The only department that is making money for Sony is Insurance.
You have my first avatar I had here. Cool.
The only department that is making money for Sony is Insurance.
Don't a lot of people see it this way? Sony is loosing a lot of money in the video game department (not sure about cameras, tvs etc.
actually gaming seems to be one of the few (only?) bright spots as of now. Past was bad but it's the only thing on the upswing.
Anyway they won't pull out of anything. They'll just set it up for profits from the get-go unlike last time, and take it from there. Their demise was always greatly exaggerated, come on.
I posted on this some time ago..
Well said. I think it would be awesome if there is a huge shift this cycle, where fledgling and mid tier devs start supporting Wii U with exclusives and ignore Xbox 720/PS4. Is it better to make a game for a smaller user base with a budget to remain profitable or make a game for the new HD twins, that sells 2x, but leaves you in the red?
Anywayz: I was looking at xenoblade dolphin pictures and was wondering, (Though I doubt anyone would know until Nintendo officially announces it/if they announce it.) does anyone think that the Wii U will be able to upscale(is that the right word? I mean make the games look better.) games so they look more HD like the Dolphin app?
Power is not all important. Software is. I wish people would remember how poorly PS360 did at the start of this generation. I wish people would remember that it was kinect and not high end graphics that pulled 360 into the mainstream. I wish people would remember that it was Wii Sports, Wii Fit, and Mario Kart and not HD resolutions that rocketed the Wii into stardom. I wish people would realize that most consumers aren't going to set the 360 and Wii U next to each other and compare them directly, they're going to be attracted to software that's unique to each system. I wish the people who clamor on and on about how a lack of a large graphical leap hinders sales potential would think about why Wii has sold 95+ million units world wide. I wish people would understand that while lack of third party support is tangentially related to a lack of power in the Wii, it's impossible for the cause of Wii's decline to be contingent on support that was never present during its rise, and that the drop off in 2011 correlates directly with the drop in software support by nintendo themselves. These are arguable points insofar as the spherical shape of the earth is an arguable point.
I think our best case scenario would be where most western third party developers go with the New Unsustainable Twins (or, as I call them: "NUTs") - with a few notable exceptions among smaller and middle-tier developers, who would join a majority of Japanese developers in developing for the Wii U.
But then again, I'm wondering if they've learned anything from this generation. Iwata forewarned about rising development costs back in 2005, and it seems like very few heeded that warning. Now, he'll be sure to mention it once again; he's already stressed this year that just because you can make an AAA game doesn't mean that you must. But for some reason I'm not confident in developers exercising sound financial judgement.. it's almost as though many developers and publishers have the decision-making skills of thirteen-year-old boys.
I'm usually ok with the Wii's graphics, but playing Xenoblade on launch day alongside a HD Pikmin or something seems like it would be painful.
Man...what happens if it downscales Wii games like the 3DS does to DS? Ouch...well whatever, looking forward to Xenoblade Wii U and a couple other unamed launch games.
I posted on this some time ago..
NOA better publish NPC Pikmin 2 in NA in Q3 2012 that way I can play and beat it before Pikmin 3 comes out as a launch title. (Or they just decide to say. "We're making Pikmin" AGAIN! Seriously its like $60 for a USED Pikmin 2...wtf...I wanna play it before 3 but I guess I won't.
I would love if Nintendo decided to do a Pikmin HD Edition with 1 & 2 on the same disc, controllable either by Wii Remote or by uPad or by Classic Controller. That would be absolutely fantastic.
But, alas, I'm dreaming. Might as well ask for a billion bucks and a pet pony while I'm at it.
I think our best case scenario would be where most western third party developers go with the New Unsustainable Twins (or, as I call them: "NUTs") - with a few notable exceptions among smaller and middle-tier developers, who would join a majority of Japanese developers in developing for the Wii U.
I would love if Nintendo decided to do a Pikmin HD Edition with 1 & 2 on the same disc, controllable either by Wii Remote or by uPad or by Classic Controller. That would be absolutely fantastic.
But, alas, I'm dreaming. Might as well ask for a billion bucks and a pet pony while I'm at it.
Eh, I don't see them bothering with it at that point. Those two games would be on the Virtual Console by then. And they most definitely wouldn't do it now, because the audience for it already played the games on the Gamecube.
