We know that in addition to people like Insomniac or ND, Guerrilla or Sony Santa Monica have been also working on multiple projects at the same time. If I remember well, Guerrilla is at least working on a game with multiplayer and Santa Monica is working at least on a new IP. And in addition to this studios, Sony also has more 1st and 2nd party studios working on more games, some of them crossgen and some other ones PS5 only.
Bullshit, with Ratchet Sony will have like half a dozen next gen only games.
No, you're the one lying. Where are the PC versions of Ratchet, Returnal, Demon's Souls or Astro?
He was right when saying that Horizon going to PC didn't mean every PS exclusive was going to PC, it is what they have been doing and the only thing they said they will do. They only ported a few PS4 old games to PC and they will port some more, but not all. Ryan said they would port more PS4 games, he didn't say they were PS5 games. They never said they will release thier games at launch on PC, and never said that will release their PS5 games on PC. They are only releasing some previous gen old ports on PC to get extra cash and extra fans.
If they release some F2P GaaS, it may be day one on PC because these games require a huge userbase because like 90% of the F2P players never pay. But that's all. In business terms, makes sense to cash the old PS4 games when still aren't too old and most gaming PC can run them, which isn't the same for games like Ratchet because only a tiny portion of PC players have a good enough GPU, SSD, etc.
So it makes sense for them to release old PS4 games while making time until there is enough amount of PC players with good enough hardware to run PS5 exclusives. So very likely they won't release PS5 only games on PC until several years in the future, probably at the end of the generation or with PS6 in the market.
Lies, lies and lies.
MLB is multiplatform because the licensor asked for it. They won't release their other Sony games on Xbox outside this IP. In fact, it's MLB who publishes it on Xbox, not Sony.
And no, they aren't forcing their first party devs. That is totally false. They have a studio under Sony Music (I don't understand why don't they move it to their gaming division) who is the one making mobile games, and now will use some PS IPs. They may open a new studio, or ask external mobile game studios to make more games if needed. They obviously won't ask ND, Insomniac, Guerrilla and so on to put their PS5 devs to work on mobile games and never said or even hinted that they will do it. And Sony will make some GaaS game (like MLB, or probably the new multiplayer IP from the former Destiny bosses) but they said that even if they will make games of all types (like multiplayer or GaaS), they will continue making big and small games, and single player narrative games will continue being their main game type.
GoWR, Horizon 2 and GT7 starter their production on 2017 or 2018. So when they made their preproduction and started to design and build these games they weren't able to have the PS5 specs because most of its technology didn't exist back then and even people like AMD didn't know how it was going to be.
They could know it was going to have faster CPU and GPU and a fast SSD. But not knowing the complete specs they couldn't make a proper budget of NPCs or polycount, to adapt their and level design around what it was able to stream, etc. These big ass AAA only were able to basically do the same than in previous gen and in the same way but with a prettier next gen version with more resolution, fps, maybe raytracing, etc. They couldn't change their workflow around a techology that still didn't exist.
Even the UE5, the first engine who seems is going to take advantage the 'full' potential of this next gen hardware, or at least will go beyond of basically just adding more resolution/fps/RT, will have its first complete version at aprox. the end of this year. And this is the biggest game engine team in the world, and working only in an engine and not in a full game too.
We know Guerrilla is working on at least another game in addition to Horizon 2, and same goes with SSM and GoWR, they have at least another game. Same goes with Bend's new IP: they started a few years later than HFW and GOWR so very likely they started knowing the PS5 specs and are building these games around them. Then there's Insomniac, who releases games super fast every year. Then there's their other 1st and 2nd party teams. So there are many other project who could have started knowing the PS5 specs and designing the games and engine around them, but not GoWR, Horizon 2 and GT7.
As Morales, Demon's Souls, Sackboy or Returnal, GoWR, Horizon 2 and GT7 will be great and will look amazing bu they won't take full advantage of the SSD speed. But others will.