http://andriasang.com/comz5i/square_enix_unreal_first_art/
Planner (Action) -- work on creating the specifications and data for the game's action, focusing on combat action
Planner (Writing) -- work on writing the text for the game and scenario
Planner (Level) -- work on level and field design via UnrealEngine 3, and positioning enemies, items and so-forth
Game Programmer -- work on areas like camera control and AI
Network Programmer -- work on such areas as matching and network synchronization during gameplay
3D Graphics Programmer -- work on real time 3D graphics realization and optimization
Physics Programmer -- work on in-game physics simulation and optimization
Animation Programmer -- work on 3D model animation
Art Designer -- background art (image and gadgets) and character and enemy art and design
Motion Designer -- work on game character motion
VFX Designer -- work on effects for action scenes, cut-scenes and so-forth
BG Modeler -- work on production of 3D backgrounds, also work on level design through Unreal Engine 3 editor
Character Modeler -- work on modeling for characters and enemies, taking artwork and going through process of high mesh, modeling, bone, texture and material
Planner (Action) -- work on creating the specifications and data for the game's action, focusing on combat action
Planner (Writing) -- work on writing the text for the game and scenario
Planner (Level) -- work on level and field design via UnrealEngine 3, and positioning enemies, items and so-forth
Game Programmer -- work on areas like camera control and AI
Network Programmer -- work on such areas as matching and network synchronization during gameplay
3D Graphics Programmer -- work on real time 3D graphics realization and optimization
Physics Programmer -- work on in-game physics simulation and optimization
Animation Programmer -- work on 3D model animation
Art Designer -- background art (image and gadgets) and character and enemy art and design
Motion Designer -- work on game character motion
VFX Designer -- work on effects for action scenes, cut-scenes and so-forth
BG Modeler -- work on production of 3D backgrounds, also work on level design through Unreal Engine 3 editor
Character Modeler -- work on modeling for characters and enemies, taking artwork and going through process of high mesh, modeling, bone, texture and material