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The Wii U Speculation Thread V: The Final Frontier

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Definitely, although not necessarily in that order.

I'll gladly pay a higher price if the game selection is of a higher caliber.
But how high is to high.If Sony had a great launch line-up with the ps3,and kept support up afterwards would that justify the $599 price tag?
 

StevieP

Banned
Guys, the only thing that will really stop ports is publishers/developers. Not the hardware itself. Consider this.

BF3 on PS3 (someone took the time to put squares around some of the stepladders lol):
bf3xbox3601.jpg

BF3 on PC (similar area with buildings in the foreground and distance):

You know what that is? That's Wii U -> Durango, simplified as much as possible.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
Getting away from all the graphics talk for a bit, what do you guys in here believe is the #1 absolute most important aspect for console success early on in next generation?

Is it price? Novelty? New ways to play? Graphics?

I'm just curious.

Decent games.

Tech specs are meaningless if you have nothing to play on it.
 

Linkhero1

Member
Guys, the only thing that will really stop ports is publishers/developers. Not the hardware itself. Consider this.

BF3 on PS3:


BF3 on PC (similar area with buildings in the foreground and distance):


You know what that is? That's Wii U -> Durango, simplified as much as possible.

If that's the case then any publisher/developer making excuses won't get a dime from me.
 
Getting away from all the graphics talk for a bit, what do you guys in here believe is the #1 absolute most important aspect for console success early on in next generation?

Is it price? Novelty? New ways to play? Graphics?

I'm just curious.
price comes first, then content. They can have all the games they want, if the price aint right, it's meaningless. Or they could have a GREAT price, but if the games aint there then it's meaningless.
 

IdeaMan

My source is my ass!
Rösti;37868118 said:
Yeah, it wasn't meant that seriously. And what I meant was more that this unannounced feature could perhaps help steer focus away from, potentially, heavily inferior (to Durango and Orbis) hardware. But I have a question though and while I'm not expecting you to know the full answer your input is always appreciated.

The DRC features according to several patent sheets a CPU, flash memory and internal memory. Do you believe these could be allocated for the main console to use as hardware resources in a game where only Wii remotes are used, or doesn't Nintendo allow the Wii U remote to be toggled "off" during play (for Wii U games anyway)?

I don't expect the controller to sport any Xbox 360 equivalent under the hood, but perhaps its hardware could improve frame rate (for certain titles) a bit.

The hardware stuffed in the DRC is pretty limited, it's basically just enough to receive the video/audio stream, decode it, and displaying it on the screen/playing it on the speakers (+ microphone, control input, etc.). Edit: it's for the DRC that third-parties possess until now, they haven't yet seen the "new one" featuring some alterations that Nintendo noticed them of.

But i always liked this kind of idea, i remember covering the Cell revelation and hypothetic applications, like integrated Cell in electrical domestic equipment, that could be plugged/linked with the PS3 to increase the overall performances, it was ridiculous but at the same time intriguing. Imagine a non-plausible scenario where your friends would bring 3 additional padlets put on the living room table, and the Wii U would allocate some light tasks to their distantly linked CPU, freeing up some system resources and activating a sort of super-mode :p
 

Linkhero1

Member
Getting away from all the graphics talk for a bit, what do you guys in here believe is the #1 absolute most important aspect for console success early on in next generation?

Is it price? Novelty? New ways to play? Graphics?

I'm just curious.

Content. If it doesn't have games that interest me then what's the point in getting one?
 
IdeaMan, what's your story gaming-wise???

You post often in this thread but not sure if only this thread.

Are you a longtime Nintendo fan, fan of all consoles, have a preference???
 
On the topic of AR and the lack of an outward facing camera: I'm wondering why all the fuss about this from some posters. Are we forgetting that the DRC is not a portable device (even if the Ni-Fi signal stretches to ur toilet...just barely)? I don't see an outward facing camera being on the DRC for the same reason the screen is not autostereoscopic. Nintendo have another piece of harware to sell.

Augmented reality is possible on the controller as last we saw it. The forward facing camera is actually optimal as it can be stood up on a coffee table or tv stand and capture the room/players as they control the game using Wii Remotes. Imagine a Smash Bros where the level is your gaming room. This and NFC should suffice. As much as I'd like to walk around my local haunted house with a new Fatal Frame, that experience will likely be reserved for 3DS.

What I am hoping for is a camera with a decent resolution. That they're using Apple's supplier bodes well, but at the same time I'm sure there are plenty of different spec componants. According to Ideaman, the camera functionality in dev kits was just recently unlocked. What was the hold up? An upgrade perhaps?
 

HylianTom

Banned
Decent games.

Tech specs are meaningless if you have nothing to play on it.
Give this man a dozen cookies!

Games define a console. When this generation is over and this era of history fades from memory, it will be the games that stand-out in our memories - not the amount of RAM or dedicated video memory.
 

AzaK

Member
Smh.

Edit: Anybody planning on skipping the WiiU if it's not up to snuff?

