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Media Create Sales: Week 16, 2013 (Apr 15 - Apr 21)

Ah, I get it now. Reading comprehension is not your forte.

It's okay. I was responding to your "really?"



Hey, calm down, english isn't my main language so at least, try to ease my difficulties. I didn't knew it did 14k last week, so yes it didn't dropped and that's a good thing. But still I think 15k is really far from enough considering what happened (price drop and games.)
 
The idea that a month old Wii up-port is the main system seller for the Vita right now is hilarious to me. Glad to see it kind of sort of stabilize finally. So much for the 10k projections for this week.
 

Cipherr

Member
Am I missing something from all the "poor Vita" posts?

That its only doing ~15k a week after a price drop. Twice that is the baseline I would consider for decent. 4 times that would be a great healthy baseline, and above 4x that would be DS territories of rise to heaven. But 15k a week for a handheld (especially in Japan) is bad. It was bad when the WiiU was around that point, it was bad when the GCN was around that point and it was bad when the PS3 was around that point. Its nice that it didn't drop week over week in MediaCreates tracking (versus Famitsu) but that doesn't make the overall number good by any stretch.
 

Spiegel

Member
Hey, calm down, english isn't my main language so at least, try to ease my difficulties. I didn't knew it did 14k last week, so yes it didn't dropped and that's a good thing. But still I think 15k is really far from enough considering what happened (price drop and games.)




I'm not rebutting your opinion. Just pointing you the number and where to find it.

I should've written a :p after forte.
 
I'm not rebutting your opinion. Just pointing you the number and where to find it.

I should've written a :p after forte.




Oh sure, but what I meant is that I didn't meant to misread you, but as I said english isn't my primary language. While I'm trying to do my best to improve I may have problems to understand things... especially when people use irony :p
 
We saw the Vita go down to 5k last year. We saw it struggle during holidays. If 15k truly is the new baseline then joy seems to be the appropriate response.

Were did Run for the Money come from? Just when you think you saw the last of the game it shows back up. It would be crazy to see the game hit 500k.
 

L Thammy

Member
All charts launch-aligned. All data from Media Create weekly releases.
Weekly numbers presented in logarithmic base 1,000 for clarity. In that case, zero units are represented by one unit.

rdXoPGP.png


QtGhT6v.png


3mJmgSR.png


KOk4hSC.png


Note, since this draws only from the top 10 it does not represent smaller titles.
e.g., software sales of zero are assumed if the console has no games in the top 10.

OIcZ56N.png


Tally of the number of titles for that platform in the top 20 for each week.
I can't find the top 20 for PS3's second week. It has been assumed as zero.

Feel free to criticize or point out mistakes.
 

Artemisia

Banned
Tomodachi Collection was that DS game that had crazy legs, right? Are we gonna see it stay in the top 10 for a while like Animal Crossing has?
 

Cipherr

Member
I would have expected the WiiU to be tracking below the PS3 by this point in its lifetime launch aligned. The PS3 didnt hit the lows the WiiU hit this early IIRC. No matter though, streams will cross soon enough.
 

L Thammy

Member
05./03. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 34.482 / 3.096.559 (-6%)


So much for cannibalism, I guess!

I would have expected the WiiU to be tracking below the PS3 by this point in its lifetime launch aligned. The PS3 didnt hit the lows the WiiU hit this early IIRC. No matter though, streams will cross soon enough.

I've been trying to figure that out. Does anyone know why the PS3 was so much more successful (weekly sales past launch I mean) at the same point? It's not like it had any software. Was it just the PlayStation name? Were there big enough games announced to coerce people into buying? I've heard that Torne's a PS3 seller, but it wasn't out in 2007.
 

Mr Swine

Banned
Let's be fair, where would the Vita be now if it weren't for the price cut? It would be doing sub-10K numbers. If the price cut will increase the userbase which increases software sales, that would be a better result than selling very little hardware and less software sales.



You forgot to add in Vita Heavens.

But right now it vita price drop ain't selling more software right? That's far more gut wrenching than Vita selling 15k a week. And 15k a week while a lot better than10k it is still relatively bad
 
The text-to-speech in Tomodachi Collection is really, really closely tied to how the language works. It is way easier to simulate sounds for each character of writing than it would be in any romance language.

It would not be strictly speaking impossible to make a TTS English version, but it would not sound anywhere near as good and, thus, would probably not catch on. Not to mention how dependent the game is on just randomly meeting people, a feature that leans heavily in to Japanese commuter culture more.

wait wait wait this is like a way to meet random people? sounds like wechat and no i don't charge $400 an hour there.... $375. $600 for two.
 

GetemMa

Member
The performance and handling of the 3DS makes Nintendo's incompetent WiiU launch utterly baffling.

I don't understand how the same company can nail it with one side of its business and completely botch the other.

