98%
New hats by tonight/tomorrow morning and then we can start working towards XCom!
There is nothing "real" to work towards though. Without transparency, it must be assumed that the bar simply goes up at steady rate, reaching the goal close to release. Otherwise, what incentive do people have to market the game to their friends? It's in 2K's best interests to keep dangling the carrot, as it will push people to pre-order. It doesn't do any harm and I'm sure it's working (look at this thread), but imo, it is incredibly silly. Effective, but silly. They could just as easily say "Pre-order Bioshock Infinite and receive these items", but instead it is "Reach a certain number of pre-orders that we will not disclose and you might get these items". It is manipulative.
Whilst the way it is set up suggests that you may not receive XCOM if there aren't enough pre-orders, I have noticed most already expect it. "Bioshock Infinite and a free copy of XCOM? Yep, I'm pre-ordering." If it were not to reach the imaginary goal, there would be a backlash and it would look bad for 2K/the game. Why isn't it popular enough to reach the goal? Is there something wrong with it? Did they intentionally dangle the XCOM carrot to get us to pre-order, without ever actually planning on following it through? It creates problems.
In conclusion, this pre-order scheme is nothing but a tool of manipulation, one which turns consumers into marketers. I'm not that concerned personally, as what people do with their free time is their business. I don't like bullshit though.
End of rant. lol.
I would like to follow that up by saying I do have the game pre-ordered on Steam -- no, not really. XD. I've ordered it elsewhere. I'm excited for it; Bioshock was the only game that lived up to the hype for me. I had been following it for years; I pre-ordered the collectors edition and when it arrived I was blown away. I'm hoping the same thing will happen here.