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Need for Speed: Most Wanted Wii U Demo!Dat EA support.[Alex Ward of Criterion Games]

AzaK

Member
Has anyone here played the 360 or PS3 version? How does it compare because I looked at some footage on DF of the 360/PS3 version and could not see much, if any real difference between those and the PC one they showed.
 
just a note for the Gamespot youtube Video. It is said that co-driver mode changes the car's defence? 5:26 http://youtu.be/_aqNUG05auQ?t=5m26s The cars in co-driver mode have a reinforced chassi so you can't be taken down easily


Wii U only. Same for the traffic on/off thing.

also turning off cops which seems to be the best thing ever. might cost you getting your speedpoints though

because crashing in traffic and police chase add to speedpoints right?

this game is pretty much changed

I wonder if the 6 instead of 8 online multy has anything to do with the PC textures of the game?
 
Love Criterion and I am definitely throwing my support at them for actually giving a shit about a port. March is going to hurt the wallet.
 
just a note for the Gamespot youtube Video. It is said that co-driver mode changes the car's defence?




also turning off cops which seems to be the best thing ever. might cost you getting your speedpoints though

because crashing in traffic and police chase add to speedpoints right?

this game is pretty much changed

I wonder if the 6 instead of 8 online multy has anything to do with the PC textures of the game?

Cops are quite obnoxious in this game so yeh.
 

japtor

Member
I hear you, but I don't want for her to be stuck exclusively on the Gamepad giving me driving instructions. At some point, she'll want to be doing the driving herself, and I'm asking if that portion of the game is casual accessible.
Not sure if someone replied directly to this, but the co-driver mode that's been mentioned lets you have control input as well rather than just a super basic on/off stuff mode. So it sounds like she would be able to play as the main driver and you can help out from the gamepad, including with steering if necessary.

Beyond that I think the driving is as "casual accessible" as whatever other arcadey driving games. It's not remotely sim like, the driving itself is pretty easy to get into.
Arkam came in and implied that while TW 14 is not Wii U, TW 15 will be. I dont know why they are skipping a year but there you have it.
Wii U getting next gen engines (which is why they're not announced)? Riccitiello just screwing with us?

(Let me dream)
EA: Everything went as planned.
Riccitiello: [laughs]
Has anyone here played the 360 or PS3 version? How does it compare because I looked at some footage on DF of the 360/PS3 version and could not see much, if any real difference between those and the PC one they showed.
From that Joystiq article:
The extra time was not spent in vain, something that became obvious once Most Wanted was up and running on a television. The Wii U port pulls in the PC assets and immediately sports a much longer draw distance and better frame rate than its console cousins. Having played my fair share of Need for Speed: Most Wanted, the work that went into this Wii U version was clear – and not just in graphical fidelity, either.
(He reviewed the other versions of the game)
 

ozfunghi

Member
is analog trigger needed to play it?

Since WiiU doesn't have any, and the game is still coming out, i'm gonna say... no.

This isn't a racing sim, so i don't see how that would be an issue. Criterion's last game on a Nintendo console didn't use the Gamecubes analog triggers in the standard setup, and it was a great arcade racing game.

nope. if you aren't fully on the gas at all times in a Criterion racer, you are likely doing it wrong.

The only time you hit the brakes is to initiate a drift :)
 
nope. if you aren't fully on the gas at all times in a Criterion racer, you are likely doing it wrong.

MW changed that somewhat since cops will start chasing after you if you're speeding. That was one of the complaints with the game. You could be driving to your next race destination only to get caught speeding right before you get there. Then you'd have to spend the next several minutes just trying to lose them. Having analog triggers helped out somewhat with that since you could just push it down enough to stay right under the speed limit before flooring it once the cop is no longer in front of your car.
 

majik13

Member
nope. if you aren't fully on the gas at all times in a Criterion racer, you are likely doing it wrong.

I feel like most people play most racing games this way anyway, and use old school button tapping fade techniques with quick full on, full off presses, even when gas and brake are analog.

IMO there just isnt enough play(distance) in analog triggers, for most players.

MW changed that somewhat since cops will start chasing after you if you're speeding. That was one of the complaints with the game. You could be driving to your next race destination only to get caught speeding right before you get there. Then you'd have to spend the next several minutes just trying to lose them. Having analog triggers helped out somewhat with that since you could just push it down enough to stay right under the speed limit before flooring it once the cop is no longer in front of your car.

I guess that makes sense for more real world speed control, when you are not actually racing.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
took a break after 360 etc. version was done- came back with a small Wii U team- more RAM in the Wii U -> PC textures and assets – lighting and draw distances better

I'm calling it now, they are exaggerating and DF will expose them.
 

japtor

Member
I feel like most people play most racing games this way anyway, and use old school button tapping fade techniques with quick full on, full off presses, even when gas and brake are analog.

IMO there just isnt enough play(distance) in analog triggers, for most players.