No games. Not a single fucking game in Japan. For weeks and weeks and weeks. Incompetent.
 

crinale

Member
I've been trying to figure that out. Does anyone know why the PS3 was so much more successful (weekly sales past launch I mean) at the same point? It's not like it had any software. Was it just the PlayStation name? Were there big enough games announced to coerce people into buying? I've heard that Torne's a PS3 seller, but it wasn't out in 2007.

1. It was 100% BC to the most successful gaming console on the planet with upscaler for HDTV (connecting PS2 to HDTV directly looked ugly at that time).
2. Economy was better back then (IMO this is the far biggest reason than anything else).
3. Japanese gamer had a little interest in console games.
 

Thoraxes

Member
The performance and handling of the 3DS makes Nintendo's incompetent WiiU launch utterly baffling.

I don't understand how the same company can nail it with one side of its business and completely botch the other.

No games. Not a single fucking game in Japan. For weeks and weeks and weeks. Incompetent.
Look at the launch of the 3DS then look at the system in August and what they changed.

It's like they are just a broken record on their launch plans.
 

GetemMa

Member
Look at the launch of the 3DS then look at the system in August and what they changed.

It's like they are just a broken record on their launch plans.

Yeah I don't get it. Iwata said they "learned a painful lesson" with the 3DS and the price cut.

Obviously not. I am predicting an equally painfully WiiU price cut.

Ugh. Maybe I will be getting some more free VC games out of it.
 

Thoraxes

Member
Yeah I don't get it. Iwata said they "learned a painful lesson" with the 3DS and the price cut.

Obviously not. I am predicting an equally painfully WiiU price cut.

Ugh. Maybe I will be getting some more free VC games out of it.

This is just my random speculation (looking kinda at the whole 3DS vs. Vita thing too), but I think they decided on launching before their competitors just to let them feel out the markets better. Use a pricing model that is likely too high, judge the market reaction, then time a price cut with harder-hitting software for a miniature relaunch of the system. Mostly they would do this because they've tried to buy time to sell as close to profit as possible by maximizing purchases from early adopters.

Then when something like the inevitable price cut happens later this year, you'll see MS and Sony's new competitors in the same space at a higher starting price with only their starting value being what consumers can purchase while Nintendo will have the illusion of perceived increased value due to a price cut and likely software/hardware bundles.

Then I would guess that some things probably happened in development of their titles that forced them to delay releases (especially given how confident they seemed about their release lineup at the time), which lead to a lack of consistency in scheduling that wasn't their original intention, but is a hardship they have to deal with as a lack of foresight. I also think they misjudged using the Wii brand name big time, and is likely something they would have changed had they known the outcome. Those two points really hit home where the problems mostly lie today and why it is in the condition it is currently in.

I'm probably wrong, but it makes sense in my brain at least, especially comparing them to where they said they would be at this time.
 

Morfeo

The Chuck Norris of Peace
Pretty good opening for Tomadachi, and also nice to see 3DS going back up. Still too bad about the Wii U and Vita though :(
 

Nibel

Member
01./00. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 404.858 / NEW

Awww damn, that's pretty crazy - how were the legs of the previous entry

04./01. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 41.296 / 557.271 (-27%)

Still top 5! From now on, the term YOLO stands for Year Of Luigi Overtakes

Vita seems to do muuuuch better, Wii U.. well, Wii U :lol it will recover one day as well
 
Yeah I don't get it. Iwata said they "learned a painful lesson" with the 3DS and the price cut.

Obviously not. I am predicting an equally painfully WiiU price cut.

Ugh. Maybe I will be getting some more free VC games out of it.

I think they thought to have learned the lessons, that's why they launched the platform with a Mario game (3DS launch was criticized because they didn't have any big name on it, just Nintendogs, Steel Diver and Pilotwings). Problem is, they couldn't release games later. Mario was ok as a launch game, but they should have added Game & Wario and a new IP like The Wonderful 101. Then Wii Fit U in January, Pikmin 3 in February and March would have been ok with Monster Hunter and Lego.
 
Honestly did not expect the WiiU to decrease. PS3 is also pretty low too. The only healthy system hardware wise is the 3DS but the PS3 has the excuse of being 7 years old something the Vita and WiiU do not have.
 

serplux

Member
Yes but, hey! people here are celebrating the quantity in numbers of consoles, not on money that Sony is losing/earning.

And I want to make clear that this doesn't mean Vita is dooooooooooooomed, but the fact that I'm sad because it doesn't even make any sense to have that price cut if you are not going to get a lot better.

In the matter of Todamachi, oh boy, I expect Iwata to bring this game to see what is all this fuss about.

I kinda think it's too Japanese-oriented to work over here.
 

Road

Member
Famitsu Fiscal Year Results Conference: http://www.famitsu.com/news/201304/22032300.html

Vita's software sales split:

l_517513f30681a9tzcc.jpg


Red: multiplatform releases
Blue: ports
Yellow: others

And update sales for Lord of Apocalypse (first in the table).


