• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Wii U Speculation Thread V: The Final Frontier

Status
Not open for further replies.
Rumor has it that it's being developed for the 3DS.

I would shit my pants. Of course I'd much prefer this to be on the Wii U in mighty 1080p. My fear with this being on the 3DS is that the levels will be small like they were for Mario 3D Land. Sunshine has huge sprawling outdoor environments. Give me more of those.
 
What quality 3rd party games DID sell on Nintendo hardware since the N64?

It depends on your definition of "quality". The two well-advertised launch window first person shooters did well, for instance, on the Wii -- one broke a million and the other outsold the equivalent version on the PS3, I recall. But they were pretty crap. The first had a game-killing bug where aim was thrown off by the speaker (or was it rumble?), and the second looked pretty bad compared to Gamecube games and had some pretty odd UI quirks and a very, very stripped feature set (not all due to the memory limit, but I'll accede that some of that was responsible).

It takes a mammoth effort to come up with a list of quality 3rd party games for Nintendo systems that received appropriate marketing pushes and weren't awkward genre killers (eg, a first-person or over-the-shoulder shooter converted to a light gun game, or a fighting game turned into a side scrolling platformer).

edit: or, as Sadist pointed out, games in genres that typically have limited appeal -- that odd game where you play as a spider comes to mind.
 

Sadist

Member
Some cool games don't sell, well that's a shocker.

Allthough I'm baffled by some of the names on that list. Yeah, I love games like NMH, Killer 7, Silent Hill SM or Zack & Wiki but it's pretty obvious why they didn't reach a sizeable chunk of the gaming market: Suda51's games are just plain weird for the mainstream, Konami's way of treating their SH franchise has been horrible, (lol Downpour, HD Collection and Book of Memories) and oh man... don't get me started on Zack & Wiki. It's a point and click adventure on a console. As much as I wanted it to succede, it wasn't meant to be.

As always, some would see this as damage control but man several releases were actually hindered by bad decisions from publishers.
 

Linkhero1

Member
I would shit my pants. Of course I'd much prefer this to be on the Wii U in mighty 1080p. My fear with this being on the 3DS is that the levels will be small like they were for Mario 3D Land. Sunshine has huge sprawling outdoor environments. Give me more of those.

I'm only kidding, but it would be awesome. There was a mockup earlier for Wii U done by a member and it looked nice.
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
well, not for June and July at least.

The only 3DS games getting release from now till the end of July, worth mentioning, are Mario Tennis (and Heroes of Ruin which no one will buy anyway)

But maybe even DS games can spark 3DS sales?

That isn't accurate. Lego Batman 2, Kingdom Hearts 3D, and Thearhythm Final Fantasy also come out during that time span, along with Pokemon Conquest which could potentially give it a boost considering most logical people aren't going to buy a DS over a 3DS now.

And BurntPork, it's bad enough we are talking about 3DS sales in a Wii-U Speculation Thread. it's much worse that your sales-age posts are very bad ones. Very, very bad Sales-age posts.
 
I'll be honest, I skipped on F-Zero GX at the time because of all the hype surrounding its sheer brutality. I don't especially enjoy games where I routinely get my ass handed to me. I know this is not only perfectly fine for some people but actually something to actively seek out, but if I'm hitting a brick wall in a game, my enjoyment of it drops significantly and I generally move on to something else.

This is me. I bought GX, but I don't have a lot of time for gaming these days - so I don't want to spend what little time I have getting frustrated and angry.

While it's a beautiful, well-made game, it's absolutely unforgiving. It made me throw my Wavebird, so it was gone the next day.
 

JHardin1112

Neo Member
Hey all, I just wanted to say that the discussions you guys have on here have kept my hype going and I've been entertained for weeks now, thanks!

I came across this gif just now and wanted to share it with everyone. So here you go, enjoy! Sorry if it has already been posted.

ibgF5f8DmiR3Wk.gif
 
Hey all, I just wanted to say that the discussions you guys have on here have kept my hype going and I've been entertained for weeks now, thanks!

I came across this gif just now and wanted to share it with everyone. So here you go, enjoy! Sorry if it has already been posted.

ibgF5f8DmiR3Wk.gif
Out of curiosity, where'd you find the GIF?

Just curious if we have an example of GAF>Internet>GAF here
 

Sadist

Member
Oh and, to be honest: I believe in the next generation a lot of franchises will lose their relevance. Sure, the mega franchises will stay alive but I believe stuff like Silent Hill for instance won't be around anymore. Maybe on handhelds or in the digital space.
 
Oh and, to be honest: I believe in the next generation a lot of franchises will lose their relevance. Sure, the mega franchises will stay alive but I believe stuff like Silent Hill for instance won't be around anymore. Maybe on handhelds or in the digital space.
I was sort of under the impression that Silent Hill was already on life-support. No idea how accurate that impression is, but it hasn't exactly commanded the presence it used to, and it seems general impressions of more recent new titles have been rather "eh", so...

