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The physical edition of Modern Warfare 2 only has 72 MB on disc

Haggard

Banned
These are all multiplayer titles. It makes no difference for the publishers to offer them as local files or cloud. They can't be pirated, resold, etc. They can't be played offline. Publishers have control over them regardless.
Ah, you can`t refute the latency issue and your "only 1% cares"-argument also fell flat on its nose so you just drop those and move purely to product control instead.
Moving the goalposts this much and being this inconsistent you must already understand that your initial argument was hilarious nonsense. We´re done....
 
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nkarafo

Member
Ah, you can`t refute the latency issue and your "only 1% cares"-argument also fell flat on its nose so you just drop those and move purely to product control instead.
Moving the goalposts this much and being this inconsistent you must already understand that your initial argument was hilarious nonsense. We´re done....

Nah, i'm pretty sure the majority of kids who play online don't care about input lag either. I bet half of these play on consoles with controllers and laggy TVs and even most PC players use regular LCDs instead of low-latency, high frame rate PC monitors.

So yeah. I still believe only a small minority actually cares about input lag.
 

DeepEnigma

Gold Member
This is how it started on PC, and within a couple of years physical was dead.
Yep, I remember that buggy ass Trojan Horse Steam client for physical Half Life 2, we all spit, swore, and stomped our feet as we were installing it.

Almost two decades later, all my games are on Steam. :pie_roffles:
 

sachos

Member
"The era of physical games is coming to a close." Yeah, thats why Nintendo have multiple top selling games every month just with Physical sales alone. You cant use one of the worst publishers and games to paint the whole picture, CoD games have always been shit when it comes to physical releases. The last good one i think was Infinite Warfare.
 

HTK

Banned
"The era of physical games is coming to a close." Yeah, thats why Nintendo have multiple top selling games every month just with Physical sales alone. You cant use one of the worst publishers and games to paint the whole picture, CoD games have always been shit when it comes to physical releases. The last good one i think was Infinite Warfare.

I love how all of the signs are pointing towards a digital future and you're still hanging on by a thread about your piece of plastic. wow.
 

Putonahappyface

Gold Member
Think of how much plastic was produced on this. You really have to be an inconsiderate shithead for buying physical games these days.
tdcbCbf.gif
 
  • LOL
Reactions: TGO

sachos

Member
I love how all of the signs are pointing towards a digital future and you're still hanging on by a thread about your piece of plastic. wow.
All im saying is it is nowhere as bad as some people make it out to be.
 

HTK

Banned
All im saying is it is nowhere as bad as some people make it out to be.
I get that but PC has been digital only for a very long time and that's a big gaming audience. Additionally, PlayStation/Xbox are also dominating Digital sales over physical. Now you have publishers like EA and probably others following suite where they won't even sell physical in some countries period. I personally don't know Nintendo's split between physical and digital but the writing is on the wall.

All of the main players are either fully digital or the significant % of sales are digital. So with most everybody moving to digital and now on top of that you add services like Game Pass and other subscription based plans that are fully digital, it's over. Done deal. Good riddance. Physical media is useless and they should stop wasting plastic on it from creating the disk and packaging.
 

StreetsofBeige

Gold Member
I get that but PC has been digital only for a very long time and that's a big gaming audience. Additionally, PlayStation/Xbox are also dominating Digital sales over physical. Now you have publishers like EA and probably others following suite where they won't even sell physical in some countries period. I personally don't know Nintendo's split between physical and digital but the writing is on the wall.

All of the main players are either fully digital or the significant % of sales are digital. So with most everybody moving to digital and now on top of that you add services like Game Pass and other subscription based plans that are fully digital, it's over. Done deal. Good riddance. Physical media is useless and they should stop wasting plastic on it from creating the disk and packaging.
To me physical media became dead as a do-do when consoles required full installations combined with home sharing so you split the cost of games with a buddy.

