rofif
Can’t Git Gud
Forspoken was 30 hours. I avoided all the bloat. Ff16 was almost 60. Way too much.
Forspoken was 30 hours. I avoided all the bloat. Ff16 was almost 60. Way too much.
This entire mindset is why modern gaming sucks. I'd rather have an absolutely banging 15-20 hour game over a mediocre 75 hour game.
Yeah I finished it. Fatnasric game. Fantastic length. Somehow some missions still felt insignificant but there was no bloat really.OP, if you haven't already, I strongly recommend giving Armored Core VI a shot.
It has a level-based mission structure, and I consider it an antithesis to the current trend of huge sprawling game worlds that sometimes require 100+ hours to experience most of the content.
It has just the right amount of challenge without overstaying its welcome. It's also highly replayable with branching missions that lead to multiple endings.
The game's narrative may or may not be to your liking, depending on your taste, but I found that approach compelling and fitting for the tone.
lol that’s an amazing comparisons.Time the game makes you waste is not value, it's the opposite of that. Think of it this way: for $500 do you want a BJ from Scarlet Johansson that lasts 5 minutes or one hour one from a nearby street hooker?
Souls games can be long but you can finish each of them no speedrun in 20 hours. There is almost no bloat too. Finishing Elden ring again, you have to wade through ton of useless caves and reused bosses.The fuck are you talking about. OP literally didn't say anything about the souls games.
Edit:
Nevermind, at the very bottom. I was wrong.
You can always replay all dooms+mods for the rest of your lifeI yearn for shorter games but with multiple entries in the same series like Megaman X, older REs, etc.
That's a viable option when I get into Doom more, what's cool is that John Romero made some custom maps later on iircYou can always replay all dooms+mods for the rest of your life
Except that some games were $80-$90 in the SNES and N64 era. When you account for inflation game prices really haven’t changed that much since the 90s, but the market has grown by orders of magnitude which keeps prices reasonable or they’d have skyrocketed.And 70 is inflated 50 from around 2008.
That's what I've been loving lately, especially with Resident Evil! Pick up and play mechanics that are simple to understand with a well paced and concise story that doesn't try to do to much usually. Satisfying through and through. Helps mix up the dredge of delving into another long slog.I yearn for shorter games but with multiple entries in the same series like Megaman X, older REs, etc.
Yeah Trepang2 next week on the PS5 (OK, a week and a half)I’m playing 5 to 10 hours games and having the time of my life.
. I also checked Vampire: The Masquerade - Bloodlines
Mystery solved.
I wonder
My final play session started at 136 hours, I think. I don’t know how they managed to keep me interested the entire time. I didn’t want it to end. Immediately after the final credits, I wanted to restart the game. We need more games like this.I finished my first run of Persona 5 with a little bit over 120 hours. When I read the counter, I couldn´t believe that I played for so long.
Yeah I've played a ton of these but ton I've never heard off.rofif my man, go to this thread https://www.neogaf.com/threads/what...s-that-you-would-recommend-to-anyone.1661457/ and look through the plethora of recommendations from fellow GAFers. Many of the indie games listed there are short 2-5h experiences.
That's on a good day lol
I wonder
Just did this for Resi 4 , got a beta tested game with all content out and deluxe edition for £40The trick is to wait for sales and to stop caring whether you finish them.
I’m playing 5 to 10 hours games and having the time of my life.
It gets to the point that with certain genre of mods, called Total Conversions, you're not even playing Doom anymore.You can always replay all dooms+mods for the rest of your life
True, which is why I go for games that are known for shorter experiences, like horror games, because I know I can finish it in a few sittings.If I know the game will be 50h+, I am more than likely to say f it and replay some 10-15h long game like half life 2 or uncharted 4.
Embarking on a very long game feels like a heavy weight. I know it will be fun but when I think about it, it’s really hard to start a game like that.
And I have a lot of spare time.
Don’t you think games are bloated now? Why ff16 had to be 50+ hours long while it could’ve been an awesomely paced 20 hours long game. Mass effect games were each 20h. I can replay the whole trilogy in less time than bloater3 the wild bloat.
I prefer more replayable games. I always find something new when I replay souls games or uncharted. The experience is tight each time and I can find new fun if I want too.
I also recently got a used Xbox 360 and been catching up on some 7th gen games that I never played, such as Splatterhouse. That was super fun and it was also over in about 8 hours.
Another thing I've noticed when I launched Cyberpunk yesterday with 2.0... The amount of quests!!!
Everywhere I drive or go, there is an email or a call or something that activates new quest. I've finished that damn game and my quest log is filled with tens of active quests.
It's just daunting. I don't like this feeling of checking in a quest but by the time I am done with it, I got +4 more.
I can't relate with this. Just don't do them, there were tons of activities in CP2077 i didn't bother engaging with too much. Same with BG3 now where i never care about completing and finding every single thing in the map.Another thing I've noticed when I launched Cyberpunk yesterday with 2.0... The amount of quests!!!
Everywhere I drive or go, there is an email or a call or something that activates new quest. I've finished that damn game and my quest log is filled with tens of active quests.
It's just daunting. I don't like this feeling of checking in a quest but by the time I am done with it, I got +4 more.