This won't age well.Which one will be useful on consoles:
DLSS wins: 0
FSR wins: 1
a 30w tablet that outperforms 200w+ consoles?This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
Kind of like how Apple Silicon M2 Pro/Max is making discrete PC GPU's look silly in perf/watt metrics. Too bad Mac has no games.a 30w tablet that outperforms 200w+ consoles?
I posted there and like the subreddit and have no skin in the game. I'm on AMD CPU and pretty much loyal for now and on Nvidia GPU. I go where the performance makes sense for me. Before that I was Intel from 2500k-9900k.What a shock, DLSS actually is better than FSR.
Wait, the only people shocked are AMD fanboys. Nvidia owners have known this for years.
You guys want a laugh, go to r/AMD and watch them try to rationalize it. It's a pretty entertaining thread there right now.
One can dreamThis won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
I have a 5800X3D and previously a 3900X. I'm a fan of superior technology, and right now AMD offers superior CPU technology.I posted there and like the subreddit and have no skin in the game. I'm on AMD CPU and pretty much loyal for now and on Nvidia GPU. I go where the performance makes sense for me. Before that I was Intel from 2500k-9900k.
I agree that it makes for entertaining reading seeing basically enthusiastic fans defend at all costs.
Poor consolesWhich one will be useful on consoles:
DLSS wins: 0
FSR wins: 1
Superior VRAM at a lot of price points though, which was been a looming issue for a while now.I have a 5800X3D and previously a 3900X. I'm a fan of superior technology, and right now AMD offers superior CPU technology.
Nvidia has not offered objectively inferior GPU technology since the days of the FX5000 series, which is well over 15 years now.
I agree on the CPU for sure. GPU, I haven't been there since the 6970.I have a 5800X3D and previously a 3900X. I'm a fan of superior technology, and right now AMD offers superior CPU technology.
Nvidia has not offered objectively inferior GPU technology since the days of the FX5000 series, which is well over 15 years now.
TLDR; native is still superior
DLSS is only a couple fanatics away from becoming a full blown cult.This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
Yep. If that's the point of the video then it's a very dumb video.I don’t think anyone has argued that FSR 2 offers superior PQ to DLSS.
The appeal is that it doesn’t require any specific hardware and it’s platform agnostic, all while coming reasonably close to DLSS in many use cases.
Will always take native + RT off over RT + DLSS.What's interesting about this comparison is that these tests leave RT off to keep the results fair for AMD which is terrible at RT compared to Nvidia.
The biggest use of DLSS today is to make RT performance bearable in recent games. For example, while I can casually run Hogwarts Legacy in 4K with all settings Maxed with RT off on my 3090, in order to get a similar performance with RT enabled and Ultra, I have to use DLSS Balanced. So when upscaling is most useful, to help RT performance, AMD owners are really double losing out. Not only is AMD's RT performance much worse than Nvidia's, their upscaler option is also much worse.
Depends on the game. RT is useless in some games but a very nice IQ upgrade in others. Got to evaluate on a per-game basis.Will always take native + RT off over RT + DLSS.
TLDR; native is still superior
But is FSR2 better than nothing? I think that's the choice gamers have, yes DLSS is preferred but if a game at least has FSR2 then it's a good thing.
you should use DLSS in many many games over TAA:
DLSS [Quality] Stationary
TAA Stationary
DLSS [Quality] Strafing Right
TAA Strafing Right
and as a bonus:
DLSS [Performance] Strafing Right
Go to bed Jensen. It's okay.marquimvfs manfestival
less breakup in motion, sharper while stationary, less visible flicker during gameplay (hard to capture in images), less disocclusion artifacting than native in Doom Eternal.
similar results in Death Stranding when I played it at 4K on my TV. DLSS quality looked leagues ahead in terms of stability compared to native+TAA.
Go to bed Jensen. It's okay.
Sure convince your self that because you do not have the option to have DLSS.This isn't exactly news. FSR 2.2 works well enough for me.
Does not worth the FPSTLDR; native is still superior
what else is he supposed to do? Buy an Nvidia even though he's fine with FSR?Sure convince your self that because you do not have the option to have DLSS.
"No, you are not fine with FSR. Muh DLSS is superior. No, stop having fun!"what else is he supposed to do? Buy an Nvidia even though he's fine with FSR?
Ah yes, Nintendo - the pioneers who always bring such technical innovations to their hardware and never disappoint fans having reasonable expectations. Nintendo, who always prioritizes image quality and resolution will surely bother with DLSS in order to satisfy the dozens of fans who actually care too, in order to finally be able to sell some consoles!This won't age well.
Nintendo going to produce a tablet that outperforms the PS5 and X|S in image quality, due to DLSS.
Obviously you didn’t watch the video.Why FSR 2.0? I thought 2.1 was way better despite being just numbered 0.1 above, and 2.2 is even better with less ghosting.
Nobody doubts that dlss is better though, but most comments I've seen is both at quality are basically equally good, the difference being in any seeing below those
Sure, but virtually no games shipped with pure native (as the intended setting) for 15 years now.Not pure native without a form of temporal AA.
Going by the demos, I'm less enthused about that one.I'm interested is seeing the ue5 scaler in a game.