This post from the e3 gif thread should answer your question
I know it originated from GAF; I was checking to see if it'd spread. <_<
 

Izick

Member
Oh and, to be honest: I believe in the next generation a lot of franchises will lose their relevance. Sure, the mega franchises will stay alive but I believe stuff like Silent Hill for instance won't be around anymore. Maybe on handhelds or in the digital space.

But that's basically what happened this generation. Silent Hill had a few games that came out, and barely anyone cared about. It's just the natural evolution for some franchises to go smaller and smaller until the want for them is completely gone. Overstaying their welcome. I would just say that it was a semi-big franchise that just started to taper out more and more.

EDIT: Also, could someone give me some insight on my question on this page.
 

JHardin1112

Neo Member
This post from the e3 gif thread should answer your question

Hey I write reviews for a small Nintendo Fan Site and we have a set of feeds I visit throughout the day for news etc. One of the section is for /r/Nintendo and I saw the headline "Best Nintendo Gif Ever". So, I checked it out and posted it here.

Sorry for the repost!
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
I got 7th place in the April predictions, Skies.

Ok??

That still doesn't change the fact that you jump to conclusions way to quick, make hyperbolic statements to draw attention, and fail to provide any real logical explanations for how you came/come to your predictions.

Edit: And you don't exactly have the best track record when it comes to sales predictions.
 
So I just checked the link that re-capped everything, and not to sound like a jerk, but why should we trust those people that are giving "hints?" I'm not being facetious either, I'm seriously asking why; are they like people in the media or industry for sure, or what?

Some of them have been confirmed by mods or have a long history of presenting correct information in advance (like lherre or presumably that Harker fellow). Some of them have been given a "yeah, this guy seems fairly on the level" by the aforementioned confirmed people. I'm actually personally unsure of the "green and white" guy, but the responses here seem to indicate that the poster who wrote that is already a known factor, and I have to trust GAF instead of my own memory sometimes, as I've had Old Man Memory for decades.
 

Izick

Member
Some of them have been confirmed by mods or have a long history of presenting correct information in advance (like lherre or presumably that Harker fellow). Some of them have been given a "yeah, this guy seems fairly on the level" by the aforementioned confirmed people. I'm actually personally unsure of the "green and white" guy, but the responses here seem to indicate that the poster who wrote that is already a known factor, and I have to trust GAF instead of my own memory sometimes, as I've had Old Man Memory for decades.

Alright, thanks Gameplay.
 

Sadist

Member
But that's basically what happened this generation. Silent Hill had a few games that came out, and barely anyone cared about. It's just the natural evolution for some franchises to go smaller and smaller until the want for them is completely gone. Overstaying their welcome. I would just say that it was a semi-big franchise that just started to taper out more and more.
I'm expecting it to happen at an even faster rate for next gen. I dunno...

Hey look it's me posting on my Dutch home forum ^_^
 

Izick

Member
I assume you meant me. If so, sorry about that.
Yeah, but it's not a big deal. I was just telling you in case you didn't know.
I'm expecting it to happen at an even faster rate for next gen. I dunno...

Not sure. I think that XBLA and PSN only evolve from here, so that defnitely an interesting route to take. I think that some franchises just don't have what it takes to hang on anymore, and just run out of steam, and usually lose what made them good.

I haven't read any new news about Hitman: Absolution, but it seems that they missed the point entirely of what made their old games great. They're trying to streamline it, so that a casual audience would embrace it, but I think that they don't realize that the casual market doesn't give a shit about a 60$ Hitman game, especially one that loses all semblances of originality. I think next gen, we're going to see a lot of games go back to their roots more often, and there will be a lot less trying to make the game more unnecessarily streamlined. I'm not saying that games can't streamline certain things, but rather games lopping off major parts of their gameplay that added depth, to serve a casual audience that doesn't, nor ever will, care about the game to begin with.

EDIT: I liked SMS, so I'm in.
 

EloquentM

aka Mannny
I'm assuming you mean the last 15 pages:



Note: I think I'll be re-editing this with the whole list in about half an hour, before I go mostly off the grid for a weekend of corsets, debauchery and goggles. So feel free to link to this post if people ask about news in the last N days.

hopefully if the HDD rumor is correct this may quell some people's beliefs that the Wii U can play games from a hard drive. it may also alleviate fears that the console needs usb 3.0
 
So good. All I ask for is no blue coins.

This.