The big draw to discs will be these factors which for disc buyers will be ranked differently

1. Trade in
2. Lend game
3. Collector's item
4. I can still play the game off the disc even if the studio shuts off servers
5. Run the game off the disc
6. Cheaper buy price than digital

#1, 2, 3. Agreed

#4 is potentially a dead issue too because some games require a day one patch, any MP modes will be shut down everyone disc or digital, and that assumes the gamer keeps legacy systems to play old games because only in recent times do Xbox and PS play last gen discs. Not everyone cares about keeping an old 360 around to play a disc from 2008.

#5 is gone as all console games need installation.

#6 is subjective because it depends when you buy the game. Most games are frontloaded, so it's not like any of them are getting 50%. It's likely regular price anyway. You can get good digital deals on consoles now too and you dont have to worry about a store being out of stock on a Best Buy $20 Flash deal for a disc. Also with home sharing with a buddy a digital gamer's cost just got cut in half. A disc buyer might buy the game and trade it in lucky to get half back on average. Digital gamers splitting the cost have the same net cost but still have the game.
 
Why don't they allow users to choose whether or not they just want the campaign, multi-player or both?
I know.

That said, I think you can select which parts to download on MW 2019...but don't quote me on that.

P.S is it something to do with the campaigns game assets being needed for other game modes?
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
You pay to own the game, not rent.
Stupid take.

You don't own the game. You own the right to play it.

The game is copyrighted to the company who created the game. Unless you're gonna pay in several millions, you're never gonna own a game, no matter if its physical or digital.
 
To me physical media became dead as a do-do when consoles required full installations combined with home sharing so you split the cost of games with a buddy.
Installation has been a thing with physical games since the earliest days of PC gaming. It is hardly an issue and, at most, takes maybe 10-15 minutes to install once until you have to repeat it if you delete the game from your system.

The big draw to discs will be these factors which for disc buyers will be ranked differently

1. Trade in
2. Lend game
3. Collector's item
4. I can still play the game off the disc even if the studio shuts off servers
5. Run the game off the disc
6. Cheaper buy price than digital

#1, 2, 3. Agreed

#4 is potentially a dead issue too because some games require a day one patch, any MP modes will be shut down everyone disc or digital, and that assumes the gamer keeps legacy systems to play old games because only in recent times do Xbox and PS play last gen discs. Not everyone cares about keeping an old 360 around to play a disc from 2008.
MP games were always dead anyway when the community moves on. The rare exception with games like Unreal Tournament or Quake 3. That is hardly a real issue these days anyway. The vast majority of games don't need day one patches to play them and they are more than playable without them.

#5 is gone as all console games need installation.
The disc is required to install. You seem to be mistaking installation with downloading. They aren't one and the same. Installation happens once for a few minutes when you first start a game on a system and then you don't have to worry about it until you delete the installed data.

#6 is subjective because it depends when you buy the game. Most games are frontloaded, so it's not like any of them are getting 50%. It's likely regular price anyway. You can get good digital deals on consoles now too and you dont have to worry about a store being out of stock on a Best Buy $20 Flash deal for a disc. Also with home sharing with a buddy a digital gamer's cost just got cut in half. A disc buyer might buy the game and trade it in lucky to get half back on average. Digital gamers splitting the cost have the same net cost but still have the game.
Sales are neither better or worse for either physical or digital. They are the same. You either can get a good deal or you don't. It is completely random and people claiming one has more than the other is talking out their ass.
 
I love how all of the signs are pointing towards a digital future and you're still hanging on by a thread about your piece of plastic. wow.

Your strawman arguments would be hilarious if they weren't so sad.

Physical is more popular than ever, with increasing numbers of companies popping up to release "limited run" physical copies of games for all platforms (including PC). The vast majority of games are still fully playable on disk, minus a few AAA/Always Online/MP titles - but they are and have always been in the minority.
 

StreetsofBeige

Gold Member
Installation has been a thing with physical games since the earliest days of PC gaming. It is hardly an issue and, at most, takes maybe 10-15 minutes to install once until you have to repeat it if you delete the game from your system.


MP games were always dead anyway when the community moves on. The rare exception with games like Unreal Tournament or Quake 3. That is hardly a real issue these days anyway. The vast majority of games don't need day one patches to play them and they are more than playable without them.


