Alan Silvestro
Member
Jamie' face (and body too) looks really ugly and bad art design. Most unuseful and forgettable character of the game for now.
FTFYLuke's face (and body too) looks really ugly and bad art design. Most unuseful and forgettable character of the game for now.
In SFV you were able to unlock costumes, including several classic ones from Cammy like the ones from Cannon Spike or X-Men vs Street Fighter/Marvel vs Capcom series/SFA series. And it was relatively quick to unlock stuff by playing some super easy single player modes stuff.just wait for the paid costumes.
With SF6 they are targeting both newbies/not talented players and experienced players.I might be wrong, but I feel like they're doing a game for pros and e-sport.
Everything I read makes it feel way too convoluted.
SF2 sold that much also because it was simple and approachable.
I have seen people mainly complain about Cammy wearing pants for once. The Chun Li criticisms are just silly and though. This game is clearly not as horny as SF5.
Cammy in her classic in the leak looks even more sexy and hot as SF5, if not moreI have seen people mainly complain about Cammy wearing pants for once. The Chun Li criticisms are just silly and though. This game is clearly not as horny as SF5.
Yeah maybe the new less sexy designs can be marketed initially but all the revealing skins ready for dlc down the line.Is a double edge sword my friend. We don't know the official skins yet, but we do know the SF director.
Her model definitely had more time spent on her legs and booty. Even from that off screen footage she looked extra thicc.Cammy in her classic in the leak looks even more sexy and hot as SF5, if not more
Ryu's command list.
Yeah maybe the new less sexy designs can be marketed initially but all the revealing skins ready for dlc down the line.
Her model definitely had more time spent on her legs and booty. Even from that off screen footage she looked extra thicc.
I just don't get Ryu wearing the red cloth around him... it seems unnecessary and like something his character wouldn't bother with
Capcom said something to the tune of him honoring Gouken as far as growth is concerned, so that's why he has it. I thought it was because he trained with Oro and this takes place after that, but Capcom cleared it up.I guess because he became a master? Or a hermit?
IMO feel like Capcom is trying to depopularize Ryu to promove new generation fighters, aka Luke.
Capcom said something to the tune of him honoring Gouken as far as growth is concerned, so that's why he has it. I thought it was because he trained with Oro and this takes place after that, but Capcom cleared it up.
Jamie's move list
Lmao, I'm honestly all for evolving characters in unexpected ways, but that one just hurts my soul too much. I loved what they did with Birdie, as it hits character was very distasteful and it showed through his move and animation set. Ken's wife leaving him and taking the kid though...I guess it's too real for me. I hate Ken, but I guess they will make me cheer for him this time lolStill too vague taking into consideration the Ken family drama.
I'm right there with you. I love the more complex characters, or characters that focus on other things such as conversions and situational awareness like Oro and Menat, Dhalsim, Gill, Zeku, Rose etc. SFV didn't get enough credit in that regard. They definitely had characters that were more difficult to use and required real discipline.Seems cool but also not quite as "expert" a character I was thinking he was gonna be. I guess he's closer to a Yun or Yang in complexity but simpler since he doesn't have any teleport dashes or stuff for mix-ups. His rekkas (I think there were some rekkas in there) look easier too.
It makes sense tho, since he's kind of a co-lead alongside Luke and they can't be too complex. But I still hope there are a couple of characters in the starting roster something like a Dudley, Twelve, Zeku, or even C.Viper or Gen in terms of complexity/depth, in relation to the new mechanics and whatnot.
Because I tend to like those characters, and there's also a 50% chance they tend to be mid-tier or low-tier and I like playing with those type of characters as well.
Lmao, I'm honestly all for evolving characters in unexpected ways, but that one just hurts my soul too much. I loved what they did with Birdie, as it hits character was very distasteful and it showed through his move and animation set. Ken's wife leaving him and taking the kid though...I guess it's too real for me. I hate Ken, but I guess they will make me cheer for him this time lol
I'm right there with you. I love the more complex characters, or characters that focus on other things such as conversions and situational awareness like Oro and Menat, Dhalsim, Gill, Zeku, Rose etc. SFV didn't get enough credit in that regard. They definitely had characters that were more difficult to use and required real discipline.
