• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

VGTech's COD Cold War 120FPS mode comparison

It when from "Microsoft always shows their stuff running of Pcs there's no need to worry they're not behind to wait for the development tools to improve"

Wait for E3
Wait for Halo infinite
Wait for August
Do you not get bored of waiting?
Now it's wait for Dev kits? Because only one platforms APIs will improve whilst the other stays stagnant... Right? That is what you're trying to say? Not really shocked at the stupidity since it's coming from a person who said the PS5 DE isn't a PS5...
No, I don't get bored of waiting. I have plenty of other things to bide my time. Life doesn't begin and end with an Xbox.
 

TrebleShot

Member
XSX certainly has higher numbered spec on paper in some areas.

But PS5 has been designed far better and customized with a clear vision beyond power.

MS did what was expected, throw out some high numbers and strong arm into next gen whereas Sony looked at what was available and customised it heavily to get more out of their machine where it was needed.
 
You should understand what output means, this is different than rendring resolution

Did you stop reading half way down or something?

PS5 at 120fps, Series X at 120fps and Series S use a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being 1280x1200.

You need to come to terms with this, and hopefully very soon.
 
rPa4rZq.gif

While I love this Cerny gif, there's nothing pretty cool about the PS5 performance in 120hz mode, it's more pretty bad.

So now xbox fans not only have to wait on games, they also have to wait on tools.

I don't think anyone is waiting on tools, games seem to run just fine as is. This whole obsession with trying to be a tiny percentage better than the competition is weird IMO.
 

Yoboman

Gold Member
Things will only get worse on Xbox. As markets have solidifies and PS5 maintains status as the main development system for all multiplats - developers move into a PS5 centric development pipeline.

The features and benefits of PS5s hardware design like SSD speed and Geometry Engine will be exemplified and lower effort ports across a split Xbox userbase will become more evident. Except unlike on One X, Xbox simply won't have the power to brute force parity or superiority in results
 

sircaw

Banned
While I love this Cerny gif, there's nothing pretty cool about the PS5 performance in 120hz mode, it's more pretty bad.



I don't think anyone is waiting on tools, games seem to run just fine as is. This whole obsession with trying to be a tiny percentage better than the competition is weird IMO.
After viewing the results of cod and assassins creed frames videos which of the two companies do you think are happier with what they have achieved so far?
 

Thirty7ven

Banned
While I love this Cerny gif, there's nothing pretty cool about the PS5 performance in 120hz mode, it's more pretty bad.

Heh, think you’re being too harsh here. Min it goes is 97 and averages 117, hits 8.33 94%, I mean... if you’re this demanding you have no business playing on consoles honestly. Better buy that high end PC.

6 months ago we didn’t even think 120fps would be this common. Now I’m over here thinking GT7 might have a 120fps mode.
 
Last edited:

It's 91.9 lol, a 2% difference.

After viewing the results of cod and assassins creed frames videos which of the two companies do you think are happier with what they have achieved so far?

I don't think either company watches VGTech, to be honest.

If you mean us fanboys, no doubt Team Blue is happier.

But why talk about it people actually playing the game won't have screen tearing?

For game like COD VRR, gsync, free sync whatever is a big part of the experience.

Look, let's be honest here, the reason VRR isn't being talked about is because PS5 doesn't support it (yet) and XsX does.
 
But why talk about it people actually playing the game won't have screen tearing?

For game like COD VRR, gsync, free sync whatever is a big part of the experience.

Basically not everyone has a screen that will support VRR. That's why they mention screen tearing.
 
Xbox fans please enough of excuses and bullshit just admit u were wrong all games going forward will be the same or a little better on ps5, i dont think that is a bad thing, now we can focus on the most important thing, games
I'm so glad all of this is being bookmarked. You're having my Series S moment right now, and like me you're doubling down on it.

You're going to get slayed, all of you haha. Have we learned nothing of hardware and software interaction over the last decade...
 

Thirty7ven

Banned
Look, let's be honest here, the reason VRR isn't being talked about is because PS5 doesn't support it (yet) and XsX does.

That’s not it at all. VRR entered the TV market this year, the number of people with TVs that support it right now is minuscule. That’s why people aren’t talking about it.
 
Heh, think you’re being too harsh here. Min it goes is 97 and averages 117, hits 8.33 94%, I mean...

6 months ago we didn’t even think 120fps would be this common. Now I’m over here thinking GT7 might have a 120fps mode.

It's more the screen tearing, it's quite high on both.

I don't think either console will feel good in 120hz mode, though I agree it's pleasantly surprising to see it becoming a thing.

Im sure that game from that dolphin guy will be best on Series X so its not all bad news guys

I'm old enough to remember you saying the only game with a 120hz mode you wanted was Rocket League.

