Dreams-Visions
Member
I'm expecting the WiiU to be $399.
Maybe I'll be pleasantly surprised.
at $399 it will flop.
not maybe flop. will flop.
I'm expecting the WiiU to be $399.
Maybe I'll be pleasantly surprised.
income = profit?
Not seeing the point of the huge graph.
But...but... you can't have apps like Angry Birds without multitouch!!!As I've said in the other thread, all it will take is for Nintendo to have apps like Angry Birds on the tablet controller and I think sales will explode on this thing. Would be interesting to see what analysts would say at that point.
They said the same about Disco, and we all know what happened there.
They could sell the game to people who would NEVER have any intention of playing new Mario games, but you put it on there and maybe a trailer or the new 3DS Mario game, then maybe you just got a customer you didn't before.
income = profit?
Not seeing the point of the huge graph.
Going to be tough to sell wiiu over $299.
Who are these people, and why is it that they're more likely to be exposed to a trailer for NSMB2 by purchasing iOS Super Mario Bros. than through any other advertising channel ever?
I'm not participating in a debate, I'm giving my opinion. The rest have been people claiming things I'm saying and making ridiculous comparisons to other products that don't fit.
So yeah, if you're going to give me the "so you think .." or "well you're saying" line with a bunch of crap, don't even respond to me.
Just curious, what do you people expect to pay for the Wii-U? Be realistic.
Any drastic strategy shift that would dispatch the Mario brothers into the realm of Android and Apple's iOS operating system would likely require a change at the top of Nintendo, said Macquarie's Gibson. And that likely won't happen for a couple of years until the Wii U is shown to be a clear failure, he added.
The fact that Nintendo is not putting their games on iOS MEANS that thy see this proposition as unfavorable.
As I've said in the other thread, all it will take is for Nintendo to have apps like Angry Birds on the tablet controller and I think sales will explode on this thing. Would be interesting to see what analysts would say at that point.
As I've said in the other thread, all it will take is for Nintendo to have apps like Angry Birds on the tablet controller and I think sales will explode on this thing. Would be interesting to see what analysts would say at that point.
It's funny. I'm thinking years from now kids will look back and see their first gaming experience as playing angry birds. It seems like for years it was always Mario. I don't know.. kind of makes me want to vomit.
Maybe frankie meant that as a standalone piece of software, it has made more money than any other standalone piece of software (such as Angry Birds)
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I don't think they even think that far. Nintendo has always seen and made something that isn't their own an outside threat. Even third party games on their own platforms they've had a long reputation as giving a cold shoulder. For them, it's probably not even an option on the table right now.
You can't spell "analyst" without "anal", etc., etc.
Stock-Age GAF, would it be a good idea to buy Nintendo stock this Summer since the operating loss will bring down the price but the WiiU might (hopefully) bring it back up? Or is that too simplistic and I'm just a fucktard.
These people are so dumb, putting Mario on other platforms would kill Nintendo's hardware business and their software business because SMARTPHONE GAMES MAKE VERY LITTLE MONEY.
Stock-Age GAF, would it be a good idea to buy Nintendo stock this Summer since the operating loss will bring down the price but the WiiU might (hopefully) bring it back up? Or is that too simplistic and I'm just a fucktard.
Stock-Age GAF, would it be a good idea to buy Nintendo stock this Summer since the operating loss will bring down the price but the WiiU might (hopefully) bring it back up? Or is that too simplistic and I'm just a fucktard.
No different than people who buy Angry Birds merchandise that otherwise wouldn't if they were in another non-phone venue. A lot of people live or die by their smartphones and are oblivious to anything else.
Like the guy said earlier, many kids will have Angry Birds as their first gaming experience. Just having an appearance on something like a mobile platform could expose yourself to new potential customers who otherwise wouldn't consider you, even if they're aware of you. Or even just having a presence with someone like a kid who only plays on a phone.
Probably, the stock price has clearly been pushed down by the constant nintendoomed articles by the business press
LOL forget it. When someone can give me a coherent response without trying to compare apples and oranges or start everything off with "so you're saying ..." or "you think .." and then proceding to make up a bunch of bullshit that doesn't fit anything that I'm saying, get back to me.
I think it would be a nice strategy to release very old games because it would shut their stakeholders up without giving up anything of real value to appease them, while at the same time making Nintendo money. And no, I don't buy that bullshit that it would destroy their exclusivity or brand value or all that crap.
Hell, Nintendo with the NES did it and didn't have a problem with it in the arcades:
http://www.mariowiki.com/Vs._Super_Mario_Bros.
Many of these old NES games were originally arcade titles or made into arcade titles. I don't recall the NES having any trouble or Nintendo's value being dropped because of it. Hell, there's a chance if done correctly, they could use it as a way to market FOR something like the 3DS or Wii U in a certain way. Pokemon even has some apps as I recall.