The disc is required to install. You seem to be mistaking installation with downloading. They aren't one and the same. Installation happens once for a few minutes when you first start a game on a system and then you don't have to worry about it until you delete the installed data.


Sales are neither better or worse for either physical or digital. They are the same. You either can get a good deal or you don't. It is completely random and people claiming one has more than the other is talking out their ass.
The installation stuff I brought up was from long time ago when a console gamer bullet point would be no installation needed (or a tiny amount was needed which everyone's HDD could cover). Most of the time, you'd play the game straight off the disc. Console installations became a thing when PS4/Xbox One era started when the entire game needed to be installed eating up 50 gb of space, taking time to do it, and if you got a lot of games installed you'd run out of storage space. The entire issue of game installation is now a wash compared to PC.
 
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TGO

Hype Train conductor. Works harder than it steams.
Stupid take.

You don't own the game. You own the right to play it.

The game is copyrighted to the company who created the game. Unless you're gonna pay in several millions, you're never gonna own a game, no matter if its physical or digital.
The only difference is a physical copy is a license to that content for the duration of its life.
And as a physical personal possession it can not be removed or taken from you, regardless who owns the contents on it.
Even if you break the user agreement, they could fine you but they couldn't take it back because it belongs to you because it's a physical possession
When people say they own it they don't mean literally.
But they do legally own a hard copy that the creators have sold to them.
 
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The installation stuff I brought up was from long time ago when a console gamer bullet point would be no installation needed (or a tiny amount was needed which everyone's HDD could cover). Most of the time, you'd play the game straight off the disc. Console installations became a thing when PS4/Xbox One era started when the entire game needed to be installed eating up 50 gb of space, taking time to do it, and if you got a lot of games installed you'd run out of storage space. The entire issue of game installation is now a wash compared to PC.

No. Gaming installation has been a thing since the 360/PS3 days.
 

01011001

Banned
No. Gaming installation has been a thing since the 360/PS3 days.

but 99% of the time optional on Xbox, onlylike 2 or 3 very late gen games had mandatory installs, like GTA5 and Titanfall.

the PS3 could have used optional full installs tho, if you play the Disc version of Mirror's Edge for example has no option to install, and you have super slow load times and texture pop-in.
if you have the digital version it loads just as fast as on Xbox and has no late texture pop-in.
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
The only difference is a physical copy is a license to that content for the duration of its life.
And as a physical personal possession it can not be removed or taken from you, regardless who owns the contents on it.
Even if you break the user agreement, they could fine you but they couldn't take it back because it belongs to you because it's a physical possession
When people say they own it they don't mean literally.
But they do legally own a hard copy that the creators have sold to them.
I've been digital since 2004,and have lost 1 game.

And that game is because the mmorpg shut down, same would have happened if I had it physically.

If you cd breaks or gets damaged then you lose it as well
 
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Patrick S.

Banned
Should stuff like this even be legal? I'm not even saying this as a meme.
But listen, you buy a product. It's not a service. It SHOULD work right out of the box...seriously.

You're literally paying 70€ for a piece of plastic that doesn't even contain the game on the cover, lmao.
And here I am in the EU, where I can’t get a proper straw with my drinks anymore because a turtle in India might swallow it :/
 

rofif

Banned
And here I am in the EU, where I can’t get a proper straw with my drinks anymore because a turtle in India might swallow it :/
Exactly. This is so fucked up.
The climate stuff is blamed on us, regular Europeans while it's the fossil fuel companies and large parts of asia and usa.... and rest of the world aside from europe for the most part.
We put limits on ourselves, take away some of our comforts... and as a people we are responsible only for 0.0000000001% of the issue.
Anyway - It's not like games, discs or boxes land in the trash. Nobody throws away games and even if they did, it's plastic easy to categorize. Servers use power and require tons of hardware that is not easy to recycle. It's not so much more green I bet.

Also - I am notcing it is much harder to buy physical ps5 games than it was during ps4 era. Media Markt in my city closed down and the Polish clone (Media Expert lol) is not selling ps5 games in retail wtf.