I guess that makes sense for more real world speed control, when you are not actually racing.
Tell that to Nic Hamilton :p. He uses buttons in sims and his brother Lewis (yes the F1 guy) can't beat him.
 

LOCK

Member
I will most likely buy this now. I skipped this just because I always get racing games later, but all these improvements make this the version to get.

Would love to see a side by side comparison.
 
The title screen in the IGN video said Most Wanted U.

great catch missed it the first time

mostwantedu.jpg


hope the storage device line means eShop version as well
 

UberTag

Member
It's nice to see that Criterion is putting so much effort into this port.
When it sells less than 50,000 copies and the extra time and effort they've invested amount to nothing they'll know better to half-ass it the next time. IF there's a next time...

(I'm in the same boat as a Vita owner.) :(
 

Pein

Banned
I might get this, I was thinking of buying it the other day for vita but might get it for wii u if it looks better.
 

fernoca

Member
I was getting this already since I went with the Vita version last year, because of how much effort they put into that version. Good to see them putting great effort too on the Wii U version; which will be my first experience with the "big version" of the game. :)
 

OryoN

Member
Has anyone here played the 360 or PS3 version? How does it compare because I looked at some footage on DF of the 360/PS3 version and could not see much, if any real difference between those and the PC one they showed.

My brother has the PS3 version. While I haven't played it as extensively as he has, I played it enough to know it's a beautiful looking game. That said, I do not recall textures & lighting quite as impressive as what I'm seeing in the Wii U version.

nfs05b.png

nfs04b.png


I have yet to see the Wii U version in person, but there's definitely a notable difference(expecially night time mode).
 
Just finished watching the video..
it's great that the game is good looking .. awesome even BUT

this co-op thing doesn't interest me ..

They're making a easy game even more easy..i guess the only good thing now is that you can turn the trafficOff when you're attempting "needlepoint" ( everyone who has played Most wanted know what this events is )..and that's it.

-turning the traffic off ?
-repair on the go ?
-changing the wheather/day /night cycles ?

Sorry , but none of that interest me.

This is coming from someone who has plat the game on PS3, has a vita version and also has the pc version..

I love this game BUT this version has nothing intresting for me.

It's a good port ..so if you haven't played this game , do it
 
Just finished watching the video..
it's great that the game is good looking .. awesome even BUT

this co-op thing doesn't interest me ..

They're making a easy game even more easy..i guess the only good thing now is that you can turn the trafficOff when you're attempting "needlepoint" ( everyone who has played Most wanted know what this events is )..and that's it.

-turning the traffic off ?
-repair on the go ?
-changing the wheather/day /night cycles ?

Sorry , but none of that interest me.

This is coming from someone who has plat the game on PS3, has a vita version and also has the pc version..

I love this game BUT this version has nothing intresting for me.

It's a good port ..so if you haven't played this game , do it

what was the point of posting this to say you are not interested lol

things have been so cynical about Wii U support that I almost expect EA to announce a PC texture patch for PS360 versions to bring them on par with this
 

Effect

Member
Made a post earlier in the Uplay community suggesting that if anyone wants anything to buy instead of Rayman then Need for Speed should be a game to buy along with Monster Hunter and Lego City Undercover. All three are clearly deserving of a purchase.
 
Made a post earlier in the Uplay community suggesting that if anyone wants anything to buy instead of Rayman then Need for Speed should be a game to buy along with Monster Hunter and Lego City Undercover. All three are clearly deserving of a purchase.

+1YEAH when I find this
 

EloquentM

aka Mannny
Made a post earlier in the Uplay community suggesting that if anyone wants anything to buy instead of Rayman then Need for Speed should be a game to buy along with Monster Hunter and Lego City Undercover. All three are clearly deserving of a purchase.
Lol is that community exclusively for bashing ubi now?
 

EDarkness

Member
what was the point of posting this to say you are not interested lol

things have been so cynical about Wii U support that I almost expect EA to announce a PC texture patch for PS360 versions to bring them on par with this

Didn't they say they added DLC to the game already as well? Seems like they really wanted to put together a good experience. The only thing I'm kinda curious about is six players online instead of 8.
 
Watching the Gamespot presentation and hearing Alex Ward talk about it in the "Father and Son Mode" sense, has sort of gotten me sold on it
 
Didn't they say they added DLC to the game already as well? Seems like they really wanted to put together a good experience. The only thing I'm kinda curious about is six players online instead of 8.

something is up with the network maybe Miiverse+Autolog needed the space or maybe the Textures needed the space for the two extra cars

the speedpack would not have been enough but all of the textures and nighttime and co-driver stuff is very very nice

so having just that speed pack DLC in the game for free is not a big deal I would not mind seeing another DLC car pack that I could pay for. Some Wii U exclusive cars even.
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
It is a damn shame the launch lineup of multi platform games like AC3, Blops2, etc didn't get the same treatment and results.
 
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