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Major Nelson: Can play used games on different Xbox w/o fee but in your profile only

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
It is Steam. The only difference is it's on a console and people pretend Steam is only about sales.

As I said in the other thread, you need to qualify your argument. So far you have not.

I guess you think if you keep repeating it, it will be true?
 

sangreal

Member
Harrison was pretty clear this will not be free.

Harrison specifically said they will have a plan for it but aren't discussing it. He was talking about having one (physical) copy tied to multiple accounts at once when he mentioned the fee
 

Y2Kev

TLG Fan Caretaker Est. 2009
He was also pretty clear about your friend having to pay the full price of the game if you wanted to play at his or her house.
On his profile. I think that's still true. And if I lend my friend games, which I do all the time, he is not logging into his Xbox as me. That is now dead.

That is a problem and that is not how it is today.
 

Dead

well not really...yet
Who would want someone else playing on your own account. Aren't gamerscore and achievements a big deal to a lot of people?
 

nbthedude

Member
As I said in the other thread, you need to qualify your argument. So far you have not.

This is wrong. It is NOT like Steam.

I had a friend visit last summer. I have two PCs.

I put one of them in off line mode. He played my Steam library on it all week while I used my other one in online mode.
 

Deku Tree

Member
Wait... if you somehow get banned from XBL does that mean that you can lose your whole Xbox One game library? Can imagine a lot of pissed off broke gamers if that were to be the case...
 

sangreal

Member
He was also pretty clear about your friend having to pay the full price of the game if you wanted to play at his or her house.

No, that was Kotaku. It was never supported by the quotes they gave.

On his profile. I think that's still true. And if I lend my friend games, which I do all the time, he is not logging into his Xbox as me. That is now dead.

That is a problem and that is not how it is today.

Right, but that is a different scenario than the original Kotaku article claimed
 
As I said in the other thread, you need to qualify your argument. So far you have not.

I guess you think if you keep repeating it, it will be true?

I don't feel I need to explain any more how they're different. You're free to question me, if you wish? To me it's exactly the same but they're maintaining a retail presence.
 

dab0ne

Member
Angy Joe said it best. It's a PC and since there's no advantage to Xbox One over PC's then why get one? Are the exclusives gonna be that good? Probably not.
 

vg260

Member
Ok, but treating physical and digital the same IS a major and shitty change, no? Understanding that the account system already works this way, this isn't what people seem to be concerned about.

I'm probably in the minority here, but I like them being treated the same, as I prefer digital but like the option of buying at retail.
 

Durante

Member
It is Steam. The only difference is it's on a console and people pretend Steam is only about sales.
What people most love to pretend is that being on an open (PC) versus a closed (consoles) platform doesn't make a massive difference for consumers, competition and the welfare of the medium as a whole.
 

Eusis

Member
And Achievements will make people too neurotic to do this, nevermind the possibility of cloud saves meaning they'd STILL fuck your game up. No thanks.
What people most love to pretend is that being on an open (PC) versus a closed (consoles) platform doesn't make a massive difference for consumers, competition and the welfare of the medium as a whole.
It's reaching the point where there probably should be a topic made just to shut those fools down. PC's kind of the wild west with modern military gear, you have to do something to protect yourselves if you don't want to take a chance with fully open, and account based systems are the most reasonable way to do that. On consoles it's overkill, pretty much just Orwellian crap to have this sort of heavy handed control when a system without gaping holes in its security IS strong anti-piracy in and of itself.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Harrison specifically said they will have a plan for it but aren't discussing it. He was talking about having one (physical) copy tied to multiple accounts at once when he mentioned the fee
I -get- that it's a physical copy. That is the only type of copy I have ever tried to lend. Who lends xbla games?
 

ironcreed

Banned
What am I reading?
How does this change anything? I can't give my copy of a game to a friend without giving him access to my profil? Am I missing something here?

Right, you can play your games on another Xbox, but only if you log in to your account. But lending games to your friends is out. If you lend a game to a friend and they try to play it through their profile, then they will have to pay $60.00 (full price) in order to play the game as well. Each game is tied to an account and locked behind a paywall.
 

Izuna

Banned
There are like a dozen posts on the same page of people explaining how Steam is different...

I still don't see it.

On Steam you need to signed in and on the internet. So, please whilst quoting me, how is it different?

Besides I'm completely certain that you can play the game with just the disc if it's second hand. I'm certain the fee is just for the install.

Otherwise this would mean offline Xbox Ones can't play anything.
 

Partition

Banned
So its Steam....holy shit people overreacted

There won't be any great deals on Xbox One (or any at all) because MS is attempting to price fix every aspect of the games.

Cloud gaming works when it's cheap. If you give up some of your rights to a product, you shouldn't have to pay the same price.
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
I don't feel I need to explain any more how they're different. You're free to question me, if you wish? To me it's exactly the same but they're maintaining a retail presence.

If you want to use a comparison, it's basically identical to XBLA.
Steam is not even close to being comparable, especially when you have XBLA which is the perfect analogy.

You can buy a disc with a download code, and probably save bandwidth by installing from a disc, or buy it directly from the xblive store.
 

sangreal

Member
Ok, but treating physical and digital the same IS a major and shitty change, no? Understanding that the account system already works this way, this isn't what people seem to be concerned about.

