Is anyone having issues with Ubisoft Connect not...connecting? From the time this game came out, I'm unable to access Ubisoft Plus to download the game.
I finally solved it by switch the client to beta version. FFS. Thank you though.If you just get stuck on the Ubi logo when trying to access Ubi+ or the store on the PC client log out and change your password.
It is a perception of value. 2D games are much cheaper to make than 100 hour 3D games. If someone just wants to play it, why not sub to Ubisoft + for a month then hit up their other recent games on the service?Best prince of Persia in 20 years, 30% less than a standard new release, and there’s a price hangup? At $49? What???
Modern gamers really just think everything should be basically free at this point
Not having a go, but why do people always say this?i cant believe this game comes from ubisoft , its amazing , the atmosphere , the fluidity , the puzzles , everything is great
i dont know about everybody else but for me personally their games were always mediocre and this game passes that barrier , there was a time when their stories were meaningful and it was a joy watching a cutscene from their games but now its like the writing and voice acting is made by AINot having a go, but why do people always say this?
Ubisoft release polished, well crafted games. Some of those games are highly derivative and milked to death (Far Cry, AC etc) but, for a AAA publisher, they also release lots of cool stuff - this, Mario and Rabbids, Immortals Fenyx.
And something like the Division 2 is GaaS done very well.
At least they cleary like games.
So uh is Amazon the only place that sells physical copies of games anymore? Nobody else has this game listed.
Well uh I uh just checked Walmart, Best Buy and GameStop and uh all of them uh have it so uhhhhh I’m calling user error on this one
If Splinter Cell and PoP remakes have the same level of care then we're in for a treatImagine if Ubisoft pulls a Capcom and releases 3-4 masterpieces in 2024.
Just got it too. First thing I did was grab that blacksmith slab in the base area near the training dude.Edit: that moment in a Metroidvania when you finally get your double jump .
This is one of the finest games I have ever bought.
Who knows it might make Gamepass later in the year, from my point of view it would go in the backlog.. just too many to get through...$50 for a game like this is too high for me. Games like this are usually 30 bucks at most when they come out. Blasphemous 2 comes to mind for a recent example.
This looks fun and it's hard to ignore the glowing reviews. I'll keep an eye on this and wait till it's somewhere between 25 and 30 bucks.
When I looked early only digital existed on bestbuy, Walmart only showed third partyWell uh I uh just checked Walmart, Best Buy and GameStop and uh all of them uh have it so uhhhhh I’m calling user error on this one
When I looked early only digital existed on bestbuy, Walmart only showed third party
i cant believe this game comes from ubisoft , its amazing , the atmosphere , the fluidity , the puzzles , everything is great
This is why it is extremely important to follow a developer instead of a Publisher:i dont know about everybody else but for me personally their games were always mediocre and this game passes that barrier
Your issue is with the AC team and the Far Cry team.
The PoP: Lost Crown team is the dev team that helped co-develop these titles in the past 10 years:
Rayman Origins
Rayman Legends
Rayman Mini (You all should try it if you liked the above two)
Rayman Adventures iOS (You all should try it if you liked the above two)
Valiant Hearts: The Great War
Valiant Hearts: Coming Home
This is yet another 80s-90s rated game under their belt.
To be fair none of those games are a Metroidvania, major commercial successes, or something core gamers often would seek out. Rayman origins got a lot of praise because of the lack of platformers.This is why it is extremely important to follow a developer instead of a Publisher:
This is such an odd and unnecessary downplay statement to make. Rayman Origins and Legends deserved their praise because they were very good games and complimentary pieces for those who liked games such as Donkey Kong Country Returns. Both were highly rated and celebrated games amongst critics and user reviews alike.To be fair none of those games are a Metroidvania, major commercial successes, or something core gamers often would seek out. Rayman origins got a lot of praise because of the lack of platformers.
Some of you at least. But that's why people like myself are pointing this stuff out. After this game, you shouldn't be surprised anymore if this team releases another 80s-90s game of a different older Ubisoft franchise. Even if it looks mediocre you know there's a high chance it is going to play well because it's this team.So really their pedigree was nonexistent to core gaming people like us on GAF. Not to mention we all assumed that prince of Persia was dead, and that this looked low budget/bad
No, the problem is that Ubisoft does a bad job of telling the consumer which developers are creating which game and they'll decide to not point it out as much as possible, because they'd rather you not know in order to appear more monolithic. Ubisoft however, is not monolithic. They clearly have good and bad teams. I'm assuming this move is on purpose because if core gamers started to catch on to who actually makes the good games at Ubisoft, they would care even less about the ones that the bad teams make.and yes you do need to take into account the publisher if they shovel out shit on the regular.
To be fair none of those games are a Metroidvania, major commercial successes, or something core gamers often would seek out. Rayman origins got a lot of praise because of the lack of platformers.
The best way to connect the dots with them and this PoP game is the fact that both platformers and metroidvanias involve tight platforming mechanics and level design in order to be good games. They already were 2 for 2 and they simply needed to make sure that the combat was good(which it is) and that the level design was more suited towards metroidvania stylings(which it is).
they should make games more oftenThis is why it is extremely important to follow a developer instead of a Publisher:
If you hold the button, it shatters without effect. This was In the tutorial prompt. There are also amulets that add effects to the shatter, so you would have figured this out eventually.it just shatters