SmokedMeat
Gamer™
Isn't fsr supposed to work on nvidia cards? The game that I have with that option doesn't seem to work.
FSR is open to work on all Nvidia GPUs from 10XX series on. Unless your GPU is super old, you should be good.
Isn't fsr supposed to work on nvidia cards? The game that I have with that option doesn't seem to work.
Thanks, it must be broken in Elite Dangerous, I have a 4080. I'm just using the other "default" scaler option in the game and it works, would have liked to use the better solution.FSR is open to work on all Nvidia GPUs from 10XX series on. Unless your GPU is super old, you should be good.
Pass me whatever you are on my man.This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
You're right, I was just replying to people's replies and OP content, but I'll take a look at it laterObviously you didn’t watch the video.
Simply coz dlss/fsr does affect purchasing decisions, for myself and other ppl who went with nvidia, its valid feature and help that makes card last longer, coz it gives tons more performance for barely any loss in image quality, think of it like turning settings from max/ultra to high, for ppl who dont have access to dlss but only fsr, its like going from ultra to medium settings, u get tons of fps more but the downgrade is very noticable in most scenarios-, so 1440p and 1080p.So quick question, why are people even arguing over this and picking "sides"? It's good tech that's pushing each other that will continue to improve which only benefits gamers in the end.
Does DLSS get better with each Nvidia driver update or is it tied to the game itself?
It doesn't get better with drivers, but you can replace the DLSS version in a game with a newer one by swapping a file in the directory. https://www.techpowerup.com/download/nvidia-dlss-dll/
You have a much simpler option than that now.It doesn't get better with drivers, but you can replace the DLSS version in a game with a newer one by swapping a file in the directory. https://www.techpowerup.com/download/nvidia-dlss-dll/
You are talking as if Nvidia wasn't already powering the most popular console of the last 15 years and with a successor in sight.Which one will be useful on consoles:
DLSS wins: 0
FSR wins: 1
Which one will be useful on consoles:
DLSS wins: 0
FSR wins: 1
Keep your expectations in check. A 4050 laptop is nowhere close to a PS5 and the Switch 2 will be nowhere close to a 4050 laptop.This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
Really good showing for dlss. Better than native 40% of the time and even when it's not it's still close enough in quality that it's worth using for perf boost (strictly dlss quality).
DLSS is amazing. even the performance mode is leagues ahead of FSR quality (1440p upscaled to 4K) or native 1440p or regular upscalers that upscale to 4k from 1440p.
clueless people brush it off saying "lolol you play at 1080p lolol even consoles do 1440p lolol"
4k dlss performance (internal 1080p) demolishing native 1440p
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its just no competition. per pixel quality is so better than regular upscalers/TAA that it puts RTX cards in another level. it really makes the direct 1 to 1 hardware comparison moot, when you can have better image quality at 1080p render resolution with DLSS compared to a console rendering at 1440p.
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look at this mess. even fsr quality at 4k is a hit and miss, whereas 4k dlss performance has been consistenlty amazing for me.
obviously this is near impossible to break down to statistics.
4K Quality
DLSS Wins: 21
FSR Wins: 0
1440p Quality
DLSS Wins: 26
FSR Wins: 0
Good to see HUB come to the correct conclusion.
That would be truly momentous if it actually happened.This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
TLDR: XESS 1.1 nearly on par with DLSS3.1, in image quality. And well ahead of FSR 2.1
It loses a couple of fps, compared to DLSS, probably because it uses DP4A, instead of nvidia's tensor cores.
So quick question, why are people even arguing over this and picking "sides"? It's good tech that's pushing each other that will continue to improve which only benefits gamers in the end.
Tfw crypto miners buy up all the Nintendo consolesThis won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
TLDR: XESS 1.1 nearly on par with DLSS3.1, in image quality. And well ahead of FSR 2.1
It loses a couple of fps, compared to DLSS, probably because it uses DP4A, instead of nvidia's tensor cores.
Wow, Nvidia killed AMD
xess looks very soft in the side by sides compared to fsr/dlss, has intel got any sharpening pass in xess? It looked like it was upscaling from a lower resolution than the other 2 in some of those comparisons.
Ah ok, I figured all the examples would have been the full blown xess running on the arc xmx hardware. If it was dp4a kinda makes sense, that mode has never been impressive.As far as I know, it doesn't.
Also consider that XeSS usually looks blurrier than XeSS 1.1, especially on the DP4A path.
Ah ok, I figured all the examples would have been the full blown xess running on the arc xmx hardware. If it was dp4a kinda makes sense, that mode has never been impressive.
Native with what anti-aliasing? Pretty much DLSS Quality at 1440 and above demolishes any TAA solution, while performing better. But I'm personally use DLAA when available.TLDR; native is still superior
cool story broNative with what anti-aliasing? Pretty much DLSS Quality at 1440 and above demolishes any TAA solution, while performing better. But I'm personally use DLAA when available.
Because of a sharpening filter. Don't be dishonest.Deep Learning Super Soap
Thank you, I just came in here to say that since I watched that video too. But hey I love AMD for their processors but I'm not going to go and overshill for the graphics cards when they are leads behind nvidia on that frontBecause of a sharpening filter. Don't be dishonest.
I don't care sharp or not sharp, if game have difference options, then i can choose better quality picture.Because of a sharpening filter. Don't be dishonest.
You can also sharpen the image on the NVIDIA GPU. You can't make that awful ghosting and smearing go away on the AMD GPU.I don't care sharp or not sharp, if game have difference options, then i can choose better quality picture.
never notice ghosting in games what i'm playing, but anyway only 2 games played with FSR, and zero with dlssYou can't make that awful ghosting
Never use it, because playing on native resolution, and there quality is sharp alreadyYou can also sharpen the image on the NVIDIA GPU.
Then why do you care? Are you here just to shill?Never use it, because playing on native resolution, and there quality is sharp already