Makes sense when the Series X has a 2 tflops advantage 🤔

Seems less the GPU and more a CPU thing here. The GPU would be more taxed in the 60fps RT mode, but seems both are flawless there.
 

sircaw

Banned
I'm so glad all of this is being bookmarked. You're having my Series S moment right now, and like me you're doubling down on it.

You're going to get slayed, all of you haha. Have we learned nothing of hardware and software interaction over the last decade...

Parity is not good enough for you m8, you loose at parity, you need to be out in front, 51 frames more and double the res, remember.

best bet for you is hoping that xbox make a new model in a few years, Xbox xsrrx or something, and push the specs even higher.
 

inflation

Member
But why talk about it people actually playing the game won't have screen tearing?

For game like COD VRR, gsync, free sync whatever is a big part of the experience.

Because it's not a feature that every TV supports, and as a company, you can't expect all your potential customers have it. Some games can afford to go more "niche" but not COD. Thousands of people will play the game on an old screen and hope to have a decent experience.
 
Parity is not good enough for you m8, you loose at parity, you need to be out in front, 51 frames more and double the res, remember.

best bet for you is hoping that xbox make a new model in a few years, Xbox xsrrx or something, and push the specs even higher.
It's not the need to be out in front, it's the fact that with a little bit of time it will be. This has me worried for you people because you're partially winning a few battles with some release titles and siking yourselves up prematurely believing that this is going to be the normal state of affairs.

You have all the information and forewarning in the world for why this is happening, you know it's temporary, I know it's temporary, every here knows it's temporary, but just to dig that knife into us a bit you're claiming some kind of victory which will inevitably fall flat and embarrass all of you.

Worst part is you'll be all confused and act like you didn't see it coming. I'll make sure to remind you, constantly.
 
Last edited:

SlimySnake

Flashless at the Golden Globes
But why talk about it people actually playing the game won't have screen tearing?

For game like COD VRR, gsync, free sync whatever is a big part of the experience.
VRR is a HDMI 2.1 feature available only in high end 2020 OLEDs. The only LED that supports HDMI 2.1 is the sony x900h and even it doesnt support VRR. i would imagine that only 1% of xbox series x owners have a vrr compatible tv.

It's excellent and a great thing for those xbox owners, but a vast vast majority of players are going to have issues with screen tearing.
 
They can't control themselves, when faced with the overwhelming reality of what's actually taking place they instead choose to ignore it, act like it's somehow this more powerful hardware being weaker, and then act like a pack of wild animals without thinking of the future consequences.

This behavior and these threads will come back to haunt them.
On the whole, this is still a bad first impression that could hurt them in the beginning and not matter by the time it’s sorted because most have chosen their preference. Not sure I agree with you that it will flip flop either but we’ll see.
 
The other funny thing about this is the resident Sony guys talking up that the amount of people with VRR capable displays is "miniscule" therefore it doesn't matter. Then on the same token they're taking these somewhat stable 120hz modes as a win for a TV technology they're basically saying no one has including them, and then for 2/3 of the titles tested ignoring that the Xbox is actually performing better in the respective 60hz 4K modes which is the overwhelming majority application for people here and at large, and will be for years.

I just find that a bit funny.
 
Last edited:

Exanthus

Banned
Yikes the comments on that video.
Am I the only one happy that we can finally have 60fps games? Do we NEED 120fps?
 

diffusionx

Gold Member
What's to accept? Xbox has definitively better hardware, that's not in contention and anyone thinking it is is highly delusional.

We know the "GDK" is in its infancy, we've had reports repeatedly over the last 9 months that devkits were shipping out much later and developers were using target PC's. There's not some mystery as to what is taking place here, it's immature software coupled with the late arrival of actual hardware.

This will all smooth out, again not a question, and the Xbox will be leading almost universally across the board. You guys have an isolated period in time that's not going to last, enjoy it.

If only Microsoft knew when the Xbox was coming out, they could have made sure their tools were working properly and devs had the resources they needed.
 
If only Microsoft knew when the Xbox was coming out, they could have made sure their tools were working properly and devs had the resources they needed.
Well they don't dictate the availability of the finalized hardware and therefore the development kits and corresponding tools which will work best for them. They were on AMD's time table, they waited longer than Sony for better hardware, Sony decided to modify what they could get at the time instead of waiting.
 

Arioco

Member
VRR is a HDMI 2.1 feature available only in high end 2020 OLEDs. The only LED that supports HDMI 2.1 is the sony x900h and even it doesnt support VRR. i would imagine that only 1% of xbox series x owners have a vrr compatible tv.

It's excellent and a great thing for those xbox owners, but a vast vast majority of players are going to have issues with screen tearing.


Samsung Qleds, for instance, have been supporting freesync and VRR since 2018. You don't need a TV with HDMI 2.1, some TVs support some of the features of HDMI 2.1 even though they just have HDMI 2.0. They just can't support 4K at 120 hz, but they can support VRR.
 
Top Bottom