Well unless Nintendo pull a piece of shit out at E3 I'll be getting it. I fully believe it will be considerably better than 360/PS3 and I don't have any HD console anymore (PS3 died, twice). Also, that controller.....man, I can't wait.

One thing I've felt is that if Wii U is UE4-capable, I guarantee they won't show a demo. At best it would be an announcement with Rein or Sweeney (maybe Capps) coming on stage for a photo op and a PR speech.
Actually we've been talking about the PS4 specs openly for awhile now.

Yeah, they'll wait to show it on a tricked out PC.


Guys, the only thing that will really stop ports is publishers/developers. Not the hardware itself. Consider this.
BF3 on PS3 (someone took the time to put squares around some of the stepladders lol):

BF3 on PC (similar area with buildings in the foreground and distance):

You know what that is? That's Wii U -> Durango, simplified as much as possible.
That might be a good comparison but we also need to realise that the Wii U is NOT going to be that PS3 shot but somewhere above it and likely below the PC one. By how much we don't know.
 

Linkhero1

Member
Give this man a dozen cookies!

Games define a console. When this generation is over and this era of history fades from memory, it will be the games that stand-out in our memories - not the amount of RAM or dedicated video memory.

This is why I don't care to argue about the tech. It's also been reiterated a dozen times by many in this thread that the Wii U is able to receive ports of next gen consoles, but it's up to the developer/publisher to bring that content to the console. As long as it has the games we all want to play then that's all that should matter. Pricing comes after.
 
I had a shocking and depressing realization the other day. Wsippel posted that the Ni-Fi signal used for WiiU's AV stream could possibly reach other rooms or even floors. However, wouldn't the actual input data still be Bluetooth (or RF ala Wavebird)? That would be pretty short range I assume. Like 20-30 ft? Someone help me out here...
 

boiled goose

good with gravy
i dont think simply ports will make WiiU successful.

Exclusives + compelling experiences that cant be replicated on current hardware is the way to go, (games)
 

Conor 419

Banned
So, to clarify. The Wii U will or will not be seeing PS4/720 ports? I'm not even talking about the gap here, just whether we will see those games.

The PS2 was the weakest system, but it had all of the titles the Xbox had. Can we expect the same this coming gen?
 

Linkhero1

Member
All Nintendo has to do if they are struggling this generation is release a true Pokemon game for the Wii U and it's over for everyone else.

Didn't Game Freak say they would never do a mainline Pokemon on a console or am I mistaken?

So, to clarify. The Wii U will or will not be seeing PS4/720 ports? I'm not even talking about the gap here, just whether we will see those games.

The PS2 was the weakest system, but it had all of the titles the Xbox had. Can we expect the same this coming gen?

It's been reiterated a few times already. The answer is yes. Bringing a game to the Wii U is up to the publisher/developer though.
 

Hiltz

Member
Didn't Game Freak say they would never do a mainline Pokemon on a console or am I mistaken?

You're correct. Game Freak said it back in February 2011 from an interview with Junichi Masuda.

“I don’t think so. I think the Pokemon core series is always going to be with handheld hardware, in the future as well.”

“I consider handheld hardware you can carry around with you as almost being equal to being with Pokemon, always. I think handheld really matches the idea of Pokemon that we have. Also, you can communicate and transfer data all the time, whenever you want with a handheld. That’s also a match with the Pokemon concept.

“Maybe in the future, if we can think of a way to do something cool with that, then that’s the sort of environment we can work in.”
 
So, to clarify. The Wii U will or will not be seeing PS4/720 ports? I'm not even talking about the gap here, just whether we will see those games.

The PS2 was the weakest system, but it had all of the titles the Xbox had. Can we expect the same this coming gen?

Seems from what people are saying is that the Wii U might very well have the feature set needed to be able to run these games from the next powerful systems, they just won't look as good.

It's up to third partys whether they want to put them on the system though as always.
 

BurntPork

Banned
I had a shocking and depressing realization the other day. Wsippel posted that the Ni-Fi signal used for WiiU's AV stream could possibly reach other rooms or even floors. However, wouldn't the actual input data still be Bluetooth (or RF ala Wavebird)? That would be pretty short range I assume. Like 20-30 ft? Someone help me out here...

Pretty sure the Wii Remote's signal goes further than that.
 

Linkhero1

Member
You're correct. Game Freak said it back in February 2011.

Thanks.

I don't expect a mainline Pokemon game on a console until they change their minds.

What was their reasoning???

That seems awfully adamant.

I'm looking for the article. Bare with me.

Edit:

Here: http://wii.ign.com/articles/114/1149767p1.html

Would we see the Wii host a Pokemon title that was a main part of the series? "I don't think so. I think the Pokemon core series is always going to be with handheld hardware, in the future as well," Masuda told our UK counterparts. "I consider handheld hardware you can carry around with you as almost being equal to being with Pokemon, always. I think handheld really matches the idea of Pokemon that we have. Also, you can communicate and transfer data all the time, whenever you want with a handheld. That's also a match with the Pokemon concept."
 
