Shmunter
Member
Are you personally offended?Microsoft don't build innovation. We got your point.
Are you personally offended?Microsoft don't build innovation. We got your point.
I think that it'll fill a slowly growing niche, but it'll remain niche. It's not the future of gaming anymore than 3D was the future of cinema.VR is the inevitable evolution of gaming.
getting a head start on hardware and software know how is a good investment. PSVR has been good for 1st generation introduction.
I agree, it never will be mainstream. How many Ps4 owners bought one? I think not even 5% although it droped in price really fast and how many of those 5% are actively using it? 3 of my friends own a PSVR but haven't used it since months or years.I think Microsoft buying Bathesda has broken some people mentally
VR won’t become mainstream in it’s current form because the entry level cost is too high for casuals and children. £450 PS5 + £350 VR2 (£350 was the launch price of VR1). Even if you get the mythical digital PS5 it’s still a £700 total investment.
It’s messy and cumbersome; suitable for a single person perhaps, but not someone with a busy house.
I think it’ll go the same way as 3D TVs once manufacturers realise the low ceiling, but I may be wrong.
As to a Sony streaming handheld playing PS5 games and smashing the Switch, they tried this with Vita PS4 remote play and the Vita sold 12 million units world wide
Quest 2 is entry level and the cost is not too high.I think Microsoft buying Bathesda has broken some people mentally
VR won’t become mainstream in it’s current form because the entry level cost is too high for casuals and children. £450 PS5 + £350 VR2 (£350 was the launch price of VR1). Even if you get the mythical digital PS5 it’s still a £700 total investment.
It’s messy and cumbersome; suitable for a single person perhaps, but not someone with a busy house.
I think it’ll go the same way as 3D TVs once manufacturers realise the low ceiling, but I may be wrong.
As to a Sony streaming handheld playing PS5 games and smashing the Switch, they tried this with Vita PS4 remote play and the Vita sold 12 million units world wide
This is incredibly silly. Thats like saying "only x amount of ppl owned Atari and i barely ever play mine. Theres no way it can grow"I agree, it never will be mainstream. How many Ps4 owners bought one? I think not even 5% although it droped in price really fast and how many of those 5% are actively using it? 3 of my friends own a PSVR but haven't used it since months or years.
You don't know, i don't know. Only time will tell. Maybe it's the new shit in 5 years, maybe it's the new 3d tv.This is incredibly silly. Thats like saying "only x amount of ppl owned Atari and i barely ever play mine. Theres no way it can grow"
In 7-10 years the number of ppl who own VR tech will be exponentially higher as development and progress continues
Can you play games like Half Life Alyx on a Oculus Quest 2 without a PC that can run it?Quest 2 is entry level and the cost is not too high.
I mean anyone who has tried VR does know though. Imagine trying the "atari" version as I put it and not believing in exponential growth when the technology is wireless, much higher resolution, headsets become goggles, etc. Comparing revolutionary tech to a 3d TV is ludicrous.You don't know, i don't know. Only time will tell. Maybe it's the new shit in 5 years, maybe it's the new 3d tv.
No but you said entry level. So again, Quest 2 is entry level and its affordable. It has a great entry level library in the headset.Can you play games like Half Life Alyx on a Oculus Quest 2 without a PC that can run it?
Fair enough, looks like it’s selling better than the rest as well. If I was a single man I’d definitely buy one for porn, not games though.No but you said entry level. So again, Quest 2 is entry level and its affordable. It has a great entry level library in the headset.
I mean anyone who has tried VR does know though. Imagine trying the "atari" version as I put it and not believing in exponential growth when the technology is wireless, much higher resolution, headsets become goggles, etc. Comparing revolutionary tech to a 3d TV is ludicrous.
wrong. ms was and is still working with vr/ar even before ps4 psvr1 was a thing.Same as Oculus - long term strategy. Thinking about where it will be, not where it is today.
Sony will be subject matter experts and devs will have the experience. If and when VR grows to mass market proportions, these companies will be well placed within the industry. The world needs visionaries and pioneers for progress to happen.
MS will need to spend 7.5 billion buying something.
Of course it is. Its literally the entry level VR headset, theres no way to argue that lol. Wireless, easy to setup and use, respectable catalogue, comparable enough to more expensive options to make it the clear value option. Any person or family looking to try the tech is going to go the Quest 2 route. I don't look at sales numbers, but I imagine they're likely way ahead of other headsets when honestly no other VR release has been geared toward entry level in anyway like Quest 2.Fair enough, looks like it’s selling better than the rest as well. If I was a single man I’d definitely buy one for porn, not games though.
Those people are short sighted morons. Sounds harsh, but my honest opinion. Anyone who can't see growth in a 10 year development of this sort of tech has absolutely no idea what they're talking about. Isolation is the silliest shit I ever heard when the immersion of team based shooters and a party game like Werewolves Within is much greater than platforming.A lot of people who have tried VR think it's a fad.. or at best, a fun gimmick. Nausea is a big factor, of course, but also becoming completely isolated with headset and goggle rules out a lot of people.
You haven't seen Ready Player One yet have you OP?
Those people are short sighted morons. Sounds harsh, but my honest opinion. Anyone who can't see growth in a 10 year development of this sort of tech has absolutely no idea what they're talking about.
Those people are short sighted morons. Sounds harsh, but my honest opinion. Anyone who can't see growth in a 10 year development of this sort of tech has absolutely no idea what they're talking about. Isolation is the silliest shit I ever heard when the immersion of team based shooters and a party game like Werewolves Within is much greater than platforming.
Sorry but I have no problem being blunt about how I feel about anyone who thinks VR has already hit its ceiling. I don't need to converse further with you if you can't handle it.Let me know if you want to have an adult conversation about this.
