JackMcGunns
Member
Bungie?
I blame MS. They have no idea what they're doing as always.
Correction.
You have no idea what you're talking about.
Bungie?
I blame MS. They have no idea what they're doing as always.
That's an achievement considering Halo's art style isn't that great either.Destiny is basically just Halo with a shitty art style.
Bruv destiny is halo 2.0And Destiny was their idea of creativity?
They wanted creative freedom, the end.
Destiny is basically just Halo with a shitty art style.
Halo has good art style ? Halo engine needs a serious overhaul. It looks and performs average at best.
At least Destiny with the patch runs native 4K 60fps on console and also has a good 120fps mode.
Since when did engine, 4K, 60fps and 120fps have anything to do with art style?Halo has good art style ? Halo engine needs a serious overhaul. It looks and performs average at best.
At least Destiny with the patch runs native 4K 60fps on console and also has a good 120fps mode.
They left and created something new 8yrs ago.so where is the creativity?
edit: I MEAN...they did try to dumb down and casualise D2 but people got pissed and forced them to go back to the grindfest of D1.
Since when did engine, 4K, 60fps and 120fps have anything to do with art style?
I'm not convinced you know what art is.
How is that relevant to the art style?That is for performance. Everyone thought since Halo looks the way it does at least it will perform better but that was also not the case. lol.
People don’t understand that “old” Microsoft was brutal, so many of the upper management were actively stabbing as many people in the back as possible just to ascend the corporate ladder.
There were reports that despite having one of the best selling series of all time Microsoft would randomly restrict Bungie. They would want to throw a fan event and Microsoft would just kill it outright and say it was too expensive and a bunch of other petty shit.
How is that relevant to the art style?
You and I, my friend, we're not having the same conversation.
I don’t get Bungie at all. From MS to independent, then tied to Activision, only to pay to become independent. And now bought by Sony. I think Bungie is Bipolar.
Which has nothing to do with art styleIt has to do with their gfx engine the game uses
creative freedom to create Halo with worse Leveldesign, brain-dead grinding and spongy enemies... I mean... if that's what they wanted
OP nails it.I mean, I get it, Microsoft wanted to continue Bungie to make Halo and Bungie wanted to pursuit new projects, which was destiny.
No, give it 3 years, when the leaderships employment contracts that guarantee creative/publishing control run out.
Then they'll leave the company and start their own... sometime after that.... probably with a hiatus in between if Sony negotiated a non-compete.
Bookmark this post.
This is such a bad take. David Doak, Steve Ellis, Karl Hilton, Graeme Norgate, Lee Ray and James Cunliffe, all left Rare in 1999 to create Free Radical Design, a full 3 years before MS bought Rare. The Rare that MS purchased was not the same Rare that made classics such as the DKC series, Goldeneye, or Perfect Dark.This was around when they took Rare and had them make Kinect game shovelware. They turned what was one of the most renowned studios at the time and turned them into a joke.
Has the first part ever been said about?
Tbf, most the big names in Bungie left ages ago, it's not the same Bungie everyone loved in the xbox days. Think really only Jason Jones is the biggest name there now (?)
Don't get me wrong by the way, I do like Destiny and Halo, but it's definitely not the same company anymore.
That's strange considering Sony has no control over any of Bungie's IP.They are at the best possible place for their future IP's and TV adoption with the elites in both industries.
Ridiculous statement.Money.
Part of MS.
Big partnership with Activision.
Now part of Sony.
A total mercenary company who’ll sell out to the highest bidder.
Give it a few years; it's doubtful any control Bungie maintained is indefinite.That's strange considering Sony has no control over any of Bungie's IP.
No one.They are at the best possible place for their future IP's and TV adoption with the elites in both industries.
If Activision couldn't pry the Destiny IP away from Bungie when it was topping charts and talked about every week, then Sony has no chance.Give it a few years; it's doubtful any control Bungie maintained is indefinite.
Chances are, reading between the lines.. it's for Destiny 2 + whatever other game(s) Bungie had already started developing.
Anything after that, it's doubtful Bungie would maintain control over.
It's why I think the control is a contingency of their employee retention contracts.. there's pretty much no chance Sony releases anything on Xbox w/o such a contract in place, nor will they do so when the contracts are up (if I'm correct about this being contractual.)
That same contract I think exists also likely codified the "partnership" between Bungie/Playstation to share knowledge/tech concerning GAAS games, hence why Bungie talks about it like it was an agreement between 2 companies even though Sony bought them. The leaders will eventually bail once their "babys" are done being made.
Halo and Destiny are nothing alike. It doesn't feel similar at all, Destiny feels like call of duty.
Activision never owned Bungie, Sony does.If Activision couldn't pry the Destiny IP away from Bungie when it was topping charts and talked about every week, then Sony has no chance.
That's strange considering Sony has no control over any of Bungie's IP.
No one.
And I mean no one.
Is going to watch Destiny the TV show.