I wonder if we can get amazing graphics (far beyond anything we've seen yet) AND good games. Would be nice to get wowed by Nintendo again aside from input gimmicks but I don't wanna get my hopes up.
 

Conor 419

Banned
I'd just like to see a handheld Pokémon game with servers. You get thrown in a server, you see all of the players on that server around you. The only things you can do with them is trade, battle or chat. That's it.

It'd be simple, yet fantastic at refreshing the Pokémon experience.

Opinianz?
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Like what...?

I just feel like Wii was touted as being 2-3x more powerful than GC, and in the end the improvements on screen were negligible.
And I say the improvements on screen were in-line, if not perceptually surpassing on some occasions, the actual tech advancement that wii presented over the cube.

See, there's a problem with the argument you're trying to pass here: who's the arbiter saying what's negligible and what's matching the known tech advancement? If Johny Doe said he saw no difference in the outputs of the cube and the wii, but we knew for a fact there was, is it JD's at fault, Nintendo's fault, or perhaps some independent authority's, say, Carmack's, for not stepping forth and saying straight up: my title X on the wii uses 1.5x the jiggaslops as that guy's title Y on the cube?
 

daakusedo

Member
Nintendo better shows quickly that their new console can makes third parties games successful.
I was just thinking of some games not ported to wiiu cause of lack of resources or some more tendentious excuses.
If it happens now, it can get worse with next gen games. But that's also true we don't know if those particular games are coming at one point.
 
I'd just like to see a handheld Pokémon game with servers. You get thrown in a server, you see all of the players on that server around you. The only things you can do with them is trade, battle or chat. That's it.

It'd be simple, yet fantastic at refreshing the Pokémon experience.

Opinianz?

Nintendo doesn't believe in voicechat, that better fucking change with the Wii U.

Unless you meant having preset text options like "I got you!!!!!!!" or "Shucks!!!!".
 

Hiltz

Member
There's a new rumor about Wii U possibly getting Cloud storage in 2013.

- involves the Nintendo Network
- allows for 512 MB of online storage to each gamer
- storage tied to each Nintendo Network profile
- exclusively for save games and player profile data
- launching in Japan first
- supposedly working with Seattle, WA-based Mozy, Inc.to handle this
- source says Nintendo approached Mozy in 2010
- work on the service began in late 2012
- integrated into Wii U channels

http://wiiudaily.com/2012/05/ninten...d-storage-for-save-games-and-player-profiles/
 

test_account

XP-39C²
Give this man a dozen cookies!

Games define a console. When this generation is over and this era of history fades from memory, it will be the games that stand-out in our memories - not the amount of RAM or dedicated video memory.
But the RAM and video memory is often what (well, a part of it at least) makes the games memorable :)
 
R

Rösti

Unconfirmed Member
Nintendo doesn't believe in voicechat, that better fucking change with the Wii U.

Unless you meant having preset text options like "I got you!!!!!!!" or "Shucks!!!!".
Well, as long as they implement strong parental controls to prevent pedophiles from reaching children I'm all for voice chat. I don't use voice chat much but to have it as an option would be nice, and for e-sport teams it would be excellent.
 

StevieP

Banned
But the RAM and video memory is often what (well, a part of it at least) makes the games memorable :)

Never. If you're talking about a temporary "oh wow, that looks cool" in the Michael Bay setpiece explosion sense, sure. Games that are timeless, however, are timeless for different reasons altogether.
 
There's a new rumor about Wii U possibly getting Cloud storage in 2013. However, the site doesn't mention its source.


- involves the Nintendo Network
- allows for 512 MB of online storage to each gamer
- storage tied to each Nintendo Network profile
- exclusively for save games and player profile data
- launching in Japan first
- supposedly working with Seattle, WA-based Mozy, Inc.to handle this
- source says Nintendo approached Mozy in 2010
- work on the service began in late 2012
- integrated into Wii U channels

http://wiiudaily.com/2012/05/ninten...d-storage-for-save-games-and-player-profiles/

*fingers cross*
 

test_account

XP-39C²
Never. If you're talking about a temporary "oh wow, that looks cool" in the Michael Bay setpiece explosion sense, sure. Games that are timeless, however, are timeless for different reasons altogether.
I will remember the Uncharted games for their graphics (among other things as well of course). That graphics wouldnt be possible without the hardware. The graphics adds to the atmosphere, which can make the game more memorable.
 

MYE

Member
There's a new rumor about Wii U possibly getting Cloud storage in 2013. However, the site doesn't mention its source.


- involves the Nintendo Network
- allows for 512 MB of online storage to each gamer
- storage tied to each Nintendo Network profile
- exclusively for save games and player profile data
- launching in Japan first
- supposedly working with Seattle, WA-based Mozy, Inc.to handle this
- source says Nintendo approached Mozy in 2010
- work on the service began in late 2012
- integrated into Wii U channels

http://wiiudaily.com/2012/05/ninten...d-storage-for-save-games-and-player-profiles/

Cool. Hope its true.
 
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