Don’t engage in a conversation about it then? You’ve provided an example of a stand alone headset doing modestly well, ok, great. Still, if you want to play any serious game you need to tether a VR unit to a PC or PS5. For anyone that doesn’t want to play just candy crush VR whilst getting dry bummed by Cuckerburg, there’s still serious cost implications. If you can’t see this, you’re a moron, and I have no issue being blunt about it.Sorry but I have no problem being blunt about how I feel about anyone who thinks VR has already hit its ceiling. I don't need to converse further with you if you can't handle it.
I provided the example you asked for. You seem to not have any idea what you're talking about when you didn't know Quest 2 is by far the entry level VR option. If I were you i'd refrain from talking so affirmatively when such basic knowledge on the subject you had no clue about, but just my opinion.Don’t engage in a conversation about it then? You’ve provided an example of a stand alone headset doing modestly well, ok, great. Still, if you want to play any serious game you need to tether a VR unit to a PC or PS5. For anyone that doesn’t want to play just candy crush VR whilst getting dry bummed by Cuckerburg, there’s still serious cost implications. If you can’t see this, you’re a moron, and I have no issue being blunt about it.
Sorry but I have no problem being blunt about how I feel about anyone who thinks VR has already hit its ceiling. I don't need to converse further with you if you can't handle it.
And I never said anything about you. I addressed the crowd who labels it a "fad". They are morons. In 10 years the number of consumers will grow with the tech, just as it has with all major tech including console gaming. Not hard to understand.Talk about a strawman. I never said anything about a ceiling. I'm arguing that for a lot of people VR is not worth the money and is considered a gimmick. Also, it's not about "can't handle". I was hoping for a normal conversation about it, but based on your other replies in this thread, I can see you're very invested in VR.
Good for you.
I hope you meant you don't see the mass market potential at the moment, otherwise these reasons are silly. Quest 2 has already developed a technology where double tapping the headset allows you to see through it (obviously looks horrible though, as is to be expected with the first iteration of such a thing). In 10 years, you'll be wearing wireless glasses that at the click of a button will bring you back to a real world view. But really just in general you're really overestimating how much "same household multiplayer" matters to people anymore lol.PS VR exceeded my expectations actually. I thought it would be another Move piece of shit but apart from the resolution the VR was solid and there was no screen door effect. I really liked it. While I own PSVR I don't see the mass market potential though. Its a very isolated experience, one you have to try to see it. You're alone in it even though you have friends over. Its a hassle to hook up, though VR is making huge improvements here. The games aren't all that. There are a few gems, but there is lots of shovelware on it. This ofcourse has to do with the fact some genres don't work well in VR and studios aren't going to go Triple A on VR projects.. yet.
Still, Rez VR might be my GOTG. Wipeout is high up there as well and Astrobot was brilliant. VR is worth it just for those.
It does amaze me that I have VR at home for like 4 years now, its something that I read about as far back as 1994, something that looked alien and impossible to get in living rooms. I never hook it up anymore though. But thats purely because of the cable hell, no HDR breakout box etc. I will likely buy the PS5 set.
The ultimate goal is to project the image directly onto your retina. No, screens, no bulk.I hope you meant you don't see the mass market potential at the moment, otherwise these reasons are silly. Quest 2 has already developed a technology where double tapping the headset allows you to see through it (obviously looks horrible though, as is to be expected with the first iteration of such a thing). In 10 years, you'll be wearing wireless glasses that at the click of a button will bring you back to a real world view. But really just in general you're really overestimating how much "same household multiplayer" matters to people anymore lol.
I hope you meant you don't see the mass market potential at the moment, otherwise these reasons are silly. Quest 2 has already developed a technology where double tapping the headset allows you to see through it (obviously looks horrible though, as is to be expected with the first iteration of such a thing). In 10 years, you'll be wearing wireless glasses that at the click of a button will bring you back to a real world view. But really just in general you're really overestimating how much "same household multiplayer" matters to people anymore lol.
Yeah they buy it.Microsoft don't build innovation. We got your point.
And the technology is going to evolve quickly, that’s where I would worry with Sony’s strategy. Can they rely on releasing a headset every 4-5 years while Apple and others update on a yearly cycle?The ultimate goal is to project the image directly onto your retina. No, screens, no bulk.
Seamless vr/ar on demand from a hat, sunnies, whatever.
... you're presenting the PSVR as if it somehow didn't sell well. You need to correct your perception here. It's a peripheral - which famously sell like garbage - which is as expensive as the console you need to work it and involves strapping a sensory deprivation device to your head. Selling 5 million units is an unbelievable achievement given the huge amount of hurdles between the player and a game in VR.PSVR sold 5 million units in 3 years.
PSVR games didn't light the charts on fire either.
What's the play here from Sony? Why do you think they're investing so heavily into VR? Why not buy a few more studios, or fund a few more AAA projects with that money instead? Why not do what Microsoft is doing and wait until the market size is big enough to jump in.
Any theories?
Edit: Btw, I'm a fan of Sony's strategy here. I'll be on PSVR2 on day one. I just don't see the obvious reason from Sony's perspective.
To add to the conversation, game streaming isn't super popular either, but you don't here Microsoft fans calling it a fad.And I never said anything about you. I addressed the crowd who labels it a "fad". They are morons. In 10 years the number of consumers will grow with the tech, just as it has with all major tech including console gaming. Not hard to understand.
If you wanna be one of these people who thinks its a "gimmick" at this very moment, ok. If you're too pea brained to think further than that, not my fault.
EDIT actually, the gimmick people are morons too imo. Tech has to start somewhere.
Nope.Are you personally offended?
You certainly sound offendedNope.
But your point is ridiculous and a blatant lie. Do you even have a clue about all the things Microsoft do as a company ?