How can it be as good as the other halo's if the AI is bad? the reason why halo is so poular is due to the smart AI and open ended nature of the battles.
there is nothing even comparable to tsavo highway battle in halo 3...not even close to it. man I counted atleast 3 warthogs, 5 brute choppers, 3 wraiths and some ghosts in that battle alone, and the awesome scarab battle that follows after it. crazy epic.
so if you take away the AI in halo, and a game that is far more on rails, without the epic battles of previous halo's what do you get? something undwerwhelming.
everyone has opinions, you enjoyed and that is great. I thought it was slightly better experience than resistance 3.
I said the AI is comparable to that of other Halos 95% of the time. 5% of the time it fucks up and is worse.
There are multiple levels with wide-open vehicle battles. They aren't as large in scope as those of Halo 3, but that doesn't make them worse. Halo: CE never had 30-vehicle engagements but that campaign was still awesome.
There are no Scarabs but there are comparable experiences in the "very large things you ride and/or board" department.
You haven't backed up your assertion that the levels are more linear in any way. As I said, every Halo game has been about large arenas separated by entrances/exits. If your idea of non-linearity is multiple paths, then Halo has never been non-linear. The non-linearity has always been in how the player chooses to approach each battle.
Similar level design. you know how halo 2 is on rails?
yeah halo 4 is like that. the story with cortana and chief is far more interesting though.
You're just a fucking joke, dude. Do you even know the meaning of the term "on rails"?