Famitsu survey about the PS4 price:

l_517513f341961ckbd3.jpg


Each column is a price range (from left to right: under 20k yen; 20k~30k yen; 30k~40k yen; 40k~50k yen; over 50k yen)
Dark green: consider it cheap
Light Green: consider it acceptable
White: consider it expensive

Good luck releasing it over 40k yen!
 

Road

Member
I corrected a typo on the Vita thing: I had put yellow as "ports", but it is "others"; blue is "ports".

You both quoted the wrong version. Shame on me.
 
Code:
-------------------------------------------------------------
|    |   [B]Tomodachi Col.[/B]  | [B]TC: Shin Seikatsu[/B] |  [B]Difference[/B]  |
|    | [NDS] (2009/06/18)| [3DS] (2013/04/18)|              |
|----|---------|---------|---------|---------|--------------|
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  TC - TC:SH  |
|----|---------|---------|---------|---------|--------------|
|  1 |  100.373|  100.373|  411.025|  411.025|       310.652|
|  2 |   70.117|  170.490|         |         |              |
|  3 |   50.944|  221.434|         |         |              |  
|  4 |   52.698|  274.132|         |         |              | 
|  5 |   60.060|  334.492|         |         |              |  
|  6 |   71.175|  405.367|         |         |              |  
|  7 |   78.174|  484.541|         |         |              |  
|  8 |   88.958|  572.499|         |         |              |  
|  9 |  126.484|  698.983|         |         |              | 
| 10 |   66.596|  765.579|         |         |              |
| 11 |   69.757|  835.336|         |         |              |
| 12 |   88.033|  923.369|         |         |              |
| 13 |   70.214|  993.583|         |         |              |
| 14 |   72.719|1.066.302|         |         |              |
| 15 |   89.801|1.156.103|         |         |              |
| 16 |   68.371|1.224.474|         |         |              |
| 17 |   63.632|1.288.106|         |         |              |
| 18 |   60.251|1.348.357|         |         |              |
| 19 |   51.908|1.400.265|         |         |              |
| 20 |   52.736|1.453.001|         |         |              |
| 21 |   65.576|1.518.577|         |         |              |
| 22 |   62.907|1.581.484|         |         |              |
| 23 |   59.481|1.640.965|         |         |              |
| 24 |   68.244|1.709.209|         |         |              |
| 25 |   70.977|1.780.186|         |         |              |
| 26 |   96.917|1.877.103|         |         |              |
| 27 |  187.920|2.065.023|         |         |              |
| 28 |  246.925|2.311.948|         |         |              |
| 29 |  183.209|2.495.157|         |         |              |
| 30 |   98.717|2.593.874|         |         |              |
| 31 |   62.033|2.655.907|         |         |              |
| 32 |   56.539|2.712.446|         |         |              |
| 33 |   55.433|2.767.879|         |         |              |
| 34 |   45.563|2.813.442|         |         |              |
| 35 |   44.424|2.857.866|         |         |              |
| 36 |   37.144|2.895.010|         |         |              |
| 37 |   35.488|2.930.498|         |         |              |
| 38 |   38.052|2.968.550|         |         |              |
| 39 |   38.570|3.007.120|         |         |              |
| 40 |   37.391|3.044.511|         |         |              |
| 41 |   41.327|3.085.838|         |         |              |
| 42 |   36.602|3.122.440|         |         |              |
| 43 |   25.274|3.147.714|         |         |              |
| 44 |   19.194|3.166.908|         |         |              |
| 45 |   18.454|3.185.362|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Year|   YTD   |   LTD   |   YTD   |   LTD   |  Difference  |
|----|---------|---------|---------|---------|--------------|
|  1 |2.311.948|2.311.948|  411.025|  411.025|    -1.900.923|
|  2 |1.196.148|3.508.096|        -|        -|             -|
|  3 |  126.510|3.634.606|        -|        -|             -|
|----|---------|---------|---------|---------|--------------|
| LTD|        -|3.634.606|        -|  411.025|    -3.223.581|     
-------------------------------------------------------------
6 straight weeks of increases o_O
 
Honestly did not expect the WiiU to decrease. PS3 is also pretty low too. The only healthy system hardware wise is the 3DS but the PS3 has the excuse of being 7 years old something the Vita and WiiU do not have.

And being fairly high priced. Basic WiiU is cheaper than PS3 lol.
 
Am I missing something from all the "poor Vita" posts?
"Hey, look over there."
I think they thought to have learned the lessons, that's why they launched the platform with a Mario game
If that's the lesson they learned, they went to the wrong class. And if that's the lesson they learned then it's no wonder the Wii U is floundering.
Mario was ok as a launch game, but they should have added Game & Wario and a new IP like The Wonderful 101. Then Wii Fit U in January, Pikmin 3 in February and March would have been ok with Monster Hunter and Lego.
Presumably, you're talking about Japan and perhaps what you're saying would have improved sales (although given the lackluster performance of G&W, and that Monster Hunter is already on the system, I don't see by much), premised on some people actually still wanting to buy a system on a Wii Fit upgrade.

But it would still be performing terribly globally.
 
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