I think a solution can be found by tagging all Pokemon that are transferred from Gen 5 into Gen 6.
Then in competitions or online play, all these transferred Gen 5 Pokemon would be banned, legit or otherwise. Only Pokemon caught from X and Y would be allowed.
That way people will be happy that their old Pokemon made it over and would also solve the cheating problem. I'm sure a lot would be unhappy that their previous powerhouses would have to be retired though.
That's probably the only solution... and a short-term one at that (until people figure out how cheat on a 3DS).
Is trading really that much of a hassle nowadays with the internet?Pokemon company is the one to blame. All that unobtainable Pokemon bullshit, all that breeding bullshit, all that evolve via trading bullshit, and worst of them all: the ev & iv bullshit force you to cheat.
How the hell does this affect you? It's not cheating and anyone who thinks it's cheating seems to lack an understanding of how random elements work in video games.Most of them these days use a system known as RNG abuse. Essentially, hackers worked out how the random number generator works and use a seed programme in cojunction with the game to work out the best time to start a battle or collect an egg. From this, they can then make sure that they have got a Pokémon with perfect IVs, and shiny. It's cheating, but through manipulation of the game code. I call it soft hacking since you don't actually hack into a game, just use a bit of external software independently. It is the worst thing to happen to Pokémon for normal players in a long time.
Hidden Power in itself is pretty bullshit. "Oh yeah, any Pokemon can have any type attack randomly on there." I'm completely okay with them removing both IVs and Hidden Power.Would fuck up Hidden Power, but I'd be all for the removal of "hidden stats" in-general, fucking bullshit. Let me assign whatever Hidden Power element to whatever poke I want with a base power of 70 via a move tutor or some other shit.
1. Figure out a new way to seed the RNG that is hard to figure out.
2. Allow the transfer of pokémon up from gen v but randomize their IVs.
"Problem" solved, except for those that actually like RNG abusing.
http://us.battle.net/d3/en/profile/violentine-1122/hero/25063052Wow.
Well, I guess if you go in with the mentality that you should be able to, nay deserve to, get a perfect version of everything in the game, it's easy to justify cheating.
I hope you never play an MMORPG or a game like Diablo or something. They'd probably drive you insane with their supposed unfairness.
Is trading really that much of a hassle nowadays with the internet?
Who knew...There's an iOS app now? Haha wow.
I wouldn't even know where to begin cheating in Pokemon, and I don't understand why someone would want to. To me, raising Pokemon is most of the fun! Now, if only they'd take a stand against stupid trade requests in the GTS... Level 9 or under Reshiram my ass...
That's probably the only solution... and a short-term one at that (until people figure out how cheat on a 3DS).
How the hell does this affect you? It's not cheating and anyone who thinks it's cheating seems to lack an understanding of how random elements work in video games.
Hidden Power in itself is pretty bullshit. "Oh yeah, any Pokemon can have any type attack randomly on there." I'm completely okay with them removing both IVs and Hidden Power.
IVs go against the values Pokemon tries to promote. Some Pokemon shouldn't be useless compared to other Pokemon. You shouldn't need to breed 100 Pokemon and throw away those deemed "too weak" until you find the strong one. There are other ways to differentiate Pokemon rather than IVs. The unique aspect of a Pokemon shouldn't have anything to do with its stats.If they were to do that, then every Pokémon of the same species would be identical until you added EVs and that is unacceptable. What they need to do is find a balance with IVs so you can't have a "perfect" Pokémon
First off, that's a competitive player. He was clearly trying to play off my post and saying "Normal" players to refer to casual players. Secondly, I completely agree that using stuff like PokeBuilder sucks for tournaments. I'm talking only about taking advantage of Pokemon's RNG (which has helped decrease the number of people using AR in the community significantly).It affects normal players who don't want to use these tools or hacks because cheaters will participate in official competitions. As long as the stats are in line with what's possible, the event staff can't just ban these people no matter how unlikely their team full of perfect Shiny Pokémon is.
