RoadHazard
Gold Member
Interiors can look great, but otherwise no. But more than how it looks, it doesn't seem very next-gen with how everything is segmented with load screens in-between. Load screens are very last gen.
I got news for you brother, most people on here are old enough to purchase these things on their own and are probably already playing it or assessing Long play videos to make their own decisions because who wants to throw away money on Game pass or the full price of a game when it isn't up to their standard?I just know that I am tired AF of these stupid threads and I dont want to play the game anymore.
Every big release is now plagued with 40yo teenagers who dont want other people to have fun and do billions threads on why the game they dont play is bad.
Ah, cool cool! I can work with that! It is certainly a step up from their previous games in a f ew ways!Haha I'm leaning into my avatar trope a little too much I must admit. On a serious note I would say it's a current gen game which is fine to say but I wouldn't say it's anything like a last gen game because there's no game I've personally seen on them consoles that came close to doing what Starfield does now.
As for the next gen claim that is most certainly true for Bethesda themselves be that may wherever you see them on the scale of what gen they have been in the last 10 years. There's no doubt this is a huge leap from their last 2 games.
Have you seen Elder scrolls 3: Morrowind on Original Xbox?No it looks like a PS2 game
Maybe stuff like this?P.S. What surprises me the most about Starfield is just how demanding it is on hardware given how dated the game looks. It might be bigger than prior Bethesda games but it isn't really doing anything that we haven't seen in their other games. And due to the loading screens and modular nature of the games all space is in this game is another zone you can just happen to fly around in. There's no real sense of going from planet to planet here, not really. I feel Mass Effect did a much, much better job of making me feel like I was exploring space.
Yes I just saw this today, mentioned in another thread. It looks like there is the potential to dramatically improve performance if they can fix this. It's like when someone found a bug in Rockstar's code a while back, and Rockstar fixed it and rewarded the person who highlighted it. Everyone would give Bethesda credit if they did the same, and it would neutralise most of the criticism.
This next gen enough for you:
No way this scale could have been done on PS3/360. I can't imagine the cuts the game would have taken. Also, imagine the load times.While graphically it looks appropriate for the year 2023, structurally and in terms of gameplay this is a game that could’ve been done on PS3 and 360. It’s surprising how little Bethesda‘s rpgs have evolved since Oblivion. Though to be fair, this is true for many current games. I struggle to think of many games from the last ten years that couldn’t have been done on PS360.
Hmm, maybe because innovation is important?Why does it matter. People pay to much attention to the marketing BS. The only thing that matters is wheter you enjoy the game or not.
But the thing is, there are diminishing returns with the scale. Skyrim already felt huge, I don’t need Skyrim…but more!! I want shit like TotK where if you can imagine it can be done, the game lets you do it. Or BG3, pretty much the same thing where it just accounts for what you’ve done. THAT is what feels new and refreshing and immersive. Starfield, for all its scale, feels incredibly small due to the execution…it feels a lot like a Fallout mod. And hey, I like Fallout, and I like Starfield, but it’s some seriously old and tired stuff. I don’t mind old and tired stuff, I play Super Metroid every year, but let’s call it what it is.No way this scale could have been done on PS3/360. I can't imagine the cuts the game would have taken. Also, imagine the load times.
So you don't want to play the game because other people have made negative posts on the internet about it?I just know that I am tired AF of these stupid threads and I dont want to play the game anymore.
Every big release is now plagued with 40yo teenagers who dont want other people to have fun and do billions threads on why the game they dont play is bad.
Opinions and all I guess. Starfield feels massive in scope to me and the setting puts it over the past Bethesda games, IMO. I think you could easily tell a more intimate space story a couple of generations ago (Mass Effect exists obviously), but I don't see how you get this game as is out during previous generations.But the thing is, there are diminishing returns with the scale. Skyrim already felt huge, I don’t need Skyrim…but more!! I want shit like TotK where if you can imagine it can be done, the game lets you do it. Or BG3, pretty much the same thing where it just accounts for what you’ve done. THAT is what feels new and refreshing and immersive. Starfield, for all its scale, feels incredibly small due to the execution…it feels a lot like a Fallout mod. And hey, I like Fallout, and I like Starfield, but it’s some seriously old and tired stuff. I don’t mind old and tired stuff, I play Super Metroid every year, but let’s call it what it is.
I mean Daggerfall came out almost 30 years ago and it was too big for anyone to reasonably fully explore, but at some point that becomes totally pointless if there’s nothing interesting to doOpinions and all I guess. Starfield feels massive in scope to me and the setting puts it over the past Bethesda games, IMO. I think you could easily tell a more intimate space story a couple of generations ago (Mass Effect exists obviously), but I don't see how you get this game as is out during previous generations.
There is a ton of interesting stuff to do in Starfield, though. I understand the criticism of loading screens, but I'm still getting the emergent gameplay loop of previous Bethesda games.I mean Daggerfall came out almost 30 years ago and it was too big for anyone to reasonably fully explore, but at some point that becomes totally pointless if there’s nothing interesting to do
What???
and that’s my point…it’s the same loop as previous Bethesda games…which I like, so it’s fun to play some new stuff, but it really feels like the same thing I’ve played so many times. It doesn’t feel new or next gen, which was the original question. Well made? Big? Sure. New or exciting? Ehh not reallyI'm still getting the emergent gameplay loop of previous Bethesda games.