Top level players don’t only use the signature mechanics of each SF installment. You might be able to say this about SF3 but using focus attacks, and the V-system were pretty easy and gave really good rewards to even casual players.Every time they say they're putting mechanics in the game to CHANGE THE GAME DRASTICALLY, but in reality only top level players really get to use most of those mechanics so the game feels almost identical to the last one.
This does look pretty nice though. It's interesting they've stuck with this cartoonish design instead of trying something totally different. They really reached the ceiling for this design style in 5, it's really weird that this doesn't look much better.
Doesn't matter.In SFV you were able to unlock costumes, including several classic ones from Cammy like the ones from Cannon Spike or X-Men vs Street Fighter/Marvel vs Capcom series/SFA series. And it was relatively quick to unlock stuff by playing some super easy single player modes stuff.
With SF6 they are targeting both newbies/not talented players and experienced players.
It will feature all current game modes of SFV (which means a ton of single player modes and content) and a brand new single player open world-ish story mode (World Tour) where you'll be introduced to all the techniques and basics of fighting games and this one in particular, and will help you improve and learn while also introducing players to the SF lore and to the backgrounds of the characters. In addition to this they also introduced the "modern" (easy) controls for newbies or untalented people who will be able to perform special moves without needing to perform the motion inputs and also to perform combos by smashing stuff.
Regarding game mechanics, parries no longer need super precise and strict timings, you'll be able to keep it pressed for a while at the cost of spending more bar. Which means will be way more accessible to low tier players and also more online matches friendly. Low tier players will also have a very easy to perform strong offensive mechanic: a very strong armored (meaning nothing happens to you if you receive a hit or two while performing it) attack and also a very easy to perform powerful counterattack move to avoid pressure (you perfom it while you block an attack to crush your rival).
All players will have fun without having to know or master the high level stuff. So seems it's going to be the most accessible SF game. But other than that, it will also offer several ways to play it by providing multiple ofensive and defensive tools to provide extra depth and possibilities to play each character in more different ways, plus at the same time will also reward precise timing for some things, like when performing a parry or Guile's Sonic Boom.
So everyone is covered and will eat good.
Jamie's move list
I have seen people mainly complain about Cammy wearing pants for once. The Chun Li criticisms are just silly and though. This game is clearly not as horny as SF5.
So I guess they went with the splatoon art style? Meh!
Doesn't matter.
Too many mechanics all at once. It's daunting and off-putting for casuals.
It's insane how many fanarts are dropping of characters not even announce yet
Link.To be honest, the official leaked artwork is INSANE. I know is hard to translate this to 3D, but still.
Link.
Ah ok, thought there was some new leak.
It's insane how many fanarts are dropping of characters not even announce yet
Looking this over again I really only like 4 designs and one of those I'm a bit on the fence with.
What else is there to cover up aside from a bit of midriff and some bare leg? Juri's really the only gal putting herself out there.To be fair the more i see the leaked roster the more its growing on me , even me complaining about cammy , the legging pants new one growing on me , and i no now they putting the leotard one in as alt costume, i wonder if they will do button press to take certain items off like sfv as cammy new design would look really good if the jacket was removed, as for others juri design looking great as well as djay, rashid, and few other , just hope capcom dont do a mortal kombat on us and before game comes out covers all the women
Doesn't matter.
Too many mechanics all at once. It's daunting and off-putting for casuals.
(Also, double fuck simplified controls)
Removed
We need more of this:
That's not real, butt injections I assumeSTpeach is amazing but Vera Dijkmans has a perfect ass for Cammy.
Oh yeah for sure. The way they drop this felt like it was to appease an e-sports audience. Hell, SF5 was the start for Capcom going e-sports. Fuck e-sports btw.I might be wrong, but I feel like they're doing a game for pros and e-sport.
Everything I read makes it feel way too convoluted.
SF2 sold that much also because it was simple and approachable.
Problem is... who's streaming it, making YT videos about it and giving Capcom suggestions and pointing out "problems"? Exactly.Oh yeah for sure. The way they drop this felt like it was to appease an e-sports audience. Hell, SF5 was the start for Capcom going e-sports. Fuck e-sports btw.
That's not real, butt injections I assume
Also way to big arse and thighs for cammy, she would be better doing chun li, cammy should be like in the sf comics and the leaked charachter pic tonnedThat's not real, butt injections I assume
Will 60fps ever stop being a standard for fighting games?