Most of them these days use a system known as RNG abuse. Essentially, hackers worked out how the random number generator works and use a seed programme in cojunction with the game to work out the best time to start a battle or collect an egg. From this, they can then make sure that they have got a Pokémon with perfect IVs, and shiny. It's cheating, but through manipulation of the game code. I call it soft hacking since you don't actually hack into a game, just use a bit of external software independently. It is the worst thing to happen to Pokémon for normal players in a long time.
How the hell does this affect you? It's not cheating and anyone who thinks it's cheating seems to lack an understanding of how random elements work in video games.
Let's be quite honest here: RNGing is not creating "hacked" pokemon. The game generates these pokemon normally, the only difference is that with third-party tools you can know when the game will generate the pokemon you want. You do not "manipulate the game coding" the game in any way, other than changing your consoles clock to match the seed.
I would argue that this is a very useful mechanic considering how competitive battling depends on having the least chance of luck or variables possible, it's in fact pretty central in competitive playing.
Additionally, these "hacked" pokemon are approved on tournaments and many of the champion teams are clearly RNG'd. If you personally don't like it, that's fine, but please avoid calling it something it isn't, specially when Nintendo themselves never spoke up against RNGd pokemon.
And finally, this doesn't affect "normal" players in worse way. People who truly want hacked pokemon can simply hack them, it's much easier than RNGing, which just provides a tool so people who want to have maximum IVs for a competitive scene where your opponent certainly will have.
They need to make certain Pokemon more readily available if they don't want people hacking. There are 4 or 5 Pokemon that are literally impossible to get at any given moment.
IVs go against the values Pokemon tries to promote. Some Pokemon shouldn't be useless compared to other Pokemon. You shouldn't need to breed 100 Pokemon and throw away those deemed "too weak" until you find the strong one. There are other ways to differentiate Pokemon rather than IVs. The unique aspect of a Pokemon shouldn't have anything to do with its stats.First off, that's a competitive player. He was clearly trying to play off my post and saying "Normal" players to refer to casual players. Secondly, I completely agree that using stuff like PokeBuilder sucks for tournaments. I'm talking only about taking advantage of Pokemon's RNG (which has helped decrease the number of people using AR in the community significantly).
I spent real money. 2000 usdIt affects normal players who don't want to use these tools or hacks because cheaters will participate in official competitions. As long as the stats are in line with what's possible, the event staff can't just ban these people no matter how unlikely their team full of perfect Shiny Pokémon is.
So you don't actually mind spending hundreds (probably thousands in your case) of hours battling the RNG, but you'll gladly cheat if you have the means to?
Of course it's not a programming error. Nobody is going to say it's a programming error unless they're a complete moron. It's a very specific thing they've done. Absolutely no external software interacts directly with the game or the Pokemon. All the seed program does is tell you what to do. It's not much different from an IV calculator or damage calculator which people use when building their teams.Ok, if it's not cheating, RNG without a seed programme and get your desired effect. Can't do that? Oh well
I fully understand how random elements work in video games, but that doesn't mean that exploiting it to get your desired outcome is not cheating. It really is.
Typically, exploits like this get patched in games. If it is duplicated in XY, you can bet that they will do whatever they can to patch it. They already have made strides in regards to this with eggs in Black 2 & White 2, despite people thinking "oh, it's a programming error"
99.99 traders are 10 yo greedyIs trading really that much of a hassle nowadays with the internet?
99.99 traders are 10 yo greedy
99.99 Pokemon obtained are trash with trash iv & ev
My head is full of fuck.cheaters never win
also, winners don't do drugs
but cheaters don't necessarily do drugs.
Let's be quite honest here: RNGing is not creating "hacked" pokemon. The game generates these pokemon normally, the only difference is that with third-party tools you can know when the game will generate the pokemon you want. You do not "manipulate the game coding" the game in any way, other than changing your consoles clock to match the seed.
