structure is far less rigid than horizon.

Sidequest are different, there is no puzzle in horizon, no dungeons (especially the type of dungeons inside botw), the skill suatem is different, the rpg part is different, the traversal is different, the weapon system is different, even the fact that you can't climb everywhere like zelda is a pretty big difference.

Again, if you have a friend that ask you advice for an open world games with great story, graphic and combat and you make him buy zelda, you basically lose that friend...
 
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GymWolf

Gold Member
I don’t think textures etc have been touched (it was already a great looking game anyway) but what I meant was increase draw distance and LOD etc. It will really shine when it’s all pushed out.
Do you think we can hope for at least 16x anisotropic filter? Anisotropic on console is bleargh...
 
No it is not.

In zelda you can fight the final boss after a couple of hours because the story is almost inexistent and the structure is far less rigid than horizon.

Sidequest are different, there is no puzzle in horizon, no dungeons (especially the type of dungeons inside botw), the skill suatem is different, the rpg part is different, the traversal is different, even the dact that you can climb everywhere like zelda is a pretty big difference.

Again, if you have a friend that ask you advice for an open world games with great story, graphic and combat and you make him buy zelda, you basically lose that friend...
Not what structure is. Structure is the foundation of the game.
 
Because you weighed the sales of games individually ported to PC against the entire Killzone franchise. They remastered the first game to shove it in a Playstation collection of other existing games, not nearly the same process. Many games were moved from 2 > 3 and 3 > 4.

Demon's Souls is probably the absolute worst example you can provide considering it kickstarted a franchise which has had a colossal impact on the industry. Of course it's getting a remake. Killzone 2 also, as far as I can see, didn't sell anywhere near as much as RDR, and even if it did, you're pitting a console exclusive against the console-specific sales for a multiplatform title.

You're making incredibly weird comparisons that hold no water. Killzone isn't coming to PC because it's not worth anyone's time to do it. There's a lot of other Playstation exclusives that would make it to PC first and that would do better.

I did? Into a Killzone trilogy collection, yes.

That's interesting since also according to Wikipedia Killzone ShadowFall outsold Bloodborne. It sold more than RDR did on PS3, from the sources I can see, you can tell me yours. Uh... yeah... why not? What's wrong with doing that?

This last comment is pure ridiculous speculation that hinges on future events you can't possibly know. If SALES were the sole indicator of what will get a PC port from PS4 then Horizon Zero Dawn would not be the first game ported over. The reason I jumped to Killzone instead of God of War or Resistance should have been obvious... it's the same devs, Guerilla Games, my assumption is HZD coming to PC has something to do with Guerilla and not Sony arbitrarily deciding THIS game gets ported because of its sales when other games sell more.
 

GymWolf

Gold Member
Not what structure is. Structure is the foundation of the game.
With that in mind every open world game has the same foundation, same for fps, rpg and every genre.

I think we are intelligent enough to see the abnormous differences between the 2 titles even if they are both open world games (literally the only thing they have in common).
 
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Casanova

Member
Being a few years removed from BoTW I may be able to enjoy the game now. I was so damn annoyed playing it on PS4 after playing Breath of the Wild I just couldn't play it. Hopefully being as I haven't played BotW this year and the game will finally not control like dog shit because of its frame rate, I can enjoy it. It's a stunning looking game.

BotW was great and even better one cemu, yes, but I'm not sure why you're drawing such a stark comparison given that they are entirely different games that do not really feel similar at all, in my opinion.
 
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