official image shown at the mistwalker homepage, which seems to be related with Last Story (not somuch with party wave or blade guardian)
So there were some offhand comments from Sakaguchi to one side and the other
in august 2012 Sakaguchi said :
in June 2012 matsumoto said
matsumoto also said in another interview
Just a random remark from Sakaguchis blog
So there were some offhand comments from Sakaguchi to one side and the other
in august 2012 Sakaguchi said :
JPGAMES.DE: Is there maybe a chance that the “The Last Story” isn’t the last one, pretty much like it was with “Final Fantasy”? Or to put it another way: How are the chances for “The Last Story 2″? Do you have any ideas for another big RPG?
Hironobu Sakaguchi: Currently we don’t have any big RPG projects. At this time I would like to create games with a small production team and build up a good and solid team. I don’t know what will happen down the road. But that unknown is the life’s enjoyment, I think.
http://jpgames.de/2012/08/jpgames-de-our-interview-with-hironobu-sakaguchi/
in June 2012 matsumoto said
“I feel that the Wii U’s interface, as with other tablet devices, works best for browsing and arranging information,” Matsumoto told Siliconera.
“One merit is the ability to use a touch screen to directly manipulate information, such as looking up a monster’s weak point or, like with a car’s GPS, as a tool to understand battlefield conditions on a sub screen. This special feature will likely bring about opportunities for deep research into JRPG strategy.”
He added: “Also, I think that things like saving information gathered during gameplay, adding to your own character’s memories and experiences, and sharing with other players via Wi-Fi and the Miiverse will become an experience typical to the Wii U.”
http://www.siliconera.com/2012/08/0...rategizing-says-the-last-story-lead-designer/
matsumoto also said in another interview
GZ: Could The Last Story possibly lead to more action-RPGs — not necessarily in this franchise — but maybe some action-RPGs for the Wii U with a similar style from the same development team?
TM: The development team and Sakaguchi-san are looking forward to making more, especially for the Wii U because it has another [screen] right in front of you that will add another level of strategic elements into the action-RPG. So we are really looking forward to it, but we haven't really planned anything.
http://www.gamezone.com/products/th...he-last-story-interview-with-takuya-matsumoto
Just a random remark from Sakaguchis blog
【Illustrator】 2/26 2011
I came across the illustration of “Dark Night” which I asked Fujisaka to draw in the past and decided to post it again. All in all, his art is quite nice.
Frailness and kindness of his art are sinking in “The Last Story” and they come into existence of each character. They are good fellows. After the completion of the game production, I usually try to leave its world as soon as possible and reset myself in a positive way but this time is little different. I would like to journey with Seiren and Quark to the end of time. Whenever I have a free time, I play it online or play the second round, picking grains, in order to strengthen weapons and protective gears.
With grateful acknowledgement of the amazing illustrator.