I would argue that this is a very useful mechanic considering how competitive battling depends on having the least chance of luck or variables possible, it's in fact pretty central in competitive playing.
Additionally, these "hacked" pokemon are approved on tournaments and many of the champion teams are clearly RNG'd. If you personally don't like it, that's fine, but please avoid calling it something it isn't, specially when Nintendo themselves never spoke up against RNGd pokemon.
And finally, this doesn't affect "normal" players in worse way. People who truly want hacked pokemon can simply hack them, it's much easier than RNGing, which just provides a tool so people who want to have maximum IVs for a competitive scene where your opponent certainly will have.
Maybe if you're trading via GTS.
I didn't say they were hacked. I said it was cheating. They're only approved because they can't really be traced. The Pokémon Company has stated that doing this is against the ethos of the game. They have actually spoken out about it.
As the leader of arguably the most prominent Pokémon community, I can tell you that it does affect "normal" players. Not a day goes by where I don't see someone new complaining about it.
Any other way to trade without gts?Maybe if you're trading via GTS.
The in-game tools for trading are crap. Use online forums. Since the RNG was cracked, there has been an explosion in people setting up shops where they'll basically just give you perfect Pokemon. They find breeding / catching them rewarding and like seeing their Pokemon do well in tournaments and such. It's a really rewarding feeling knowing that your Pokemon helped someone win a Regional, National, or even World Championship. Some of the nicest people I've met too. Great community out there. It's kinda died down recently but I hope Pokemon XY have a breeding system that rewards people like that rather than just frustrates them!99.99 traders are 10 yo greedy
99.99 Pokemon obtained are trash with trash iv & ev
Any other way to trade without gts?
None of my friends play Pokemon.
Could you post such statement?
Honestly, people shouldn't be complaining about RNGing, they should be complaining about the IV system. The people who "cheat" only do so because the game doesn't offer any way to improve the pokemon you already have (for IVs), which is the biggest beef people have with RNGing. If you remove IVs, or add a way to enhance pokemon already created, then all these issues would disappear, and the game would be much more "fair" to everyone.
That'd be great, since it would mean that all pokemon would actually be catchable in a single game.
Any other way to trade without gts?
None of my friends play Pokemon.
Nintendo has brought this on themselves if you ask me. Others have said this, but the process for making a "perfect Pokemon" goes far beyond what it took Ash to become a Pokemon master and Brock a master breeder.
By hiding all of the variables and over complicating them on top of it, they made raising competitive Pokemon, in my opinion, no fun. I love Pokemon, but I don't want to cheat. Therefore, my teams will always suck because the effort required to build a good one is insane.
Thankfully they are changing this by making EVs and IVs more transparent. Maybe that will finally help.
If they find as way to prevent cheating then the only way to get Pokemon with better IVs is by putting in the effort which seems fair in my book.
They were in various e-mails users on my forums post. I'll try hunting them down. However, I can assure you that if they could trace it, they'd have banned it in tournaments. They will be doing their best to prevent it from being possible in Gen VI so that pretty much cements their stance on it.
The problem is with IVs. IVs are meant to represent genetic variation in order for each individual Pokémon of the same species to be different. Unfortunately, they didn't add any sort of balance to it so the idea of a "perfect Pokémon" exists when it really shouldn't.
Is trading really that much of a hassle nowadays with the internet?
That'd be great, since it would mean that all pokemon would actually be catchable in a single game.
Make the game mechanics less obtuse to get competitive Pokemon then. I heard X/Y will make things like IV's and EV's more transparent, that's a start. But I'll sooner hack up some legit Pokemon or use a battle simulator to enjoy the metagame, as opposed to wasting my time breeding (or messing with RNG, admittedly never bothered with it) when I could be spending my time battling and team building. Then again I never played in any official tournaments, so I wasn't hurting anyone else. I used my hacked pokemon against other people's hacked pokemon lol.
Really it all comes down to . . .