What defines next gen to you? I'm really curious what you were expecting. No Man's Sky type travel and exploration for a Bethesda game feels very far out, IMO, so I don't see how that would be realistic. Is that what you were expecting?and that’s my point…it’s the same loop as previous Bethesda games…which I like, so it’s fun to play some new stuff, but it really feels like the same thing I’ve played so many times. It doesn’t feel new or next gen, which was the original question. Well made? Big? Sure. New or exciting? Ehh not really
Hmm, maybe because innovation is important?
No one says you are not allowed to enjoy what Starfield offers in terms of gameplay. And my expectations have nothing to do with the fact that Starfield doesn't offer anything next-gen.No problem. I'll make sure to not enjoy the game since it didn't meet your expectations.
I'd like to see a DF video running this game spec'd to XB1 standards.No one says you are not allowed to enjoy what Starfield offers in terms of gameplay. And my expectations have nothing to do with the fact that Starfield doesn't offer anything next-gen.
I'm pretty sure it's just Havok middleware anyway. We have had Havok demos with 1,000,000 rigid body objects on last gen hardware but people are trying hard to upsell something that's not even that impressive with 10,000 potatoes or whatever for this game as some kind of differentiator.There’s nothing next gen about physics models that have been around forever that can just be scaled up via brute force processing power. I don’t get all these videos about “insane physics!!!!” because the number of objects has gone up. Again, what’s going on in TotK, working every time without glitches, feels next gen in comparison to a bunch of potatoes rolling out of a door or milk cartons bouncing around in zero g
That stuff is fun but the NPCs still stutter through walls
What does this even mean. Clearly you have no clue what next gen means in the context of the topic.I'd like to see a DF video running this game spec'd to XB1 standards.
I mean yeah that would feel a lot more like a leap for this kind of game vs another Bethesda RPG with a fresh coat of paint, which is literally what Starfield is. What feels next gen to me is something like BG3 or TotK where you want to do something, and the game just lets you do it without breaking. Or the game reacting to what you do realistically. Next gen isn’t running/quick traveling through a bunch of boring shit to the next quest marker.What defines next gen to you? I'm really curious what you were expecting. No Man's Sky type travel and exploration for a Bethesda game feels very far out, IMO, so I don't see how that would be realistic. Is that what you were expecting?
This is what tipped the scale for me. The game is massive in scope but felt small at the same time. Nothing really felt connected.Some snippets of the visuals can look next gen-ish like some interiors while much of the outside areas, charachters etc look downright old at times.
And that a game with a supposedly humongous scale is chopped into a myriad of small scale level areas you have to load into absolutely destroys any next gen feeling concerning the overall game structure.
A few very good looking assets vs a thousand average looking ones in a chopped up universe consisting of small levels and procedurally generated mediocrity.....
No, this isn`t next gen by any means except for maybe Bethesda`s internal standards. I get the feeling that some people mix up "next gen game" and "a lot of content game".
That's totally true. It's next gen only the 30% of the timeAt times it feels nextgen, at other times it feels barely last gen. The word that defines Starfield the best is inconsistent.
Only in some places. In others, lighting is absolutely terrible.
Right…You said Bethesda and Nintendo ‘were on their own track’,
Right again…followed it up with a "limited scope of gaming"
…and now you’re messing it up man. This is not word for word what you said lol.because I said others were also unique, and now claim there was a misunderstanding...
I followed up ‘on their own track’ by comparing their own game Starfield to to their other own game Fallout 4. I even said on Bethesda’s terms. I didn’t compare Bethesda to anyone else but Bethesda, because that would be just as foolish as comparing Nintendo graphics to PS5 and XBSX. There is no misinterpretation here. You read way too deeply into a very straightforward statement because you thought I was implying Bethesda is above others in some way."On their own track" is hard to misinterpret and the subsequent replies tell me I was on the right track.
I think it’s fun and it sparks conversation. I do think this was a wild misread though. I think too many people are jumping too quickly at posts simply wording things in a nice manner about Bethesda.In any event, this is a pointless drag on. Agree → disagree. Works for me.
False. From the very beginning, my point was there are others who do things their peers don’t and vice versa (aka, unique to them). I made it clear multiple times what I was getting at.Right…
Right again…
…and now you’re messing it up man. This is not word for word what you said lol.
I followed up ‘on their own track’ by comparing their own game Starfield to to their other own game Fallout 4. I even said on Bethesda’s terms. I didn’t compare Bethesda to anyone else but Bethesda, because that would be just as foolish as comparing Nintendo graphics to PS5 and XBSX. There is no misinterpretation here. You read way too deeply into a very straightforward statement because you thought I was implying Bethesda is above others in some way.
If it helps, let’s use music as a comparison. There are some singers who do things that are very off the wall compared to other singers. I consider the them to be on their own track. They will not follow trends and their sound can sometimes trail behind new musicians, but you can still see them evolving on a separate basis because they have their own sound that they stick with.
I think it’s fun and it sparks conversation. I do think this was a wild misread though. I think too many people are jumping too quickly at posts simply wording things in a nice manner about Bethesda.
False. From the very beginning, my point was there are others who do things their peers don’t and vice versa (aka, unique to them). I made it clear multiple times what I was getting at.
And no, I don’t find it fun repeating myself, particularly as this has now reached the needless point of obtuse.
2008? you think that this came could run on PS3 and X360?lol! if the year was 2008
Let what slide? The edit said basically the exact same thing? Only difference was I went back and got the precise words I used (since you seem so hung up on that). But the point of the post didn't change at all (ironic, given that's been one of your issues from the beginning).You edited your post right before I posted something
I’ll let it slide. Have fun man.