Because they are not and have never been interested in licensing their hardware. They make their money through the synergy between their software and their hardware. On an ideological level, it's also pretty clear that they view control as the primary means by which they ensure quality for end-users.
These people are so dumb, putting Mario on other platforms would kill Nintendo's hardware business and their software business because SMARTPHONE GAMES MAKE VERY LITTLE MONEY.
lol.
The stock price has been pushed down because they lost a significant amount of money last FY and every major product they have, sold well under expectations.
You truly are a dumb shit troll. Modern Nintendo creates software to drive the sale of its hardware. It will not release software where that is not the case. Those arcade systems are made by Nintendo and the software used to drive their sales. What Nintendo made hardware would releasing games on android or IOS devices drive? It's that simple moron.
These people are so dumb, putting Mario on other platforms would kill Nintendo's hardware business and their software business because SMARTPHONE GAMES MAKE VERY LITTLE MONEY.
What was the last console game that sold 20 million copies?
OBJECTION. A NEW ARGUMENT APPROACHES!
Let's talk *just* about iOS. There are approximately 400 million iOS devices out in the wild, right? Including 30 million+ iPhone's and like 11 million+ iPads sold in the last 3 months, right?
Now. Let's make the genuinely fair assumption that many people who have bought games for their iOS devices would be damn interested in buying a Mario game. Further, while we know many iOS games are like $0.99 (therein lying your point), we also know that some can be priced higher if they deliver a better experience...so lets say that Nintendo offers one up for $15-$20 and offers that caliber of experience. Mario is a brand name that everyone knows and if they make a full-fledged Mario game lots and lots of people will buy it. I for damn sure would. It'd be the new standard for gaming on the OS, hands down. It would be sitting at the top of the paid apps chart for a long, long time.
If just 10% of that iOS audience buys in (and they would, since Mario is that kind of name and iOS really does need full-featured games...which will come sooner or later) do you really think Nintendo would make "very little money" off of the investment? I mean, that's 40 million copies sold, and all they had to do was build it and put it on the iTunes store. No shipping, no boxes, no carts, no discs, etc.
Even if only 5% of that audience bought the game at that price, 20 million copies would be sold. What was the last console game that sold 20 million copies?
Think about it. If anyone can make an experience-defining game designed to take advantage of a touch screen in ways that make a game impossible on traditional controllers and desirable to all...Nintendo is that company.
Mario Party 8 to the rescue!
OBJECTION. A NEW ARGUMENT APPROACHES!
Further, while we know many iOS games are like $0.99 (therein lying your point), we also know that some can be priced higher if they deliver a better experience...so lets say that Nintendo offers one up for $15-$20 and offers that caliber of experience.
Yeah. It would only make sense if Nintendo has already decided to go third-party at that point.Mario or not, I doubt many people would drop $15-$20 for an iOS game. Certainly not 20 million, or even 10 million people.
You also have to consider how many people would buy that iOS game in favor of a 3DS title. If some portion of that 20 million people you mentioned would be satisfied with the $15-$20 Mario and, as a result, wouldn't buy the $30-$40 Mario games on the 3DS, then Nintendo probably wouldn't be very happy with the result.
You know what? Fuck you. That's completely uncalled for and the type of bullshit I'm talking about. I have the right to my opinion just as much as anyone else asshole. I didn't call anyone else who disagreed with me ANYTHING.
OBJECTION. A NEW ARGUMENT APPROACHES!
Let's talk *just* about iOS. There are approximately 400 million iOS devices out in the wild, right? Including 30 million+ iPhone's and like 11 million+ iPads sold in the last 3 months, right?
Now. Let's make the genuinely fair assumption that many people who have bought games for their iOS devices would be damn interested in buying a Mario game. Further, while we know many iOS games are like $0.99 (therein lying your point), we also know that some can be priced higher if they deliver a better experience...so lets say that Nintendo offers one up for $15-$20 and offers that caliber of experience. Mario is a brand name that everyone knows and if they make a full-fledged Mario game lots and lots of people will buy it. I for damn sure would. It'd be the new standard for gaming on the OS, hands down. It would be sitting at the top of the paid apps chart for a long, long time.
If just 10% of that iOS audience buys in (and they would, since Mario is that kind of name and iOS really does need full-featured games...which will come sooner or later) do you really think Nintendo would make "very little money" off of the investment? I mean, that's 40 million copies sold, and all they had to do was build it and put it on the iTunes store. No shipping, no boxes, no carts, no discs, etc.
Even if only 5% of that audience bought the game at that price, 20 million copies would be sold. What was the last console game that sold 20 million copies? That wasn't bundled with a console at some point? That's rare air indeed.
Think about it. If anyone can make an experience-defining game designed to take advantage of a touch screen in ways that make a game impossible on traditional controllers and desirable to all...Nintendo is that company.