For some reason, Pikmin HD collection doesn't sound that insane of an idea. I could really see Nintendo doing it.
But they might do it a few years after Pikmin 3 is out. Kind of like how they released Metroid Prime Trilogy a few years after Metroid Prime 3 was released for Wii.
Oh yeah, because I forgot to mention it before, I want in on the "Murder SEGA if a JSR sequel got canned again" train. I need more Naganuma music, godlike urban cel shadedness and skate platforming in my life.
Wonder how we could go about Kickstarting a JSR sequel.
Rösti;36734015 said:I actually suggest less of these images for the next iteration of this thread. While they actually serve as a good hype inducer, it clutters the opening post. For example, the portrait recreation of the Lupin III poster takes up too much space before actual relevant text.
To prevent trolls and other people wishing Nintendo spite from posting unsavory comments on Wii U, facts and fiction (rumors etc.) should be clearly divided by for example clear graphical separators. Ace has done a nice job on providing good information, but there is room for improvement.
An example of what I would appreciate, and from this a unified theme of a thread can be derived:
Very clean, but fits what the thread is about.
That looks very nice, but can I make one suggestion?
change the Wii U system in the pic to this one instead
if you could also alter the uMote to match the color that would be even better.
Seriously. Grey metallic Wii U looks sleek as hell. Do it, Nintendo. Screw white. Gimme something early 2000s.
Anything but black as default color.
Black electronics are so boring.
NO! Black matches everything I own ;_;
Maye a smaller version of that image could be used in each header of the subsections of the next OP, with a different color for each subsection? Silver, purple, black, green, red, blue, pink, etc.. And each header image could also be animated, with a Reggie and/or Iwata and/or Miyamoto-head peeking out from behind the console, perhaps with even celebrity heads like Mark Rein's?
(There goes my overactive imagination again..)
PURPLE
Like the superior purple 3DS nobody shall ever own :[
As awesome as Xenoblade is, it doesn't have the most impressive visuals yeah (they somehow tricked and cutscenes look nice without much aliasing, but the normal game is pretty hmmm). Probably wouldn't hold up too well.
The downscaling, yeah not happening. And as noted above, the upscaling probably won't either *sadface*.
There are many solutions on the net to try to fix Wii lasers with a bit of temperament, did you try some of those?
I think homebrew can help too. Maybe you gave up a bit too fast? I understand not wanting to jump through hoops but as long as you can do it at home it's not too much of a hassle?
Still better than Wii U.
At least then you can easily convey that it's a completely new system.
Anything but black as default color.
Black electronics are so boring.
Power is not all important. Software is. I wish people would remember how poorly PS360 did at the start of this generation. I wish people would remember that it was kinect and not high end graphics that pulled 360 into the mainstream. I wish people would remember that it was Wii Sports, Wii Fit, and Mario Kart and not HD resolutions that rocketed the Wii into stardom. I wish people would realize that most consumers aren't going to set the 360 and Wii U next to each other and compare them directly, they're going to be attracted to software that's unique to each system. I wish the people who clamor on and on about how a lack of a large graphical leap hinders sales potential would think about why Wii has sold 95+ million units world wide. I wish people would understand that while lack of third party support is tangentially related to a lack of power in the Wii, it's impossible for the cause of Wii's decline to be contingent on support that was never present during its rise, and that the drop off in 2011 correlates directly with the drop in software support by nintendo themselves. These are arguable points insofar as the spherical shape of the earth is an arguable point.
That silver is so awesome. I want that to be the real color
... because the system will be weaker than the 360 ...
i wonder if because the system will be weaker than the 360 that they're aiming for a $149.99 price tag. only way i'd get one (if it came with a real game)
Oh yeah, because I forgot to mention it before, I want in on the "Murder SEGA if a JSR sequel got canned again" train. I need more Naganuma music, godlike urban cel shadedness and skate platforming in my life.
There's no way they're going to sell a main console for less than the cost of a 3DS.
that's what they've been doing with the wii for about a year.
i wonder if because the system will be weaker than the 360 that they're aiming for a $149.99 price tag. only way i'd get one (if it came with a real game)
Bullshit, if it was 450$ and came with an overrated Rayman game, you'd camp out for it.
Now watch him say "No it isn't."
Is that related to the Rayman 2 port joke I keep hearing about?
wasn't kid icarus a wii game, originally?