Yes, I do think it is shitty. It doesn't affect me, but it is obviously anti-consumer with the only benefit being the elimination of disc swapping. People pass discs around all the time and will obviously be hurt by this. Unfortunately, I feel people have embraced the model with digital stores clearly being the future
 
Damage control, what a clusterfuck. The wording is very careful not to explain how lending a game used on a separate profile would work.
 

DTKT

Member
I still don't see it.

On Steam you need to signed in and on the internet. So, please whilst quoting me, how is it different?

Besides I'm completely certain that you can play the game with just the disc if it's second hand. I'm certain the fee is just for the install.

Otherwise this would mean offline Xbox Ones can't play anything.

As far as we know, you can't play from the disk. The install is mandatory.
 

SGRX

Member
any account on the originating system can play the game.

I can't see how they would allow this. If it worked this way, I could register a game on a friend's system using my account, then migrate my account back to my own system and play logged in, while he played on his system where the game was originally registered. Basically what you can do with XBLA content right now. It would effectively cut the cost of a new game in half for some people, so I imagine there will be something in place to prevent concurrent use.
 
What people most love to pretend is that being on an open (PC) versus a closed (consoles) platform doesn't make a massive difference for consumers, competition and the welfare of the medium as a whole.

Steam isn't PC. Steam is a platform that runs on PC/Mac/Linux. I don't see how the PC being open has any impact whatsoever on the fact that Steam is a system that sells you licenses for games, doesn't allow you to trade them in and can not play games offline for eternity.
 

Darknight

Member
So you buy a game and redeem the "activation" on your XBox account. Now you are the sole owner.

But your friend wants to play it at his place. His choice is either log into your account (which will kick you out at your home console) and play it with your save files or play it under his account but pay some fee to play it, sorta like an online pass or offline DRM pass. To play whats on the disk that has been paid for already.

Yup this is bullshit. This is nothing like XBLA because this is retail games here not digital content tied to your account. So they have invented an offline pass for ALL retail, disk based games. Holy hell thats worse than I thought.
 

Kazerei

Banned
I still don't see it.

On Steam you need to signed in and on the internet. So, please whilst quoting me, how is it different?

Besides I'm completely certain that you can play the game with just the disc if it's second hand. I'm certain the fee is just for the install.

Otherwise this would mean offline Xbox Ones can't play anything.

Here, let me help you

Can you put one computer into offline mode in steam, then put another computer online and have 2 computers working at the same time with the same steam account?

says the guy that keeps missing info and has to keep updating his posts ;-)

Steam doesn't force you to stay connected 24 hours.

It is not like Steam.

You are not required to be online to play games attached to your profile on Steam. With the Xbox One, it does appear that you must go online to change to your profile on a different console.

On Steam, you CAN play the same game attached to the same account on different computers in offline mode. With the Xbox One, you cannot.

And above all, sales on Steam are so ridiculous that unless the Xbox One pulls something like Playstation Plus, any comparison to Steam is moot.

-Except that you have to buy your xbox from only a single supplier.
-You can't upgrade it over time.
-It requires internet once a day for the off-line mode
-You'll have to pay the console tax
-You don't trust Microsoft as much as you trust Gabe
-They probably won't have the great sales Steam has
-You have to pay to access xbox live. Steam is free.

Etc.
 

Deku Tree

Member
This whole thing will kill piracy, so I'm guessing bans won't be as common.

Yeah but what about the guy who got banned because he supposedly legitimately bought a copy of Halo 4 from a store a few days before its official release date, and stupidly trying to play the game while logged into XBL. He got banned, and he had to buy a new xbox.

Would he have also lost his whole game collection if he were playing on Xbox One?
 
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ironcreed

Banned
So you buy a game and redeem the "activation" on your XBox account. Now you are the sole owner.

But your friend wants to play it at his place. His choice is either log into your account (which will kick you out at your home console) and play it with your save files or play it under his account but pay some fee to play it, sorta like an online pass or offline DRM pass.

Yup this is bullshit. This is nothing like XBLA because this is retail games here not digital content tied to your account. So they have invented an offline pass for ALL retail, disk based games. Holy hell thats worse than I thought.

It's not just a fee, though. They have to pay full fucking price to play the game through their account. They have to buy the game.
 
I love how people are treating Steam = PC. PC is a lot more than just steam. Free games, Non-DRM games and platforms like GOG, etc...

Call me when you find that on Xbox One.
 
Anyone thinking of giving their mate/kids access to their profile while they're not there. Consider that Kinect is mandatory and detects your presence. What if Kinect is the only way you can switch accounts?
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
So you buy a game and redeem the "activation" on your XBox account. Now you are the sole owner.

But your friend wants to play it at his place. His choice is either log into your account (which will kick you out at your home console) and play it with your save files or play it under his account but pay some fee to play it, sorta like an online pass or offline DRM pass. To play whats on the disk that has been paid for already.

Yup this is bullshit. This is nothing like XBLA because this is retail games here not digital content tied to your account. So they have invented an offline pass for ALL retail, disk based games. Holy hell thats worse than I thought.

That is the case based on Phil Harison's interview.
It's exactly like XBLA, it's just extended to EVERYTHING.

Edit:
Also, Mr. Yoshida is awesome.
 

JABEE

Member
And the media will say that there aren't concrete answers to these questions and just let Microsoft stick to their script of hiding this shit from us until its too late.
 
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