We shouldn't forget last summer Koizumi said he was open to doing a remake of the game in some form in 3D (along with both Galaxies):

http://mynintendonews.com/2011/08/1...ike-to-see-super-mario-sunshine-remade-in-3d/

Koizumi: I can say that I really would like to see a lot of those games that use 3D worlds on 2D display just so I could see what they look like in 3D and see what kind of different experiences people would have playing through them on a 3D display. So in that sense I would love to see Sunshine and both Galaxy games presented in 3D, and a lot of the Zelda [games] would be interesting too.
 

Sadist

Member
Not sure. I think that XBLA and PSN only evolve from here, so that defnitely an interesting route to take. I think that some franchises just don't have what it takes to hang on anymore, and just run out of steam, and usually lose what made them good.

I haven't read any new news about Hitman: Absolution, but it seems that they missed the point entirely of what made their old games great. They're trying to streamline it, so that a casual audience would embrace it, but I think that they don't realize that the casual market doesn't give a shit about a 60$ Hitman game, especially one that loses all semblances of originality. I think next gen, we're going to see a lot of games go back to their roots more often, and there will be a lot less trying to make the game more unnecessarily streamlined. I'm not saying that games can't streamline certain things, but rather games lopping off major parts of their gameplay that added depth, to serve a casual audience that doesn't, nor ever will, care about the game to begin with.

EDIT: I liked SMS, so I'm in.
Would be fine by me. As long we can keep those series alive. The only thing which will bother me is the fact I can't get a retail copy of the game. Might be old fashioned, but man I know future-me will grumble about this for a loooooong time.
 

Izick

Member
they need to add multiplayer
and leveling up
and ranks

casuals will dig it

I know you're joking, but that's what they likely honestly think. People don't want to play a game that isn't inherently known as a multiplayer game, or isn't going to be played by all their friends. Skyrim has seen success because it knows what it's supposed to do, and does it well, and yes, they did streamline the TES series a bit since Morrowind, but the streamlining wasn't egregious, nor did it take away from the overall experience, at least for me.

Would be fine by me. As long we can keep those series alive. The only thing which will bother me is the fact I can't get a retail copy of the game. Might be old fashioned, but man I know future-me will grumble about this for a loooooong time.

I don't think I've ever purchased a game digitally, when there's a chance to be a physical copy, so I understand what you mean, but I think I'm willing to let it go. Who knows though, maybe I'll change my mind.

Yeah, supposedly Nintendo will be using a Blu-ray variant with a 25GB layer.

What I figured. They don't really need a Blu-Ray drive like Sony, or Microsoft does.
 

Penguin

Member
Aye, there's been all this Burnt Pork getting banned hype, but he seems pretty reasonable, just one of the chums to be honest.

Reasonable isn't a word I would use to describe him.

He's kind of like Nintendo's Chicken Little. Any sign of troubles and he runs around shouting the sky is falling. The sky is falling!
 
What I figured. They don't really need a Blu-Ray drive like Sony, or Microsoft does.

They just don't want to pay the royalties to the Blu-ray association (which includes Sony). Hopefully, since Nintendo will be using a 25GB layer disc - they've got a fast enough disc reader so that many developers won't have to force mandatory installs on games.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Streamlining and making your games accessible to a wider audience is an art in itself. The terms 'accessible' and 'streamlining' have powerful, negative connotations, but only because so many developers have gotten it so damn wrong.

In theory, there's nothing wrong with doing this. If anything it should be done. In an ideal situation, a developer will have enough mastery over their design, and knowledge of how that design is experienced, to ease players into the game, subtly teach them mechanics, without ever being transparent and, most importantly, without losing the spirit and philosophy behind the game's deepest interactivity. It's a hard thing to do, but it can be done.

Instead the quick and dirty approach is taken. Make it easier. Remove features. Cut content. Minimise interactivity so players have to do less for the reward. Guide the player through the experience under the guise they're playing when really you're controlling and directing everything, because god forbid you give them control.

This is, based on what we've seen so far, largely the problem with Hitman: Absolution. The demos they've shown so far are over scripted, compartmentalised, and feature stripped, and in terms of the content it has it seems to be adhering to a different philosophy than that which fuelled the originals. Greater encouragement to kill and engage in shoot-outs. New voice for Agent 47. No Jesper Kyd on the soundtrack. And so on.

Deus Ex: Human Revolution is a good (though far from perfect) example of retaining the spirit of an original franchise while streamlining a sequel. Human Revolution still made some dumb decisions and some stuff didn't work, but the ideas are sound, and the gameplay depth is authentic.

So I don't so much feel we need to see developers going back to 'old school' gameplay, as seeing less emphasis on removing features and over simplifying/directing gameplay in order to make titles accessible and enjoyable to lots of people. We need a bigger focus on balance: taking those older designs, looking at where they work and what they need to have, and where they need to improve. Nintendo is pretty good at this, as is Valve, but I'd like more developers to follow through.
 
Status
Not open for further replies.
Top Bottom