Uhm more sales = higher chance of DD2?
Kind of a weird comment there Derrick01.
Either way Dragons Dogma looks cool as hell in those OXM videos.. Now I know people have been saying shut up with the coop whining but seriously afaik this game started as a 4 player coop game right? At least that's what I read in Edge a really really long time ago. Or at least that's what I think, some gaffers have said that it always was an SP game, but I don't think so.
They have said all along the intent was for it to be a single player game, with a unique online interaction system. In Hideaki Itsuno's own words:
The whole Pawn system is a very interesting take on the game, and it recalls Demon's Souls and Dark Souls in the way everyone is online helping each other from within their own single player game. Was this always part and parcel of how the game works since day one?
"Yeah, that was the vision that I had. I wanted to make a single player experience that doesn't feel like multiplayer, but it has connections to the Internet and networking with players all around the world.
Basically I felt that multiplayer - at times - is fun, as there are a lot of great multiplayer games out there. But at times it can also be inconvenient, for example, with a game like this you really have to plan with your friends when going online.
You'd say, "OK, well let's meet at 8pm in the lobby and we'll all hook up and play. Stuff like that. So in that sense, you'd also have trouble if you wanted to leave a game, and your friends would be like, "Oh you're leaving? But we haven't finished this quest yet."
I wanted to avoid all of that, and let you play without having to worry about all of those multiplayer things, and just kind of just play whenever you want, but still reap the benefits of networking and online features."
http://www.nowgamer.com/features/1246748/dragons_dogma_classes_gameplay_pawn_interview.html