Amiga
Member
Kojima is the GOAT! The best thing that happened to this guy is getting fired. Love MGS but that franchise was holding him back.
Death Stranding is a difficult game to explain because there is little like it. It's an open world where the "open world" is the actual gameplay. the combat is there but it's like it's not supposed to be about it. like how there was combat in MGS but the true way is pacifist.
The online approach is great. It changes the experience positively while keeping it solo. played most of the game completely offline 1st then went online. It was a fundamentally different experience and even changes how I understand the story. The other players are the other "porters" and their presence is constantly felt while online. they change the game world and leave a mark on it more than most MMO games. When I played a game like Destiny the other players are only there in personal encounters. if they are not there then the level feels dead. The Death Stranding method is something that should become a standard part of future games. It adds to the game without the feel of tacked on pointless MP.
The story is great SciFi that isn't the usual copy paste from generic themes. Though It has the usual Kojima issue of slow paced drawn out length.
The combination of unique gameplay+online+plot kept the game interesting throughout. This is the ultimate anti-ubisoft game. And IMOO the best game of the PS4 era (though I only played it on the PS5 era).
Sony are probably the only ones that would fund a game like this and Returnal. They are still the most important publisher in the games industry.
Death Stranding is a difficult game to explain because there is little like it. It's an open world where the "open world" is the actual gameplay. the combat is there but it's like it's not supposed to be about it. like how there was combat in MGS but the true way is pacifist.
The online approach is great. It changes the experience positively while keeping it solo. played most of the game completely offline 1st then went online. It was a fundamentally different experience and even changes how I understand the story. The other players are the other "porters" and their presence is constantly felt while online. they change the game world and leave a mark on it more than most MMO games. When I played a game like Destiny the other players are only there in personal encounters. if they are not there then the level feels dead. The Death Stranding method is something that should become a standard part of future games. It adds to the game without the feel of tacked on pointless MP.
The story is great SciFi that isn't the usual copy paste from generic themes. Though It has the usual Kojima issue of slow paced drawn out length.
The combination of unique gameplay+online+plot kept the game interesting throughout. This is the ultimate anti-ubisoft game. And IMOO the best game of the PS4 era (though I only played it on the PS5 era).
Sony are probably the only ones that would fund a game like this and Returnal. They are still the most important publisher in the games industry.