Digital only future might be very comfortable but it's very grim:
-No price competitiveness. Store owner (like Sony) is controlling prices
-no resell
-No physical goods on my shelf + bonusses
-No onership whatsoever
-No play off-line since you cant download the game
-No way to unpatch. With disc I can choose to play 1.0. We just need a way to backup patches (which will sadly not happen)
-PSN speeds suck ass
-Physical is often CHEAPER

Like with Elden Ring. I've received my preorder:
-DAY EARLIER
-CHEAPER
-CONTAINING POSTCARDS, WOVEN PATCH, POSTER ETC
-I can fight Radahn 1.0 if I want too !!!!!!!!!

eXLJll4.jpeg

SBF3gLL.jpeg
 
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Coconutt

Gold Member
Don't like this practice, I had to download multiplayer and spec ops separately, this was true for the campaign but for some reason it was split into two parts.
 
If I still played console and still lived in a rural area where the highest connection speed I could get at the time was 4mbps down, I would have been pissed off and actually returned the game. There's literally no reason why IW/Activision could have included at least the campaign & multiplayer on the disc. It's lazy.
 

SoraNoKuni

Member
no but rules are in place for everyone, and Activision are the ones now using this to sell their shitty unfinished games.

the fact that this can happen is a joke, all console manufacturers should have had a certification rule from day 1 that a retail copy of a game needs to have the full day 1 experience on the disc.

additionally day 1 patches should not be able to be bigger than a few gigabytes, if even that. if your game is so broken day1 day you need more than 2GB of data added you deserve to have a disastrous launch

but they are too big of a pussy to do it. because shitty indy and AA devs that can't code for shit would run to the platform without those restrictions, so they would coordinate that so that there's no way around it on any platform... which they'll never do.

quality standards for video games in general are so shit still
Agreed, and since Sony tries to be the Apple of gaming so hard they should also have the "courage" to enforce some rules.

I am a PS user mainly, but I believe that they don't really do as much as they can.
 

rofif

Banned
Really? So would someone have a case if they wanted to return the game since they can’t play it?
There is a warning.
I personally think Sony should disallow this practice. If you release game on disc, it must be playable unless it is fully MP game.

hlcv1cF.png
 

Balboa

Member
$70 for a disc with nothing on it, then you download the game and realise you can't play it without also buying a monthly subscription despite paying 70 bucks already.

CRIME OF THE CENTURY
 

Gambit2483

Member
$70 for a disc with nothing on it, then you download the game and realise you can't play it without also buying a monthly subscription despite paying 70 bucks already.

CRIME OF THE CENTURY
Activision went full anti consumer on this....

Only thing that would be worse is if the disc unlock key was a one time use locked to one console.
 

Bar81

Member
$70 for a disc with nothing on it, then you download the game and realise you can't play it without also buying a monthly subscription despite paying 70 bucks already.

CRIME OF THE CENTURY
Suckers gonna keep being suckers. There's no crime here - gamers keep buying this garbage = that's what gamers want.
 

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
Played black ops 3, 4, vsnguard, ww2, Cold War, mw2019 (great game) every week some of those games are brutal and fell apart, I’m out on this years call of duty.
 
Lazy Devs
Yes, I said it.
Lazy Devs and terrible optimization as well as making sure Bobby gets a bigger bonus.
How is it a sign of lazy devz and bad optimization? Agreed on it being a way to make sure Bobby gets a bigger bonus.

The installed game is around 70GB. A Blu-Ray can hold 50GB. That means they'd have to not only pay for whatever incremental cost it takes to press the data onto disc (which was already obsolete due to Day One patches and would require updates) but also the cost of an additional Blu-Ray and increase in packaging and shipment costs that brings. Some penny-pincher probably ran the numbers and found they could save X dollars by shipping this way vs not. Sure, you have to pay for server fees to get the data to the customers (or is that all on Sony?), but, again, the math is probably in favor of the way they shipped it.

Why even bothering printing a disc might as well just include a piece of paper with code for digital redemption.
One of the only benefits left of buying physical is resale opportunity--you'd lose that with no disc. The other benefit includes collecting games and their cases, which is the sentimental reason I still prefer physical. I get a stronger feel-good endogenous chemical hit when I look at my physical shelf with physical games vs artwork on a digital library browser
 
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